IRC log for #brlcad on 20080118

00:19.51 CIA-31 BRL-CAD: 03johnranderson * r29979 10/brlcad/trunk/src/mged/tedit.c: ted on an arb now displays the expected vertices
00:20.06 brlcad john rocks
00:31.11 CIA-31 BRL-CAD: 03johnranderson * r29980 10/brlcad/trunk/src/librt/g_arb.c: added some minimal comments to rt_arb_get_cgtype
00:49.30 CIA-31 BRL-CAD: 03johnranderson * r29981 10/brlcad/trunk/src/mged/tedit.c: oops, sorry Bob, I stomped on one of your changes
01:05.22 starseeker brlcad?
01:10.26 brlcad hm?
01:17.39 starseeker When should I be at QRI tomorrow?
03:21.59 louipc what would that be for?
03:25.23 CIA-31 BRL-CAD: 03brlcad * r29982 10/brlcad/branches/STABLE/ (72 files in 19 dirs): set svn:executable on all scripts (particularly so ./autogen.sh will work on checkout)
03:55.39 starseeker louipc: A new form of uselessly and pointlessly expensive computer case
03:56.03 louipc nice
03:56.42 starseeker I can see it now - a new PC being marketed as the "Stealth Bomber" gaming pc
03:58.51 poolio Ooo. Macbook Air + stealth technology = manilla envelope
03:59.29 louipc hahaa
03:59.42 starseeker Heh - there was speculation on slashdot as to what markup Apple would be charging for THIS form of black...
04:00.55 starseeker Any excuse to bulk produce nanotubes sounds good to me - the sooner they figure out how to do miles long coherent crystals of them the sooner we can take an elevator ride into space ;-)
04:30.12 CIA-31 BRL-CAD: 03brlcad * r29983 10/brlcad/trunk/HACKING: CVS is no more, update the docs for SVN
05:32.07 *** join/#brlcad openartist (n=openarti@cpe-69-204-131-93.nycap.res.rr.com)
05:32.57 openartist I'm having issues installing brl-cad on os x, after install nothing appears in the applications folder, is there someone who can help me trouble shoot?
05:39.42 brlcad hello openartist
05:39.54 openartist hi
05:39.57 brlcad BRL-CAD installs into /usr/brlcad
05:40.07 brlcad it's a suite of tools, not a single app, so there's nothing in the apps dir
05:40.32 openartist ah
05:40.40 brlcad there are a couple gui apps that we could put into the apps dir, but it's not really worth it until we properly decouple from x11
05:41.31 brlcad the easiest way to get started is to run x11 (in your apps/utilities folder) and in the xterm window run /usr/brlcad/bin/mged -f
05:41.41 openartist i don't know why though I don't find anything in any directory
05:41.55 brlcad because /usr is a 'hidden' directory to Finder
05:42.04 openartist ah
05:42.05 openartist got it
05:42.07 brlcad you can't get to it through the finder, only on the command line by default
05:42.22 brlcad unless you "unhide" /usr (which I wouldn't recommend unless you know linux/unix)
05:42.26 openartist thanks, I feel like a total noob
05:43.15 brlcad no problem
05:43.34 brlcad there are a ton more apps that may be of interest, and a lot of docs and tutorials on the website
05:43.42 brlcad including lots of mged docs
05:43.50 openartist i don't know if I just overlooked something but it would be helpful if that was made explicit somewhere for mac users
05:44.09 brlcad it's explicit in the installer :)
05:44.17 openartist oh really?
05:44.24 openartist i didn't see it
05:44.26 brlcad yeah.. big bold letters :)
05:44.32 openartist ilol
05:44.49 openartist well I guess I just lost all credibility
05:45.06 brlcad nah, everyone gets used to ignoring those readme statements
05:45.38 openartist isn't that true
05:45.49 brlcad the fix really is to decouple from X11 and let users drag-and-drop the install to whereever you want, but we're not there yet
05:45.50 openartist so I have the xterm open
05:46.02 PrezKennedy i got used to the README being pretty much useless for most apps
05:46.07 openartist what's the command to run an application?
05:46.42 openartist yeah, sometimes I would write something else instead of readme knowing that would be sure to get it ignored
05:46.54 brlcad /usr/brlcad/bin/mged -f
05:47.24 brlcad if you want to see an example, you could run: /usr/brlcad/bin/mged -f /usr/brlcad/share/brlcad/7.10.4/db/havoc.g
05:48.42 brlcad then in mged, run the Tools -> Geometry Browser, double-click havoc
05:49.08 brlcad File -> Raytrace Control Panel -> Raytrace to render the view
05:49.43 brlcad you won't get very far exploring without going through the tutorial series.. it's pretty much *necessary*
05:50.28 openartist <trying>
05:50.54 openartist so I see a blue screen
05:50.58 openartist going to tools
05:51.16 openartist clicking on havoc open up a folder
05:52.38 openartist okay
05:52.59 openartist do you use brl regularly?
