00:12.06 |
``Erik |
"I seek not to know all the answers, but to
understand the questions" ... damn brilliant |
01:43.30 |
*** join/#brlcad Twingy
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01:43.53 |
*** join/#brlcad Twingy
(n=justin@74.92.144.217) |
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05:38.41 |
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06:35.03 |
louipc |
heck the what? |
07:11.05 |
*** join/#brlcad elite01
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14:16.03 |
``Erik |
blargh. |
14:17.45 |
``Erik |
too many people parked infront of the building
:( I wanted to just pull in sideways instead of following the
lines |
14:20.54 |
Defcon |
:) |
16:45.04 |
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20:37.05 |
*** join/#brlcad illethal
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20:37.11 |
illethal |
Hello |
20:49.35 |
yukonbob |
hello, illethal |
20:54.41 |
illethal |
I just installed BRL-CAD, and I'm trying to
make something. |
20:54.43 |
illethal |
But failing. |
20:54.56 |
illethal |
Any beginners information? |
20:56.49 |
yukonbob |
there are documents, yes -- check out... (/me
looks) |
20:57.19 |
illethal |
I'm new to CAD but not too new to
3D. |
20:59.19 |
yukonbob |
http://my.brlcad.org/wiki/Documentation |
20:59.27 |
yukonbob |
you'll want the MGED quick ref. |
21:00.03 |
illethal |
Thanks. |
21:00.18 |
illethal |
I was playing with MGED and it kept telling me
that I had no database selected. |
21:01.44 |
yukonbob |
you need to open or create a
database... |
21:02.21 |
yukonbob |
everything is stored in a db -- and all saving
happens "in realtime", so changes are written to the db as they are
changed... |
21:02.40 |
illethal |
ooh. |
21:03.34 |
yukonbob |
also, grab http://my.brlcad.org/wiki/Image:Introduction_to_MGED.pdf |
21:03.49 |
illethal |
Thanks. |
21:03.54 |
illethal |
Muchly appreciated. |
21:04.02 |
illethal |
How long have you been using
BRL-CAD? |
21:04.15 |
yukonbob |
np |
21:04.52 |
yukonbob |
my usage... ~6mos maybe... |
21:04.52 |
yukonbob |
+/- |
21:05.12 |
yukonbob |
not new to 3D or CSG -- worked with POVRay
over time |
21:05.23 |
illethal |
Damn |
21:05.35 |
illethal |
POVRay was my first 3D prog, I never could
figure out how to use it. |
21:06.06 |
yukonbob |
heh -- ya -- not interactive, lots of typing
and imagination required. |
21:06.30 |
illethal |
I've seen some pretty awesome stuff done with
it. |
21:06.39 |
illethal |
That I couldn't even do with Maya
lol. |
21:07.58 |
yukonbob |
that tri-fold lists all the primitives
available to you, and the commands you're likely to need/want. the
longer doc (intro to mged) is a tutorial that steps you through
building some models... a good read. |
21:08.59 |
illethal |
But I have to have a database first, to do
anything right? |
21:09.06 |
illethal |
How do I get one? |
21:10.44 |
yukonbob |
you can "opendb foo.g" from w/i mged, or run
"mged foo.g" when you're launching mged. |
21:10.59 |
yukonbob |
.g is the typical extension for the databases
--- |
21:11.20 |
illethal |
Lol this is like shell scripting |
21:11.51 |
yukonbob |
or you can File->Open |
21:11.59 |
yukonbob |
up to you... |
21:12.05 |
illethal |
Ooh thanks a lot |
21:12.07 |
illethal |
Now I can do stuff. |
21:13.20 |
illethal |
So if I create something from mged how do I
see it from archer? |
21:13.24 |
illethal |
Sorry for all these questions lol |
21:13.41 |
illethal |
Ahh. |
21:13.51 |
illethal |
How do I render what I've created? |
21:14.05 |
yukonbob |
iiuc, archer is just another (kind-of next
gen) editor like mged is though... |
21:14.20 |
yukonbob |
