01:51.32 |
CIA-27 |
BRL-CAD: 03johnranderson *
10brlcad/src/librt/g_pipe.c: |
01:51.32 |
CIA-27 |
BRL-CAD: Rays parallel to the plane of a bend
that missed the bend segment were producing |
01:51.32 |
CIA-27 |
BRL-CAD: error messaages from
rt_poly_findroot(). Added a check for these misses in the |
01:51.32 |
CIA-27 |
BRL-CAD: bend segment shot routine (probably
improves performance, too!!!). |
05:30.49 |
*** join/#brlcad
MinuteEl1ctron (n=MinuteEl@bz.bzflag.bz) |
10:59.06 |
*** join/#brlcad Elperion
(n=Bary@p54876276.dip.t-dialin.net) |
11:33.56 |
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13:23.13 |
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13:24.29 |
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13:27.37 |
``Erik |
*yawn* |
13:59.16 |
*** join/#brlcad PrezKennedy
(i=Matt@74.86.45.130) |
14:03.10 |
``Erik |
ahhhh, I think I found a func for the
test |
14:11.10 |
CIA-27 |
BRL-CAD: 03erikgreenwald *
10brlcad/configure.ac: |
14:11.10 |
CIA-27 |
BRL-CAD: The test for Tk failued for me on
several platforms with no valid |
14:11.10 |
CIA-27 |
BRL-CAD: DISPLAY set (perhaps due to an X
server running and just assuming |
14:11.10 |
CIA-27 |
BRL-CAD: unsetting display will do it? or
perhaps tcl84, which worked... |
14:11.10 |
CIA-27 |
BRL-CAD: *shrug*). Changed the
Tk_GetScrollInfo() to Tk_ParseArgv with the |
14:11.11 |
CIA-27 |
BRL-CAD: supporting framework and this seems
to work consistantly for me. |
15:19.05 |
*** join/#brlcad cad78
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*** join/#brlcad yukonbob
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20:18.46 |
``Erik |
heh |
20:18.49 |
``Erik |
damn |
20:19.27 |
``Erik |
finally got obsd sorta working, but it doesn't
have ports on it and doesnt' have a lot of the little niceties of
fbsd... so nothing seems to be working when I do muscle memory
commands... |
20:19.37 |
``Erik |
and I typed like 4 dos commands before
realizing what I was doing |
20:19.38 |
``Erik |
O.o |
20:24.35 |
MinuteElectron |
``Erik: What did you say the path to apache
was here? |
20:24.50 |
``Erik |
/usr/local/ |
20:24.54 |
MinuteElectron |
thanks |
21:17.21 |
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22:01.31 |
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*** mode/#brlcad [+o brlcad]
by ChanServ |
22:56.39 |
*** join/#brlcad jtmuzix
(n=jtmuzix@adsl-76-229-234-82.dsl.milwwi.sbcglobal.net) |
22:57.20 |
jtmuzix |
how would brl-cad run on a blade 2500, 2 X 1.6
ghz sparc IIIi, 4 gigs ram, 176 x 2 scsi HD, XVR1200? |
22:58.52 |
brlcad |
about 1729 |
22:59.16 |
jtmuzix |
huh? |
22:59.25 |
brlcad |
exactly what I was thinking with your question
:) |
22:59.28 |
brlcad |
what do you mean? |
22:59.35 |
brlcad |
it'll run |
22:59.35 |
jtmuzix |
i mean would it be dog slow |
22:59.39 |
brlcad |
it should run just fine |
22:59.41 |
jtmuzix |
or could it render decently |
22:59.57 |
jtmuzix |
i realize that this box is a bit
older |
23:00.01 |
brlcad |
depends what you're comparing it to, should be
okay |
23:00.07 |
jtmuzix |
ok |
23:00.10 |
brlcad |
i mean it's not blazing, but it sure isn't dog
slow either |
23:00.35 |
brlcad |
if you want a better feel, install brl-cad and
run the "benchmark" tool |
23:00.51 |
brlcad |
that will give you a linear metric that will
quantify its performance |
23:01.35 |
jtmuzix |
cool then I'll compare the blade 2500
performance to the performance of my 1.6ghz turion64x2
laptop |
23:01.54 |
brlcad |
yep, should give you a perfect comparison
metric |
23:02.13 |
brlcad |