05:53.04 openartist professionally?
05:57.13 brlcad yes
05:57.49 brlcad there's a whole team of people that do in the US Govt
05:58.16 brlcad and teams throughout industry
05:59.03 PrezKennedy any in the construction industry?
05:59.32 brlcad there was a construction company down in florida that was using brl-cad to design houses
06:09.04 CIA-31 BRL-CAD: 03brlcad * r29984 10/brlcad/trunk/NEWS: Bob implemented support for MGED classic mode on Windows, adding a hack that goes through tcl i/o routines (i.e. doesn't use the same read/write calls as elsewhere)
06:18.15 CIA-31 BRL-CAD: 03brlcad * r29985 10/brlcad/trunk/NEWS: Bob fixed a bug in mged's rcc-cap command where using the 't' option didn't work due to curlie braces that wrapped a tcl var going to vadd2. removed the curlies and it now works.
06:29.09 CIA-31 BRL-CAD: 03brlcad * r29986 10/brlcad/trunk/NEWS: erik improved the metaball rendering with the addition of a blobbyness/gooeyness factor that can be set. also added improved text display routines.
06:29.51 CIA-31 BRL-CAD: 03brlcad * r29987 10/brlcad/trunk/NEWS: erik and ed fixed a bug in the calculation of normals for metaballs
06:35.24 CIA-31 BRL-CAD: 03brlcad * r29988 10/brlcad/trunk/NEWS:
06:35.24 CIA-31 BRL-CAD: John fixed a bug in g_diff where differences between objects were getting missed
06:35.24 CIA-31 BRL-CAD: due to the command not keeping track of the count of differences that had
06:35.24 CIA-31 BRL-CAD: accummulated up to that point. there was also an incorrect strcmp call that had
06:35.24 CIA-31 BRL-CAD: the wrong truth value getting tested. this fixes a bug reported by David Loman
06:35.26 CIA-31 BRL-CAD: ([ 1865987 ] g_diff fails to see BoT Orientation change)
06:45.25 CIA-31 BRL-CAD: 03brlcad * r29989 10/brlcad/trunk/NEWS:
06:45.25 CIA-31 BRL-CAD: bob improved the mged ted command on windows, making the files being written out
06:45.25 CIA-31 BRL-CAD: actually use windows line terminators so they don't wrap around as one line. he
06:45.25 CIA-31 BRL-CAD: also made wordpad the default editor instead of notepad (user can still
06:45.25 CIA-31 BRL-CAD: override) -- this responds to requests for functional text edit support on
06:45.28 CIA-31 BRL-CAD: windows from several bnd modelers
06:51.55 CIA-31 BRL-CAD: 03brlcad * r29990 10/brlcad/trunk/NEWS:
06:51.55 CIA-31 BRL-CAD: John Anderson improved the way the ted command in mged deals with ARBs that are
06:51.55 CIA-31 BRL-CAD: less than ARB8s (e.g. an ARB6) .. instead of duplicating the points and
06:51.55 CIA-31 BRL-CAD: requiring users to edit the duplications, only present them with the # points
06:51.55 CIA-31 BRL-CAD: for their ARB#. this fixes a bug report submitted by karel/clock3 where there
06:51.58 CIA-31 BRL-CAD: was unexpected behavior that the edits where intenional and that the user had to
06:52.00 CIA-31 BRL-CAD: edit the duplicates ([ 1842596 ] ted on arbn6 doesn't change vertices)
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12:52.03 b0ef brlcad: right, I'll request IGES-G, then, but am I able to extract what I need in brlcad?
12:52.35 b0ef brlcad: along with the original proe, of course
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16:20.15 poolio brlcad: unrelated to brlcad question :) on mbo, when I resize my local terminal, the console gets all garbled. Any idea?
