00:10.08 |
*** join/#brlcad Twingy
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00:12.55 |
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00:42.53 |
CIA-27 |
libirc: 03JeffM2501 * r336
10/trunk/libirc/botlib/ (inc/botlib.h src/botlib.cpp): |
00:42.53 |
CIA-27 |
libirc: get the botlib to connect and join
channels |
00:42.55 |
CIA-27 |
libirc: stub out the major event
callbacks. |
01:24.26 |
*** join/#brlcad b0ef
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02:02.05 |
*** part/#brlcad rpaddock
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03:59.48 |
``Erik |
O.o |
04:00.13 |
*** join/#brlcad tonsofpcs
(n=EricAdle@129.3.157.94) |
04:00.17 |
``Erik |
have a beer with it and hit the sack after,
boy :D |
04:00.37 |
``Erik |
(given that I'm 3 hours late, I assume that's
already happened) |
04:01.22 |
tonsofpcs |
does brl cad have a way of transfering 3d
models to/from autocad? |
04:10.17 |
``Erik |
um, dxf-g and g-dxf |
04:10.30 |
``Erik |
but any 2d stuff in autocad will be lost,
iirc |
04:48.31 |
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07:09.17 |
CIA-27 |
libirc: 03JeffM2501 * r338
10/trunk/libirc/botlib/vc8/ (botlib.sln botlib.vcproj): VC8 project
for the botlib |
09:02.10 |
*** join/#brlcad minute
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13:14.29 |
starseeker |
backup time... |
15:15.39 |
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18:33.29 |
yukonbob |
...~5h and no word from starseeker -- hope the
backups are going well... |
18:41.31 |
*** join/#brlcad bob-
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*** join/#brlcad yukonbob
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*** join/#brlcad alex_joni
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20:58.28 |
alex_joni |
brlcad: maybe it's best to talk in here.. not
to spam #cia |
20:59.03 |
brlcad |
heh |
21:02.32 |
*** part/#brlcad rpaddock
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21:44.24 |
brlcad |
alex_joni: http://bzflag.bz/~sean/tmp/gnu-tux |
21:46.24 |
brlcad |
especially for a model that only has 22k
polys |
21:52.33 |
*** join/#brlcad Z80-Boy
(i=clock@77-56-92-147.dclient.hispeed.ch) |
21:52.55 |
alex_joni |
brlcad: wow |
21:53.21 |
alex_joni |
brlcad: what did you use to convert? |
21:54.00 |
alex_joni |
thanks btw :) |
22:10.48 |
brlcad |
alex_joni: ehm.. BRL-CAD :P |
22:12.19 |
*** join/#brlcad b0ef
(n=b0ef@062016141081.customer.alfanett.no) |
22:12.19 |
alex_joni |
brlcad: oh, surprise :D |
22:12.47 |
brlcad |
.g is our file format |
22:13.27 |
alex_joni |
trying to import it into my CAD proggy.. but
it doesn't like the IGS |
22:13.42 |
alex_joni |
(not your fault I bet.. I got the same thing
with the iges I managed to convert) |
22:13.57 |
brlcad |
it was calculated as having a few degenerate
faces, that might cause problems with some programs |
22:14.06 |
brlcad |
which CAD proggy? |
22:14.12 |
alex_joni |
I get a ACISERROR_IMPORT_NO_FACED: Import -
The FIle has no faces to stitch. |
22:14.17 |
alex_joni |
brlcad: alibre xpress |
22:15.11 |
brlcad |
wow, that's odd |
22:15.16 |
alex_joni |
parametric solid modeler.. for a good
price |
22:15.16 |
brlcad |
they gotta be using acis wrong |
22:15.28 |
brlcad |
acis undoubtedly can handle that
iges |
22:15.45 |
alex_joni |
yeah, they probably only load a subpart of
acis |
22:16.02 |
alex_joni |
load/interpret |
22:16.09 |
brlcad |
or just assuming something on the input
file |
22:16.21 |
brlcad |
I can try generating iges files in different
formats |
22:17.06 |
alex_joni |
nah, don't waste too much time on it |
22:17.11 |
alex_joni |
I'm sorry I did.. |
22:17.58 |
alex_joni |
sometimes I get caught up in doing things
without remembering the big picture.. |
22:18.51 |
brlcad |
for what it's worth, here's what's in that
file: http://pastebin.bzflag.bz/m1e911662 |
22:20.59 |
alex_joni |
cool, thanks again |
22:22.06 |
brlcad |
got three more done, uploading |
