| 03:08.49 | brlcad | ahhh.. prime rib *woot* |
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| 05:30.08 | starseeker | OK, this is sorta cool: http://my.bzflag.bz/~starseeker/cassini-glass-titan.png |
| 05:30.44 | starseeker | fun with the projection shader (image from NASA, actually of Titan) |
| 05:32.32 | starseeker | Notice how the titan image is actually visible distorted through the glass probe :) |
| 05:35.01 | iraytrace | kewl! |
| 05:36.28 | iraytrace | Of course, you modeled that in mged, right? ;-) |
| 05:47.19 | starseeker | Hehe |
| 05:47.26 | starseeker | no, it's a dxf conversion |
| 05:47.29 | PrezKennedy | prime rib?? where?? |
| 05:48.01 | starseeker | Original is here: http://space.jpl.nasa.gov/models/ |
| 05:48.26 | PrezKennedy | starseeker, have you tried Celestia? |
| 05:48.35 | starseeker | No, actually |
| 05:48.53 | starseeker | This was more a test of and learning exercise on BRL-CAD |
| 05:50.52 | PrezKennedy | just figured id mention it if you were interested in that sort of thing |
| 05:51.15 | brlcad | PrezKennedy: was one of ze olive tree's specials |
| 05:51.31 | PrezKennedy | noooooo and i missed it!! |
| 05:51.56 | starseeker | PrezKennedy: I've heard of it and heard it's good |
| 05:52.14 | PrezKennedy | starseeker, yes it's great |
| 05:52.58 | starseeker | PrezKennedy: Not so flashy, but if you're curious about the Apollo era computers this site is awesome: http://www.ibiblio.org/apollo/index.html |
| 05:53.21 | PrezKennedy | ibiblio has all the cool stuff |
| 05:55.05 | PrezKennedy | brlcad, a domain squatter is trying to sell osgaming.com for $2.500 |
| 05:55.53 | louipc | os being open source? |
| 05:56.29 | PrezKennedy | in osgaming.net's case... yes |
| 05:56.41 | PrezKennedy | for osgaming.com, they're trying to market it as off-shore gaming |
| 05:56.51 | louipc | aah off shore |
| 05:57.06 | PrezKennedy | yeah at first i had no idea why it would be so big either |
| 05:57.13 | louipc | i hate squatters |
| 05:57.28 | starseeker | Ah well, tomorrow |
| 05:57.44 | PrezKennedy | i hate em too |
| 05:59.06 | starseeker | <evil chuckle> or I could model Titan itself and heck with the picture :-) |
| 06:05.57 | brlcad | starseeker: could also try turning on smoothed normals |
| 06:07.03 | brlcad | bot_smooth or smooth_bot command in mged, forget which |
| 06:07.42 | brlcad | operates on individual bot primitives, though, so might have to script a loop to iterate over all bot primitives or set the property some other way |
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| 13:36.51 | CIA-4 | BRL-CAD: 03bob1961 * r30389 10/brlcad/trunk/include/brep.h: Having extern "C" around vmath.h and bu.h brings about the use of "C" linkage with templates when __cplusplus is defined. |
| 13:40.06 | CIA-4 | BRL-CAD: 03bob1961 * r30390 10/brlcad/trunk/misc/win32-msvc8/bwish/bwish.vcproj: Added BRLCAD_DLL, HAVE_CONFIG_H and BRLCADBUILD. Removed IGNORE_CONFIG_H. |
| 13:40.19 | CIA-4 | BRL-CAD: 03bob1961 * r30391 10/brlcad/trunk/misc/win32-msvc8/btclsh/btclsh.vcproj: Added BRLCAD_DLL, HAVE_CONFIG_H and BRLCADBUILD. Removed IGNORE_CONFIG_H. |
| 13:46.27 | CIA-4 | BRL-CAD: 03bob1961 * r30392 10/brlcad/trunk/src/bwish/cadAppInit.c: Clean up the headers a bit. |
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| 14:29.34 | ``Erik | *yargn* |
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| 19:18.26 | CIA-4 | BRL-CAD: 03bob1961 * r30393 10/brlcad/trunk/include/config_win.h: Define NOMINMAX before including windows.h to avoid clobbering std::numeric_limits<*>::min/max in C++ |
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| 22:19.08 | CIA-4 | BRL-CAD: 03bob1961 * r30394 10/brlcad/trunk/include/config_win.h: define fmax using __max instead of max |
| 22:20.15 | CIA-4 | BRL-CAD: 03bob1961 * r30395 10/brlcad/trunk/src/bwish/cadAppInit.c: Include winsock2.h before any possible include of windows.h |
| 22:24.48 | CIA-4 | BRL-CAD: 03bob1961 * r30396 10/brlcad/trunk/misc/win32-msvc8/ (4 files in 4 dirs): Mods to compile brep. |
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