irclog2html for #brlcad on 20051013

01:18.39 *** join/#brlcad Tegan (n=lyra@eacb02-00-cmmgga-70-34-176-23.atlaga.adelphia.net)
02:03.37 Tegan goodnight
02:03.44 *** part/#brlcad Tegan (n=lyra@eacb02-00-cmmgga-70-34-176-23.atlaga.adelphia.net)
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03:41.49 *** part/#brlcad Tegan (n=lyra@eacb02-00-cmmgga-70-34-176-23.atlaga.adelphia.net)
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13:16.14 CIA-5 BRL-CAD: 03johnranderson * 10brlcad/src/librtserver/rtserver.c: getItemTree() implementation now saves los, material name, and use count in the ItemTree leaf nodes.
14:39.04 CIA-5 BRL-CAD: 03d_rossberg * 10brlcad/include/machine.h: _SYS_OPEN is an anchestor of FOPEN_MAX too
14:43.08 CIA-5 BRL-CAD: 03d_rossberg * 10brlcad/src/librt/bigE.c: unused variables deleted
14:48.52 CIA-5 BRL-CAD: 03d_rossberg * 10brlcad/src/librt/nmg_fuse.c:
14:48.52 CIA-5 BRL-CAD: initialize pl in nmg_snurb_is_planar (look at pl[3]!)
14:48.52 CIA-5 BRL-CAD: unused variable deleted
14:50.36 CIA-5 BRL-CAD: 03d_rossberg * 10brlcad/src/libbu/stat.c: machine.h requires stdio.h to be included first
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15:13.05 Corandum How do I remove brlcad from my computer?
15:13.35 AchiestDragon delete it
15:13.56 Corandum I tried >rmdir /usr/brlcad/ but it denies me everytime
15:14.07 AchiestDragon need to be root
15:14.14 Corandum ah, ok
15:23.02 Corandum what does "Directory not empty mean"
15:23.13 Corandum errr, "directory not empty" mean
15:23.28 AchiestDragon theres files in the dir that need deleteing
15:24.10 Corandum i don't have a lot of knowledge with the terminal, i am trying to delete the directory, and that is the answer it gives when i try to
15:24.45 AchiestDragon maybe better logging in as root in kde , and removing it from the file manager from there , of if you are running kde the superuser file manager will do that
15:24.57 Corandum what is kde?
15:25.23 AchiestDragon what you running linux , or other
15:25.29 Corandum i have osx
15:25.43 AchiestDragon k
15:25.46 AchiestDragon not shure
15:26.10 Corandum ok, thanks
15:29.27 *** join/#brlcad asdasd (i=fgq@203-190-197-246.dial.usertools.net)
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15:34.28 *** part/#brlcad Corandum (n=coreylok@167.118.79.83.cust.bluewin.ch)
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20:21.51 *** join/#brlcad Tegan (n=lyra@eacb02-00-cmmgga-70-34-176-23.atlaga.adelphia.net)
20:23.39 `Erik heh
20:40.52 Tegan oh?
21:01.18 *** join/#brlcad DTRemenak (n=DTRemena@DHCP-170-143.caltech.edu)
21:17.13 Tegan it works!
21:38.44 `Erik it does?
22:07.57 Tegan yes, it does
22:08.31 `Erik what is "it"?
22:08.53 Tegan BRL-CAD, specifically mged
22:08.58 `Erik ah, cool
22:09.17 `Erik <-- has a very very vague understanding of how to use mged... o.O
22:09.30 `Erik which is disturbing, since I am (or was) one of the developers ;) *duck*
22:10.16 Tegan <-- has no cad experience, but the tutorial is pretty clear so far
22:11.01 AchiestDragon watig = waiting
22:11.20 Tegan archer?
22:12.09 AchiestDragon diferent gui interface and command system for brlcad like mged
22:15.27 AchiestDragon but its not in cvs yet
22:15.39 AchiestDragon exept for windows version
22:15.44 Tegan ah
22:16.50 *** join/#brlcad docelic (n=docelic@195.246.23.200)
22:37.57 brlcad it's in CVS, just sitting on a branch that doesn't compile yet ;)
22:38.13 brlcad howdy Tegan :)
22:38.24 Tegan hey brlcad :)
22:44.41 AchiestDragon hi brlcad
22:45.59 brlcad howdy
22:46.05 AchiestDragon well been working on a BOT surface normalizer , this is a tough one ,
22:47.47 brlcad normalizer? you mean a simplification tool?
22:48.56 AchiestDragon so far working on a bot structure analizer that trys to determing the structure of the object , ie if its a curved mesh , a enclosed object (like a sphear or torus) or a tube , or something more complex like say a face mesh
22:49.24 AchiestDragon basicaly so i can convert a BOT to a BOS (bunch of splines )
22:49.43 brlcad ahh
22:49.52 brlcad that would be SWEET!
22:50.36 AchiestDragon simple objects should work ok , but its complex objects like say a mesh of a hand that is the pain
22:52.24 AchiestDragon the fingers would have individual spline vectors
22:54.07 brlcad for what it's worth, since you're working on that .. there is bspline primitive support that was added to brl-cad over a decade ago but never made it into mged
22:54.59 AchiestDragon noticed that , maths is not my strong point but logic is
22:55.03 brlcad you can create bsplines through the libwdb interface (write database library, i.e. the library used to create geometry programmaticly)
22:55.43 brlcad there are a couple demo applications that use the libwdb interface and create some bspline objects that can be rendered, like the utah teapot
22:57.42 AchiestDragon i canot seem to find chapter 10 of the docs , its mentioned in the contents but dose not appear to exist anyware
22:58.11 brlcad hmm? which document?
22:59.14 AchiestDragon <PROTECTED>
22:59.52 AchiestDragon 10 File Formats
23:01.01 brlcad ahh
23:01.37 brlcad those docs are somewhat out of date once work started on putting the pdf's together in the new documentation
23:01.55 AchiestDragon k
23:03.57 brlcad hmm.. i'm not sure that section was actually ever written .. looks like it was stubbed out to be written
23:04.09 brlcad there are manpages for most of the file formats
23:04.18 AchiestDragon k :)
23:04.57 brlcad $ ls /usr/brlcad/man/man5/
23:04.58 brlcad bw.5 cmap.5 pix.5 plot3.5 png.5 rle.5
23:07.55 CIA-5 BRL-CAD: 03brlcad * 10brlcad/src/librt/nmg_fuse.c: type consistency initialization
23:16.05 *** join/#brlcad pra5ad (n=prasad@pool-151-196-29-221.balt.east.verizon.net)
23:16.10 pra5ad blarg
23:16.30 pra5ad upgrade to breezy badger borked x :(
23:19.53 AchiestDragon grrr try installing 1 small x based man reader and get 48mb of dependancys to update
23:20.59 *** join/#brlcad pra5ad (n=prasad@pool-151-196-29-221.balt.east.verizon.net)
23:37.29 *** join/#brlcad AchiestDragon (n=dave@whipy.demon.co.uk)
23:46.34 AchiestDragon canot get man to read the man pages for brlcad
23:46.39 AchiestDragon :(
23:46.50 Tegan even I can do that ;)
23:47.04 Tegan man --path
23:47.15 Tegan is it in your MANPATH?
23:47.33 AchiestDragon man -M /usr/brlcad bw
23:48.34 AchiestDragon k managed it
23:48.41 Tegan cool
23:49.22 Twingy Tegan == tegtmeyer?
23:49.30 Tegan nope
23:49.32 Twingy k
23:50.09 Tegan <-- at least not this Tegan

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