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02:03.48 |
*** topic/#brlcad is BRL-CAD
Open Source Solid Modeling || http://brlcad.org || http://sf.net/projects/brlcad
|| http://fisheye1.cenqua.com/browse/brlcad/brlcad
|| 7.10 release preparations coming soon to a tarball near
you... |
05:25.01 |
*** join/#brlcad cad98
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05:33.50 |
cad98 |
Hi |
05:46.08 |
brlcad |
heh |
05:46.15 |
brlcad |
from one channel to the next |
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17:15.47 |
IriX64 |
API=automated processing of information
:) |
17:27.42 |
*** join/#brlcad louipc_
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17:31.31 |
IriX64 |
http://rafb.net/p/SLVHMX34.html |
17:31.40 |
IriX64 |
who takes care of this one. |
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17:41.46 |
IriX64 |
louipc identity issues :) |
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20:12.29 |
CIA-21 |
BRL-CAD: 03jlowenz * 10brlcad/include/
(vector_x86.h vector_fpu.h vector.h): add map function and a couple
binary operators |
20:13.55 |
CIA-21 |
BRL-CAD: 03jlowenz * 10brlcad/include/brep.h:
add constants for ray-brep intersection routine (may need to be
adjusted) |
20:23.36 |
CIA-21 |
BRL-CAD: 03jlowenz *
10brlcad/src/librt/g_brep.cpp: add bv intersection routines. add
rough initial rt_shot implementation using openNURBS functionality.
needs testing! |
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21:28.36 |
Maloeran |
Hum oops, I'm sorry, Erik. I said to Lee that
more feedback could have been nice during the project, and he said
that was supposed to be your job |
21:28.54 |
Maloeran |
So you may hear something from him on that
regard, I apologize |
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