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| 00:42.53 | CIA-27 | libirc: 03JeffM2501 * r336 10/trunk/libirc/botlib/ (inc/botlib.h src/botlib.cpp): |
| 00:42.53 | CIA-27 | libirc: get the botlib to connect and join channels |
| 00:42.55 | CIA-27 | libirc: stub out the major event callbacks. |
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| 03:59.48 | ``Erik | O.o |
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| 04:00.17 | ``Erik | have a beer with it and hit the sack after, boy :D |
| 04:00.37 | ``Erik | (given that I'm 3 hours late, I assume that's already happened) |
| 04:01.22 | tonsofpcs | does brl cad have a way of transfering 3d models to/from autocad? |
| 04:10.17 | ``Erik | um, dxf-g and g-dxf |
| 04:10.30 | ``Erik | but any 2d stuff in autocad will be lost, iirc |
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| 07:09.17 | CIA-27 | libirc: 03JeffM2501 * r338 10/trunk/libirc/botlib/vc8/ (botlib.sln botlib.vcproj): VC8 project for the botlib |
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| 13:14.29 | starseeker | backup time... |
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| 18:33.29 | yukonbob | ...~5h and no word from starseeker -- hope the backups are going well... |
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| 20:58.28 | alex_joni | brlcad: maybe it's best to talk in here.. not to spam #cia |
| 20:59.03 | brlcad | heh |
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| 21:44.24 | brlcad | alex_joni: http://bzflag.bz/~sean/tmp/gnu-tux |
| 21:46.24 | brlcad | especially for a model that only has 22k polys |
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| 21:52.55 | alex_joni | brlcad: wow |
| 21:53.21 | alex_joni | brlcad: what did you use to convert? |
| 21:54.00 | alex_joni | thanks btw :) |
| 22:10.48 | brlcad | alex_joni: ehm.. BRL-CAD :P |
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| 22:12.19 | alex_joni | brlcad: oh, surprise :D |
| 22:12.47 | brlcad | .g is our file format |
| 22:13.27 | alex_joni | trying to import it into my CAD proggy.. but it doesn't like the IGS |
| 22:13.42 | alex_joni | (not your fault I bet.. I got the same thing with the iges I managed to convert) |
| 22:13.57 | brlcad | it was calculated as having a few degenerate faces, that might cause problems with some programs |
| 22:14.06 | brlcad | which CAD proggy? |
| 22:14.12 | alex_joni | I get a ACISERROR_IMPORT_NO_FACED: Import - The FIle has no faces to stitch. |
| 22:14.17 | alex_joni | brlcad: alibre xpress |
| 22:15.11 | brlcad | wow, that's odd |
| 22:15.16 | alex_joni | parametric solid modeler.. for a good price |
| 22:15.16 | brlcad | they gotta be using acis wrong |
| 22:15.28 | brlcad | acis undoubtedly can handle that iges |
| 22:15.45 | alex_joni | yeah, they probably only load a subpart of acis |
| 22:16.02 | alex_joni | load/interpret |
| 22:16.09 | brlcad | or just assuming something on the input file |
| 22:16.21 | brlcad | I can try generating iges files in different formats |
| 22:17.06 | alex_joni | nah, don't waste too much time on it |
| 22:17.11 | alex_joni | I'm sorry I did.. |
| 22:17.58 | alex_joni | sometimes I get caught up in doing things without remembering the big picture.. |
| 22:18.51 | brlcad | for what it's worth, here's what's in that file: http://pastebin.bzflag.bz/m1e911662 |
| 22:20.59 | alex_joni | cool, thanks again |
| 22:22.06 | brlcad | got three more done, uploading |
| 22:23.16 | brlcad | one as a nurbs surface, another as trimmed nurbs, and a modified facet version |
| 22:23.36 | brlcad | it'll take about 10 min to upload |
| 22:24.27 | alex_joni | I see they're just as large .. |
| 22:24.41 | alex_joni | (roughly) |
| 22:24.43 | brlcad | it's not done uploading even one yet ;) |
| 22:24.59 | brlcad | they are all about the same size |
