IRC log for #brlcad on 20080403

00:44.38 *** join/#brlcad andrecastelo (n=chatzill@189.71.70.118)
00:50.29 *** join/#brlcad andrecastelo_ (n=chatzill@189.71.70.118)
01:09.30 yukonbob is there such a thing as "phase" in light? ie: if I've got two sine waves, but one is phase-shifted 180-degrees (actually making it a cosine wave), and I add them together, I get 0 at all points. Is there anything similar w/ virtual light processing?
01:10.48 ``Erik um, double-slit experiment seems to indicate that it kinda looks that way, but afaik, there's never been any interference detected O.o
01:11.37 ``Erik well, no
01:11.50 ``Erik hur, double slit demonstrates constructive and destructive interference of light
01:12.53 ``Erik <-- goes back to watching futurama and waiting for his dinner to finish baking
01:13.36 yukonbob is just wondering more about what you said re: the interference of light, and me using it as a model of audio-processing... phase is important in that regard.
01:16.21 ``Erik http://en.wikipedia.org/wiki/Double-slit_experiment
01:16.24 ``Erik fun reading
01:16.50 ``Erik early physics class material, when ya do em/optics
02:09.18 ``Erik yay southpark
02:11.53 pacman87 yukonbob: i'm guessing brlcad only simulates light as a particle, not a wave
02:12.16 pacman87 and you can only get the constructive/destructive interference from the wave behavior of light
03:07.53 yukonbob pacman87: I bet you're right re: particle, and understand we'd need wave behaviour; I wonder how one could use colour effectively as a paramter in this case... because we don't need it to represent sound frequency in this case...
03:16.08 *** join/#brlcad SWPadnos_ (n=Me@dsl107.esjtvtli.sover.net)
03:26.20 pacman87 yukonbob: you'd need frequency and phase shift information for each of the current 'particle' rays in order to simulate wave superposition
03:27.48 pacman87 you could use frequency for color. for that, you'd have to figure out how each surface affects the frequency of the sounds reflected/transmitted through it, and apply those to the material's color properties
03:29.07 pacman87 for phase shift, you could keep track of the total 'length' of the ray from source to eye, and scale the direction vector of the ray depending on the speed of sound through the medium
03:29.33 pacman87 where 'length' would corrolate to the total time passed
03:30.12 pacman87 that way you could see the whole echo effect, instead of just superposition from a constant wave source
03:32.18 pacman87 and if you're simulating human hearing at a location, you'd just use two points as the eye for the rays (or ears in this case) to get left/right channels
03:33.10 pacman87 so you could ignore the viewing screen used for ray tracing, as you wouldnt' need an image for sound, just the superposition of all the 'rays' at the point of each ear
03:33.45 pacman87 (sorry for the wall of text, hope that makes sense)
03:53.05 yukonbob likes this wall of text :) It's all interesting; I'll keep all this in mind and think about it... I find the potential here quite interesting...
04:09.32 *** join/#brlcad PrezzKennedy (i=Matthew@74.86.45.130)
05:02.40 pacman87 yukonbob: if you've got any more questions, feel free to ask me. i work as a tutor for engineering physics, so i know my way around the topic :)
05:07.47 *** join/#brlcad PrezKennedy (i=Matthew@74.86.45.130)
05:53.13 *** join/#brlcad Stephen (n=Stephen@resnet-236-6.resnet.UMBC.EDU)
05:54.54 *** join/#brlcad hippieindamakin8 (n=hippiein@203.200.95.130)
06:02.00 brlcad completes a flyer, albeit late
06:34.44 yukonbob pacman87: very cool -- are you going to be around here long-term, or only for GSoC, or ??
