IRC log for #brlcad on 20080221

03:08.49 brlcad ahhh.. prime rib *woot*
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05:30.08 starseeker OK, this is sorta cool: http://my.bzflag.bz/~starseeker/cassini-glass-titan.png
05:30.44 starseeker fun with the projection shader (image from NASA, actually of Titan)
05:32.32 starseeker Notice how the titan image is actually visible distorted through the glass probe :)
05:35.01 iraytrace kewl!
05:36.28 iraytrace Of course, you modeled that in mged, right? ;-)
05:47.19 starseeker Hehe
05:47.26 starseeker no, it's a dxf conversion
05:47.29 PrezKennedy prime rib?? where??
05:48.01 starseeker Original is here: http://space.jpl.nasa.gov/models/
05:48.26 PrezKennedy starseeker, have you tried Celestia?
05:48.35 starseeker No, actually
05:48.53 starseeker This was more a test of and learning exercise on BRL-CAD
05:50.52 PrezKennedy just figured id mention it if you were interested in that sort of thing
05:51.15 brlcad PrezKennedy: was one of ze olive tree's specials
05:51.31 PrezKennedy noooooo and i missed it!!
05:51.56 starseeker PrezKennedy: I've heard of it and heard it's good
05:52.14 PrezKennedy starseeker, yes it's great
05:52.58 starseeker PrezKennedy: Not so flashy, but if you're curious about the Apollo era computers this site is awesome: http://www.ibiblio.org/apollo/index.html
05:53.21 PrezKennedy ibiblio has all the cool stuff
05:55.05 PrezKennedy brlcad, a domain squatter is trying to sell osgaming.com for $2.500
05:55.53 louipc os being open source?
05:56.29 PrezKennedy in osgaming.net's case... yes
05:56.41 PrezKennedy for osgaming.com, they're trying to market it as off-shore gaming
05:56.51 louipc aah off shore
05:57.06 PrezKennedy yeah at first i had no idea why it would be so big either
05:57.13 louipc i hate squatters
05:57.28 starseeker Ah well, tomorrow
05:57.44 PrezKennedy i hate em too
05:59.06 starseeker <evil chuckle> or I could model Titan itself and heck with the picture :-)
06:05.57 brlcad starseeker: could also try turning on smoothed normals
06:07.03 brlcad bot_smooth or smooth_bot command in mged, forget which
06:07.42 brlcad operates on individual bot primitives, though, so might have to script a loop to iterate over all bot primitives or set the property some other way
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13:36.51 CIA-4 BRL-CAD: 03bob1961 * r30389 10/brlcad/trunk/include/brep.h: Having extern "C" around vmath.h and bu.h brings about the use of "C" linkage with templates when __cplusplus is defined.
13:40.06 CIA-4 BRL-CAD: 03bob1961 * r30390 10/brlcad/trunk/misc/win32-msvc8/bwish/bwish.vcproj: Added BRLCAD_DLL, HAVE_CONFIG_H and BRLCADBUILD. Removed IGNORE_CONFIG_H.
13:40.19 CIA-4 BRL-CAD: 03bob1961 * r30391 10/brlcad/trunk/misc/win32-msvc8/btclsh/btclsh.vcproj: Added BRLCAD_DLL, HAVE_CONFIG_H and BRLCADBUILD. Removed IGNORE_CONFIG_H.
13:46.27 CIA-4 BRL-CAD: 03bob1961 * r30392 10/brlcad/trunk/src/bwish/cadAppInit.c: Clean up the headers a bit.
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14:29.34 ``Erik *yargn*
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19:18.26 CIA-4 BRL-CAD: 03bob1961 * r30393 10/brlcad/trunk/include/config_win.h: Define NOMINMAX before including windows.h to avoid clobbering std::numeric_limits<*>::min/max in C++
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22:19.08 CIA-4 BRL-CAD: 03bob1961 * r30394 10/brlcad/trunk/include/config_win.h: define fmax using __max instead of max
22:20.15 CIA-4 BRL-CAD: 03bob1961 * r30395 10/brlcad/trunk/src/bwish/cadAppInit.c: Include winsock2.h before any possible include of windows.h
22:24.48 CIA-4 BRL-CAD: 03bob1961 * r30396 10/brlcad/trunk/misc/win32-msvc8/ (4 files in 4 dirs): Mods to compile brep.
22:29.47 CIA-4 BRL-CAD: 03bob1961 * r30397 10/brlcad/trunk/src/librt/g_brep.cpp: Remove the ON_CLASS specifier (i.e. __declspec) for RT_MemoryArchive.
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