00:24.00 |
CIA-27 |
BRL-CAD: 03brlcad * 10brlcad/ (NEWS
src/libbu/parallel.c src/rt/main.c src/rt/opt.c): |
00:24.00 |
CIA-27 |
BRL-CAD: allow the ray-tracers to use more
than the available cpus for debugging and |
00:24.00 |
CIA-27 |
BRL-CAD: testing purposes. this was previously
only possible via compile-time |
00:24.00 |
CIA-27 |
BRL-CAD: modifications, but now is possible
via the BU_DEBUG_PARALLEL debug flag (-\!10 |
00:24.00 |
CIA-27 |
BRL-CAD: on most of the raytracers). |
00:51.04 |
``Erik |
(extra points for prime #'s... even is
bad) |
00:52.24 |
Twingy |
got my first bugzilla posting for a user using
gEDA + GCAM |
00:52.35 |
``Erik |
cool |
00:52.38 |
``Erik |
easy fix? :D |
00:52.42 |
Twingy |
yea |
00:53.30 |
Twingy |
when I finished the initial release of the
RS274X -> G-Code algorithm I decided I will just let the users
find the bugs and I will fix them if any cropped up rather than
spend a zillion hours coming up with test cases |
00:53.55 |
``Erik |
heh, the microsoft approach |
00:54.06 |
Twingy |
the users can go in and fix it themselves
though |
00:54.08 |
``Erik |
didja at least throw a disclaimer up to warn
the poor fools? :) |
00:54.11 |
Twingy |
LGPL |
00:54.15 |
``Erik |
*nod* |
00:54.24 |
Twingy |
well they will see if there is a problem, i.e.
broken traces |
00:54.44 |
Twingy |
you can visually see the problem if the
algorithm breaks down |
00:55.04 |
Twingy |
~1k lines of code for the algorithm |
00:55.15 |
``Erik |
on the screen, right? don't have to burn
copperclad or anything to 'test'? :) |
00:55.16 |
Twingy |
not much in the way of optimizations
either |
00:55.40 |
Twingy |
yes, they can also do a render to execute the
g-codes on a virtual piece of material |
00:56.18 |
Twingy |
this is far from omfg |
00:56.30 |
``Erik |
well, simple removal for path,
right? |
00:56.47 |
Twingy |
it needs to a tesselator option to go along
with the voxel version I have now |
00:56.53 |
``Erik |
not taking things like cutting stresses and
strains and removed materials paths into consideration? |
00:56.59 |
``Erik |
heat warping, etc... |
00:57.03 |
Twingy |
no physics yet... |
00:57.14 |
``Erik |
<-- bets it's still a hell of a lot more
than 99.999% of other things out there |
00:57.37 |
Twingy |
but some of the support for it is in place
such as material type, machine configuration, end mill
type |
00:58.08 |
Twingy |
I need to figure out how to make a debian
package so that I can get it included in the EMC
distribution |
00:58.33 |
Twingy |
once I add isolationing to the interface I can
easily get it added to the gEDA suite |
00:58.34 |
``Erik |
heh, make a debian subdir and build a 'rules'
file, then use the tools to generate all the other crap |
00:58.54 |
Twingy |
I have a page book marked that tells me how to
do it, just haven't had time to do it yet |
00:58.58 |
``Erik |
<-- dorked with it many years ago, was
never 100% successful... rpm sucks balls, but was way easier to
package :/ |
00:59.19 |
Twingy |
I have about 25 outstanding features and
bugs |
00:59.49 |
Twingy |
I do about 2 a month |
00:59.58 |
``Erik |
no contributed patches yet? |
01:00.05 |
Twingy |
actually I have a couple |
01:00.12 |
Twingy |
the beginning of STL support |
01:00.28 |
``Erik |
cool |
01:00.48 |
Twingy |
but people fail to realize that adding DXF/STL
parses is far less complicated than writing the contour pocketing
algorithm that makes milling triangle meshes possible |
01:01.20 |
Twingy |
so I get alot of emails about people telling
me that they can write a DXF/STL parser for me and contribute it to
the project... |
01:01.28 |
``Erik |
heh |
01:02.02 |
``Erik |
so ya know where the voxels are.. how the hell
