00:00.00 |
brlcad |
for mged it normally will be |
00:00.17 |
brlcad |
sound like you tried to link against a system
tcl perhaps? |
00:00.51 |
brlcad |
all else fails, make sure
--enable-almost-everything works |
00:01.17 |
brlcad |
that will build isolated so it doesn't try to
use any system libraries |
00:02.16 |
IriX64 |
back in the compile saddle again :) |
00:02.18 |
bjorkBSD |
oh i pkg_add'ed brlcad :-S |
00:02.31 |
bjorkBSD |
should i have made it from ports? |
00:03.42 |
brlcad |
bjorkBSD: hrmph |
00:03.50 |
brlcad |
no, that should have just worked |
00:03.59 |
bjorkBSD |
hmm. |
00:04.05 |
bjorkBSD |
i can remake it. |
00:04.06 |
brlcad |
sounds like a bug for the package
maintainer.. |
00:04.19 |
IriX64 |
depends how you install it tho :) (ducking and
running) |
00:05.44 |
IriX64 |
well an hour from now we can compare notes
bjorkBSD. |
00:06.49 |
bjorkBSD |
hehehhe |
00:07.23 |
brlcad |
yeeesh, putting together a brl-cad quick
reference card is going to be harder than it was for
mged.. |
00:07.38 |
bjorkBSD |
brlcad, are you the only one working on
it? |
00:07.55 |
brlcad |
the quick reference card? yeah, just
me |
00:09.10 |
brlcad |
it's a matter of condensign about 400 commands
onto two simple sheets of paper |
00:09.28 |
bjorkBSD |
hmm. |
00:09.33 |
brlcad |
including diagrams and other writeups to make
it look elegant and be informative |
00:09.48 |
bjorkBSD |
i see i see. |
00:10.01 |
brlcad |
i think i'm just going to have to widdle down
the command list to a subset of maybe a third |
00:10.44 |
brlcad |
or get incredibly creative with diagrams to
pack all the command info into less space |
00:11.36 |
bjorkBSD |
sounds like an interesting challenge, if you
ask me. |
00:11.37 |
brlcad |
the mged one didn't take me that long at all,
maybe a solid weeks worth of time |
00:11.52 |
bjorkBSD |
i've started looking at the docs as part of
the interface. |
00:12.02 |
brlcad |
and i'm already finding the mged one utterly
useful |
00:12.02 |
bjorkBSD |
it helps you interact more efficiently with
the system. |
00:12.26 |
bjorkBSD |
so maybe the HCI factors might be applied to
the docs (?). speculating. |
00:12.55 |
brlcad |
they can and should, it's just usually good
"good design and clean layout" etc |
00:13.04 |
brlcad |
s/good "/called/ |
00:13.56 |
bjorkBSD |
aha! some one agrees! |
00:13.59 |
brlcad |
emphasizing the most important bits of data in
a sea of information, conveying the data in an intelligent and
compact manner |
00:16.33 |
brlcad |
it took me over an hour, for example to write
a single sentance that succintly explained brl-cad's 2d and 3d
coordinate system conventions, choosing just the right words in the
right order to best utilize the space constraint |
00:17.04 |
bjorkBSD |
hmmm. |
00:17.16 |
brlcad |
seriously feeling cramped for space for this
overall brl-cad quick reference sheet though |
00:17.17 |
bjorkBSD |
sounds like a great way of RTFM... |
00:17.30 |
bjorkBSD |
sounds like a newbie exercise! |
00:19.10 |
bjorkBSD |
there! IriX64 it's your job :)) |
00:19.24 |
bjorkBSD |
i'd do it, but i don't even have brlcad
anymore :( (lies) |
00:19.42 |
IriX64 |
gotta know the commands and language before
you can write it up bjorkBSD. |
00:20.00 |
brlcad |
it's incredibly rare for a dev to have enough
design, language, layout, publication experience to put this kind
of stuff together |
00:20.19 |
IriX64 |
delegate it :) |
00:20.19 |
brlcad |
IriX64: even I don't know all the
commands |
00:20.20 |
fenn |
oh brlcad you're so awesome |
00:20.28 |
bjorkBSD |
but it's writing. the process of writing it
*will* teach all those things, IriX64 |
00:20.56 |
brlcad |
fenn: heh |
00:20.56 |
IriX64 |
not unless you try every command while you
write it up. |
00:21.08 |
IriX64 |
fenn is that a dig ;) |
00:21.35 |
brlcad |
fenn: that was just a statement in general and
didn't really include myself in it .. it takes me way too
long |
00:22.23 |
brlcad |
i mean, you leave untrained devs alone with a
design and you end up with stuff like mged :) |
00:22.39 |
IriX64 |
or better :) |
00:22.42 |
fenn |
if documentation is hard to write it usually
means the interface is bad |
00:23.17 |
IriX64 |
whats so hard about click edit click gemoetry
browser and your in business? |
00:23.21 |
brlcad |
heh, mged's docs weren't hard to write.. and I
wouldn't say the interface is good :P |
00:24.55 |
brlcad |
this quick reference card is more like
documenting everything you can do in bash briefly in just a page or
two including all the standard posix commands |
00:25.13 |
IriX64 |
eeek :{ |
00:25.35 |
IriX64 |
why you? |
00:25.42 |
brlcad |
sure writing the 20 page manpage is easy, or
even a book on the shell .. but condensing the info I think is
non-trivial |
00:26.02 |
IriX64 |
you must live wrong. :) |
00:26.07 |
brlcad |
IriX64: who else is going to do it? |
00:26.12 |
IriX64 |
to be assigned such. |
00:26.34 |
brlcad |
i don't assign anything |
00:26.45 |
brlcad |
i think the project needs it |
00:26.57 |
IriX64 |
you saying you seriuosly know ever
command? |
00:27.06 |
brlcad |
do an ls on /usr/brlcad/bin and tell me what
anything other than rt and mged does? |
00:27.09 |
bjorkBSD |
he said he didn't. |
00:27.32 |
brlcad |
I know most of them, but certainly not all of
them |
00:27.56 |
brlcad |
at least not without taking a peek at their
source for a reminder |
00:28.07 |
IriX64 |
as i said i'm a newbie but willing to
learn. |
00:29.08 |
brlcad |
a lot of it is easily categorized
fortunately.. might come up with some sort of diagram that's better
than listing them all out |
00:29.40 |
brlcad |
example, all the image reader tools that
display to a framebuffer: bw-fb cat-fb cell-fb cmap-fb gif-fb
gif2fb orle-fb pix-fb pixflip-fb pl-fb png-fb polar-fb pp-fb rle-fb
spm-fb |
00:30.35 |
IriX64 |
better explain just what a framebuffer is to
brlcad. |
00:30.52 |
brlcad |
yep, that's going in too |
00:31.11 |
IriX64 |
put it all in a gui :) |
00:31.26 |
bjorkBSD |
IriX64 good good, you're lending a hand?
