IRC log for #brlcad on 20070626

00:56.10 *** join/#brlcad Twingy (n=justin@74.92.144.217)
02:01.01 yukonbob RodGallowGlass: man gcc says "387", "sse", or "see,387"
02:01.15 yukonbob *ssc,387
02:01.28 yukonbob *sse,387 ;)
02:10.39 RodGallowGlass ahh the "other" processor on the chip, thanks man ;)
02:51.05 RodGallowGlass http://Irix64.spaces.live.com/photos/stuff shot of what im doing at the moment (I like to share) :)
03:16.02 *** join/#brlcad cad89 (n=43b061f1@bz.bzflag.bz)
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11:53.23 *** join/#brlcad drmad (n=drmad@dyn-83-154-82-210.ppp.tiscali.fr)
11:53.37 drmad hello everybody
11:54.38 drmad I'm trying to install brlcad and I have an error message, can someone help please ?
12:02.31 drmad This is probably just a small problem :~
12:11.06 yukonbob_ drmad: tell us what the msg is :)
12:23.32 drmad make[4]: *** Pas de règle pour fabriquer la cible « jove-tutorial », nécessaire pour « all-am ». Arrêt.
12:23.32 drmad make[4]: quittant le répertoire « /home/jpc/brlcad/brlcad-7.10.0/src/other/jove »
12:23.32 drmad make[3]: *** [all] Erreur 2
12:23.32 drmad make[3]: quittant le répertoire « /home/jpc/brlcad/brlcad-7.10.0/src/other/jove »
12:23.32 drmad make[2]: *** [all-recursive] Erreur 1
12:23.35 drmad make[2]: quittant le répertoire « /home/jpc/brlcad/brlcad-7.10.0/src/other »
12:23.37 drmad make[1]: *** [all-recursive] Erreur 1
12:23.39 drmad make[1]: quittant le répertoire « /home/jpc/brlcad/brlcad-7.10.0/src »
12:24.07 drmad make: *** [all-recursive] Erreur 1
12:24.07 drmad bash-3.1$
12:59.23 drmad it means "no target to install jove-tutotial"
12:59.52 elite01 i think you should configure with --disable-jove or soemthing like that
13:01.54 drmad what for jove is used in brlcad ?
13:02.08 elite01 i think it's some text editor
13:02.15 elite01 i also believe no one needs it :)
13:05.21 drmad I have found jove in slackware repository, it try again
13:06.38 drmad I have found jove in slackware repository, I try again
13:08.26 drmad I never used any CAD software, is brlcad good to start with ? What is the best tutorial to use ?
13:09.03 elite01 the "introduction to mged" at http://www.brlcad.org/ is ok
13:12.27 *** join/#brlcad poolio (n=poolio@c-69-251-3-107.hsd1.md.comcast.net)
13:15.19 drmad it compiles hardly...
13:22.13 poolio MORNIN
13:22.20 poolio oopsies.
13:43.42 poolio brlcad: I have some questions for you when you return :)
15:02.58 *** join/#brlcad jimmyz (n=asd@host86-133-245-247.range86-133.btcentralplus.com)
17:00.49 *** join/#brlcad avegas (n=vegas@71-36-200-5.eugn.qwest.net)
17:00.58 avegas hi there,
17:01.07 drmad <PROTECTED>
17:02.29 avegas are you folks mainly developers, or users, or both?
17:03.11 RodGallowGlass some of us like me, are neither and just play around :)
17:03.36 avegas :D
17:04.49 avegas so, a few friends of mine want to try and build a web based CAD program, and I'm wondering if the BRL-CAD source would be a good thing to read around in to maybe get some ideas
17:05.31 archivist web based !!!!
17:05.32 avegas and it also seems interesting that BRL-CAD is split into all these modular little utilities, that could maybe be repurposed to do server-side work
17:05.56 avegas yeah, I think it's a semi-ridiculous idea, but I like working on those
17:06.25 avegas it would be in service of this whole 'fab-lab' community-oriented desktop fabrication thing
17:06.37 avegas :D
17:06.37 archivist I have started on a diagramming tool for databases thats web based
17:06.56 avegas are you using canvas, or svg, or something else?
