irclog2html for #brlcad on 20060725

21:30.39 *** join/#brlcad ibot (i=ibot@pdpc/supporter/active/TimRiker/bot/apt)
21:30.40 *** topic/#brlcad is http://brlcad.org/ || BRL-CAD is an open source solid modeling software suite || Developers needed! Read the HACKING file for details on getting involved
22:00.48 *** join/#brlcad jscott (n=johnscot@ip10.fa1-0-2.occ.iinet.com)
22:02.48 *** join/#brlcad IriX64 (n=IriX64@toronto-HSE-ppp4304940.sympatico.ca)
22:36.48 CIA-9 BRL-CAD: 03brlcad * 10brlcad/doc/IDEAS: Modify Kaleido to output BRL-CAD geometry ( http://www.math.technion.ac.il/~rl/kaleido/ )
22:38.43 fenn yikes
22:41.29 brlcad yikes?
22:41.42 fenn i'm trying to imagine some possible use for kaleido
22:41.44 brlcad that'd be a fun simple little project :)
22:42.57 brlcad not all modeling has to be practical.. you can make some pretty beautiful shapes ;)
22:43.19 brlcad http://en.wikipedia.org/wiki/Great_dirhombicosidodecahedron
22:43.53 brlcad pretty darn complex geometry if you add all the actual vertices as little spheres and connecting edges and cylinders
22:45.10 brlcad but pretty simple as a union of the basic overlapping shapes
22:46.12 fenn would make a cool paper lantern
22:49.00 brlcad http://en.wikipedia.org/wiki/Regular_polytope#Polytopes_in_nature
23:03.58 *** join/#brlcad jscott (n=johnscot@ip10.fa1-0-2.occ.iinet.com)
23:17.52 *** join/#brlcad jscott (n=johnscot@ip10.fa1-0-2.occ.iinet.com)
23:18.11 IriX64 voila... BRL-CAD compiled by and running on CYGWIN_NT
23:19.04 IriX64 let me bring it up again, and you can verify with me that all the bits and pieces are there.
23:20.11 IriX64 ./mged=initializing and backgrounding please wait...
23:20.20 IriX64 well?
23:20.39 IriX64 mged command window and graphics window up.
23:22.27 IriX64 prim.g raytracing.
23:22.34 IriX64 sweet
23:23.35 IriX64 nice shape, but will you respect me in the morning? :)
23:23.56 IriX64 want a paste of the shot?
23:25.15 IriX64 SHOT: cpu = 9.547 sec, elapsed = 61.606 sec
23:25.15 IriX64 <PROTECTED>
23:25.15 IriX64 <PROTECTED>
23:25.15 IriX64 Additional mem=1462272., #malloc=2740, #free=2682, #realloc=695 (58 retained)
23:25.15 IriX64 4294398 solid/ray intersections: 2900070 hits + 1394328 miss
23:25.15 IriX64 pruned 67.5%: 0 model RPP, 1686049 dups skipped, 890136 solid RPP
23:25.17 IriX64 Frame 0: 476100 pixels in 9.55 sec = 49869.07 pixels/sec
23:25.19 IriX64 Frame 0: 1080471 rays in 9.55 sec = 113173.88 rays/sec (RTFM)
23:25.21 IriX64 Frame 0: 1080471 rays in 9.55 sec = 113173.88 rays/CPU_sec
23:25.23 IriX64 Frame 0: 1080471 rays in 61.61 sec = 17538.41 rays/sec (wallclock)
23:25.25 IriX64 Raytrace complete.
23:25.45 IriX64 now i'll probably get kicked.
23:27.03 IriX64 you have this capability in linuxbrlcad.zip and the source to it in brlcad-10.0.0.bz2.... enjoy.
23:27.30 IriX64 those screenshots are *my system at work.
23:27.50 IriX64 especially the one rendering havoc.
23:28.06 fenn you know we cant see any screenshots right?
23:28.27 IriX64 i uploaded them to ftp.brlcad.org.
23:28.37 IriX64 shot?.jpg
23:30.12 IriX64 back to work on blargh.com :)
23:32.50 IriX64 i'll be back to torment you with silence later on ;)

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