21:30.39 |
*** join/#brlcad ibot
(i=ibot@pdpc/supporter/active/TimRiker/bot/apt) |
21:30.40 |
*** topic/#brlcad is http://brlcad.org/ || BRL-CAD is an open
source solid modeling software suite || Developers needed! Read the
HACKING file for details on getting involved |
22:00.48 |
*** join/#brlcad jscott
(n=johnscot@ip10.fa1-0-2.occ.iinet.com) |
22:02.48 |
*** join/#brlcad IriX64
(n=IriX64@toronto-HSE-ppp4304940.sympatico.ca) |
22:36.48 |
CIA-9 |
BRL-CAD: 03brlcad * 10brlcad/doc/IDEAS: Modify
Kaleido to output BRL-CAD geometry ( http://www.math.technion.ac.il/~rl/kaleido/
) |
22:38.43 |
fenn |
yikes |
22:41.29 |
brlcad |
yikes? |
22:41.42 |
fenn |
i'm trying to imagine some possible use for
kaleido |
22:41.44 |
brlcad |
that'd be a fun simple little project
:) |
22:42.57 |
brlcad |
not all modeling has to be practical.. you can
make some pretty beautiful shapes ;) |
22:43.19 |
brlcad |
http://en.wikipedia.org/wiki/Great_dirhombicosidodecahedron |
22:43.53 |
brlcad |
pretty darn complex geometry if you add all
the actual vertices as little spheres and connecting edges and
cylinders |
22:45.10 |
brlcad |
but pretty simple as a union of the basic
overlapping shapes |
22:46.12 |
fenn |
would make a cool paper lantern |
22:49.00 |
brlcad |
http://en.wikipedia.org/wiki/Regular_polytope#Polytopes_in_nature |
23:03.58 |
*** join/#brlcad jscott
(n=johnscot@ip10.fa1-0-2.occ.iinet.com) |
23:17.52 |
*** join/#brlcad jscott
(n=johnscot@ip10.fa1-0-2.occ.iinet.com) |
23:18.11 |
IriX64 |
voila... BRL-CAD compiled by and running on
CYGWIN_NT |
23:19.04 |
IriX64 |
let me bring it up again, and you can verify
with me that all the bits and pieces are there. |
23:20.11 |
IriX64 |
./mged=initializing and backgrounding please
wait... |
23:20.20 |
IriX64 |
well? |
23:20.39 |
IriX64 |
mged command window and graphics window
up. |
23:22.27 |
IriX64 |
prim.g raytracing. |
23:22.34 |
IriX64 |
sweet |
23:23.35 |
IriX64 |
nice shape, but will you respect me in the
morning? :) |
23:23.56 |
IriX64 |
want a paste of the shot? |
23:25.15 |
IriX64 |
SHOT: cpu = 9.547 sec, elapsed = 61.606
sec |
23:25.15 |
IriX64 |
<PROTECTED> |
23:25.15 |
IriX64 |
<PROTECTED> |
23:25.15 |
IriX64 |
Additional mem=1462272., #malloc=2740,
#free=2682, #realloc=695 (58 retained) |
23:25.15 |
IriX64 |
4294398 solid/ray intersections: 2900070 hits
+ 1394328 miss |
23:25.15 |
IriX64 |
pruned 67.5%: 0 model RPP, 1686049 dups
skipped, 890136 solid RPP |
23:25.17 |
IriX64 |
Frame 0: 476100 pixels in 9.55 sec =
49869.07 pixels/sec |
23:25.19 |
IriX64 |
Frame 0: 1080471 rays in 9.55 sec =
113173.88 rays/sec (RTFM) |
23:25.21 |
IriX64 |
Frame 0: 1080471 rays in 9.55 sec =
113173.88 rays/CPU_sec |
23:25.23 |
IriX64 |
Frame 0: 1080471 rays in 61.61 sec =
17538.41 rays/sec (wallclock) |
23:25.25 |
IriX64 |
Raytrace complete. |
23:25.45 |
IriX64 |
now i'll probably get kicked. |
23:27.03 |
IriX64 |
you have this capability in linuxbrlcad.zip
and the source to it in brlcad-10.0.0.bz2.... enjoy. |
23:27.30 |
IriX64 |
those screenshots are *my system at
work. |
23:27.50 |
IriX64 |
especially the one rendering havoc. |
23:28.06 |
fenn |
you know we cant see any screenshots
right? |
23:28.27 |
IriX64 |
i uploaded them to ftp.brlcad.org. |
23:28.37 |
IriX64 |
shot?.jpg |
23:30.12 |
IriX64 |
back to work on blargh.com :) |
23:32.50 |
IriX64 |
i'll be back to torment you with silence later
on ;) |