17:07.05 archivist something else
17:07.21 archivist comments here http://www.archivist.info/search/index.php/Erd and beta test here http://www.archivist.info/wench/erd.php
17:07.39 archivist lots to do yet
17:07.51 avegas that's pretty standard
17:07.54 avegas looks neat
17:08.15 archivist as a 3d modeller user I dont think the web is right for that
17:09.46 archivist too much to send in each direction
17:10.23 RodGallowGlass archivist... ^5's
17:16.52 avegas yeah, it's main initial goal would be for pcbs
17:20.09 archivist hmm Ive been a pcb designer in the past
17:20.53 archivist are you thinking autorouting or hand editing
17:23.50 RodGallowGlass archivist, you a p-cad user?
17:24.00 archivist yes
17:24.07 RodGallowGlass thought so
17:24.17 archivist 5 on dos
17:24.35 RodGallowGlass is there a good windows version yet?
17:25.05 archivist dunno ones ive seen seem backwards in useability
17:25.15 RodGallowGlass have'nt played with that in 10 years
17:26.02 RodGallowGlass came up with a program to dump the plot on the screen to laser since print screen couldn't do it
17:26.19 RodGallowGlass rather than plotting the whole file
17:26.24 archivist heh worth keeping 486's going for
17:26.30 RodGallowGlass yes
17:26.49 RodGallowGlass plenty of spares ;)
17:28.00 RodGallowGlass laserjet II still have the program somewhere if you want it it was a little tsr
17:29.12 archivist I keep a postscript HP for prints, view the plots in pcgerber
17:29.28 RodGallowGlass that too works
17:29.48 RodGallowGlass this laser also had the plotter cartridge
17:31.17 RodGallowGlass the autorouter is pretty good, rarely got caught in a no trace possible condition, depending on the density
17:36.38 archivist cant have done tight boards then
17:38.12 RodGallowGlass just small stuff 15"x15"
17:38.27 RodGallowGlass pie plates :)
17:38.57 RodGallowGlass hand editing is .... interesting :)
17:39.44 RodGallowGlass found the source called it vgaprn
17:39.53 archivist I normally had restrictions on layers so had to do a lot of hand routing
17:40.14 RodGallowGlass understood, you play serious play.
17:40.40 RodGallowGlass its only two k how much does rafb allow?
17:40.45 RodGallowGlass 2k
17:41.18 archivist dunno
17:41.25 RodGallowGlass erf cgaprn
17:41.38 RodGallowGlass dunno what vgaprn is
17:42.03 RodGallowGlass when this thing frees up a little ill post it on rafb
17:42.20 archivist ok
17:51.07 RodGallowGlass http://rafb.net/p/sVOzsI89.html
17:54.10 RodGallowGlass gotta reboot be right back, well sorta right back
17:54.16 *** part/#brlcad RodGallowGlass (n=mario_du@bas2-sudbury98-1177726512.dsl.bell.ca)
17:59.09 *** join/#brlcad IriX64 (n=mario_du@bas2-sudbury98-1177726512.dsl.bell.ca)
18:00.20 IriX64 http://rafb.net/p/d5Ya2c43.html archivist this one has nothing to do with prtscrn :)
18:08.22 IriX64 http://rafb.net/p/46D3VG31.html <----- archivist, my system cooks, I'm sure you're familiar with this (it's beautiful :))
18:12.13 *** join/#brlcad docelic (n=docelic@212.91.116.51)
18:12.17 IriX64 salute :)
18:15.58 brlcad drmad: 7.10.0 had a file missing for jove, but jove is entirely non-critical and can be disabled with --disable-jove
18:16.06 poolio brlcad: I have many a question for you.
18:17.26 brlcad poolio: okay, fire away
18:17.33 brlcad i'm in and out, so some might have a delay ;)
18:17.47 poolio brlcad: Remember when we were talking and said global scale doesn't matter, like a sphere with a radius of 4 and a sphere of radius 2 should be equivalent (if those are the only shapes you are comparing). Well the issue is that when raytracing, the depth of the sphere (where you get the hit_dist ances from) is going to change depending on scale. So do you think it would be a good idea to normalize the rays to their bounding box or should
18:18.15 poolio Also, is there a way to modify a shape in the database or should I just rewrite it every time I update it?