"e" |
21:14.25 |
illethal |
Yeah it has a commandline |
21:14.27 |
yukonbob |
oh |
21:14.40 |
yukonbob |
no -- e will display wireframe |
21:15.08 |
yukonbob |
File-Raytrace, or learn the 'rt' command-line
tool |
21:15.18 |
yukonbob |
*File->Raytrace |
21:15.25 |
illethal |
omg |
21:15.31 |
illethal |
brl-cad is so cool. |
21:17.43 |
illethal |
What kind of geometry is this? |
21:17.44 |
illethal |
Polygons? |
21:17.54 |
yukonbob |
Tcl (programming language) is available to you
for scripting/extending your work -- mged is written in tcl/tk, and
provides the full power of the Tcl programming lang (http://www.tcl.tk) |
21:17.59 |
yukonbob |
CSG |
21:18.03 |
yukonbob |
constructive solid geometry |
21:20.59 |
illethal |
Cool stuff. |
21:22.13 |
illethal |
Can I see some stuff that you've done with brl
cad? |
21:23.46 |
yukonbob |
indeed -- an now I gotta fly :) -- READ THE
DOCS!! You'll thank me later -- BRL-CAD may seem archaic in some
respects, but I bet you'll see that it was written by obviously
intelligent people, and that once you learn a few of it's
ways/commands, etc, you'll start being able to exploit it's
power... if you're a Tcl programmer, you'll be able to use that, if
you're a C programmer, BRL-CAD offers advanced libraries to tap
into... |
21:24.36 |
illethal |
Lol I'm an HTML programmer =P |
21:24.41 |
illethal |
Thanks a lot. Take care. |
21:24.49 |
yukonbob |
well, then read the docs and just
tinker... |
21:24.58 |
yukonbob |
still a powerful system :) |
21:25.08 |
illethal |
Seems badass. |
21:29.59 |
yukonbob |
http://www.methodlog |
21:30.12 |
illethal |
In my graphics window |
21:30.22 |
illethal |
I pressed some f8 buttons and ctrl+y |
21:30.28 |
yukonbob |
http://www.methodlogic.net/flat/gfx/newhub.png |
21:30.31 |
illethal |
Now it's spinning on it's y axis, how do I get
it to stop? lol |
21:30.35 |
yukonbob |
0 |
21:30.40 |
illethal |
Thanks |
21:31.14 |
illethal |
That's a pretty cool trick |
21:31.19 |
illethal |
How can I dolly around my model? |
21:31.24 |
illethal |
To look at it, is that possible? |
21:31.26 |
yukonbob |
http://www.methodlogic.net/flat/gfx/wheel_cropped.png |
21:31.38 |
yukonbob |
x, y, z in the display window will rotate
it |
21:31.53 |
yukonbob |
and 0 to stop, but you know that now
:) |
21:32.05 |
illethal |
Ooh, this is cool. |
21:32.06 |
yukonbob |
X Y Z to move in other direction... |
21:32.19 |
illethal |
I have this yellow menu on the left. |
21:32.29 |
illethal |
But I can't click on 'em. |
21:32.29 |
yukonbob |
multiple X (or x, y, z etc) to speed up
rotation |
21:33.31 |
illethal |
Thanks, awesome. |
21:33.41 |
yukonbob |
http://www.methodlogic.net/flat/gfx/housecomp.png |
21:33.51 |
illethal |
Nice renders |
21:34.08 |
yukonbob |
that's rt |
21:34.10 |
illethal |
That's like impossible for me to even imagine
making. |
21:34.16 |
illethal |
In BRL-CAD. |
21:35.15 |
yukonbob |
anyway -- I'm really off -- welcome to BRL-CAD
-- brlcad and ``Erik are the two primary devs (that I know) hang
out here and are both friendly and helpful. |
21:35.39 |
illethal |
Thanks a lot, I'm gonna get into
this. |
21:35.40 |
illethal |
See ya! |
21:38.42 |
dtidrow_work |
illethal: did you see some of the screenshots
on the brl-cad website? |
21:39.43 |
illethal |
Nope |
21:39.53 |
illethal |
I did see Mike Muuss modelling an Abrams
though. |
21:40.46 |
illethal |
I found it from Wiki. |
21:40.47 |
dtidrow_work |
heh, way back when... |
21:40.59 |
dtidrow_work |
http://sourceforge.net/project/screenshots.php?group_id=105292 |
21:41.18 |
illethal |
That's some fantastic ray tracing right
there. |
21:41.30 |
