03:08.49 |
brlcad |
ahhh.. prime rib *woot* |
03:40.32 |
*** join/#brlcad starseeker
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03:53.53 |
*** join/#brlcad iraytrace
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05:30.08 |
starseeker |
OK, this is sorta cool: http://my.bzflag.bz/~starseeker/cassini-glass-titan.png |
05:30.44 |
starseeker |
fun with the projection shader (image from
NASA, actually of Titan) |
05:32.32 |
starseeker |
Notice how the titan image is actually visible
distorted through the glass probe :) |
05:35.01 |
iraytrace |
kewl! |
05:36.28 |
iraytrace |
Of course, you modeled that in mged, right?
;-) |
05:47.19 |
starseeker |
Hehe |
05:47.26 |
starseeker |
no, it's a dxf conversion |
05:47.29 |
PrezKennedy |
prime rib?? where?? |
05:48.01 |
starseeker |
Original is here: http://space.jpl.nasa.gov/models/ |
05:48.26 |
PrezKennedy |
starseeker, have you tried Celestia? |
05:48.35 |
starseeker |
No, actually |
05:48.53 |
starseeker |
This was more a test of and learning exercise
on BRL-CAD |
05:50.52 |
PrezKennedy |
just figured id mention it if you were
interested in that sort of thing |
05:51.15 |
brlcad |
PrezKennedy: was one of ze olive tree's
specials |
05:51.31 |
PrezKennedy |
noooooo and i missed it!! |
05:51.56 |
starseeker |
PrezKennedy: I've heard of it and heard it's
good |
05:52.14 |
PrezKennedy |
starseeker, yes it's great |
05:52.58 |
starseeker |
PrezKennedy: Not so flashy, but if you're
curious about the Apollo era computers this site is awesome:
http://www.ibiblio.org/apollo/index.html |
05:53.21 |
PrezKennedy |
ibiblio has all the cool stuff |
05:55.05 |
PrezKennedy |
brlcad, a domain squatter is trying to sell
osgaming.com for $2.500 |
05:55.53 |
louipc |
os being open source? |
05:56.29 |
PrezKennedy |
in osgaming.net's case... yes |
05:56.41 |
PrezKennedy |
for osgaming.com, they're trying to market it
as off-shore gaming |
05:56.51 |
louipc |
aah off shore |
05:57.06 |
PrezKennedy |
yeah at first i had no idea why it would be so
big either |
05:57.13 |
louipc |
i hate squatters |
05:57.28 |
starseeker |
Ah well, tomorrow |
05:57.44 |
PrezKennedy |
i hate em too |
05:59.06 |
starseeker |
<evil chuckle> or I could model Titan
itself and heck with the picture :-) |
06:05.57 |
brlcad |
starseeker: could also try turning on smoothed
normals |
06:07.03 |
brlcad |
bot_smooth or smooth_bot command in mged,
forget which |
06:07.42 |
brlcad |
operates on individual bot primitives, though,
so might have to script a loop to iterate over all bot primitives
or set the property some other way |
08:08.03 |
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13:36.51 |
CIA-4 |
BRL-CAD: 03bob1961 * r30389
10/brlcad/trunk/include/brep.h: Having extern "C" around vmath.h
and bu.h brings about the use of "C" linkage with templates when
__cplusplus is defined. |
13:40.06 |
CIA-4 |
BRL-CAD: 03bob1961 * r30390
10/brlcad/trunk/misc/win32-msvc8/bwish/bwish.vcproj: Added
BRLCAD_DLL, HAVE_CONFIG_H and BRLCADBUILD. Removed
IGNORE_CONFIG_H. |
13:40.19 |
CIA-4 |
BRL-CAD: 03bob1961 * r30391
10/brlcad/trunk/misc/win32-msvc8/btclsh/btclsh.vcproj: Added
BRLCAD_DLL, HAVE_CONFIG_H and BRLCADBUILD. Removed
IGNORE_CONFIG_H. |
13:46.27 |
CIA-4 |
BRL-CAD: 03bob1961 * r30392
10/brlcad/trunk/src/bwish/cadAppInit.c: Clean up the headers a
bit. |
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14:29.34 |
``Erik |
*yargn* |
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19:18.26 |
CIA-4 |
BRL-CAD: 03bob1961 * r30393
10/brlcad/trunk/include/config_win.h: Define NOMINMAX before
including windows.h to avoid clobbering
std::numeric_limits<*>::min/max in C++ |
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CIA-4 |
BRL-CAD: 03bob1961 * r30394
10/brlcad/trunk/include/config_win.h: define fmax using __max
instead of max |
22:20.15 |
CIA-4 |
BRL-CAD: 03bob1961 * r30395
10/brlcad/trunk/src/bwish/cadAppInit.c: Include winsock2.h before
any possible include of windows.h |
22:24.48 |
CIA-4 |
BRL-CAD: 03bob1961 * r30396
10/brlcad/trunk/misc/win32-msvc8/ (4 files in 4 dirs): Mods to
compile brep. |
22:29.47 |
CIA-4 |
BRL-CAD: 03bob1961 * r30397
10/brlcad/trunk/src/librt/g_brep.cpp: Remove the ON_CLASS specifier
(i.e. __declspec) for RT_MemoryArchive. |
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