| 21:30.39 | *** join/#brlcad ibot (i=ibot@pdpc/supporter/active/TimRiker/bot/apt) | |
| 21:30.40 | *** topic/#brlcad is http://brlcad.org/ || BRL-CAD is an open source solid modeling software suite || Developers needed! Read the HACKING file for details on getting involved | |
| 22:00.48 | *** join/#brlcad jscott (n=johnscot@ip10.fa1-0-2.occ.iinet.com) | |
| 22:02.48 | *** join/#brlcad IriX64 (n=IriX64@toronto-HSE-ppp4304940.sympatico.ca) | |
| 22:36.48 | CIA-9 | BRL-CAD: 03brlcad * 10brlcad/doc/IDEAS: Modify Kaleido to output BRL-CAD geometry ( http://www.math.technion.ac.il/~rl/kaleido/ ) |
| 22:38.43 | fenn | yikes |
| 22:41.29 | brlcad | yikes? |
| 22:41.42 | fenn | i'm trying to imagine some possible use for kaleido |
| 22:41.44 | brlcad | that'd be a fun simple little project :) |
| 22:42.57 | brlcad | not all modeling has to be practical.. you can make some pretty beautiful shapes ;) |
| 22:43.19 | brlcad | http://en.wikipedia.org/wiki/Great_dirhombicosidodecahedron |
| 22:43.53 | brlcad | pretty darn complex geometry if you add all the actual vertices as little spheres and connecting edges and cylinders |
| 22:45.10 | brlcad | but pretty simple as a union of the basic overlapping shapes |
| 22:46.12 | fenn | would make a cool paper lantern |
| 22:49.00 | brlcad | http://en.wikipedia.org/wiki/Regular_polytope#Polytopes_in_nature |
| 23:03.58 | *** join/#brlcad jscott (n=johnscot@ip10.fa1-0-2.occ.iinet.com) | |
| 23:17.52 | *** join/#brlcad jscott (n=johnscot@ip10.fa1-0-2.occ.iinet.com) | |
| 23:18.11 | IriX64 | voila... BRL-CAD compiled by and running on CYGWIN_NT |
| 23:19.04 | IriX64 | let me bring it up again, and you can verify with me that all the bits and pieces are there. |
| 23:20.11 | IriX64 | ./mged=initializing and backgrounding please wait... |
| 23:20.20 | IriX64 | well? |
| 23:20.39 | IriX64 | mged command window and graphics window up. |
| 23:22.27 | IriX64 | prim.g raytracing. |
| 23:22.34 | IriX64 | sweet |
| 23:23.35 | IriX64 | nice shape, but will you respect me in the morning? :) |
| 23:23.56 | IriX64 | want a paste of the shot? |
| 23:25.15 | IriX64 | SHOT: cpu = 9.547 sec, elapsed = 61.606 sec |
| 23:25.15 | IriX64 | <PROTECTED> |
| 23:25.15 | IriX64 | <PROTECTED> |
| 23:25.15 | IriX64 | Additional mem=1462272., #malloc=2740, #free=2682, #realloc=695 (58 retained) |
| 23:25.15 | IriX64 | 4294398 solid/ray intersections: 2900070 hits + 1394328 miss |
| 23:25.15 | IriX64 | pruned 67.5%: 0 model RPP, 1686049 dups skipped, 890136 solid RPP |
| 23:25.17 | IriX64 | Frame 0: 476100 pixels in 9.55 sec = 49869.07 pixels/sec |
| 23:25.19 | IriX64 | Frame 0: 1080471 rays in 9.55 sec = 113173.88 rays/sec (RTFM) |
| 23:25.21 | IriX64 | Frame 0: 1080471 rays in 9.55 sec = 113173.88 rays/CPU_sec |
| 23:25.23 | IriX64 | Frame 0: 1080471 rays in 61.61 sec = 17538.41 rays/sec (wallclock) |
| 23:25.25 | IriX64 | Raytrace complete. |
| 23:25.45 | IriX64 | now i'll probably get kicked. |
| 23:27.03 | IriX64 | you have this capability in linuxbrlcad.zip and the source to it in brlcad-10.0.0.bz2.... enjoy. |
| 23:27.30 | IriX64 | those screenshots are *my system at work. |
| 23:27.50 | IriX64 | especially the one rendering havoc. |
| 23:28.06 | fenn | you know we cant see any screenshots right? |
| 23:28.27 | IriX64 | i uploaded them to ftp.brlcad.org. |
| 23:28.37 | IriX64 | shot?.jpg |
| 23:30.12 | IriX64 | back to work on blargh.com :) |
| 23:32.50 | IriX64 | i'll be back to torment you with silence later on ;) |