dtidrow_work |
yeah - that Stryker model is intense |
21:41.39 |
illethal |
Is that the actual prototype? |
21:41.53 |
dtidrow_work |
probably |
21:42.04 |
illethal |
Just makes me want to master this even
more. |
21:42.05 |
dtidrow_work |
think they have fielded them to Iraq
now |
21:42.14 |
illethal |
Yeah I see them on the military channel all
the time. |
21:42.25 |
dtidrow_work |
that model probably has all the internal
details as well |
21:42.51 |
illethal |
Does that much geometry use up very much ram
with BRL-CAD? |
21:43.09 |
dtidrow_work |
one of the main things that brl-cad is used
for is vulnerability analysis, so they need to have all the
internal details there |
21:43.27 |
illethal |
Like to weaponery? |
21:43.38 |
illethal |
Do you guys work for the government? |
21:43.44 |
illethal |
Cause that's what I want to do. |
21:44.00 |
dtidrow_work |
probably, but remember that most of the parts
are CSG - cylinders, spheres, plates, etc. |
21:44.42 |
dtidrow_work |
and unions/intersections thereof, so the
storage requirements are probably different than if you used polys
for everything |
21:45.13 |
dtidrow_work |
well, some of the people here work for the
gov't |
21:45.25 |
illethal |
The most hardcore geometry I've ever used is
NURBS. |
21:45.31 |
illethal |
So I'm pretty noob to this. |
21:45.44 |
dtidrow_work |
though I think brlcad is actually a
contractor |
21:46.04 |
dtidrow_work |
iirc, they have a nurbs model in brl-cad
somewhere |
21:47.21 |
*** join/#brlcad IriX64
(n=mariodot@bas2-sudbury98-1177726582.dsl.bell.ca) |
21:47.31 |
illethal |
http://micah.noobgrinder.com/3d/apc/apcrender6.jpg |
21:47.40 |
illethal |
This is one of my models. |
21:47.53 |
illethal |
made in Maya though, super easy compared to
this. |
21:48.45 |
dtidrow_work |
yeah, the modeling package for brl-cad could
use some work :-) |
21:48.45 |
IriX64 |
http://rafb.net/p/fzPoBS72.html
<----- a mite |
21:49.34 |
IriX64 |
sorry to have intruded |
21:50.14 |
illethal |
What's this? |
21:51.20 |
illethal |
Hey. |
21:51.26 |
dtidrow_work |
heh, typical irc channel |
21:51.36 |
dtidrow_work |
people jump in the middle ;-) |
21:51.37 |
illethal |
I pressed f8 I think, and I got this yellow
menu on the side. |
21:51.40 |
illethal |
How do I use it? |
21:51.43 |
illethal |
in Mged. |
21:51.48 |
illethal |
SOL EDIT. |
21:52.14 |
illethal |
http://micah.noobgrinder.com/misc/mged.jpg |
21:52.18 |
dtidrow_work |
illethal: I'm as much of a noob at mged as you
:-\ |
21:52.58 |
illethal |
Oh noes! |
21:53.04 |
illethal |
It seems so cool though |
21:53.21 |
dtidrow_work |
day after thanksgiving is always a bit
dead... |
21:53.34 |
illethal |
Oh yeah happy belated thanksgiving |
21:54.26 |
IriX64 |
http://rafb.net/p/R57Eye19.html
<---- nother, and whatd you see :) |
22:19.23 |
illethal |
Does anyone here use Linux? |
22:23.36 |
dtidrow_work |
several of the people here do |
22:23.49 |
dtidrow_work |
either that or some BSD variant |
22:24.04 |
illethal |
Do you know if BRL-CAD is in repositories and
stuff? |
22:24.11 |
illethal |
If I can like get it with aptitude. |
22:24.20 |
illethal |
I'm on Windows right now |
22:24.38 |
dtidrow_work |
dunno about that, but it's easy to d/l the cvs
version and compile |
22:25.17 |
dtidrow_work |
I think it's pretty much self-contained, but
not entirely sure about that |
22:26.15 |
illethal |
Okay thanks. |
22:26.29 |
illethal |
So this is what the government uses to
engineer all their weapons systems and tanks and stuff? |
22:27.27 |
dtidrow_work |
well, that's probably overstating
things |
22:27.52 |
illethal |
Most of the tanks and weapons systems?