18:19.15 poolio And the big issue I had was in thinking of how to generate a random population. For a circle it's somewhat easy, you pick a point within the bounding box, but you're leaving out a lot of points with that... so for a sphere the acceptable possible center locations are going to be less than the spheres radius away from the bounding box of the source
18:19.25 poolio I use source to reference the data that we are trying to extract shapes from
18:19.48 poolio So for a sphere it'd be trivial: randomly pick a radius in a certain range, compute possible points, and pick those points
18:20.54 poolio The issue comes with other shapes... I'd have to come up with an algorithm to have a given shapes bounding box in terms of the input points and parameters. Like with an rpp neither of the min/max points need to lie in the bounding box of the source for the rpp's bounding box to intersect the source
18:21.23 poolio so the main issue I'm worried about is how to randomly generate points that will have the shape those points belong to's bounding box intersect the source's bounding box
18:21.30 poolio alright I'll stop asking there, I have more though :)
18:23.58 poolio disclaimer: I may drop out, crazy thunderstorms.
18:28.06 brlcad whether you normalize the shotlines to the bounding box size or not is entirely up to you :)
18:28.16 brlcad I think there's merit to both approaches
18:28.55 brlcad I *think* normalizing will remove an optimization variable entirely, which should help convergence, but can't say that definitiely .. just intuitively
18:29.08 poolio That's my thought, it's just one less dimension
18:29.23 poolio the question is whether the time it takes to normalize the rays would be faster or slower than having the GA learn the scale
18:29.33 brlcad I would just rewrite the shape for each new population -- write out a new .g file even -- that takes *no* time in comparison to the fitness evaluation
18:29.58 poolio Well I'm not writing out a new .g file, I'm overwriting the current shapes. Would you say have a different .g file for each generation?
18:30.19 brlcad the only issue that comes to mind for normalizing is that you'll need BB's that are aligned to the grid of rays
18:30.51 poolio brlcad: wait, are the bounding boxes that are calculated OBBs?
18:31.26 brlcad yeah, I was thinking a new .g for each genotype even .. so you have a very simple mapping of input to result output candidates
18:31.58 poolio wait, so one candidate solution for each .g file?
18:32.11 brlcad that would let you do things like save the best .g from a given population and save it to a given dir, so you can see/keep the best from each iteration
18:32.47 poolio alright
18:33.02 poolio and are the bounding boxes that rt_prep calculates OBBs?
18:33.08 brlcad whether it's each candidate or each population shouldn't really matter -- if you find it easier to do it per population, that'd work
18:33.28 poolio I think I'll leave it per population and I can write a quick routine to extract and dump the best individuals from each into a new .g
18:33.38 brlcad ooh, even better than OBB .. you can probably just use the bounding sphere (which I think is computed after prep)
18:33.54 brlcad the radius/diameter of the bounding sphere is probably enough to normalize
18:34.20 brlcad rt_prep calculates AABB's iirc
18:35.48 poolio alright
18:36.04 poolio and any ideas in terms of generating random candidates ?
18:37.12 poolio and how do I rotate an object in code?
18:37.41 brlcad depends -- primitives are positioned/oriented in space exactly
18:37.50 brlcad combinations have matrices
18:38.05 poolio exact oreintation would be fine. i didn't see anything in libwdb about orientation
18:40.36 brlcad part of mk_comb for combinations
18:40.56 poolio well I think I'm only going to be working with primitives and regions. I don't really see a need for combinations as of now
18:40.58 brlcad it returns a matrix that you can set that is written during wdb_close
18:41.10 brlcad regions are combinations
18:41.17 poolio oh. oops
18:41.30 poolio well what about rotating individual primitives?
18:41.34 brlcad combinations aren't necessarily regions, but all regions are combinations
18:42.01 brlcad i wouldn't worry about rotating individual primitives -- it's implicit in their parameters
18:42.02 poolio ok. Yeah I saw some examples in proc-db
18:42.25 poolio brlcad: is it? I'm creating shapes (currently just spheres) with mk_sph() and there's no specification for orientation
18:42.33 brlcad e.g. if you want an ellipsoid that stretches down the X axis, that's part of the A/B vectors you have to provide
18:42.50 poolio Oh I see
18:43.06 brlcad poolio: what's the difference between a sphere facing down the X and one facing down the Y axis?