:D |
00:31.33 |
IriX64 |
heh |
00:31.38 |
brlcad |
fwiw.. "brlcad" usually refers to me,
"brl-cad" would be to the project in casual parlance |
00:32.03 |
brlcad |
no need, just confusing me :) |
00:32.07 |
fenn |
i thought your nick was brlcad so whenever
something was on-topic it'd beep at you |
00:32.18 |
IriX64 |
bjorkBSD lets collaborate we'll do the
gui. |
00:32.49 |
IriX64 |
for instance tools-->raytrace control
panel |
00:32.54 |
brlcad |
fenn: nah, I have keyword highlighting turned
on for that |
00:33.29 |
IriX64 |
simply have it pass paramters or defaulkts to
rt. |
00:33.37 |
IriX64 |
err defaults. |
00:33.42 |
brlcad |
and it's only because my primary dev machine
is packed up for a move that I'm mostly chatting as brlcad, often
switch names around :) |
00:35.49 |
bjorkBSD |
gui? i can't code for shit IriX64 |
00:36.09 |
bjorkBSD |
sure i can read c and what not. but i've been
too <insert reasons here> to code anything. |
00:36.17 |
brlcad |
the official project name is "BRL-CAD" case
and dash included. "brl-cad" is usually used for casual talk,
"brlcad" only for file and directory names where the dash can be
unconventional, annoying, unsupported, etc |
00:36.49 |
fenn |
oo there is brl-cad.org |
00:36.51 |
brlcad |
certainly not a big deal, though |
00:37.37 |
brlcad |
yeah, http://www.BRL-CAD.org is the
shiznits |
00:37.50 |
brlcad |
*cough* |
00:38.04 |
brlcad |
another design suckage that someone will
hopefully work on |
00:39.43 |
fenn |
is the brl-cad API documented
anywhere? |
00:40.11 |
fenn |
i mean besides doxygen |
00:40.31 |
brlcad |
the code is the prime source, but yeah, there
is more |
00:40.31 |
IriX64 |
you guys disabled doxygen in 7.6.? |
00:41.15 |
fenn |
gotta love those automatically generated
graphviz diagrams |
00:41.22 |
brlcad |
there have been several research papers for
the core libraries, as well as presentations at conferences (at
least one is available on the website) |
00:44.52 |
IriX64 |
optical shader library? |
00:46.29 |
brlcad |
hmm? |
00:46.35 |
brlcad |
liboptical |
00:47.31 |
IriX64 |
multi-pane on lets tango. |
00:47.33 |
brlcad |
that's where the light transport simulation of
the ray-tracer is managed, for generating optical images |
00:47.55 |
IriX64 |
seems to be automatic in raytrace control
panel. |
00:47.57 |
brlcad |
(as opposed to infrared, xray, or some other
multispectral tracing, or even a different algorithm like path
tracing) |
00:48.14 |
IriX64 |
you support all those? |
00:48.24 |
brlcad |
the raytrace control panel kicks off 'rt',
which is the optical ray tracer (that uses liboptical) |
00:48.42 |
brlcad |
yes, they're all supported to various
decrees |
00:49.04 |
IriX64 |
right that i know but the database background
overrides raytrace control panel, should be the other way around
no? |
00:50.26 |
brlcad |
database background? |
00:50.26 |
IriX64 |
and the framebuffer X-lay selection and or
object selection don't seem to stick across invocations. |
00:50.37 |
IriX64 |
color scheme. |
00:51.04 |
brlcad |
still not following you |
00:51.13 |
IriX64 |
thats all right. |
00:51.16 |
IriX64 |
:) |
00:51.22 |
brlcad |
different terminology perhaps :) |
00:51.37 |
IriX64 |
im a coder not a user. more's the
pity. |
00:51.41 |
brlcad |
the raytracer ALSO supports different lighting
models, that's a different concept |
00:52.09 |
brlcad |
different shaders too |
00:52.29 |
IriX64 |
if you choose a background color in the
control panel, the background is drawn in that color as the solid
model is rendered on the screen. |
00:52.33 |
brlcad |
so it can be using the optics library and
implement a completely non-optical shader algorithm (like cell
shading, or flat shading) |
00:52.49 |
IriX64 |
thats all math to me :) |
00:53.22 |
brlcad |
ahh, that's just that.. a background color is
drawn when the model is missed.. nothing more or less -- doesn't
even really involve the lighting model or shaders or spectral
mode |
00:53.38 |
IriX64 |
instead of a dark background you can choose
your own color. |
00:54.17 |
brlcad |
yep, but it's just a visualization/data
hack |
00:54.35 |
IriX64 |
ahh ok so its not even in the database is that
right? |
00:54.41 |
brlcad |
used for simulating an alpha channel from a
time before they existed |
00:54.52 |
bjorkBSD |
brlcad, and all this info's in the
code? |
00:54.52 |
brlcad |
it's not in the geometry database |
00:55.13 |
IriX64 |
on that note i go see a man about a recurring
leak, bbiab :) |
00:55.19 |
brlcad |
bjorkBSD: yes, some of what I just said is
even in manpages |
00:55.32 |
bjorkBSD |
hmm i see. |
00:55.44 |
brlcad |
like man brlcad, man libfb, man
librt |
00:56.00 |
brlcad |
fenn: i suppose those would quality as api
documentation |
00:56.28 |
brlcad |
though I haven't reviewed them in quite some
time to update them with recent modifications |
01:14.36 |
IriX64 |
wheres the plot from a file tool? |
01:15.01 |
IriX64 |
err well i can send it to a plot file but how
do i plot it? |
01:15.38 |
IriX64 |
bjorkBSD? |
01:16.03 |
IriX64 |
fenn? |
01:19.07 |
bjorkBSD |
no. |
01:19.17 |
bjorkBSD |
alright. yes. :D |
01:21.34 |
*** join/#brlcad fenn
(n=fenn@adsl-70-239-91-104.dsl.bltnin.sbcglobal.net) |
01:24.09 |
IriX64 |
look bjorkBSD comedians usually get paid
:) |
01:26.44 |
bjorkBSD |
heheheh |
01:34.17 |
fenn |
sourceforge has such horrible service
lately |
01:45.39 |
brlcad |
fenn: yet still free, gift horse and
all |
01:45.39 |
IriX64 |
fanfare.... lets eat. |
01:45.57 |
IriX64 |
what the pizza :P |
01:46.26 |
brlcad |