| 22:25.07 | alex_joni | yeah, I saw that it's still increasing |
| 22:25.33 | brlcad | it doesn't change the object, it's just a different encoding |
| 22:25.56 | brlcad | -f one is done |
| 22:26.35 | alex_joni | it'll take a bit till it's downloaded |
| 22:28.26 | brlcad | hm, guess I could have compressed the files.. |
| 22:28.38 | alex_joni | don't sweat it.. it'll get here :) |
| 22:30.24 | brlcad | nah, it's taking forever on my end to upload the 100MB over wireless :) |
| 22:30.39 | alex_joni | is it .g at least? |
| 22:30.41 | brlcad | they're all already compressed and uploaded now, .gz |
| 22:30.55 | brlcad | hm? |
| 22:31.30 | alex_joni | 802.11g ? |
| 22:31.37 | brlcad | .g is the brl-cad file format, our binary data file format -- there are three .gz files, though, that are gzipped |
| 22:31.44 | brlcad | yeah |
| 22:31.52 | alex_joni | same on my end.. |
| 22:32.04 | brlcad | ahhh I get what you meant |
| 22:32.11 | alex_joni | ok, they're done.. checking now |
| 22:32.14 | *** join/#brlcad Maloeran_ (n=maloeran@glvortex.net) | |
| 22:33.06 | brlcad | http://pastebin.bzflag.bz/m789231c5 |
| 22:33.15 | Maloeran_ | Very much off-topic, but if anyone is curious to see some scuba diving pictures from the Whitsunday Islands in Australia : http://www.rayforce.net/australia/ |
| 22:33.42 | Maloeran_ | I didn't manage to get any good pictures of my shark unfortunately |
| 22:35.57 | brlcad | Maloeran_: fun |
| 22:36.01 | brlcad | that's one heck of a camera |
| 22:36.39 | Maloeran_ | Eh yes, mine is a lot cheaper than that ; just a typical good digital camera with an underwater case |
| 22:37.17 | Maloeran_ | A gift from my wife before I left :) |
| 22:38.07 | brlcad | ahh |
| 22:39.08 | brlcad | i can usually get two levels within a minute or so, but that last level is usually a little tough |
| 22:40.05 | brlcad | ah, I see your camera |
| 22:40.14 | Maloeran_ | Yes, same here. I always get stuck a long while with the last 4 corners |
| 22:40.33 | brlcad | hehe |
| 22:41.04 | yukonbob | heh -- tux looks like a pewter casting |
| 22:41.05 | brlcad | for corners are easy, its' the inner 5 |
| 22:41.46 | yukonbob | brlcad: you know what the original source of that linuxtux was? |
| 22:41.47 | Maloeran_ | So you do all the corners before the inner edges? |
| 22:41.57 | brlcad | no, inner first |
| 22:43.09 | brlcad | once you have the inner, the corners are just a series of CCRight, CCDown, CRight, CDown and you're done |
| 22:44.00 | alex_joni | yukonbob: stl is the oldest thing I have on the linuxtux |
| 22:44.05 | Maloeran_ | Hum. I need to better understand that last step, the rest goes rather smoothly |
| 22:45.51 | brlcad | once you have two levels done and the inner top done, put the four corners facing up |
| 22:46.06 | Maloeran_ | brlcad, I think your sequence works to fix the position, I |
| 22:46.13 | Maloeran_ | I'm not sure about the orientation |
| 22:46.29 | brlcad | actually it only fixes the orientation afaik :) |
| 22:46.34 | Maloeran_ | Oh. |
| 22:47.10 | brlcad | take a given corner, do the CCR, CCD, CR, CD until it's oriented right in that corner |
| 22:47.17 | brlcad | you'll have to do it either 2x or 4x |
| 22:47.23 | brlcad | depending which way it's flipped |
| 22:47.37 | brlcad | it'll seemingly mess up the bottom two levels, but don't worry about it |
| 22:47.46 | Maloeran_ | Interesting |
| 22:47.51 | alex_joni | brlcad: managed to overload my laptop with the import :) |
| 22:47.58 | Maloeran_ | Thanks, I |
| 22:48.00 | brlcad | once that corner is oriented right, turn only the top level to the next corner |
| 22:48.02 | brlcad | and do it again |
| 22:48.03 | Maloeran_ | I'll try that out |
| 22:48.07 | brlcad | that's the trick |
| 22:48.34 | brlcad | once you do all four like that, the top should be complete, and the bottom two levels will all align |
