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*** join/#brlcad MarkB2
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*** part/#brlcad MarkB2
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*** join/#brlcad clock_
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*** join/#brlcad IriX64
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21:04.50 |
CIA-5 |
BRL-CAD: 03jlowenz * 10brlcad/ (.cvsignore
src/librt/g_on_nurb.c include/on_nurb.h): Begin work on
openNURBS-based primitive. OpenNURBS contains no intersection
routines, so will be working off the Abert et al paper "Direct and
Fast Ray Tracing of NURBS Surfaces" to implement
intersection. |
21:10.59 |
*** join/#brlcad dli
(n=dli@wireless-230-225.uchicago.edu) |
21:12.02 |
dli |
howto rotate the view along the z-axis (of the
real coordinates, not the view) |
21:15.01 |
dli |
how to move a part (translation)? |
21:31.54 |
dli |
I can use ae to rotate the view, still don't
know how to move a part |
21:54.42 |
IriX64 |
ciao |
23:01.18 |
dli |
another question, how do I print out the 3D
rendering? |
23:06.56 |
tofu |
mged doesn't directly deal with
printing |
23:07.13 |
tofu |
you basically will need to convert to another
format, such as png |
23:07.28 |
tofu |
there are command-line tools that facilitate
this (e.g. pix-png) |
23:09.11 |
dli |
tofu, thanks |
23:09.27 |
dli |
tofu, how do I move a part ( .r .c )
? |