when you say plot file, what do you
mean? |
01:46.30 |
fenn |
there are lots of free websites that dont
consistently neglect service interruptions.. |
01:46.34 |
brlcad |
brl-cad deals with .pl unix-style plot
files |
01:47.13 |
bjorkBSD |
brlcad, is there a GUI interface you
like? |
01:47.24 |
bjorkBSD |
for drawing programs and whatnot. |
01:47.33 |
brlcad |
bjorkBSD: you mean in general from an hci
perspective or cad-specific? |
01:48.09 |
IriX64 |
mine says cray.plot. |
01:48.55 |
brlcad |
IriX64: how did you create
cray.plot? |
01:49.13 |
IriX64 |
jeez he's hauling out the cat-o-nine, err
wait, wrong service :) |
01:49.21 |
IriX64 |
render view |
01:49.29 |
brlcad |
ah |
01:49.50 |
IriX64 |
there's a postscript option too as well as
rt. |
01:50.30 |
brlcad |
there's a whole slew of pl-* tools for
manipulating plot files.. if you saved a 3D plot file, you can
overlay that into mged again for visualization |
01:50.51 |
brlcad |
if you just want a quick view, something like
pl-fb -F/dev/Xl |
01:51.07 |
IriX64 |
thankyou... just a sec. |
01:52.04 |
IriX64 |
its a standalone command :( |
01:53.51 |
IriX64 |
smoke break. :) |
02:06.30 |
bjorkBSD |
i meant cad specific. |
02:06.43 |
bjorkBSD |
sorry, i was afIRC |
02:09.08 |
fenn |
qcad has a decent UI philosopy |
02:09.09 |
brlcad |
bjorkBSD: i don't think I'd consider any of
them spectacular though many of them have some really nice isolated
features |
02:09.31 |
bjorkBSD |
ah okay. |
02:09.36 |
brlcad |
unigraphics goes to pretty extensive lengths
to get rid of modalities for example, and does an okay job at
it |
02:09.39 |
bjorkBSD |
what'll a good one look like? |
02:10.38 |
fenn |
a good one will not force you to switch back
and forth between keyboard and mouse |
02:11.27 |
bjorkBSD |
hmmm. |
02:11.44 |
bjorkBSD |
so one that's exclusively keyboarded or
moused? |
02:12.06 |
bjorkBSD |
kb/mouse mutual exclusivity is a myth i
say. |
02:12.09 |
brlcad |
no, primarily gui/mouse driven |
02:12.21 |
bjorkBSD |
they're meant to be complementary. |
02:12.39 |
fenn |
i didnt say you couldnt use both at the same
time |
02:12.43 |
bjorkBSD |
i just don't buy the argument that switching
hands from keyboard to mouse is such a drain on time. |
02:12.52 |
fenn |
blender does a nice job of using
both |
02:13.00 |
bjorkBSD |
cool. |
02:13.05 |
bjorkBSD |
i haven't looked at blender yet. |
02:14.37 |
bjorkBSD |
mouseless keyboard/keyboardless mouse
:) |
02:15.35 |
bjorkBSD |
given that the mouse has been around since the
early '60s ... it's a pity it's still so misunderstood. |
02:16.08 |
fenn |
poor poor mouse, nobody understands
him |
02:17.48 |
bjorkBSD |
fenn how do you think the mouse should be
used? |
02:17.56 |
bjorkBSD |
exclusively as a paper weight? |
02:18.09 |
bjorkBSD |
... in a paperless world, no less :) |
02:18.39 |
fenn |
i think the mouse is more than a
paperlessweight] |
02:18.52 |
bjorkBSD |
heheh. |
02:18.56 |
bjorkBSD |
an ornament then. |
02:19.03 |
bjorkBSD |
the more buttons, the more 3l33t :D |
02:19.17 |
bjorkBSD |
and if it's just one button, you're a mac user
and 3l33t regardless :P |
02:19.18 |
bjorkBSD |
j/k |
02:19.31 |
fenn |
navigating in 3d is a lot easier with a
mouse |
02:19.48 |
fenn |
so is selecting a particular object |
02:20.08 |
fenn |
describing relationships between objects is
not so easy |
02:21.14 |
bjorkBSD |
with a mouse? |
02:21.28 |
fenn |
although i have seen some cool ideas for a
"directed graph" GUI using mostly mouse input |
02:22.54 |
bjorkBSD |
hmm. |
02:23.49 |
bjorkBSD |
i dunno, but i think a lot of the matters
regarding interface design is too firmly focused on making it
easier for newbies to get going. |
02:24.21 |
bjorkBSD |
newbies like me, for instance :D |
02:24.43 |
bjorkBSD |
one simply gets used to the interface after a
while i think... |
02:24.54 |
fenn |
interfaces should be self-documenting or you
spend too much time reading documentation instead of playing
around |
02:25.19 |
bjorkBSD |
hmm. |
02:25.34 |
fenn |
there's no reason i should have to look up
what an rpp is |
02:25.38 |
bjorkBSD |
playing around shouldn't be hindered, that's
true. |
02:25.45 |
bjorkBSD |
rpp? wtf is that? |
02:25.48 |
fenn |
lol |
02:26.25 |
bjorkBSD |
return polyplenum? |
02:26.26 |
bjorkBSD |
what? |
02:26.43 |
fenn |
regular perpendicular poly-something |
02:26.45 |
fenn |
its a cube |
02:27.00 |
bjorkBSD |
rpp? |
02:27.02 |
bjorkBSD |
how does that stand for cube? |
02:27.12 |
fenn |
exactly |
02:27.28 |
fenn |
rectangular paralellepiped, sorry |
02:27.35 |
bjorkBSD |
that makes sense. |
02:27.55 |
bjorkBSD |
there's terminology associated with 3D that a
user should be familiar with, i s'pose. |
02:28.01 |
bjorkBSD |
so that's not a big deal at all. |
02:28.22 |
bjorkBSD |
a nice glossary (and a wizard? heaven forbid!
and hell too.) should help one along nicely :D |
02:28.23 |
fenn |
i've never heard the term paralellepiped
before brlcad |
02:28.30 |
bjorkBSD |
i have. |
02:28.38 |
fenn |
see i'm even spelling it wrong |
02:31.30 |
brlcad |
it's the mathematical term for better or
worse |
02:32.12 |
fenn |
anyway my point was that the interface isnt
self documenting |
02:32.35 |
brlcad |
mged was never implemented to be
user-friendly, self documenting, teaching or anything of the sort
-- it was implemented with a very specific purpose in hand for a
very specific environment |
02:33.10 |
bjorkBSD |
fenn, c'mon. |
02:33.15 |
brlcad |
for which it serves that purpose rather well
with experts that can model things in it faster than the best