06:35.55 yukonbob pacman87: in any event, I'll apply myself a bit here (I'm feeling very fragmented for quality time these days :P), and see if I can somehow get a basic model of this (or see what's entailed) and work toward a proof of concept, or at least an interesting toy :)
06:46.09 brlcad http://brlcad.org/gsoc/brlcad_gsoc2008_flyer.pdf
07:20.54 *** join/#brlcad clock_ (n=clock@zux221-122-143.adsl.green.ch)
08:34.43 *** join/#brlcad elite01 (n=elite01@dslc-082-082-091-110.pools.arcor-ip.net)
09:13.53 *** join/#brlcad CIA-35 (n=CIA@208.69.182.149)
09:17.00 *** join/#brlcad docelic (n=docelic@78.134.198.227)
09:23.45 *** join/#brlcad Axman6 (n=Axman6@pdpc/supporter/student/Axman6)
09:26.32 *** join/#brlcad CIA-35 (n=CIA@208.69.182.149)
09:45.58 *** join/#brlcad MinuteElectron (i=5207211c@silentflame/member/pdpc.base.minuteelectron)
11:18.32 *** join/#brlcad mafm (n=mafm@elnet-110.lip.pt)
11:18.51 mafm hi
11:19.39 MinuteElectron hello
12:55.28 *** join/#brlcad hippieindamakin8 (n=hippiein@203.200.95.130)
13:00.53 *** join/#brlcad Axman6_ (n=Axman6@210-9-137-93.netspeed.com.au)
13:07.12 *** join/#brlcad d_rossberg (n=rossberg@bz.bzflag.bz)
13:18.37 ``Erik *yawn*
13:26.45 *** join/#brlcad louipc (n=louipc@bas8-toronto63-1096669639.dsl.bell.ca)
13:43.54 brlcad morning folks
13:48.42 louipc good morning
13:56.39 ``Erik is that User:Jude- page a duplicate of his actual gsoc08 submission? if so; damn impressive
14:01.33 clock_ I wonder what is the actual Google's motivation behind the summer of code
14:01.57 clock_ Does Google get copyright on the code produced?"
14:03.08 MinuteElectron They don't need motivation. :)
14:03.12 MinuteElectron *;)
14:03.51 MinuteElectron It could just be for the hell of it, and they're getting a hell of a lot of publicity through it; they also use some of the things that are being improved by it.
14:04.36 clock_ google has a publicity on every desktop
14:04.39 clock_ Do they need anymore?
14:04.44 clock_ How can Google use gEDA?
14:05.38 MinuteElectron gEDA?
14:06.18 brlcad ``Erik: no his submission has other (additional) details
14:07.13 ``Erik heh, companies always need more (good) publicity, plus google gets a chance to give ms a black eye AND lets them see who can code for recruiting
14:07.39 ``Erik wow, jude is pretty close to a gold standard there
14:08.08 clock_ sorry
14:08.11 clock_ BRL-CAD
14:08.25 clock_ I mixed with a different project that is also in gsoc and I use on Ronja
14:08.32 clock_ uses a lot of software on Ronja
14:09.02 ``Erik toyed with geda many years ago, seemed neat but a little underpowered at the time... "promising"
14:09.20 clock_ I use it on Ronja
14:10.09 clock_ for the whole development from testing ideas in a circuit simulator through schematics, partlists, shopping lists, populating lists, printed boards to previewing the actual Gerber files that get sent to the manufacture
14:10.41 clock_ I just built a wall holder for a 30kg monitor as a space frame construction
14:10.53 clock_ But I don't think I'll take the pains of constructing a BRL-CAD model of it
14:11.36 clock_ unless I wrote a special C program for modeling space frames
14:11.49 ``Erik procdb ftw
14:12.00 clock_ because adjusting every rung manually until it fits without visible artifacts is too labor intensive
14:12.52 clock_ BTW]
14:13.05 clock_ can you sort the following materials according to their strength/weight ratio?
14:13.27 clock_ titanium,steel, aluminium
14:14.21 ``Erik um, there're many forms of each of those... and different kinds of strengths... and you probably want density, not weight... the numbers should be available for the variants you're interested in
14:14.37 clock_ density sure
14:15.55 ``Erik quick google givs me http://www.matweb.com/
14:16.42 ``Erik would think that cost and easy of working with would also be big factors
14:17.46 clock_ Seems that the web is suffering from IIS
14:18.04 clock_ What I wanted to point out that steel is actually better in this regard than aluminium
14:18.11 clock_ and titanium is only marginally better than steel
14:18.31 clock_ According to a Wikipedia article
14:18.35 ``Erik uh huh?
14:18.52 ``Erik and it depends on the kind of strengths
14:18.59 clock_ ductile strength
14:19.03 ``Erik tensile, shearing, ductile, ...
14:19.16 clock_ btw what's the difference between tensile and ductile?
14:19.31 clock_ tensile is like for cables
14:19.33 clock_ but ductile?
14:19.36 clock_ For ducts?
14:19.42 clock_ ducks
14:20.29 ``Erik I think tensil is any pulling that breaks, where ductile needs actual necking behavior to qualify (ductile is a subset of tensil)? I d'no
14:21.06 ``Erik I d'no, I'm not a material scientist :)
14:21.49 ``Erik all'z I know is there's a lot more to the notion of material "strength" than one number
14:21.53 ``Erik and now I go to a meeting :D
14:24.22 *** join/#brlcad andrecastelo (n=chatzill@189.71.70.118)
14:24.35 andrecastelo good morning
14:28.30 MinuteElectron test
14:28.41 MinuteElectron oops, sorry
14:32.15 pacman87 for tensile strengths, there's the yield point strength, and the ultimate tensile strength
14:32.41 clock_ yield point is the point of plastic deformation?