=P |
22:28.30 |
dtidrow_work |
like I said, they do use it to analyze how
vehicles respond to getting hit with various weapons |
22:28.52 |
dtidrow_work |
though brlcad can talk more about what all
it's being used for |
22:29.09 |
illethal |
Cool. |
22:29.19 |
illethal |
I'd have to be a math genius to do that job
though |
22:29.21 |
illethal |
Which I am not. |
22:30.36 |
illethal |
I'll be back later. |
22:30.43 |
louipc |
illethal: yeah I think there's a debian
package |
22:31.03 |
louipc |
I'm on linux too, archlinux though |
22:37.49 |
*** join/#brlcad yukonbob
(n=yukonbob@whthyt237-51.northwestel.net) |
23:02.27 |
illethal |
Archlinux is awesome |
23:03.26 |
louipc |
hellyea |
23:03.31 |
``Erik |
heh |
23:03.47 |
louipc |
illethal: you can get brl-cad from
AUR |
23:03.47 |
illethal |
Good day Erik. |
23:03.51 |
``Erik |
'sup? |
23:04.05 |
illethal |
Just got Mged, it's pretty cool. |
23:04.11 |
illethal |
Mega noob here =D |
23:04.30 |
louipc |
``Erik is all about fbsd, he keeps making
snide remarks about leewnooks or however he says it :P |
23:04.44 |
``Erik |
:D |
23:04.47 |
illethal |
=( |
23:05.09 |
``Erik |
I was putting together a make_deb.sh script, I
dont' remember if I finished it or not |
23:05.25 |
illethal |
For what? |
23:05.33 |
``Erik |
BRL-CAD |
23:05.53 |
illethal |
Cool. |
23:06.02 |
``Erik |
it's in like misc/ or something if you wanna
poke at it |
23:06.27 |
illethal |
I'm on Windows right now. |
23:06.33 |
``Erik |
wait, the script is in sh/, the debian dir is
in misc/ |
23:06.49 |
illethal |
brlcad.org/misc? |
23:07.00 |
``Erik |
um, misc/ in the source tarball |
23:07.34 |
illethal |
brb food. |
23:07.35 |
louipc |
hmm I guess I could make an archlinux package
just from a self-contained script... it's kind of odd to circumvent
using the standard tools though |
23:07.43 |
illethal |
I use Ubuntu. |
23:07.49 |
``Erik |
http://brlcad.cvs.sourceforge.net/brlcad/brlcad/sh/make_deb.sh?revision=1.8&view=markup |
23:08.05 |
illethal |
Man you guys are leet. |
23:08.16 |
louipc |
? |
23:08.21 |
illethal |
Elite. |
23:08.38 |
louipc |
how's that? |
23:08.48 |
illethal |
Shell scripting for Linux. |
23:09.01 |
louipc |
shell scripting isn't leet |
23:09.11 |
``Erik |
of course, the fbsd port 'just works', no
special steps O:-) |
23:09.17 |
louipc |
assembly language is elite :D |
23:09.23 |
``Erik |
heh |
23:09.25 |
illethal |
Yeah |
23:09.28 |
illethal |
Asm is hard. |
23:09.30 |
``Erik |
which assembly language? |
23:09.39 |
illethal |
I've used masm. |
23:09.44 |
``Erik |
x86 asm is fugly, mips r2k is damn
sexy |
23:10.00 |
illethal |
How old are you guys? |
23:10.06 |
``Erik |
pdp and vax assembly was pretty cool |
23:10.13 |
illethal |
If you don't mind me asking. |
23:10.18 |
``Erik |
<-- cut his teeth on 6502 asm |
23:10.25 |
louipc |
24 |
23:10.26 |
illethal |
Haha |
23:10.37 |
illethal |
I'm 17. |
23:10.48 |
louipc |
cool |
23:11.00 |
``Erik |
damn I'm old :( |
23:11.06 |
illethal |
Haha |
23:11.14 |