large-scale cad systems |
02:33.30 |
bjorkBSD |
must the interface be a solid geometry
tutorial? |
02:33.51 |
bjorkBSD |
i think with a basic understanding of the
concepts behind it (SG), the interface can't be *that*
obscure. |
02:34.11 |
fenn |
bjorkBSD: a simple picture of an rpp would
suffice |
02:34.34 |
IriX64 |
solid geometry? |
02:34.35 |
bjorkBSD |
that's true. |
02:34.37 |
bjorkBSD |
yes IriX64 |
02:34.51 |
IriX64 |
thought it was a modeling system. |
02:34.52 |
brlcad |
it's hard to justify spending tax payer
dollars on features that make no sense for that environment (why
write a tutorial when one of the core developers can give you
personal attention on demand in considerably less time) |
02:35.16 |
bjorkBSD |
That portion of geometry dealing with solids,
as opposed to plane geometry. Solid geometry is concerned with
polyhedra, spheres, three-dimensional solids, lines in three-space,
planes, and so on. |
02:35.26 |
bjorkBSD |
from wolfram ^ |
02:35.57 |
brlcad |
IriX64: it is a "system", hence all the
command line tools -- meant to be used together, can pipe
inputs/outputs ala cat, grep, sed, awk, etc |
02:36.10 |
IriX64 |
my definition is simply draw it in 3d and fill
it in to make it solid, wheres the *solid geometry come
in? |
02:36.14 |
bjorkBSD |
no one expects a text editor to be
self-writing. one assumes the person using the text editor knows
how to read and write. |
02:36.19 |
fenn |
brlcad: i'm not complaining at all, bjorkBSD
was asking what should be part of a "good" interface |
02:37.13 |
IriX64 |
56^7=an ellipse, thats solid geometry if you
apply it to 3 dimensions. |
02:37.14 |
bjorkBSD |
and basic solid geometry - correct me if i'm
wrong here - with boolean logic is the vocabulary of
brl-cad. |
02:37.26 |
brlcad |
glad to hear it, though it is a common gripe
and misconception of the project either way not having been open
source for very long |
02:38.29 |
IriX64 |
err 5.6 *cough* |
02:38.50 |
bjorkBSD |
brlcad, are my assumptions wrong? |
02:39.25 |
brlcad |
bjorkBSD: not sure, what exactly is the
assumption? something about the vocabulary? |
02:39.37 |
bjorkBSD |
heheh |
02:39.44 |
bjorkBSD |
solid geometry/boolean algebra. |
02:39.45 |
brlcad |
the failing is that mged exposes the low-level
code representation/names of object types |
02:39.48 |
bjorkBSD |
oops. boolean logic. |
02:39.52 |
brlcad |
rpp, arb8, sph, etc |
02:39.57 |
bjorkBSD |
hmm okay . |
02:40.01 |
brlcad |
you mean CSG? |
02:40.05 |
bjorkBSD |
yeah |
02:40.12 |
fenn |
brlcad: that's not necessarily a failing, as
it makes it easier for potential developers to understand what is
going on underneath |
02:40.19 |
brlcad |
union, difference, intersection's pretty
industry standard operations |
02:40.46 |
fenn |
or script writers |
02:40.59 |
brlcad |
fenn: true, though it goes both ways --
requires users to learn a lot more implementation detail than is
really necessary for their task |
02:42.13 |
bjorkBSD |
hmm. |
02:44.38 |
bjorkBSD |
damn, i wish i could do something about the
interface :D |
02:46.46 |
bjorkBSD |
what does it take, brlcad ? |
02:47.49 |
fenn |
learn a programming language, a GUI toolkit,
and the BRL-CAD API and you're all set |
02:48.11 |
brlcad |
skip to it! :) |
02:48.26 |
bjorkBSD |
hehehhe. |
02:48.32 |
bjorkBSD |
i'll get right on it. |
02:48.35 |
bjorkBSD |
C you said? |
02:48.49 |
brlcad |
hell, if you did the first two, I'd cater
custom attention on the third |
02:49.05 |
fenn |
i was thinking about a python UI with pygtk
perhaps |
02:49.26 |
bjorkBSD |
python? |
02:49.31 |
bjorkBSD |
the tyranny of choice. |
02:49.33 |
fenn |
people seem quite picky about toolkits for
some reason |
02:49.41 |
bjorkBSD |
how'bout a web interface? those are oh so
popular :D |
02:50.06 |
brlcad |
everyone seems to have religion when it comes
to interface |
02:50.44 |
bjorkBSD |
my belief (and i'm prepared to prove this with
a bat) is that the docs MUST be read :D |
02:51.01 |
bjorkBSD |
but please don't throw it in my face as i have
no intention of reading 'em myself :D |
02:51.17 |
fenn |
that's nice |
02:51.45 |
bjorkBSD |
<PROTECTED> |
02:52.53 |
fenn |
on the other hand i'm learning lisp right now
and apparently it's a well known language in the cad
field |
02:53.04 |
bjorkBSD |
through autocad, yeah. |
02:54.05 |
bjorkBSD |
CL can be very VERY unintuitive. |
02:54.08 |
brlcad |
bjorkBSD: another league of experience to be
learned from games -- there are some incredibly complex games out
there, and rare a gamer that reads paper before ripping the disc
out, installing, and playing |
02:54.26 |
bjorkBSD |
brlcad, but the interface for games is fairly
well known. |
02:54.32 |
fenn |
hardly |
02:54.40 |
bjorkBSD |
left right forwards backwards. and oh where's
the shoot button? there! |
02:54.42 |
bjorkBSD |
blam blam! :D |
02:55.40 |
bjorkBSD |
but i see what you're saying. |
02:55.43 |
fenn |
i guess it depends which games you
play |
02:55.57 |
bjorkBSD |
the shoot-em-ups are more or less the
same. |
02:56.00 |
bjorkBSD |
the driving games too. |
02:56.09 |
bjorkBSD |
but a lot of people look up cheat codes. they
read and memorize them. |
02:56.35 |
brlcad |
don't necessarily mean fps games |
02:57.06 |
fenn |
there are some horrendously complex mmorpg's
these days |
02:57.49 |
bjorkBSD |
hmmm. |
02:57.55 |
fenn |
brlcad: do you have any preferences about GUI
implementation? |
02:58.17 |
brlcad |
carefully? :) |
03:00.53 |
IriX64 |
the one that allows "push the button and make
it happen" |
03:01.35 |
IriX64 |