| 22:49.50 | brlcad | i forget where I learned that trick, but it's one of the few I remember being amazed at because it was so simple |
| 22:50.15 | brlcad | especially when it seems like the bottom is getting screwed up |
| 22:50.35 | Maloeran | It seems to have been complex enough to elude me for a while o.O |
| 22:50.49 | brlcad | alex_joni: heh |
| 22:51.14 | alex_joni | had a VM running, and the import.. that's too much even for a decent laptop |
| 22:51.26 | brlcad | ahh |
| 22:51.27 | alex_joni | (running out of memory right now..) |
| 22:51.42 | brlcad | acis pig |
| 22:51.44 | alex_joni | alibre is using up about 800MB of mem :D |
| 22:52.11 | brlcad | a pig (acis) being fed a pig file format (iges) .. |
| 22:52.43 | brlcad | the nurbs rep is going to be a lot more memory intensive than a simple mesh .. but still shouldn't be more than about those file sizes.. |
| 22:52.54 | alex_joni | it |
| 22:53.04 | alex_joni | it's only 30x the filesizes :D |
| 22:53.16 | brlcad | that's horrible |
| 22:53.28 | alex_joni | I'll give it a go at work on a bigger machine |
| 22:53.29 | brlcad | sounds like some sort of xml encoding |
| 22:53.47 | brlcad | not many things will balloon up the memory like that |
| 22:54.03 | brlcad | which one were you trying? |
| 22:54.08 | brlcad | the -s ? |
| 22:54.17 | alex_joni | the -t |
| 22:54.29 | alex_joni | the -s and -f crapped out with the same error as before |
| 22:54.39 | brlcad | ah, hm |
| 22:54.50 | brlcad | then not too hopeful |
| 22:54.50 | alex_joni | n/m.. it's not really important |
| 22:54.53 | brlcad | s is nurbs surfaces |
| 22:54.59 | brlcad | t is trimmed nurbs surfaces |
| 22:55.28 | brlcad | there shouldn't be any trimmings given it came from polygons :) |
| 22:55.39 | alex_joni | heh.. |
| 22:55.41 | brlcad | at least, there's not much to do |
| 22:56.15 | alex_joni | anyways, thanks a lot for the effort |
| 22:56.23 | alex_joni | don't waste any more time on this.. it's not worth it |
| 22:56.43 | brlcad | there's not much more I can do on my part ;) |
| 22:56.48 | brlcad | other than smooth the bot out |
| 22:57.06 | alex_joni | bot? |
| 22:57.20 | brlcad | er our name for triangulated models |
| 22:57.26 | brlcad | "Bag of Triangles" |
| 22:58.21 | alex_joni | heh.. nice name |
| 22:58.48 | alex_joni | brlcad: I'll just use blender to do what I want to.. |
| 23:00.18 | alex_joni | brlcad: got 5 minutes for another question? |
| 23:02.34 | brlcad | hmm.. doesn't smooth out so well... http://bzflag.bz/~sean/tmp/gnu-tux/flat.png http://bzflag.bz/~sean/tmp/gnu-tux/smooth.png |
| 23:02.37 | brlcad | sure |
| 23:03.19 | alex_joni | heh.. is that irssi? |
| 23:03.48 | alex_joni | looks just about the same as here :D |
| 23:04.11 | brlcad | yep |
| 23:04.47 | alex_joni | anyways.. the question is this: I have another app I work with, which uses some text file format for the 3D data it uses |
| 23:04.56 | alex_joni | http://pastebin.ca/778818 |
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| 23:05.59 | alex_joni | from looking at that, I think it the "1 24" describes the number of segments |
| 23:06.21 | alex_joni | the next 24 x 2 define the number of points for each segment |
| 23:06.36 | alex_joni | and then there's couples of start/endpoint (24 of them) |
| 23:06.53 | alex_joni | would you say I'm on the right way so far? |
| 23:08.19 | alex_joni | the next thing "2 12" I think defines faces/vertexes |
| 23:08.54 | brlcad | looks a lot like vrml |
| 23:09.02 | brlcad | yeah, looks like that's the case |
| 23:09.24 | alex_joni | ok.. you just answered my question (which I never asked..) |
| 23:09.35 | alex_joni | if there's some format which is similar to that.. |
| 23:23.49 | alex_joni | brlcad: so if I want to convert that file to some other format.. what would be in your oppinion the easiest thing to do? |