illethal |
You've probably been doing 3D since before I
was born? |
23:11.45 |
``Erik |
not really, I kinda poked at voxel stuff in
the later 80's |
23:11.58 |
illethal |
Yeah that's before me. |
23:12.02 |
``Erik |
but I didn't get into 3d shtuff until about 10
years ago |
23:12.06 |
illethal |
Ahh. |
23:12.18 |
illethal |
I started 3D stuff when I was 13. |
23:12.21 |
``Erik |
with opengl, raytracing, 2d raster (like
doom/quake) |
23:12.30 |
illethal |
1337. |
23:12.33 |
illethal |
=D |
23:12.44 |
``Erik |
but I was doing kernel hacking before you were
born, does that count? :) |
23:12.48 |
illethal |
I could learn a lot from you guys. |
23:13.00 |
illethal |
Kernel hacking, as in, modifying the
kernel? |
23:13.05 |
``Erik |
yeah |
23:13.08 |
illethal |
Awesome. |
23:13.12 |
``Erik |
writing new chunks |
23:13.22 |
illethal |
We didn't get a computer until 1995. |
23:13.29 |
``Erik |
and coding in a language lower level than
assembly. |
23:13.37 |
illethal |
Machine language? |
23:13.42 |
illethal |
What language is that lol |
23:13.55 |
``Erik |
yeah, 'monitor' mnemonics |
23:14.19 |
illethal |
Hardcore. |
23:14.20 |
louipc |
shoot I don't even think I got a computer till
95 |
23:14.38 |
illethal |
Haha |
23:14.45 |
illethal |
my brother got a computer in 1995. |
23:14.55 |
illethal |
I was only 5 so I just played the sims on
it. |
23:14.56 |
illethal |
And doom. |
23:14.58 |
illethal |
Haha. |
23:15.41 |
``Erik |
my first was a coleco adam (z80 cp/m machine)
in like '83 |
23:15.58 |
illethal |
You could afford a computer? |
23:16.01 |
illethal |
Back then. |
23:16.28 |
illethal |
Oh it's a game console. |
23:16.29 |
``Erik |
my dad could, heh |
23:16.31 |
illethal |
? |
23:16.33 |
``Erik |
no, it's a real computer |
23:16.39 |
illethal |
Like the C64? |
23:16.51 |
illethal |
I want to get a commodore =) |
23:16.54 |
``Erik |
it could also run intellivision cartridges and
had an expansion to take atari cartridges |
23:17.23 |
``Erik |
um, kinda like a c64, but a z80 chip and ran
cp/m... big uglier |
23:17.28 |
illethal |
Man I wish I was into computers when I was
3. |
23:17.41 |
``Erik |
kinda closer to an old ibm type |
23:18.03 |
illethal |
http://en.wikipedia.org/wiki/Image:Coleco-adam.jpg |
23:18.09 |
``Erik |
check out http://www.viceteam.org/
:D |
23:18.21 |
``Erik |
ayup |
23:18.22 |
illethal |
That thing has tape? |
23:18.36 |
louipc |
I wish I was into guitars when I was
3 |
23:18.39 |
``Erik |
uh huh |
23:18.48 |
``Erik |
heh |
23:18.59 |
illethal |
Ooh |
23:19.08 |
illethal |
I wouldn't have any progs for 8bit
computers |
23:19.14 |
illethal |
But I've played with some music
trackers. |
23:19.17 |
``Erik |
http://www.cs.uakron.edu/~margush/465/01_images/adam-computer.jpg |
23:19.19 |
illethal |
Never could figure out how to get it to
work. |
23:19.30 |
dtidrow_work |
``Erik: "and coding in a language lower level
than assembly" - you were writing microcode? |
23:19.33 |
illethal |
I bet that thing was fun. |
