irclog2html for #brlcad on 20060308

00:24.23 pra5ad haha HP1631D
00:24.49 pra5ad i used one of those
00:24.53 pra5ad back in undergrad
00:26.09 archivist I like old HP, especially when free
00:26.43 pra5ad and by back, i meant 2 yrs ago
00:27.06 archivist heh thes are circe mid 80's
00:27.36 pra5ad top 20 college program and cant buy up to date equipment
00:27.48 archivist time to drill the fuse link to effect a repair
00:30.30 pra5ad hmm for $200 we made a dla w/ 2mb ram
00:31.09 pra5ad driven by a 24mhz crystal
00:31.15 pra5ad or was it 40..
00:33.28 Twingy my logic analyzer consists of a hammer, broom, and dust pan
00:33.59 brlcad s/shove guys/shove guts/
00:34.04 Twingy yum
00:35.45 archivist ooo fixed fuse and got a worker
01:15.12 *** join/#brlcad tegtmeye_ (n=tegtmeye@pool-71-248-94-28.bltmmd.east.verizon.net)
02:31.36 Twingy hrm, now I need plywood to finish trailer
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04:51.33 Twingy 0xsleep
04:51.58 Twingy 0xBED
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06:49.29 *** mode/#brlcad [+o learner] by ChanServ
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14:32.13 birdmun trying to figure out how to make a raytrace look like chrome/polished aluminium
14:32.34 birdmun i am guessing it has to do w/ stacking shaders but not sure which ones
14:40.26 brlcad not necessarily
14:40.42 brlcad start with just phong/plastic
14:41.08 brlcad or select metal on the list (which is also phong/plastic, but with different defaults)
14:41.33 birdmun i will have to try that between classes .. thanks
14:41.48 birdmun at least i have figured out how to draw and raytrace
14:43.47 brlcad basically, tweak the reflectivity and specularity values
14:44.12 brlcad middle mouse will tell you what each of them mean
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16:39.04 brlcad http://ftp.brlcad.org/images/havoc_rtedge.png
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21:38.46 birdmun the havoc your work brlcad?
21:39.23 birdmun just a mention before i head to work ... 7.6.6 doesnt seem to have a metal shader unless im not looking hard enough
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21:57.41 ``Erik �/det
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