14:32.45 pacman87 yield point is the value of stress where a material undergoes plastic deformation
14:32.49 pacman87 just typing that...
14:33.03 clock_ What if you reach just about the yield point, but 10,000 times an hour?
14:33.11 clock_ Will it creep?
14:33.13 pacman87 cyclicak loading?\
14:33.18 pacman87 cyclical loading
14:33.19 clock_ Yes
14:33.51 clock_ Do I have to derate for cyclical loading?
14:33.53 pacman87 if you reach the yield point, the material with deform
14:34.14 clock_ According to the table on Wikipedia, wood has much worse specific strength than steel
14:35.33 clock_ That means, if I have a bridge of wood and replace the truss members by steel, the bridge can weight less, right?
14:35.54 pacman87 i'm not sure what defination of 'specific strength' they're using
14:35.59 clock_ I mean while keeping the rated strength of the bridge
14:36.06 clock_ ratio of the strength to density
14:36.34 pacman87 then yes
14:36.46 pacman87 because you'd need smaller beams to carry the same loads
14:36.56 clock_ Now the strength of the structure also depends on choosing suitable geometry
14:37.11 clock_ If you have a small bridge over a creek in a for of a single plank of wood
14:37.18 pacman87 but if you reduce the cross-sectional area too much, the bending moments can become a problem
14:37.25 clock_ and replace the plank with a space frame or truss or whatever, then you can save weight as well, right?
14:37.49 pacman87 most likely, yes
14:38.07 clock_ Cause one structure where maximum strength and minimum weight is aimed is a skateboard
14:38.34 clock_ Not only it is made of inferior material - wood - but also has an inferior geometry - a board
14:38.56 clock_ If the board in skateboard were replaced by a steel welded truss, the skateboard could weight less while supporting the same weight, right?
14:39.07 pacman87 adding a truss to the top surface would impede the functionality
14:39.12 pacman87 possibly
14:39.25 pacman87 so i'd have to be to the bottom to allow you to skate
14:39.25 clock_ you could use only a thin deck with a steel truss underneath
14:39.38 pacman87 it's possible
14:40.00 pacman87 but it'd almost certianly be more expensive (materials cost and manufacturing cost)
14:40.11 clock_ and it would be less flexible than wood
14:40.16 clock_ which is good for handling
14:40.16 pacman87 right
14:40.42 clock_ I don't want to tell my skateboard "turn!" and him responding "wobbly wobbly wobbly rubbery rubbery nothing!"
14:42.06 pacman87 wooden skateboards have a curved underside, right?
14:42.21 pacman87 doesn't really know too much about skateboards
14:42.21 clock_ some of them
14:43.01 clock_ I built a space frame holder for my optical datalink
14:43.17 clock_ It's lightweight but if you smash the end with a hammer, it feels like solid rock
14:43.28 pacman87 having a pair of steel trusses underneath might make grinding down a handrail or something a bit more 'interesting'
14:43.31 clock_ space frames seem to be awesome
14:43.45 clock_ I mean a slalom skateboard, not for tricks
14:43.58 pacman87 ah, then it makes more sense
14:44.13 pacman87 you mean you dont' want sparks flying out behind you from the metal-metal contact?
14:44.26 clock_ I should get sparks when running off curbs
14:44.51 pacman87 well, you'd need enough energy in the impact
14:45.24 clock_ making trusses is surprisingly simple
14:45.29 pacman87 to shave off the small metal pieces, and give enough heat from friction to start them oxidizing
14:45.34 clock_ you take a tape measure measure centimeters cut a stick and weld in place
14:45.35 clock_ repeat
14:45.49 clock_ no precision measurements, no drilling, no alignment, nothing
14:46.10 clock_ I mean space frames
14:47.15 clock_ space frames are used in the satellites because of the optimum weight/strength ratio, right?
14:47.39 pacman87 probably
14:47.49 clock_ that explains why the holder looks so "cosmic"
14:49.21 pacman87 though if you're making a frame for your board, you'd probably want to do more calculations than just welding pieces on
14:49.37 pacman87 so you can optimize the weight/strength tradeoffs
14:50.19 clock_ calculations take time
14:50.58 pacman87 how else will you know if it will break under impact loads, or whether it's way too strong (and heavy)?