23:19.59 |
``Erik |
don: monitor mnems, it was a simple translator
that immediately puts the 'compiled' bite into the bit of
memory |
23:20.00 |
dtidrow_work |
that was out around the same time as the
C64 |
23:20.09 |
dtidrow_work |
``Erik: ah |
23:20.10 |
``Erik |
byte |
23:20.25 |
illethal |
Old schoolers =) |
23:20.33 |
``Erik |
which was pretty cool, no 'compile' phase,
etc |
23:20.46 |
dtidrow_work |
was thinking about being able to re-do the
microcode on a 11-780 |
23:20.47 |
illethal |
What kind of programs did you make? |
23:21.25 |
``Erik |
code up your nifty interrupt driven kernel
'wedge', then write the address into the interrupt vector table and
boom, it's clicking... and when ya realize you screwed up, you
power cycle the machine |
23:21.58 |
``Erik |
'simh's support for the 11/780 is getting
fairly decent |
23:23.12 |
illethal |
You own brlcad.org? |
23:23.45 |
``Erik |
no, brlcad does |
23:23.50 |
illethal |
Ah. |
23:23.54 |
illethal |
You just have access? |
23:24.02 |
``Erik |
ayup |
23:24.04 |
louipc |
so is that a domain in his namesake or the
software's? |
23:24.06 |
illethal |
Nevermind, stupid question =P |
23:24.14 |
illethal |
Haha. |
23:25.15 |
``Erik |
it's his namesake, his parents were real
asses. :D if he woulda been named 'bob', he woulda probably went to
work for microsoft when they had that, uh, "product" :D |
23:25.45 |
louipc |
hahahah |
23:26.37 |
illethal |
``Erik: Do you use mged? |
23:26.51 |
``Erik |
when I have to... I usually use it in
'classic' mode (mged -c) |
23:27.11 |
illethal |
How do I change the shape of an
object? |
23:29.32 |
``Erik |
um, if you want to do something that'll still
keep the object the same type, 'sed' it... (solid editor)... if you
want to change the type, you have to delete it and create the new
one |
23:29.55 |
illethal |
What do you mean by type? |
23:29.58 |
illethal |
Change the primative? |
23:30.00 |
``Erik |
yeah |
23:30.11 |
illethal |
Okay how do I get out the sed? |
23:30.24 |
``Erik |
um, 'accept' or 'reject', they're on the
menu |
23:31.01 |
illethal |
o.O |
23:31.05 |
``Erik |
ummm, go to http://www.brlcad.org and download
'princeples of effective modeling' (#3) |
23:31.21 |
``Erik |
it's a tutorial for basic use of
mged |
23:31.36 |
illethal |
okay |
23:31.42 |
louipc |
d/l #2 as well |
23:31.57 |
``Erik |
the quick ref card is handy, as well |
23:32.18 |
illethal |
Checking out #3 as of the moment =) |
23:33.57 |
illethal |
That abrams model is freakin'
incredible. |
23:34.12 |
``Erik |
erm, which abrams model? |
23:34.29 |
illethal |
The green one showing the exterior. |
23:34.36 |
illethal |
Looks like a blinn I think |
23:35.46 |
``Erik |
erm, ohh, page 3 |
23:36.09 |
illethal |
Yeah. |
23:36.13 |
illethal |
Can you model that well? |
23:40.05 |
illethal |
Hmmm |
23:45.31 |
``Erik |
damnit |
23:45.52 |
``Erik |
I installed 'sl' on my home box to fuck with
people I give accounts to, but I think I'm the only one who gets
stung by it :( |