18:43.24 brlcad they're both spheres that consume exactly the same space ;)
18:43.29 poolio There is none, but I was thinking about rectangles
18:43.30 brlcad effectively unoriented
18:43.40 poolio but I guess you'd just have the min/max points moved and that's rotation
18:44.15 brlcad right, you define those corner points or plane equations that determines the orientation
18:44.28 brlcad part of the nature of implicit geometry
18:44.33 poolio alright. so orientation is implicit in the creation of the geoometry
18:44.37 poolio :)
18:45.25 brlcad yeah, part of the primitive genotype
18:45.27 poolio so the only thing the GA needs to learn are the order of shapes and operators in between them, and theoretically everything else is going to be part of the parameters of the shapes that the combination is made up of
18:45.42 brlcad yeah
18:46.38 poolio alright cool, so for nwo I'm going to try to get it to evolve a properly oriented rectangle adn then tomorrow I'll need some help on going from graphs --> trees and workign with that. I read through some of the code but wasn't entirely clear
18:47.10 poolio Also I might have to have a sort of meta-GA to try to find the best parameters for the GA -- mutation rates, crossover rates, etc...
18:47.41 brlcad start with a sphere
18:47.46 poolio I have the sphere working
18:47.46 brlcad it's the simplest case
18:47.50 poolio The only thing to learn with a sphere is scale
18:47.55 poolio which will be eliminated in a couple minutes
18:47.59 poolio so there is nothing to learn with a sphere at all
18:48.05 brlcad but actually evolving the sphere?
18:48.09 brlcad sphere has a position
18:48.17 poolio Yes, but the position is irrelevant
18:48.29 brlcad you know that
18:48.34 poolio The grid of rays is oreinted to the bounding box of the individual
18:48.37 brlcad the GA doesn't know that
18:49.24 brlcad you can skip it if you think it's too simple, but I still wouldn't jump to arb8's .. they have too many parameters
18:49.36 brlcad maybe go with an ellipsoid then
18:49.36 poolio So what would you recommend?
18:49.40 poolio alright
18:50.00 brlcad another good one would be a torus
18:50.00 poolio The only thing to worry about in a single-primitive population is the orientation
18:50.12 brlcad very few parameters, but rather complex shape
18:50.22 poolio alright.
18:50.48 brlcad then maybe move to arb8 or tgc
18:50.57 poolio also the issue with single shapes is it's fairly trivial, the only thing you have is mutation so it's just choosing random numbers or modifying the current one until it gets there
18:50.59 brlcad those will be two of the harder shapes I'd imagine
18:51.48 poolio mind me asking what a tgc is?
18:51.56 brlcad truncated general cone
18:52.08 brlcad the entire category of conics are represented via the tgc
18:52.15 poolio oh wow
18:52.20 poolio cool :)
18:52.55 poolio Also I didn't mean jump to arb8, I meant RPP, but yeah...
18:54.48 brlcad you have seen http://my.brlcad.org/tmp/primitives/Primitives3_grouped_labels.png yes?
18:55.51 poolio no! very helpful :)
18:56.05 brlcad all five of the generalized conic shapes in the lower left are tgc
18:56.22 brlcad all of the boxes grouped up top are arb's
18:56.48 drmad Thank you brlcad, but it compiled fine after installing jove. I have to learn now...
18:57.21 brlcad drmad: the tutorials on http://brlcad.org (particularly the introduction to mged) are probably a good place to start, or just poke around all of the commands
18:59.58 drmad yes, this one is already displayed on my computer... I read it
19:00.04 poolio brlcad: does brl-cad have some sort of pseudo-random number generator implemented or can i use rand()?
19:00.29 brlcad it does, and you should use it (as it's considerably faster and repeatable) ;)
19:04.05 brlcad poolio: see include/bn.h .. there's even a simple snippet on how to use them
19:04.38 brlcad there's no problem using rand() either, but you should definitely set and record the seed in your results so that runs can be entirely repeated
19:04.45 poolio brlcad: I saw the table of random numbers, but I think I want something more random than that?
19:05.08 poolio Oh alright, for testing purposes
19:05.32 brlcad poolio: there's a lot of math behind the table of random numbers, in terms of variability, random sampling, mathematical distribution, etc
19:06.23 poolio brlcad: so you would suggest just using them?
19:06.38 brlcad whatever floats your boat :)
19:06.49 poolio alrighty
19:07.00 poolio thanks for answering all my questions, I've been struggling a bit the past two days :P
19:07.47 brlcad bn's random numbers will be considerably faster than using rand(), not that that probably matters for this, but the sample distribution should also likely be more "well-behaved"
19:08.00 poolio alright cool
19:08.11 brlcad to the point that it shouldn't matter -- you're not likely to get artifacts at all from either
19:45.05 IriX64 mother was right, if you can't follow the conversation stay out of it :)
19:49.33 IriX64 http://rafb.net/p/453cAr18.html <---- it took me an hour to fake this, did i get it right ;)
20:03.10 elite01 IriX64, fake it? why not ./configure >something?
