| 00:15.59 | Maloeran | http://img443.imageshack.us/img443/9425/atheistry3.jpg - I'm not quite sure it's indeed a joke, the alternative is... terrifying |
| 00:52.09 | ``Erik | http://thedailywtf.com/Articles/The_Complicator's_Gloves.aspx |
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| 06:09.33 | Maloeran | Nice story, Erik |
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| 09:37.59 | Maloeran | Today's JerkCity comic is even more unintelligible than usual. Some day, uou'll have to explain to me how it makes any sense, Erik :) |
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| 13:12.32 | clock_ | Hi |
| 13:12.48 | clock_ | In BRL-CAD it's possible to map a texture on an object that is taken from a .pix file, right? |
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| 14:15.04 | ``Erik | which, "caught in a snowstorm"? |
| 16:15.17 | brlcad | clock_: yes, the "Principles of Effective Modeling" book covers doing that iirc |
| 16:16.15 | brlcad | usuaully you want a stack shader using texture and phong/plastic, or texture+plastic+bump, etc |
| 16:16.51 | clock_ | what gamma is assumed in the .pix file? |
| 16:25.40 | brlcad | assumed by what? the intensity during ray-tracing will be entirely dependent upon the other shaders selected and the light sources |
| 16:26.22 | brlcad | otherwise the pix file just provides raw rgb values to whatever *else* will otherwise be transforming the values |
| 16:27.37 | brlcad | if you *just* apply a texture without another shader, the only correction will be that of the lightsource in your scene -- that is to say probably some horrible linear curve |
| 16:31.20 | clock_ | let's say I set the output of the brl-cad to be linear |
| 16:31.38 | clock_ | and increase red instensity in the .pix file twice. Do I get twice as bug red component on the output? |
| 16:31.44 | clock_ | Or is the input assumed to have gamma=1/2.2? |
| 16:32.11 | clock_ | Like in raytracing you have to calculate linear, unless you want to get bullshit. But when you have 8-bit files, linear doesn't make sense, only 2.2 |
| 16:33.07 | clock_ | because linear 8-bit = banding |
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| 19:34.12 | CIA-5 | BRL-CAD: 03erikgreenwald * 10brlcad/src/adrt/ (libtie/Makefile.am libtienet/Makefile.am): install libtie headers... |
| 19:37.20 | CIA-5 | BRL-CAD: 03erikgreenwald * 10brlcad/ (5 files in 2 dirs): type fixes (size_t isn't necessarily unsigned int, signed vs unsigned, etc) |
| 19:56.41 | CIA-5 | BRL-CAD: 03erikgreenwald * 10brlcad/configure.ac: |
| 19:56.41 | CIA-5 | BRL-CAD: Change the include path in OPENNURBS_CPPFLAGS to ${top_srcdir} instead of |
| 19:56.41 | CIA-5 | BRL-CAD: ${top_builddir}, as opennurbs.h is not generated. |
| 22:54.55 | Maloeran | Ah, I'm really falling in love with the game Go, and I found some cafe where they play 24 hours a day |
| 22:55.22 | Maloeran | I should play with Lee next time :), though I'm not too good yet |
| 23:01.09 | brlcad | ``Erik: they shouldn't, but they're included similarly to the vers.c files so that you can build on Windows from a checkout |
| 23:02.02 | brlcad | so until someone(tm) improves the build system on windows so that they're properly created, we get the joy of seeing that they are modified (which is a different problem in itself) |
| 23:04.29 | brlcad | ``Erik: also, the size_t changes are problematic |
| 23:04.51 | brlcad | don't you think they would have been made to use size_t a decade ago were there not some concern? :) |
| 23:05.04 | brlcad | it didn't use size_t on purpose |
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| 23:40.55 | ``Erik | perhaps, but it causes breakage on modern platforms now :/ |
| 23:41.18 | ``Erik | mebbe it should be ifdef'd... #ifdef DARKAGES #define size_t unsigned long |
| 23:41.19 | ``Erik | O.o |