22:23.16 |
brlcad |
one as a nurbs surface, another as trimmed
nurbs, and a modified facet version |
22:23.36 |
brlcad |
it'll take about 10 min to upload |
22:24.27 |
alex_joni |
I see they're just as large .. |
22:24.41 |
alex_joni |
(roughly) |
22:24.43 |
brlcad |
it's not done uploading even one yet
;) |
22:24.59 |
brlcad |
they are all about the same size |
22:25.07 |
alex_joni |
yeah, I saw that it's still
increasing |
22:25.33 |
brlcad |
it doesn't change the object, it's just a
different encoding |
22:25.56 |
brlcad |
-f one is done |
22:26.35 |
alex_joni |
it'll take a bit till it's
downloaded |
22:28.26 |
brlcad |
hm, guess I could have compressed the
files.. |
22:28.38 |
alex_joni |
don't sweat it.. it'll get here :) |
22:30.24 |
brlcad |
nah, it's taking forever on my end to upload
the 100MB over wireless :) |
22:30.39 |
alex_joni |
is it .g at least? |
22:30.41 |
brlcad |
they're all already compressed and uploaded
now, .gz |
22:30.55 |
brlcad |
hm? |
22:31.30 |
alex_joni |
802.11g ? |
22:31.37 |
brlcad |
.g is the brl-cad file format, our binary data
file format -- there are three .gz files, though, that are
gzipped |
22:31.44 |
brlcad |
yeah |
22:31.52 |
alex_joni |
same on my end.. |
22:32.04 |
brlcad |
ahhh I get what you meant |
22:32.11 |
alex_joni |
ok, they're done.. checking now |
22:32.14 |
*** join/#brlcad Maloeran_
(n=maloeran@glvortex.net) |
22:33.06 |
brlcad |
http://pastebin.bzflag.bz/m789231c5 |
22:33.15 |
Maloeran_ |
Very much off-topic, but if anyone is curious
to see some scuba diving pictures from the Whitsunday Islands in
Australia : http://www.rayforce.net/australia/ |
22:33.42 |
Maloeran_ |
I didn't manage to get any good pictures of my
shark unfortunately |
22:35.57 |
brlcad |
Maloeran_: fun |
22:36.01 |
brlcad |
that's one heck of a camera |
22:36.39 |
Maloeran_ |
Eh yes, mine is a lot cheaper than that ; just
a typical good digital camera with an underwater case |
22:37.17 |
Maloeran_ |
A gift from my wife before I left :) |
22:38.07 |
brlcad |
ahh |
22:39.08 |
brlcad |
i can usually get two levels within a minute
or so, but that last level is usually a little tough |
22:40.05 |
brlcad |
ah, I see your camera |
22:40.14 |
Maloeran_ |
Yes, same here. I always get stuck a long
while with the last 4 corners |
22:40.33 |
brlcad |
hehe |
22:41.04 |
yukonbob |
heh -- tux looks like a pewter
casting |
22:41.05 |
brlcad |
for corners are easy, its' the inner
5 |
22:41.46 |
yukonbob |
brlcad: you know what the original source of
that linuxtux was? |
22:41.47 |
Maloeran_ |
So you do all the corners before the inner
edges? |
22:41.57 |
brlcad |
no, inner first |
22:43.09 |
brlcad |
once you have the inner, the corners are just
a series of CCRight, CCDown, CRight, CDown and you're
done |
22:44.00 |
alex_joni |
yukonbob: stl is the oldest thing I have on
the linuxtux |
22:44.05 |
Maloeran_ |
Hum. I need to better understand that last
step, the rest goes rather smoothly |
22:45.51 |
brlcad |
once you have two levels done and the inner
top done, put the four corners facing up |
22:46.06 |
Maloeran_ |
brlcad, I think your sequence works to fix the
position, I |
22:46.13 |
Maloeran_ |
I'm not sure about the orientation |
22:46.29 |
brlcad |
actually it only fixes the orientation afaik
:) |
22:46.34 |
Maloeran_ |
Oh. |
22:47.10 |
brlcad |
take a given corner, do the CCR, CCD, CR, CD
until it's oriented right in that corner |
22:47.17 |
brlcad |
you'll have to do it either 2x or 4x |
22:47.23 |
brlcad |
depending which way it's flipped |
22:47.37 |
brlcad |
it'll seemingly mess up the bottom two levels,
but don't worry about it |
22:47.46 |
Maloeran_ |
Interesting |
22:47.51 |
alex_joni |
brlcad: managed to overload my laptop with the
import :) |
22:47.58 |
Maloeran_ |
Thanks, I |
22:48.00 |
brlcad |
once that corner is oriented right, turn only
the top level to the next corner |
22:48.02 |
brlcad |
and do it again |
22:48.03 |
Maloeran_ |