20:04.04 IriX64 real configure ran it's making now
20:05.37 IriX64 http://rafb.net/p/b4oQC331.html <---- see, I figure if i'm going to be laffed at for my choice of system i may as well play the part :)
20:06.23 brlcad those are random, useless pastebins
20:06.31 IriX64 not really
20:06.39 brlcad entirely -- what is the point??
20:06.53 IriX64 trying to lighten the mood
20:07.03 brlcad the mood is light
20:07.14 elite01 thanks to IriX64 :)
20:07.19 IriX64 then i'll retire to my corner of the room now :)
20:07.20 brlcad heh
20:07.54 poolio I'm already floating away...
20:08.09 IriX64 drop a byte as an anchor poolio
20:08.16 brlcad it's just annoying to click on a link that conveys nothing of value.. not a build failure that needs fixing, not even a successful compilation of something that was hard to do (i.e. some sort of acheivement)
20:08.32 brlcad it's just .. "noise" :)
20:08.42 IriX64 ill preface such from now on a s this is a useless paste
20:09.09 poolio I think I've lost it. I just spent like an hour debugging code that wasn't broken. I had a character at the beginning of my header file....GRRRR
20:09.11 brlcad no, that's not the point -- if you know it's useless, then don't paste it
20:09.32 IriX64 sigh... must i adhere to that
20:09.42 brlcad we've had this talk before, I really do not want to have it again
20:09.54 IriX64 ill adhere to it then
20:10.06 brlcad thank you
20:10.16 IriX64 blog shots allowed?
20:10.36 poolio brlcad: is there some sort of internal structure that stores all of a given shape's properties?
20:11.13 brlcad IriX64: in moderation when they actually share something .. _interesting_
20:11.23 IriX64 sure..thanks
20:11.29 brlcad poolio: for each primitive, yes
20:12.15 brlcad there's a struct arb_internal for example
20:12.15 brlcad poolio: most of them are in rtgeom.h though raytrace.h has a few too
20:12.29 poolio brlcad: but if I want some sort of universal shape container... that's not in existence?
20:12.47 brlcad er, what do you mean?
20:13.16 brlcad there are serialized an unserialized forms if that's what you mean
20:13.17 poolio Like if I want a standard node in a tree, where that node represents the shape and the tree is the combination, is there a way to do that? (isn't it done this way internally?)
20:13.31 poolio err not really
20:13.54 poolio I'll try to figure it out in my brain tomorrow when I work with trees
20:14.22 brlcad if I understand you correctly, rt_db_internal might be what you're looking for
20:14.37 poolio alright thanks
20:39.37 brlcad alternatively, you could deal with struct directory pointers, though that entirely encapsulates the geometry
20:39.51 brlcad at that level, they are just generic named objects
20:41.05 brlcad when you get a handle on a directory pointer (e.g. from db_lookup()), you can get that rt_db_internal via rt_db_get_internal()
20:44.09 poolio brlcad: the issue is say "mutating" an object
20:44.26 poolio I want a sort of wrapper, but I might have to do it like if(this_shape){modify these parameters...}
20:49.09 brlcad well, the absolute "generic" container is the serialized form (which is part of what gets written to disk)
20:49.36 poolio hmm yeah, i'm not sure that's what I want to deal with though
20:49.44 poolio I guess it's probably better to just specialize the mutations for each shape
20:50.01 brlcad each primitive has a export5 routine (e.g. rt_ell_export5()) that takes the rt_db_internal and fills in a bu_external (which is just a generic binary data array
20:51.02 brlcad you could actually work with those bu_external's an an entirely generic fashion -- all the data in the idb_ptr is the parameters to the primitive without any names or types associated
20:51.31 poolio so I could just mutate the binary data?
20:51.40 brlcad so you could tweak actual values/bits there, just that you can conceivably make invalid geometry too -- boxes with twisted faces, inside out shapes, etc
20:51.45 brlcad yeah, you could
20:52.03 poolio Well the thing is I don't want to corrupt the data like that
20:52.17 poolio I also don't want to do just straight mutation: replacing values with randomly generated ones
20:52.26 brlcad it would be interesting to see how well the GA adjusted (if it even would) to invalid mutations
20:52.26 poolio I'm thinking also to have mutations that just add/subtract to the current ones
20:52.34 brlcad since the fitness would jump to zero
20:52.40 poolio brlcad: well would the raytracer be able to work with it?