do ya cut it? :D |
01:02.07 |
Twingy |
so I basically need to get around to writing
that to stop people from emailing me about that |
01:02.55 |
Twingy |
then I can use something like blender to do
some obscure geometries (haven't come across any projects that I
can't model in gcam yet) |
01:03.01 |
Twingy |
I think the mesh support is mainly for
artists |
01:03.44 |
Twingy |
the only thing the comes to mind where meshes
could be useful is in designing a airplane propeller |
01:03.58 |
``Erik |
<-- is in 'wasting time on small task'
mode, might do some importer/exporter stuff in brlcad... kinda
thinking game related stuff first (md2, 3ds, quake mapper crap, bz
worlds...) |
01:04.18 |
Twingy |
you've been talking about games for like 6
years now... |
01:04.25 |
``Erik |
mebbe I'll take a peek at gcam for those
:D |
01:04.34 |
``Erik |
well, yeah, and I wrote a few... mostly
functional... |
01:04.58 |
``Erik |
the sticker for me seems to be
fast/simple/robust collision detection |
01:05.07 |
``Erik |
:/ |
01:06.12 |
Twingy |
it will be neat to see what kind of computing
architectures are available once I get bored of this aerospace
stuff |
01:06.50 |
``Erik |
well, ok, my tendancy to go heavy on scripting
and grabbing 'compact' solutions of high level scripting languages
also has been an issue for me... |
01:07.09 |
``Erik |
siod sucks goat balls for game scripting as it
uses stop© gc, resulting in regular hitching :/ |
01:07.54 |
Twingy |
over my head |
01:08.59 |
Twingy |
if some one writes a graphical interface
between gschem and pcb I believe the death of EAGLE will occur
within 5 years |
01:16.15 |
Twingy |
I thought it was pretty ignorant of wendy to
ask me if I knew any programmers she could hire |
01:45.28 |
*** join/#brlcad yukonbob
(n=yukonbob@whthyt224-180.northwestel.net) |
01:50.57 |
``Erik |
heh |
01:51.02 |
``Erik |
hahaha |
01:51.25 |
``Erik |
did you say something along the lines of "I
would never subject any of my friends or even my enemies to you."?
:D |
02:02.54 |
Twingy |
nah, I replied "ok" |
03:06.52 |
CIA-27 |
BRL-CAD: 03brlcad *
10brlcad/src/libfb/if_disk.c: get rid of a memory chunk not being
released until exit that doesn't need to be mallocated in the first
place since it's a fixed size |
03:08.21 |
yukonbob |
~lart brlcad |
03:08.21 |
ibot |
pulls out a ClueBat (tm) and
thwaps brlcad |
03:08.27 |
yukonbob |
heh |
03:08.34 |
yukonbob |
;) |
03:15.53 |
CIA-27 |
BRL-CAD: 03brlcad * 10brlcad/src/libfb/ (29
files): remove the fblocal.h header file. it was only used in three
places (two files) and only contained one macro (wrapper to fb_log
an error), so keep it simple until it's really needed. |
04:16.22 |
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VICTIM] |
04:17.00 |
*** join/#brlcad AchiestDragon
(n=david@whipy.demon.co.uk) |
04:17.01 |
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(i=Matt@74.86.45.130) |
04:17.01 |
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MinuteElectron (n=MinuteEl@silentflame/member/minuteelectron)
[NETSPLIT VICTIM] |
04:17.01 |
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04:17.08 |
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04:17.08 |
*** join/#brlcad Twingy
(n=justin@74.92.144.217) [NETSPLIT VICTIM] |
04:17.08 |
*** join/#brlcad CIA-27
(n=CIA@208.69.182.149) [NETSPLIT VICTIM] |
05:18.58 |
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05:57.11 |
CIA-27 |
BRL-CAD: 03brlcad * 10brlcad/src/rt/main.c:
oops, remove the sigill signal handler vestige I was using for
debugging. |
07:08.13 |
*** join/#brlcad PrezKennedy
(n=Matt@74.86.45.130) |
07:08.33 |