I'll try that out |
22:48.07 |
brlcad |
that's the trick |
22:48.34 |
brlcad |
once you do all four like that, the top should
be complete, and the bottom two levels will all align |
22:49.50 |
brlcad |
i forget where I learned that trick, but it's
one of the few I remember being amazed at because it was so
simple |
22:50.15 |
brlcad |
especially when it seems like the bottom is
getting screwed up |
22:50.35 |
Maloeran |
It seems to have been complex enough to elude
me for a while o.O |
22:50.49 |
brlcad |
alex_joni: heh |
22:51.14 |
alex_joni |
had a VM running, and the import.. that's too
much even for a decent laptop |
22:51.26 |
brlcad |
ahh |
22:51.27 |
alex_joni |
(running out of memory right now..) |
22:51.42 |
brlcad |
acis pig |
22:51.44 |
alex_joni |
alibre is using up about 800MB of mem
:D |
22:52.11 |
brlcad |
a pig (acis) being fed a pig file format
(iges) .. |
22:52.43 |
brlcad |
the nurbs rep is going to be a lot more memory
intensive than a simple mesh .. but still shouldn't be more than
about those file sizes.. |
22:52.54 |
alex_joni |
it |
22:53.04 |
alex_joni |
it's only 30x the filesizes :D |
22:53.16 |
brlcad |
that's horrible |
22:53.28 |
alex_joni |
I'll give it a go at work on a bigger
machine |
22:53.29 |
brlcad |
sounds like some sort of xml
encoding |
22:53.47 |
brlcad |
not many things will balloon up the memory
like that |
22:54.03 |
brlcad |
which one were you trying? |
22:54.08 |
brlcad |
the -s ? |
22:54.17 |
alex_joni |
the -t |
22:54.29 |
alex_joni |
the -s and -f crapped out with the same error
as before |
22:54.39 |
brlcad |
ah, hm |
22:54.50 |
brlcad |
then not too hopeful |
22:54.50 |
alex_joni |
n/m.. it's not really important |
22:54.53 |
brlcad |
s is nurbs surfaces |
22:54.59 |
brlcad |
t is trimmed nurbs surfaces |
22:55.28 |
brlcad |
there shouldn't be any trimmings given it came
from polygons :) |
22:55.39 |
alex_joni |
heh.. |
22:55.41 |
brlcad |
at least, there's not much to do |
22:56.15 |
alex_joni |
anyways, thanks a lot for the effort |
22:56.23 |
alex_joni |
don't waste any more time on this.. it's not
worth it |
22:56.43 |
brlcad |
there's not much more I can do on my part
;) |
22:56.48 |
brlcad |
other than smooth the bot out |
22:57.06 |
alex_joni |
bot? |
22:57.20 |
brlcad |
er our name for triangulated models |
22:57.26 |
brlcad |
"Bag of Triangles" |
22:58.21 |
alex_joni |
heh.. nice name |
22:58.48 |
alex_joni |
brlcad: I'll just use blender to do what I
want to.. |
23:00.18 |
alex_joni |
brlcad: got 5 minutes for another
question? |
23:02.34 |
brlcad |
hmm.. doesn't smooth out so well... http://bzflag.bz/~sean/tmp/gnu-tux/flat.png
http://bzflag.bz/~sean/tmp/gnu-tux/smooth.png |
23:02.37 |
brlcad |
sure |
23:03.19 |
alex_joni |
heh.. is that irssi? |
23:03.48 |
alex_joni |
looks just about the same as here :D |
23:04.11 |
brlcad |
yep |
23:04.47 |
alex_joni |
anyways.. the question is this: I have another
app I work with, which uses some text file format for the 3D data
it uses |
23:04.56 |
alex_joni |
http://pastebin.ca/778818 |
23:05.18 |
*** join/#brlcad cad89
(n=4328011f@bz.bzflag.bz) |
23:05.59 |
alex_joni |
from looking at that, I think it the "1 24"
describes the number of segments |
23:06.21 |
alex_joni |
the next 24 x 2 define the number of points
for each segment |
23:06.36 |
alex_joni |
and then there's couples of start/endpoint (24
of them) |
23:06.53 |
alex_joni |
would you say I'm on the right way so
far? |
23:08.19 |
alex_joni |
the next thing "2 12" I think defines
faces/vertexes |
23:08.54 |
brlcad |
looks a lot like vrml |
23:09.02 |
brlcad |
yeah, looks like that's the case |
23:09.24 |
alex_joni |
ok.. you just answered my question (which I
never asked..) |
23:09.35 |
alex_joni |
if there's some format which is similar to
that.. |
23:23.49 |
alex_joni |
brlcad: so if I want to convert that file to
some other format.. what would be in your oppinion the easiest
thing to do? |