at least holistic cpu performance that
directly relates to the render performance |
23:03.15 |
jtmuzix |
and then I'll compare it to my apple
8-way |
23:03.16 |
jtmuzix |
heh |
23:03.17 |
jtmuzix |
:P |
23:07.28 |
brlcad |
it's run on an apple IIc before and systems
far older |
23:08.32 |
jtmuzix |
I'm trying to run MGED and it says it's
missing the database |
23:09.06 |
jtmuzix |
must not be vista compatiable? |
23:09.07 |
brlcad |
you have to create/open a database |
23:09.13 |
brlcad |
it doesn't create one for you by
default |
23:09.21 |
brlcad |
until you ask it to open one |
23:09.24 |
brlcad |
run "opendb test.g |
23:09.31 |
brlcad |
s/"// |
23:09.38 |
brlcad |
or go to File->New |
23:10.54 |
jtmuzix |
wow this program is pretty advanced |
23:11.15 |
jtmuzix |
what other cool 3d programs are available for
sparc? |
23:11.22 |
jtmuzix |
engineering related... |
23:11.32 |
jtmuzix |
or is this the best one that's free |
23:11.58 |
brlcad |
it's of course pretty much the best
one |
23:12.04 |
brlcad |
and i'm not at all biased |
23:12.07 |
jtmuzix |
that's cool |
23:12.12 |
jtmuzix |
its great |
23:12.20 |
jtmuzix |
now I'm going to go install it on my blade
2500 |
23:12.25 |
jtmuzix |
actually before i do that |
23:12.26 |
brlcad |
did you run benchmark? |
23:12.28 |
jtmuzix |
I want to run a test |
23:12.46 |
jtmuzix |
i need to create something that is highly 3d
with z buffering and special effects |
23:12.52 |
jtmuzix |
something simple but that will push the
CPU |
23:12.57 |
jtmuzix |
and then I want to benchmark |
23:13.12 |
brlcad |
there's a sample geometry file that is mildly
complex to render |
23:13.40 |
brlcad |
havoc.g in your Samples folder if on Windows
and in your /usr/brlcad/share/brlcad/VERSION/db/ directory on other
platforms |
23:14.01 |
jtmuzix |
how do I run it? |
23:14.11 |
jtmuzix |
i have it loaded,now what? |
23:14.40 |
brlcad |
e havoc |
23:14.50 |
brlcad |
or go to Tools -> Geometry
Browser |
23:15.05 |
jtmuzix |
this is frickin awesome |
23:15.07 |
jtmuzix |
wow |
23:15.10 |
jtmuzix |
i'm impressed |
23:16.35 |
jtmuzix |
i need to learn commands so i can do
stuff |
23:16.40 |
jtmuzix |
I see the helicopter |
23:16.47 |
brlcad |
there's a bunch of docs on the
website |
23:16.56 |
jtmuzix |
now i want to move it aorund and push the CPU
more, add texture if possible, etc etc |
23:16.57 |
brlcad |
the mged quick reference sheet is good for
commands |
23:17.15 |
jtmuzix |
is it possible to add texture in this
program? |
23:17.18 |
jtmuzix |
and details |
23:17.19 |
brlcad |
there's a pretty detailed set of tutorials
there as well, though they are gui-centric |
23:17.32 |
brlcad |
there is a texture shader, yes |
23:17.35 |
jtmuzix |
cool |
23:17.43 |
jtmuzix |
this will keep me busy for aw hile |
23:18.27 |
brlcad |
textures aren't generally used heavily, but it
is there -- you'll want a stack shader that has texture and some
other shading shader (like plastic) if you do apply one |
23:18.41 |
brlcad |
the advanced tutorial (vol III iirc) goes into
how to use them |
23:20.03 |
jtmuzix |
I see |
23:20.07 |
jtmuzix |
thanks for the information |
23:20.11 |
brlcad |
talk to you later, I'm here most of the time
when I'm not eating ;) feel free to ask more questions and idle or
whatever suits ya .. cheers ;) |
23:20.15 |
brlcad |
np |
23:20.20 |
jtmuzix |
thanks agian |
23:45.16 |
``Erik |
the interactive display is just wireframe, the
textures and stuff are all for raytracing |
23:45.38 |
``Erik |
so there is no zbuffer or anything going on...
:) |