Here is a list of all struct and union fields with links to the structures/unions they belong to:
- b -
- b
: ged_qray_color
, record
- B
: record
- b
: rt_ell_internal
, rt_superell_internal
, rt_tgc_internal
, rt_tor_internal
, tie_kdtree_s
, tie_tri_s
- b_ap
: application_bundle
- b_hit
: application_bundle
- b_id
: ars_ext
- B_id
: B_solid
- b_magic
: application_bundle
- b_miss
: application_bundle
- b_n
: ars_ext
- B_name
: B_solid
- b_ngranule
: ars_ext
- B_nsurf
: B_solid
- b_pad
: ars_ext
- B_pad
: B_solid
- b_present
: db5_raw_internal
- b_rays
: application_bundle
- b_return
: application_bundle
- b_type
: ars_ext
- B_unused
: B_solid
- b_uptr
: application_bundle
- b_user
: application_bundle
- b_values
: ars_ext
- b_width
: db5_raw_internal
- b_zzz
: db5_raw_internal
- back
: bu_list
- base_depth
: bg_3d_spsr_opts
- baseVcycles
: bg_3d_spsr_opts
- BBNode()
: BBNode
, CurveTree
- bbox
: subbrep_island_data
- bboxes
: DbiState
- bef_edgeuse
: nmg_visit_handlers
- bef_faceuse
: nmg_visit_handlers
- bef_loopuse
: nmg_visit_handlers
- bef_model
: nmg_visit_handlers
- bef_region
: nmg_visit_handlers
- bef_shell
: nmg_visit_handlers
- bef_vertexuse
: nmg_visit_handlers
- beta
: tie_id_s
- bg
: bv_interactive_rect_state
- bip
: rt_ebm_internal
, rt_vol_internal
- bits
: bu_bitv
- blen
: bu_ptbl
, rt_htbl
- block
: bu_pool
- block_pos
: bu_pool
- block_size
: bu_pool
- bmax
: bv_mesh_lod
, bv_scene_obj
- bmin
: bv_mesh_lod
, bv_scene_obj
- bn
: cutter
- bn_len
: boxnode
- bn_list
: boxnode
- bn_max
: boxnode
- bn_maxlen
: boxnode
- bn_maxpiecelen
: boxnode
- bn_min
: boxnode
- bn_piecelen
: boxnode
- bn_piecelist
: boxnode
- bn_type
: boxnode
- body
: db5_raw_internal
- bool_op
: csg_object_params
, DbiState
- bot
: record
, rt_bot_list
- bot_data
: bot_rec
- bot_err_mode
: bot_rec
- bot_facearray
: bot_specific
- bot_facelist
: bot_specific
- bot_facemode
: bot_specific
- bot_flags
: bot_specific
, rt_bot_internal
- bot_id
: bot_rec
- bot_mode
: bot_rec
, bot_specific
- bot_name
: bot_rec
- bot_nrec
: bot_rec
- bot_ntri
: bot_specific
- bot_num_triangles
: bot_rec
- bot_num_verts
: bot_rec
- bot_orientation
: bot_rec
, bot_specific
- bot_pad
: bot_rec
- bot_thickness
: bot_specific
- bot_threshold
: bv_scene_obj
, bview_settings
- bot_tri_per_piece
: bot_specific
- both
: analyze_raydiff_results
- brep
: rt_brep_internal
, rt_nurb_internal
, subbrep_island_data
- BRNode()
: BRNode
- BSelectState()
: BSelectState
, BViewState
- btype
: bg_3d_spsr_opts
- bu_debug_flag
: gcv_opts
- buc_rgb
: bu_color
- buf
: bu_mapped_file
, bu_vlb
, db5_raw_internal
, rt_ebm_internal
- bufCapacity
: bu_vlb
- buffer
: bu_ptbl
- buflen
: bu_mapped_file
- BuildBBox()
: BBNode
- BViewState()
: BViewState