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| 00:15.50 | yukonbob | ``Erik: brlcad said bezier was re-written -- are you saying it's _not_ compat. w/ 8.4 -- I asked specifically about it and sean said np. |
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| 00:55.25 | thing0 | brb |
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| 01:09.45 | ``Erik | yokon: then I'm wrong... *shrug* I dunno shit about tk :D |
| 01:15.44 | thing0 | lol |
| 01:38.04 | yukonbob | ``Erik: :) |
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| 03:31.51 | yukonbob | hrmm |
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| 08:21.09 | thing0 | hey yall |
| 08:21.19 | Z80-Boy | hi |
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| 13:09.54 | *** topic/#brlcad is BRL-CAD Open Source Solid Modeling || http://brlcad.org || http://sf.net/projects/brlcad || for ken: http://www.mediawiki.org/wiki/Help%3ATemplates#Using_parameters_in_templates | |
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| 18:25.35 | callmemrpurpose | hello? |
| 18:26.29 | callmemrpurpose | anyone there? |
| 18:30.05 | CIA-4 | BRL-CAD: 03johnranderson * 10brlcad/src/librt/g_arbn.c: |
| 18:30.06 | CIA-4 | BRL-CAD: When an arbn is raytraced, the surface normal reported is whatever was provided |
| 18:30.06 | CIA-4 | BRL-CAD: by the arbn creator, even if it is not a unit vector. This produces a scaling |
| 18:30.06 | CIA-4 | BRL-CAD: effect on shading. The prep routine now unitizes the normal vector. This fixes |
| 18:30.06 | CIA-4 | BRL-CAD: bug #1800161. |
| 18:31.47 | callmemrpurpose | is this an auto cad room? |
| 18:31.57 | callmemrpurpose | I have a question |
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| 18:33.21 | callmemrpurpose | say you are given the number .50x.25 that represents something to do with the angle ofa line. How exactly would you write this in cad? |
| 18:33.37 | callmemrpurpose | beginner here |
| 18:41.10 | Z80-Boy | locals only. split. |
| 18:41.22 | Z80-Boy | No, just joking. What does the 0.5 and 0.25 mean? |
| 18:41.38 | Z80-Boy | Is it a line whose direction is given by a vector (0.5, 0.25)? |
| 18:52.17 | callmemrpurpose | I dont know, there is an "X" there also and I have no idea |
| 18:53.32 | callmemrpurpose | I think it is a line whose direction is given by that. |
| 18:54.19 | callmemrpurpose | Lets say it is. How, if I already have a starting point, would I enter that vector in cad? |
| 19:09.20 | Z80-Boy | Hmm I never put a vector into BRL-CAD |
| 19:09.25 | Z80-Boy | But I know how to put a plane there |
| 19:09.37 | Z80-Boy | or more precisely a body made from planes |
| 19:09.56 | yukonbob | callmemrpurpose: it's likely implementation dependant -- in brl-cad to make a cylinder, one indicates a vertex, then the vectors for the endpoint; those are in three dimensions, though, not 2. |
| 19:10.29 | yukonbob | in mycyl rcc 0 0 0 0.5 0.25 0 0.1 |
| 19:10.40 | Z80-Boy | callmemrpurpose: yeah, you could make a thin cylinder instead of vector |
| 19:10.49 | yukonbob | where the first set of "0 0 0" == startpoint |
| 19:11.02 | yukonbob | "0.5 0.25 0" == vectors |
| 19:11.13 | yukonbob | and last "0.1" == radius of cylinder. |
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| 19:12.22 | yukonbob | regarding autocad and brlcad, though, you'd arguably have a bigger list of differences than similarities. |
| 19:14.17 | yukonbob | Z80-Boy: are you involved with ronja? |
| 19:14.25 | Z80-Boy | yukonbob: yes |
| 19:14.57 | yukonbob | nice -- very cool drawings; are those yours? |
| 19:16.18 | Z80-Boy | yukonbob: yes |
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| 21:49.09 | IriX64 | http://www3.sympatico.ca/blding391.png <--- no more havoc yukonbob ;) |
| 21:49.38 | IriX64 | err /maruo.dulisse2 |
| 21:49.42 | IriX64 | err |
| 21:49.45 | IriX64 | mario |
| 21:57.06 | IriX64 | http://www3.sympatico.ca/mario.dulisse2/doingit.png <-- so how do i use it :) |
| 22:03.17 | yukonbob | <PROTECTED> |
| 22:03.39 | IriX64 | heh im a losy gemoetry artist |
| 22:03.45 | IriX64 | lousy too |
| 22:04.31 | yukonbob | you can do a table, though -- top, legs, wheels on bottoms of legs. |
| 22:04.53 | IriX64 | ill think about it :) |
| 22:05.08 | IriX64 | dinners here ill be back |
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