20:52.51 poolio I feel like it'd just crash
20:52.51 brlcad depends on case
20:53.11 brlcad wouldn't likely crash, would just likely drop that object saying it's not valid
20:53.21 brlcad as if you had no object
20:53.34 poolio yeah
20:53.44 brlcad at worst, could abort rt during prep (or perhaps crash.. hard to say without testing)
20:53.46 poolio and if I did good error checking then it would probalby just drop the shape and randomly create a new individual
20:54.08 poolio well something to think about, I'll try to make the GA framework flexible to allow for all sorts of testing and stuff in the upcoming weeks
20:54.16 brlcad the primitives are supposed to check themselves during prep .. so if it made something invalid, it's up to their prep routine to stop
20:54.24 poolio That's what's bugging me now...how to organize and lay things out and represent things. I'm trying to make it easier for myself in the future
20:54.45 brlcad probably easiest to just have a hook for each primitive shape you support
20:55.06 brlcad you have to know about them anyways since you're supporting only a subset from the start
20:55.46 brlcad maybe just keep each one contained in its own file to make it obvious how to add evolutionary support for new primitives
20:56.44 brlcad longer term solution would be a routine in librt that did the object-type manipulation for you somehow
20:58.35 poolio that'd be handy. Maybe an array of "parameters" that pointed into the struct
20:58.39 poolio actually I could implement that for my shapes
20:58.45 poolio make the front-end of my app a bit prettier
21:05.10 IriX64 yukonbob, why would i get an editor faceplate when starting mged from an xterm prompt, but not when starting from an ntvdm?
21:05.33 IriX64 framebuffer comes up tho
21:07.06 brlcad poolio: one other solution could be to use the serialized mged tcl form for each primitive, which is just a text string -- but then you still have the issue of what is valid and what is not, though it's obvious what the numbers are for the most part
21:08.00 poolio brlcad: I think it makes more sense to just write hooks for each shape, but that is an interesting idea
21:09.46 brlcad i agree
21:09.50 brlcad just throwing it out there
21:10.49 brlcad the only real way to encapsulate the behavior would be to add the ability to "randomly mutate" to each primitive, similar to how each primitive defines their existing behaviors
21:11.04 brlcad then you could just call a generic mutate() hook func
21:12.43 poolio Yeah but teh thing is what I want to mutate and how I want it to mutate is going to change / i would like it to be app-controlled
21:12.57 poolio so if you want "Mutate" to mean replace certain values or if you want "mutate" to mean modify them X amount...
21:16.39 brlcad yup, becomes very specific
21:16.45 brlcad and tied to the GA
21:17.02 brlcad and has very little to do with the geometry other than maybe asking "is this valid"
21:17.14 poolio yeah oh well
21:17.28 poolio I'm trying to keep the code modularized though so if this a) works and b) is used, it just might be maintainable :)
21:19.54 brlcad a discussion came up in a meeting earlier today about how useful it would be to be able to go from a polygonal model to a csg or brep/nurbs model ;)
21:20.04 poolio wooot.
21:20.05 brlcad even for simple shapes
21:20.07 poolio and what'd you say?
21:20.22 brlcad only that you'd have it done next week
21:20.44 poolio ...
21:20.45 poolio bastard.
21:21.01 poolio brlcad: I also have to do that huge sf86....I'm gonna die.
21:21.01 brlcad :)
21:21.07 CIA-4 BRL-CAD: 03jlowenz * 10brlcad/include/brep.h: Increase root finding iterations and added edge miss tolerance
21:21.34 poolio how simple shapes are you talking? Single primitives or just multiple in a union or ...?
21:22.10 brlcad simple parts like a gear head or a piston, or a door knob, etc .. so not single primitives, but not more than a handful if simplified
21:22.13 CIA-4 BRL-CAD: 03jlowenz * 10brlcad/include/opennurbs_ext.h: Change the number of iterations for debugging purposes...
21:22.48 poolio brlcad: Yeah I think the GA if working is a great way to create "rough models" of say polygonal models
21:22.55 poolio I don't think it's good for finding the optimal solution
21:23.03 poolio but I think it's very good at finding near-optimal solutions
21:23.15 IriX64 http://irix32.spaces.live.com/photos brlcad album , first picture (7.10.1 with X also have it with ogl)
21:23.50 IriX64 but fbserv won't exec from mged, does fine from the dos prompt tho.