ls=senirity list prints etc. |
03:01.41 |
IriX64 |
err seniority |
03:01.50 |
brlcad |
fenn: mostly relating to efficiency taking
precedence over preference or expectation |
03:02.22 |
brlcad |
e.g. modalities in general bad, quasi-modes in
general good |
03:02.37 |
fenn |
could you explain what you mean by
modality? |
03:02.59 |
IriX64 |
doesnt go away when u press the
mouse. |
03:03.01 |
bjorkBSD |
eg: vi's modes, brlcad? |
03:03.45 |
IriX64 |
system modal = nightmare. |
03:03.59 |
fenn |
would you consider qcad's switching to the
selection mode toolbar when you need to pick a point == a
modality? |
03:05.03 |
IriX64 |
fenn... qcad=? |
03:05.11 |
fenn |
a 2d drafting program |
03:05.17 |
IriX64 |
ty |
03:05.17 |
bjorkBSD |
what about xfig's interface? |
03:05.59 |
brlcad |
fenn: modalities in general change the
behavior of a users interaction devices (e.g. a mouse) without
direct feedback or on-going active request of that change |
03:06.40 |
brlcad |
vi is a pretty extreme example where
modalities done through and through can be efficient though making
for a steep and opaque interface |
03:07.10 |
fenn |
i've never learned how to use vi |
03:07.17 |
bjorkBSD |
oh it's awesome! |
03:07.19 |
fenn |
:q! |
03:07.23 |
bjorkBSD |
tsk tsk :P |
03:07.38 |
brlcad |
fenn: a selection mode toolbar isn't a
modality in the classical sense since you are given active visual
feedback through a change in your cursor device |
03:07.39 |
bjorkBSD |
it's really neat. and ed is neater. |
03:08.05 |
IriX64 |
so is edlin |
03:08.08 |
IriX64 |
:) |
03:08.21 |
IriX64 |
+e |
03:08.29 |
brlcad |
the main downside of modalities isn't the mode
itself but the potential and frequency of mode errors when you
attempt operations outside that mode that could otherwise be
expected |
03:09.53 |
bjorkBSD |
edlin? it's a poor copy of ed! |
03:10.05 |
bjorkBSD |
that's where the beep comes in. |
03:10.08 |
IriX64 |
Mr Ed? |
03:10.18 |
bjorkBSD |
or in ed's case, the almighty '?' |
03:10.24 |
brlcad |
example modality error might be something like
being in insert mode in vi, and attempting to delete a character
while inserting by hitting the backspace key |
03:10.46 |
IriX64 |
have you never seen mred? |
03:10.55 |
IriX64 |
os/2 programmers editor. |
03:11.25 |
bjorkBSD |
is it like ed? |
03:11.53 |
IriX64 |
its beautiful, a graphical programmers editor
doing just about anything you want. |
03:12.06 |
IriX64 |
too bad he never ported it to
windows. |
03:12.11 |
brlcad |
the user must consciously change their locus
of attention away from their desired task/operation (modifying some
text in an editor) and consider the mode they are in while
performing operations, with some modes being worse than others
especially when you stop talking about editors and move towards gui
modes |
03:13.20 |
IriX64 |
if your curious check http://hobbes.nmsu.edu |
03:14.00 |
brlcad |
if you're really interested, there are very
compelling examples and discussion in "The Humane Interface" by Jef
Raskin. good real world examples, academic research, and
mathematical foundations of interface efficiency
explained |
03:14.15 |
fenn |
thanks for the reference |
03:14.16 |
brlcad |
among a couple other books that are reference
in raskin's book |
03:14.17 |
bjorkBSD |
i've got the humane interface. |
03:14.25 |
brlcad |
it's a quick read |
03:14.38 |
bjorkBSD |
brlcad, have you ever used plan9? |
03:14.50 |
fenn |
from OUTER SPACE |
03:14.53 |
brlcad |
no, but i'm interested |
03:15.39 |
bjorkBSD |
the main text editor on there's pretty
cool. |
03:15.44 |
brlcad |
raskin's ideas on a zoomable interface are
some of the most interesting (and radical) |
03:15.46 |
bjorkBSD |
it's called acme. |
03:16.46 |
fenn |
i like using the scroll wheel for
zooming |
03:17.27 |
bjorkBSD |
i like the scroll wheel. |
03:17.31 |
bjorkBSD |
pretty damned cool toy. |
03:17.45 |
fenn |
there is definitely something to be said for
auto-zoom to a particular object |
03:17.47 |
bjorkBSD |
in rio, i use it for switching from screen to
screen. |
03:18.08 |
fenn |
(in addition to manual scrolling) |
03:21.52 |
bjorkBSD |
hmmm. |
03:21.54 |
fenn |
ah nice they actually have that book at my
library |
03:22.08 |
bjorkBSD |
hooray! the damned thing works now. |
03:22.22 |
bjorkBSD |
there must be something wrong with pkg_add
indeed. |
03:22.36 |
IriX64 |
compilation time? |
03:22.59 |
IriX64 |
don't tell ``Erik i asked ;) |
03:24.47 |
bjorkBSD |
i have no idea. |
03:24.51 |
bjorkBSD |
i was multitasking :D |
03:25.04 |
bjorkBSD |
see, i use this new fangled unix
thing... |
03:25.06 |
IriX64 |
*read the summary. |
03:25.42 |
IriX64 |
nfix eh :P |
03:25.56 |
bjorkBSD |
ah it'd scrolled off. |
03:25.59 |
bjorkBSD |
but here you go. |
03:26.03 |
bjorkBSD |
Elapsed installation time: 4 minutes, 24
seconds |
03:26.03 |
bjorkBSD |
Elapsed time since configuration: 2 hours, 7
minutes, 40 seconds |
03:26.24 |
IriX64 |
urf a 286 :) |
03:27.01 |
IriX64 |
i'm on my second run. |
03:27.29 |
bjorkBSD |
second run of what? |
03:27.32 |
IriX64 |
now go to modes->multi-pane and tell me
what you see. |
03:28.00 |
IriX64 |
compilation of course. |
03:28.16 |
bjorkBSD |
second run? is this a sport for you?
:)) |
03:28.31 |
IriX64 |
whats 18.2? |
03:28.32 |
bjorkBSD |
multipanes. |
03:28.39 |
bjorkBSD |
4 |
03:28.55 |
IriX64 |
it let you do that without loading a
database? |
03:29.05 |
IriX64 |
urrrfffff |
03:29.17 |
IriX64 |
thats a good bug ill leave it in. |
03:30.40 |
IriX64 |
+ <------ use your imagination as to what
that represents. |
03:30.54 |