17:38.38 *** join/#brlcad PrezKennedy (i=Matt@74.86.45.130)
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19:28.43 prasad_ http://www.beyond3d.com/content/articles/94/1
19:45.33 CIA-31 BRL-CAD: 03brlcad * r29991 10/brlcad/trunk/src/libwdb/brep.cpp:
19:45.33 CIA-31 BRL-CAD: need a copy of the users brep here because wdb_export will free the brep when
19:45.33 CIA-31 BRL-CAD: it's done with it. mk_brep doesn't need to claim the brep, so we can let
19:45.33 CIA-31 BRL-CAD: callers keep using that brep with mods for future mk_brep() calls (with a
19:45.33 CIA-31 BRL-CAD: different name)
19:47.46 CIA-31 BRL-CAD: 03brlcad * r29992 10/brlcad/trunk/src/proc-db/ (brep_cube.cpp brep_simple.cpp):
19:47.46 CIA-31 BRL-CAD: the two lines aren't needed, and the edge orientations do seem to make sense so
19:47.46 CIA-31 BRL-CAD: remove the XXX ???'s. since mk_brep changed, we need to delete the brep
19:47.46 CIA-31 BRL-CAD: ourselves (which is good because we had to new it in the first place)
19:49.48 CIA-31 BRL-CAD: 03brlcad * r29993 10/brlcad/trunk/src/librt/g_brep.cpp:
19:49.48 CIA-31 BRL-CAD: provide an initial implementation of the describe command that uses the ON
19:49.48 CIA-31 BRL-CAD: Dump() call for describing arbitrary breps consistently. ... so nice to be able
19:49.48 CIA-31 BRL-CAD: to use mid-scope decls.. *sigh*. also remove the m_object_table count debug
19:49.48 CIA-31 BRL-CAD: statement.
19:51.53 CIA-31 BRL-CAD: 03brlcad * r29994 10/brlcad/trunk/src/proc-db/ (Makefile.am breplicator.cpp): add a new breplicator proc-db test app for creating a variety of brep geometry. not yet complete but it will make a brep with some points in it, saving out to a .g file. next step, create a variety of arbs.
20:00.45 CIA-31 BRL-CAD: 03brlcad * r29995 10/brlcad/trunk/src/librt/g_nurb.c: call it a NURBS solid
20:01.19 CIA-31 BRL-CAD: 03brlcad * r29996 10/brlcad/trunk/src/librt/g_brep.cpp: give the initial describe line a more informative label of BREP object.
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21:40.04 yukonbob hello, cadheads
21:41.25 illethal Good day
21:47.15 illethal So are all of you math-whizes?
21:47.54 yukonbob no :)
21:48.16 illethal Don't you have to be one to use BRL-CAD?
21:48.21 yukonbob (depending on definition of "whiz")
21:49.04 yukonbob illethal: if you've got a good imagination (ie: can imagine CSG concepts) and some basic math skills you can make stuff...
21:49.29 illethal Good.
21:49.43 yukonbob of course, the more resources you (personally) bring to the table, the more interesting your work can be...
21:49.44 illethal 'Cause I suck at math =P
21:49.54 yukonbob illethal: are you a programmer?
21:50.01 illethal Nope.
21:50.06 illethal I'm more or less an artist.
21:50.40 yukonbob digital or "analogue"?
21:50.46 illethal Both
21:50.47 illethal Haha
21:51.15 illethal 3D, music, 2D graphic design, sculpting and all that other crap =P
21:52.24 yukonbob ah -- /me remembers -- you've been hanging out here for a while -- you should just jump in a try it out ;)
21:52.43 illethal Yeah I was playing with archer not too long ago.
21:52.50 illethal Can't really do nothing but make cones and cubes.
21:53.04 illethal http://micah.noobgrinder.com/3d/deathplow.jpg
21:53.10 illethal This is what I'm working on in Maya as of the moment
21:53.36 yukonbob though part (a lot) of the strength of brlcad is it's analysis tools -- assuming you're more interested in "just" getting images to screen, you might also want to check out POVRay
21:53.55 illethal Oh yeah
21:54.00 illethal POVRay was the first 3D prog I've ever used.
21:54.09 illethal Never made anything with it.
21:54.11 illethal But it was free =P
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23:25.47 CIA-31 BRL-CAD: 03brlcad * r29997 10/brlcad/trunk/src/librt/g_brep.cpp: remove the first line (ON_Brep:) of the description
23:27.24 CIA-31 BRL-CAD: 03brlcad * r29998 10/brlcad/trunk/src/proc-db/breplicator.cpp: create vertices, curves, and edges for the test cube
23:28.06 CIA-31 BRL-CAD: 03brlcad * r29999 10/brlcad/trunk/src/proc-db/breplicator.cpp: use SMALL_FASTF instead of VDIVIDE_TOL
23:43.33 CIA-31 BRL-CAD: 03brlcad * r30000 10/brlcad/trunk/ (10 files in 5 dirs): more cleanup, referencing, and checking for subversion dirs where it used to check for cvs
23:43.48 CIA-31 BRL-CAD: 03brlcad * r30001 10/brlcad/trunk/src/other/openNURBS/opennurbs_brep.h: fix typo, s/trin/trim/
23:44.49 CIA-31 BRL-CAD: 03brlcad * r30002 10/brlcad/trunk/Makefile.am: dist-hook is probably busted for finding files not added to the dist, need to update for svn so leave a FIXME comment for now.

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