00:01.32 |
*** join/#brlcad Z80-Boy
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00:15.50 |
yukonbob |
``Erik: brlcad said bezier was re-written --
are you saying it's _not_ compat. w/ 8.4 -- I asked specifically
about it and sean said np. |
00:30.30 |
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00:55.25 |
thing0 |
brb |
00:55.27 |
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01:09.45 |
``Erik |
yokon: then I'm wrong... *shrug* I dunno shit
about tk :D |
01:15.44 |
thing0 |
lol |
01:38.04 |
yukonbob |
``Erik: :) |
02:42.22 |
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03:31.51 |
yukonbob |
hrmm |
07:11.01 |
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08:17.44 |
*** join/#brlcad thing0
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08:21.09 |
thing0 |
hey yall |
08:21.19 |
Z80-Boy |
hi |
08:56.17 |
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*** part/#brlcad
callmemrpurpose
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13:09.54 |
*** join/#brlcad ibot
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13:09.54 |
*** topic/#brlcad is BRL-CAD
Open Source Solid Modeling || http://brlcad.org || http://sf.net/projects/brlcad
|| for ken:
http://www.mediawiki.org/wiki/Help%3ATemplates#Using_parameters_in_templates |
13:19.53 |
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*** join/#brlcad
callmemrpurpose
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18:25.35 |
callmemrpurpose |
hello? |
18:26.29 |
callmemrpurpose |
anyone there? |
18:30.05 |
CIA-4 |
BRL-CAD: 03johnranderson *
10brlcad/src/librt/g_arbn.c: |
18:30.06 |
CIA-4 |
BRL-CAD: When an arbn is raytraced, the
surface normal reported is whatever was provided |
18:30.06 |
CIA-4 |
BRL-CAD: by the arbn creator, even if it is
not a unit vector. This produces a scaling |
18:30.06 |
CIA-4 |
BRL-CAD: effect on shading. The prep routine
now unitizes the normal vector. This fixes |
18:30.06 |
CIA-4 |
BRL-CAD: bug #1800161. |
18:31.47 |
callmemrpurpose |
is this an auto cad room? |
18:31.57 |
callmemrpurpose |
I have a question |
18:32.30 |
*** join/#brlcad Z80-Boy
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18:33.21 |
callmemrpurpose |
say you are given the number .50x.25 that
represents something to do with the angle ofa line. How exactly
would you write this in cad? |
18:33.37 |
callmemrpurpose |
beginner here |
18:41.10 |
Z80-Boy |
locals only. split. |
18:41.22 |
Z80-Boy |
No, just joking. What does the 0.5 and 0.25
mean? |
18:41.38 |
Z80-Boy |
Is it a line whose direction is given by a
vector (0.5, 0.25)? |
18:52.17 |
callmemrpurpose |
I dont know, there is an "X" there also and I
have no idea |
18:53.32 |
callmemrpurpose |
I think it is a line whose direction is given
by that. |
18:54.19 |
callmemrpurpose |
Lets say it is. How, if I already have a
starting point, would I enter that vector in cad? |
19:09.20 |
Z80-Boy |
Hmm I never put a vector into
BRL-CAD |
19:09.25 |
Z80-Boy |
But I know how to put a plane there |
19:09.37 |
Z80-Boy |
or more precisely a body made from
planes |
19:09.56 |
yukonbob |
callmemrpurpose: it's likely implementation
dependant -- in brl-cad to make a cylinder, one indicates a vertex,
then the vectors for the endpoint; those are in three dimensions,
though, not 2. |
19:10.29 |
yukonbob |
in mycyl rcc 0 0 0 0.5 0.25 0 0.1 |
19:10.40 |
Z80-Boy |
callmemrpurpose: yeah, you could make a thin
cylinder instead of vector |
19:10.49 |
yukonbob |
where the first set of "0 0 0" ==
startpoint |
19:11.02 |
yukonbob |
"0.5 0.25 0" == vectors |
19:11.13 |
yukonbob |
and last "0.1" == radius of
cylinder. |
19:12.02 |
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19:12.22 |
yukonbob |
regarding autocad and brlcad, though, you'd
arguably have a bigger list of differences than
similarities. |
19:14.17 |
yukonbob |
Z80-Boy: are you involved with
ronja? |
19:14.25 |
Z80-Boy |
yukonbob: yes |
19:14.57 |
yukonbob |
nice -- very cool drawings; are those
yours? |
19:16.18 |
Z80-Boy |
yukonbob: yes |
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*** join/#brlcad IriX64
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21:49.09 |
IriX64 |
http://www3.sympatico.ca/blding391.png
<--- no more havoc yukonbob ;) |
21:49.38 |
IriX64 |
err /maruo.dulisse2 |
21:49.42 |
IriX64 |
err |
21:49.45 |
IriX64 |
mario |
21:57.06 |
IriX64 |
http://www3.sympatico.ca/mario.dulisse2/doingit.png
<-- so how do i use it :) |
22:03.17 |
yukonbob |
<PROTECTED> |
22:03.39 |
IriX64 |
heh im a losy gemoetry artist |
22:03.45 |
IriX64 |
lousy too |
22:04.31 |
yukonbob |
you can do a table, though -- top, legs,
wheels on bottoms of legs. |
22:04.53 |
IriX64 |
ill think about it :) |
22:05.08 |
IriX64 |
dinners here ill be back |
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