*** join/#brlcad PrezKennedy
(n=Matt@74.86.45.130) |
08:02.19 |
*** join/#brlcad Laniakea
(n=clock@cpc1-lewi6-0-0-cust675.bmly.cable.ntl.com) |
08:42.05 |
CIA-27 |
BRL-CAD: 03brlcad * 10brlcad/include/ (light.h
shadework.h): quell warning, ifdef instead of if
rt_multispectral |
08:47.05 |
*** join/#brlcad Elperion
(n=Bary@p548743F5.dip.t-dialin.net) |
09:11.51 |
CIA-27 |
BRL-CAD: 03brlcad *
10brlcad/include/brlcad_version.h: quell unused warning |
09:16.12 |
CIA-27 |
BRL-CAD: 03brlcad *
10brlcad/src/other/tcl/generic/tcl.h: quell HAVE_DECLSPEC
warning |
09:32.08 |
CIA-27 |
BRL-CAD: 03brlcad * 10brlcad/src/rt/opt.c:
meh |
09:39.07 |
CIA-27 |
BRL-CAD: 03brlcad * 10brlcad/src/rt/ (hurt.c
Makefile.am): |
09:39.07 |
CIA-27 |
BRL-CAD: add an experimental 'minimal' testing
ray tracer based on rt that is just one |
09:39.07 |
CIA-27 |
BRL-CAD: file. it's a humongous unified ray
tracer (hurt) that shouldn't even be |
09:39.07 |
CIA-27 |
BRL-CAD: compiled by default. presently weighs
in at about 2k lines total (not including |
09:39.07 |
CIA-27 |
BRL-CAD: lib code) with huge portions of rt
functionality ripped out. again, this is |
09:39.10 |
CIA-27 |
BRL-CAD: just for experimental use only so
don't expect anything to come of this. |
12:40.44 |
*** join/#brlcad elite01
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13:20.03 |
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15:01.09 |
louipc |
cool that weird crash I had
disappeared |
15:48.34 |
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17:19.14 |
*** join/#brlcad Twingy
(n=justin@74.92.144.217) |
18:13.20 |
brlcad |
louipc: using the latest release? |
19:18.28 |
louipc |
brlcad: yep. I was suspecting it might have
been gcc or glibc which I've updated since last time :/ |
19:18.41 |
brlcad |
either way, cool |
19:29.53 |
*** join/#brlcad PrezKennedy
(i=Matt@74.86.45.130) |
19:40.25 |
louipc |
I made a new archlinux PKGBUILD. http://aur.archlinux.org/packages.php?do_Details=1&ID=8320 |
19:45.45 |
brlcad |
hah, awesome |
19:45.49 |
brlcad |
you beat all the other builds |
19:47.04 |
louipc |
:D |
19:47.30 |
brlcad |
care to put/update your build files in
cvs? |
19:47.43 |
louipc |
sure |
19:48.18 |
louipc |
there have been some changes to the archlinux
packaging system too since the last one |
19:48.41 |
brlcad |
all the better reason for you to update it
than me :) |
19:49.12 |
brlcad |
there, you should have access |
19:49.29 |
brlcad |
i'd put the previous build files along with
some other details into the misc/archlinux dir |
19:49.32 |
louipc |
do you want me to make a PKGBUILD.in like you
have already? |
19:49.39 |
brlcad |
feel free to change/update as needed |
19:50.22 |
louipc |
ok |
19:50.58 |
brlcad |
you don't have to, but I'm hoping to
eventually get to the point where all of the platforms are
auto-generated come release time |
19:51.23 |
brlcad |
even with the .in, it still requires some
hand-tweaking at the moment for the md5's |
19:52.01 |
louipc |
that'd be cool |
19:52.19 |
brlcad |
won't be able to get around that without an
sh/make_pacmac.sh or something that can generate everything
automatically |
20:14.12 |
*** join/#brlcad elite01
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20:16.16 |
CIA-27 |
BRL-CAD: 03brlcad * 10brlcad/src/other/libpng/
(102 files in 5 dirs): update from libpng 1.2.16 to 1.2.19, picking
up a handful of fixes. nothing too critical as far as I can tell,
but does reportedly include a minor security fix and major bug
fixes (going from freshmeat categories) |
21:16.26 |
*** join/#brlcad Elperion
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21:49.27 |
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