21:24.02 CIA-4 BRL-CAD: 03jlowenz * 10brlcad/src/conv/iges/brlcad_brep.cpp: fix yet another (hopefully final) knot-related bug
21:25.35 CIA-4 BRL-CAD: 03jlowenz * 10brlcad/src/conv/iges/n_iges.cpp: fix a bug in IGES parsing where an empty field should yield a default numerical value
21:26.48 IriX64 haha rotated it to 45 degrees on the x y z axis drew it fine
21:27.01 IriX64 shall i post it
21:27.09 yukonbob IriX64: I think I don't know what ntvdm is...
21:27.23 IriX64 ahh ok thanks
21:27.31 yukonbob so, what is it?
21:27.38 IriX64 oh man a dos box
21:27.42 IriX64 on windows
21:28.02 poolio brlcad: is there a commercial solution to what I'm working on? I mean I'd be surprised if someone hadn't done it before
21:28.25 yukonbob IriX64: like "cmd.exe"?
21:28.31 CIA-4 BRL-CAD: 03jlowenz * 10brlcad/src/librt/g_brep.cpp: start work on jungle gym algo, implemented in brep_edge_check method (try to prevent acne due to tracing through a crack in the manifold)
21:28.46 IriX64 yukonbob yes exactly the C:\ prompt
21:29.18 IriX64 may have it fixed
21:29.38 IriX64 needs the DISPLAY variable thanks to you you lout :)
21:29.57 yukonbob the best way to fix it, and improve a few other things is to install a BSD... ;)
21:30.14 IriX64 free or commercial :)
21:30.18 CIA-4 BRL-CAD: 03jlowenz * 10brlcad/src/librt/opennurbs_ext.cpp: debug divergent root finder for pullback curves (investigate alternate methodology?)
21:30.53 brlcad ~ntvdm is a Virtual DOS machine, the name of technology developed by Microsoft that allows older 16-bit MSDOS programs to run in a virtual machine on newer hardware and operating systems. See http://en.wikipedia.org/wiki/NTVDM for details
21:30.54 ibot brlcad: okay
21:31.29 brlcad cmd.exe isn't the same as ntvdm
21:31.33 yukonbob ?sure everything about brlcad is at least 32-bit.
21:31.35 yukonbob *surely
21:31.39 poolio brlcad: does jlowenz work withyou?
21:31.55 IriX64 i'm trying to keep from going to hell brlcad :)
21:33.09 IriX64 ok the cmd.exe prompt *not the command.com prompt altho i can run that prompt too on this system :)
21:36.19 *** join/#brlcad jimmyz (n=asd@host86-133-245-247.range86-133.btcentralplus.com)
21:37.19 IriX64 ok the 45 degree shot is first pix on that albumn now
22:10.48 IriX64 hah up.bat and up it comes
22:12.31 IriX64 what was i doing up ar 5:22am anyway :)
22:13.55 IriX64 yukonbob: i should have responded that's ok, i don't know what edlin is :P
22:20.05 IriX64 things useless, it cant find any of the programs in bin, even when you cd to bin
22:20.26 IriX64 this one i'm reporting, you need documentation?
22:22.24 IriX64 http://rafb.net/p/WR5l8A24.html
22:38.38 *** join/#brlcad Twingy (n=justin@74.92.144.217)
23:41.15 poolio IriX64: have you tried running them with their paths? like ./filename.exe
23:41.19 poolio (just a thought, I don't run windows)
23:44.37 IriX64 man it's mged's exec command oh i see just a sec
23:45.28 IriX64 that works
23:45.39 IriX64 exec ./asc2g
23:46.19 IriX64 but without=no such file or directory
23:48.05 IriX64 you think it's a windows thing? soons this install is done ill check that
23:48.23 IriX64 cleaned out the old build sigh
23:49.10 IriX64 but it worked previous to last update sat night on the windows side
23:52.43 IriX64 a jun 20 build works on both side man
23:52.50 IriX64 something happened
23:53.39 poolio well it's moreso a unix thing
23:53.54 poolio or you need to set some sort of PATH variable, I'm not sure how this applies on windows though
23:54.04 IriX64 http://rafb.net/p/meVPax19.html
23:55.10 IriX64 ill play around a little will let you know

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