IriX64 |
+ = multipane |
03:31.08 |
IriX64 |
ur,lr.ul,ll |
03:31.36 |
IriX64 |
.=, |
03:32.37 |
bjorkBSD |
what on earth? |
03:32.47 |
bjorkBSD |
which database? |
03:32.50 |
bjorkBSD |
it just worked |
03:33.06 |
IriX64 |
load havoc.g |
03:33.55 |
IriX64 |
brlcad: do i have a bug i can't find or is
there something wrong when trying to do an e on terra
contents? |
03:34.05 |
IriX64 |
terra.g |
03:34.56 |
IriX64 |
should be a way to check databases for
integrity, sticky note applied. |
03:35.04 |
bjorkBSD |
oh! |
03:35.06 |
bjorkBSD |
i see now. |
03:35.32 |
bjorkBSD |
'+' didn't work. |
03:37.42 |
IriX64 |
which + key did you use they do different
things :P |
03:40.18 |
IriX64 |
say bjorkBSD does an upside down flag mean
anything? |
03:40.34 |
bjorkBSD |
hmm. not sure. but i thought it did. |
03:40.45 |
bjorkBSD |
i know a flag flying at half mast means
there's been a death. |
03:40.55 |
IriX64 |
specialy on site. |
03:41.12 |
IriX64 |
you type fast. |
03:41.31 |
IriX64 |
:) |
03:41.43 |
fenn |
raskin's zooming UI reminds me of the jurassic
park interface |
03:43.26 |
bjorkBSD |
that one's from irix, actually fenn. |
03:43.39 |
fenn |
i know, i have the linux version right here
:) |
03:43.40 |
bjorkBSD |
but his zooming interface is
different. |
03:43.47 |
bjorkBSD |
the linux version?! whoa where? |
03:45.32 |
bjorkBSD |
hmm. blender and brl-CAD. no overlaps
right? |
03:46.10 |
fenn |
bjorkBSD: http://fsv.sourceforge.net/ |
03:46.11 |
brlcad |
no, there are some .. just not in the
fundamental criteria |
03:46.43 |
brlcad |
about as much overlap as unigraphics overlaps
with maya |
03:47.48 |
brlcad |
fenn: raskin's book better talks about his
ideas than his project that he started before his passing does
imho |
03:48.56 |
brlcad |
though the project was the beginning of an
attempt to put one of the more radical ideas into practice, and has
kicked off as a project on it's own |
03:49.01 |
brlcad |
son's leading it iirc |
03:51.06 |
IriX64 |
$ ERROR: NULL bu_mapped_file pointer, file
g_dsp.c, line 3135 |
03:51.12 |
IriX64 |
????? |
03:51.33 |
IriX64 |
can't find this, only happens on
terra.g |
03:51.48 |
IriX64 |
get mapped file opne failed at load
time. |
03:51.53 |
IriX64 |
open too. |
03:52.49 |
bjorkBSD |
i don't get that. |
03:52.55 |
bjorkBSD |
do you open it from the shell? |
03:52.57 |
IriX64 |
on terra? |
03:53.07 |
IriX64 |
from the gui. |
03:54.01 |
bjorkBSD |
hmm should i do it from there? |
03:54.06 |
bjorkBSD |
i did it from the shell. |
03:55.08 |
IriX64 |
10 mapped file open failed messages on mged
window, and if i try to e terra.n_sm it bombs. |
03:56.32 |
IriX64 |
havoc on the other hand displays
beautifully. |
03:58.51 |
IriX64 |
Requesting 16 cpus, only 1 available. Will use
1. |
03:58.51 |
IriX64 |
BRL-CAD Release 10.0.0 The BRL-CAD Raytracer
RT |
03:58.51 |
IriX64 |
<PROTECTED> |
03:58.51 |
IriX64 |
<PROTECTED> |
03:58.51 |
IriX64 |
BRL-CAD Release 10.0.0 The BRL-CAD
Ray-Tracing Library |
03:59.25 |
*** join/#brlcad DTRemenak|RDP
(n=DTRemena@c-24-23-59-104.hsd1.ca.comcast.net) |
04:01.02 |
bjorkBSD |
10.0? |
04:01.08 |
bjorkBSD |
i thought it was on 7.8.2? |
04:01.35 |
IriX64 |
i don't release this stuff thats for my own
use. |
04:01.51 |
IriX64 |
stuff you want is on sourceforge. |
04:02.15 |
IriX64 |
Requesting 16 cpus, only 1 available. Will use
1. |
04:02.15 |
IriX64 |
BRL-CAD Release 10.0.0 The BRL-CAD Raytracer
RT |
04:02.16 |
IriX64 |
<PROTECTED> |
04:02.16 |
IriX64 |
<PROTECTED> |
04:02.16 |
IriX64 |
BRL-CAD Release 10.0.0 The BRL-CAD
Ray-Tracing Library |
04:02.25 |
IriX64 |
bah |
04:02.34 |
IriX64 |
paste errrrffff. |
04:04.07 |
brlcad |
you're good at that |
04:04.26 |
IriX64 |
king of oop ill have you know :P |
04:07.23 |
IriX64 |
SHOT: cpu = 6.469 sec, elapsed = 180.507
sec |
04:07.25 |
IriX64 |
<PROTECTED> |
04:07.27 |
IriX64 |
<PROTECTED> |
04:07.29 |
IriX64 |
Additional mem=1507328., #malloc=891,
#free=710, #realloc=31 (181 retained) |
04:07.31 |
IriX64 |
3457429 solid/ray intersections: 772185 hits +
2685244 miss |
04:07.33 |
IriX64 |
pruned 22.3%: 55 model RPP, 17251462 dups
skipped, 5048503 solid RPP |
04:07.35 |
IriX64 |
Frame 0: 476100 pixels in 6.47 sec =
73597.16 pixels/sec |
04:07.37 |
IriX64 |
Frame 0: 502887 rays in 6.47 sec =
77737.98 rays/sec (RTFM) |
04:07.39 |
IriX64 |
Frame 0: 502887 rays in 6.47 sec =
77737.98 rays/CPU_sec |
04:07.41 |
IriX64 |
Frame 0: 502887 rays in 180.51 sec =
2785.97 rays/sec (wallclock) |
04:07.43 |
IriX64 |
Raytrace complete. |
04:09.42 |
IriX64 |
farg it need nicotine bbiab. |
04:16.34 |
bjorkBSD |
holy shit! i just made a fucking tea cup!
:x |
04:18.07 |
bjorkBSD |
okay! i'm gonna need a gallon of
coffee. |
04:27.48 |
*** join/#brlcad MarioD
(n=who@toronto-HSE-ppp4302174.sympatico.ca) |
04:30.47 |
MarioD |
<IriX64> 3457429 solid/ray
intersections: 772185 hits + 2685244 miss |
04:30.47 |
MarioD |
<IriX64> pruned 22.3%: 55 model RPP,
17251462 dups skipped, 5048503 solid RPP |
04:30.47 |
MarioD |
<IriX64> Frame 0: 476100 pixels in
6.47 sec = 73597.16 pixels/sec |
04:30.47 |
MarioD |
<IriX64> Frame 0: 502887 rays in
6.47 sec = 77737.98 rays/sec (RTFM) |
04:30.47 |
MarioD |
<IriX64> Frame 0: 502887 rays in
6.47 sec = 77737.98 rays/CPU_sec |
04:30.47 |
MarioD |
<IriX64> Frame 0: 502887 rays in
180.51 sec = 2785.97 rays/sec (wallclock) |
04:30.49 |
MarioD |
<IriX64> Raytrace complete. |
04:31.02 |
MarioD |
ahhh |
04:31.21 |
MarioD |
ill leave on my own, sorry all |
04:31.36 |
bjorkBSD |
eh? what's the hurry? |
08:58.00 |
*** join/#brlcad clock_
(n=clock@zux221-122-143.adsl.green.ch) |
16:59.10 |
*** join/#brlcad ibot
(i=ibot@pdpc/supporter/active/TimRiker/bot/apt) |
16:59.10 |
*** topic/#brlcad is http://brlcad.org/ || BRL-CAD is an open
source solid modeling software suite || Developers needed! Read the
HACKING file for details on getting involved |
17:53.51 |
*** join/#brlcad IriX64
(n=IriX64@toronto-HSE-ppp4304371.sympatico.ca) |
17:54.13 |
IriX64 |
reville at 13:00 hrs hooo boy. |
17:55.58 |
IriX64 |
havoc woke me up saying i'm ready to be
rendered :) |
17:56.13 |
IriX64 |
SHOT: cpu = 1.625 sec, elapsed = 9.773
sec |
17:56.13 |
IriX64 |
<PROTECTED> |
17:56.13 |
IriX64 |
<PROTECTED> |
17:56.13 |
IriX64 |
Additional mem=1474560., #malloc=856,
#free=706, #realloc=9 (150 retained) |
17:56.14 |
IriX64 |
517310 solid/ray intersections: 229225 hits +
288085 miss |
17:56.14 |
IriX64 |
pruned 44.3%: 376272 model RPP, 830955 dups
skipped, 322967 solid RPP |
17:56.16 |
IriX64 |
Frame 0: 476100 pixels in 1.62 sec =
292984.62 pixels/sec |
17:56.18 |
IriX64 |
Frame 0: 480393 rays in 1.62 sec =
295626.46 rays/sec (RTFM) |
17:56.20 |
IriX64 |
Frame 0: 480393 rays in 1.62 sec =
295626.46 rays/CPU_sec |
17:56.22 |
IriX64 |
Frame 0: 480393 rays in 9.77 sec =
49155.12 rays/sec (wallclock) |
17:56.24 |
IriX64 |
Raytrace complete. |
17:57.21 |
IriX64 |
mged> ``Erik, can't touce your time tho
:( |
17:57.34 |
IriX64 |
err -mged |
17:57.53 |
IriX64 |
touch too sigh. |
17:59.07 |
IriX64 |
pick a database we'll compare notes. |
18:03.09 |
IriX64 |
Low overhead scanline-per-CPU
buffering |
18:03.10 |
IriX64 |
SHOT: cpu = 3.734 sec, elapsed = 68.948
sec |
18:03.10 |
IriX64 |
<PROTECTED> |
18:03.10 |
IriX64 |
<PROTECTED> |
18:03.10 |
IriX64 |
Additional mem=1495040., #malloc=859,
#free=706, #realloc=13 (153 retained) |
18:03.10 |
IriX64 |
949505 solid/ray intersections: 264717 hits +
684788 miss |
18:03.12 |
IriX64 |
pruned 27.9%: 251771 model RPP, 3046044 dups
skipped, 765668 solid RPP |
18:03.14 |
IriX64 |
Frame 0: 476100 pixels in 3.73 sec =
127504.02 pixels/sec |
18:03.16 |
IriX64 |
Frame 0: 481160 rays in 3.73 sec =
128859.13 rays/sec (RTFM) |
18:03.19 |
IriX64 |
Frame 0: 481160 rays in 3.73 sec =
128859.13 rays/CPU_sec |
18:03.20 |
IriX64 |
Frame 0: 481160 rays in 68.95 sec =
6978.59 rays/sec (wallclock) |
18:03.22 |
IriX64 |
Raytrace complete. |
18:03.27 |
IriX64 |
wonder how much of this you'll tolerate
:) |
18:04.34 |
IriX64 |
ill stop now it's just that im so
excited. |
18:05.11 |
IriX64 |
bjorkBSD how's your effort coming
along? |
18:07.04 |
IriX64 |
come... it's real, you pick the database file
ill post the shot times. |
18:07.36 |
IriX64 |
except for terra.g im still trying to figure
that one out. |
18:09.05 |
IriX64 |
Requesting 16 cpus, only 1 available. Will use
1. |
18:09.06 |
IriX64 |
BRL-CAD Release 10.0.0 The BRL-CAD Raytracer
RT |
18:09.06 |
IriX64 |
<PROTECTED> |
18:09.06 |
IriX64 |
<PROTECTED> |
18:09.06 |
IriX64 |
BRL-CAD Release 10.0.0 The BRL-CAD
Ray-Tracing Library |
18:09.06 |
IriX64 |
<PROTECTED> |
18:09.08 |
IriX64 |
<PROTECTED> |
18:09.10 |
IriX64 |
BRL-CAD Release 10.0.0 The BRL-CAD Numerical
Computation Library |
18:09.12 |
IriX64 |
<PROTECTED> |
18:09.14 |
IriX64 |
<PROTECTED> |
18:09.16 |
IriX64 |
BRL-CAD Release 10.0.0 The BRL-CAD Utility
Library |
18:09.18 |
IriX64 |
<PROTECTED> |
18:09.20 |
IriX64 |
<PROTECTED> |
18:10.58 |
IriX64 |
WARNING: Compile-time debugging is enabled and
may limit performance |
18:12.17 |
IriX64 |
may I share my effort? |
18:13.27 |
IriX64 |
ill try to ftp it to ftp://ftp.brlcad.org again. |
18:15.40 |
IriX64 |
keeps aborting blah. |
18:19.18 |
IriX64 |
trying again. |
18:27.08 |
IriX64 |
mirrored floors? :) |
18:31.17 |
IriX64 |
not bad for a 2.4ghz cpu. |
18:34.34 |
IriX64 |
a 6hr xfer, can you wait orshould i abort
it? |
19:32.50 |
CIA-9 |
BRL-CAD: 03brlcad *
10brlcad/src/libbu/linebuf.c: make linux less unhappy, setlinebuf()
apparently returns void on linux so prefer to use setvbuf() when
available so we can catch any error |
19:33.14 |
brlcad |
IriX64: just what ARE you doing... |
19:33.34 |
brlcad |
really is no need to keep pasting that much
stuff... :) |
19:34.32 |
brlcad |
the rtfm line is the main useful one, though
your wallclock time is incredibly skewed.. |
19:36.20 |
brlcad |
it shouldn't be that far off of the rtfm
count, implies something else is seriously taking up time on your
system .. |
19:48.41 |
*** join/#brlcad clock_
(i=clock@84-72-94-1.dclient.hispeed.ch) |
19:49.11 |
bjorkBSD |
IriX64, i'm gonna do the teacup again, this
time i'll watch what happens carefully. |
19:49.30 |
bjorkBSD |
brb |
19:50.02 |
clock_ |
brlcad: surfboard rulez! |
19:51.52 |
*** join/#brlcad bjorkBSD
(n=bjork@ip70-178-169-173.ks.ks.cox.net) |
19:51.53 |
brlcad |
ok |
19:55.25 |
IriX64 |
thanks brlcad i'll bring up task manager and
check it ;) |
19:55.56 |
IriX64 |
teacup which database is it? |
19:56.10 |
IriX64 |
ah the tutorial i c. |
19:56.36 |
bjorkBSD |
yeah. |
19:56.39 |
IriX64 |
brlcad's being polite, read screwed for scewed
:) |
19:56.52 |
bjorkBSD |
IriX64, what are you doing? |
19:56.59 |
bjorkBSD |
i keep seeing brlcad 10.0.0 |
19:57.21 |
IriX64 |
told you thats for my benifit. |
19:58.49 |
bjorkBSD |
<PROTECTED> |
19:58.53 |
bjorkBSD |
c'mon! fess up. i seem to be on version
7. |
19:59.53 |
IriX64 |
as long as i don't spread this stuff around i
can play with it to my hearts content, im just playing with the
version number to test something else bjorkBSD. |
20:00.23 |
IriX64 |
and you don't know what version you are on?
:) |
20:10.23 |
IriX64 |
Frame 0: 476100 rays in 0.53 sec =
896610.17 rays/sec (RTFM) |
20:10.38 |
IriX64 |
Fthis bldg391 on v9.0.4 brlcad. |
20:10.57 |
IriX64 |
default scale. |
20:11.23 |
bjorkBSD |
oh i see. are you a brl developer? |
20:11.38 |
bjorkBSD |
i'm on 7.8.2 |
20:12.08 |
IriX64 |
why did you guys hard code the resources
directories man? (duh goof thats the way it evolved) |
20:12.16 |
IriX64 |
:) |
20:12.50 |
IriX64 |
no bjorkBSD i am not a devloper more of a lone
wolf. |
20:13.18 |
IriX64 |
ooooowwwwwwwwwwoooooooooooooo :)
(lunch) |
20:13.35 |
bjorkBSD |
i see. |
20:13.42 |
bjorkBSD |
doesn't brl remind you of logo? |
20:13.46 |
IriX64 |
truly? |
20:15.41 |
bjorkBSD |
it's an ancient language. |
20:15.53 |
IriX64 |
should tie it to --prefix the resources
directories i mean. |
20:17.30 |
IriX64 |
computer language? |
20:18.33 |
IriX64 |
BRL-CAD Release 9.0.4 The BRL-CAD Raytracer
RT |
20:18.44 |
IriX64 |
happy bjorkBSD? |
20:19.40 |
IriX64 |
WARNING: Compile-time debugging is enabled and
may limit performance |
20:19.58 |
IriX64 |
time for a speedy gonzales build ill
bbiab. |
20:20.28 |
bjorkBSD |
it's coming down :D |
20:21.07 |
IriX64 |
? |
20:21.15 |
IriX64 |
the cup? |
20:21.50 |
bjorkBSD |
no. your version numbers. |
20:22.03 |
IriX64 |
fell back a few builds. |
20:22.36 |
bjorkBSD |
interesting. |
20:22.40 |
IriX64 |
./autogen.sh love it:) |
20:25.37 |
brlcad |
IriX64: the resources directory isn't hard
coded |
20:27.41 |
IriX64 |
but it comes up and says this build expects
resources to be at ..... |
20:29.24 |
IriX64 |
never mind... you are correct. |
20:29.41 |
bjorkBSD |
IriX64, i encountered that problem because i
had brlcad in my .cshrc path |
20:29.48 |
bjorkBSD |
BRLCAD_ROOT ie. |
20:30.15 |
IriX64 |
i encountered it because i have six
directories on the go. |
20:31.22 |
IriX64 |
bear in mind i dont play with path here or
dirset. |
20:38.25 |
*** join/#brlcad DTRemenak
(n=DTRemena@c-24-23-59-104.hsd1.ca.comcast.net) |
20:43.36 |
brlcad |
it uses a search path ordering to find the
data resources, where the BRLCAD_ROOT/DATA environment variables
override if they exist |
20:44.08 |
brlcad |
the windows binaries basically don't do the
proper searching yet, so they report an error even though the
resources are found |
20:44.45 |
IriX64 |
windows binaries? |
20:47.13 |
brlcad |
if you're not running windows binaries, then
that error probably means something wasn't compiled/installed
correctly as the output suggests |
20:47.51 |
IriX64 |
truth (how do i make the pedestal of trvth in
ascii) :) |
20:49.21 |
brlcad |
___ |
20:49.22 |
brlcad |
\ |
20:49.26 |
brlcad |
\/ \ |
20:49.43 |
IriX64 |
:) |
20:49.45 |
brlcad |
oh well |
20:49.57 |
IriX64 |
harder than a cow :) |
20:50.20 |
brlcad |
<PROTECTED> |
20:50.23 |
brlcad |
<PROTECTED> |
20:50.31 |
brlcad |
there we go |
20:50.40 |
IriX64 |
thats better i can stand on it. |
20:50.51 |
IriX64 |
errr you can stand on it. |
21:00.27 |
ValarQ |
<PROTECTED> |
21:00.27 |
ValarQ |
<PROTECTED> |
21:00.27 |
ValarQ |
<PROTECTED> |
21:00.27 |
ValarQ |
<PROTECTED> |
21:00.58 |
ValarQ |
cows sure are easier :) |
21:01.04 |
IriX64 |
applause... its been years since ive seen that
:) |
21:01.37 |
IriX64 |
<ValarQ> ,__, |
21:01.37 |
IriX64 |
<ValarQ> (oo)____ |
21:01.37 |
IriX64 |
<ValarQ> (__) )\ |
21:01.38 |
IriX64 |
<ValarQ> ||--|| * |
21:01.38 |
IriX64 |
<ValarQ> cows sure are easier
:) |
21:01.38 |
IriX64 |
<IriX64> applause... its been years
since ive seen that :) |
21:01.43 |
IriX64 |
<PROTECTED> |
21:02.01 |
ValarQ |
you sure like to flood this channel
:P |
21:02.19 |
IriX64 |
never kicks me tho i must lead a charmed life
:) |
21:02.51 |
IriX64 |
or the bot is someone I know. |
21:03.19 |
ValarQ |
you haven't thought about switching to
irssi? |
21:03.34 |
IriX64 |
where do i get it? |
21:03.51 |
brlcad |
yes, the pastes of what other people have
already written in particular is getting annoying :P |
21:03.52 |
ValarQ |
the local ports system or at http://irssi.org/ |
21:04.14 |
IriX64 |
ty and point taken brlcad :) |
21:04.19 |
ValarQ |
irssi is clever in that it asks when pasting
many lines |
21:04.32 |
IriX64 |
so does mirc. |
21:04.41 |
ValarQ |
never used mirc actually |
21:05.19 |
ValarQ |
btw, can you run mirc on 64bit Irix?
:P |
21:05.27 |
brlcad |
irssi is pretty sweet |
21:06.46 |
ValarQ |
i say like they do with mutt, it's the least
bad client out there :) |
21:09.43 |
CIA-9 |
BRL-CAD: 03brlcad * 10brlcad/configure.ac:
check for the sys/un.h header in order to stop using the
HAVE_UNIX_DOMAIN_SOCKETS define |
21:10.27 |
IriX64 |
blargh actually expects gcc doesnt honour the
cc variable, be ashamed irssi :) |
21:10.54 |
CIA-9 |
BRL-CAD: 03brlcad * 10brlcad/src/libpkg/pkg.c:
s/HAVE_UNIX_DOMAIN_SOCKETS/HAVE_SYS_UN_H/g now that there is a new
check in configure.ac |
21:22.59 |
IriX64 |
brb |
21:23.52 |
*** join/#brlcad IriX64
(n=IriX64@toronto-HSE-ppp4304371.sympatico.ca) |
21:24.12 |
IriX64 |
ValarQ so? :) |
21:24.33 |
IriX64 |
lets tru paste :P |
21:24.38 |
IriX64 |
try too. |
21:25.54 |
IriX64 |
Elapsed installation time: 7 minutes, 17
seconds |
21:25.55 |
IriX64 |
Elapsed time since configuration: 42 minutes,
48 seconds |
21:26.05 |
IriX64 |
couldnt resist :P |
21:30.13 |
IriX64 |
dunno what ails perl support tho looking for
irc dir and fails *shrug* |
21:33.25 |
IriX64 |
smoke break bbiab |
21:35.46 |
bjorkBSD |
brb |
21:52.42 |
IriX64 |
i never could draw :) |
22:04.31 |
IriX64 |
brb |
22:14.26 |
*** join/#brlcad IriX64
(n=IriX64@toronto-HSE-ppp4304371.sympatico.ca) |
22:17.17 |
IriX64 |
ValorQ wheres the help screen in this
thing. |
22:17.29 |
IriX64 |
err ValarQ |
22:17.52 |
ValarQ |
dunno |
22:18.02 |
IriX64 |
thing being irssi :) |
22:18.10 |
ValarQ |
try /help |
22:18.27 |
IriX64 |
tried /help. |
22:20.53 |
ValarQ |
http://irssi.org/documentation/manual
maybe :) |
22:21.23 |
IriX64 |
maybe if i talk to it :) |
22:21.48 |
IriX64 |
no need im not a warrior or
anything. |
22:22.57 |
IriX64 |
smoke break again. |
22:36.32 |
``Erik |
heh |
23:12.58 |
IriX64 |
thank you ValorQ an interesting freaking
cadillac of irc clients :) |
23:13.09 |
IriX64 |
err ValarQ too. |
23:15.30 |
IriX64 |
./who_am_i doesn't work ;) |
23:16.08 |
IriX64 |
but this is not the channel to discuss the
relative merits or lack of same in. |
23:16.43 |
IriX64 |
cd /usr/brlcad/bin |
23:19.12 |
IriX64 |
is sphflake the royal orb of Russia? |
23:34.18 |
*** join/#brlcad DTRemenak
(n=DTRemena@c-24-23-59-104.hsd1.ca.comcast.net) |
23:58.59 |
``Erik |
it's just a recursive application of
spheres... |