14:51.03 clock_ I can always take a plexi take some members out and replace them with a different thickness
14:51.15 clock_ every skateboard breaks under an impact load
14:51.22 clock_ if you stand in the middle and jump, you have suddenly two
14:51.28 pacman87 depends on how much of an impact...
14:52.04 clock_ if it's too heavy doesn't matter, you can use it for taking walls dow
14:52.11 clock_ just let it runn off a hill into a wall...
14:52.35 pacman87 battering ram style?
14:52.38 clock_ would be fun to make a motorized vehicle in a form of a large skateboard that would be steered by leaning body weight
14:52.48 clock_ I am sure the road authority wouldn't be very happy from that
14:53.00 pacman87 motorized skateboards already exist
14:53.44 clock_ with steel frame?
14:55.26 pacman87 http://blag.xkcd.com/2008/03/14/new-electric-skateboard/
14:55.44 pacman87 he's got links to a few manufacturers
15:03.52 clock_ I wonder what would happen with a lowrider clearance
15:04.35 clock_ would probably make sparks on hitting protrusions from the sidewalk
15:05.01 mafm brlcad: are you doing evaluations of the applications already, or something like that?
15:05.48 pacman87 clock_: you'd wear out the bottom of your frame, but you probably wouldn't be going fast enough to generate sparks
15:06.40 clock_ pacman87: what's are the sparking requirements?
15:07.00 clock_ speed*pressure>something?
15:07.05 pacman87 sparks = small pieces of metal undergoing oxidization
15:07.34 pacman87 like lighting steel wool on fire
15:07.49 clock_ is it oxidization? Isn't it overheating?
15:08.03 pacman87 oxidization of metals is exothermic
15:09.08 pacman87 and you have to increase the temperature of the small pieces to above the activation energy for the reaction
15:11.19 clock_ so it's like thermal runaway oxidization?
15:12.01 clock_ what if you file up like 100kg of steel fillings under inert atmosphere and then open it to the air and set on fire?
15:12.05 *** join/#brlcad Elperion (n=Bary@p5487635F.dip.t-dialin.net)
15:12.11 clock_ filing
15:12.13 prasad_ waves
15:12.14 clock_ filings
15:13.10 pacman87 pretty much
15:13.28 pacman87 and they have to be small enough to have a high surface area/volume ratio
15:13.59 pacman87 because the reaction takes place on the surface, and there's a lot of heat lost to the air it's flying through
15:14.18 pacman87 and there has to be enough heat left to continue the reaction
15:22.28 pacman87 yukonbob: there's more primitives on the list than GSoC has time for, so i'll be sticking around to work on them
15:23.52 pacman87 also, if my GSoC app hasn't gotten any comments, does that mean i'm perfect, or that no one's gotten around to it yet?
15:48.26 yukonbob heh
15:48.39 yukonbob let's say "perfect" for now, and enjoy the glow.
15:52.28 pacman87 :)
16:02.03 *** join/#brlcad Stephen (n=Stephen@resnet-236-6.resnet.UMBC.EDU)
16:15.52 yukonbob hello, Stephen
16:16.10 Stephen howdy
16:18.18 CIA-35 BRL-CAD: 03starseeker * r30620 10/brlcad/trunk/src/proc-db/tire.c: Solve derivative equations for zero, not -1.
16:30.32 hippieindamakin8 :) awesome pacman87
16:31.33 *** join/#brlcad MinuteElectron (i=5207211c@silentflame/member/pdpc.base.minuteelectron)
16:37.06 hippieindamakin8 pacman87 when u have cyclic loads or fatigue loads.. it is not neccessary that it fails when it reaches it ultimate strength
16:37.49 hippieindamakin8 it follows the Modified Goldman Line on a graph of stress alternating vs stress midrange
17:17.20 *** join/#brlcad MinuteElectron (i=5207211c@silentflame/member/pdpc.base.minuteelectron)
17:18.48 ``Erik recalls that plastic deformation changes the characteristics... "work hardening" I think is the term
17:19.46 louipc indeed
17:20.39 brlcad mafm: some yes, of course -- students start being evaluated from the moment we meet :)
17:20.56 archivist sure does ``Erik
17:21.38 mafm brlcad: I mean that there's something about the ranking, but no comments or anything -- and anyway I didn't start to look into the patch yet, with all this deadline extension
17:22.01 brlcad yukonbob: yeah, no comments is generally a good thing .. not necessarily perfect in the least, but those applications are probably higher in the list
17:22.17 mafm I had to rehash priorities, like filling my tax papers so the government doens't put me in jail :)
17:22.18 brlcad mafm: understand
17:22.56 pacman87 believes ``Erik is correct wrt "work hardening" aka "strain hardening"
17:23.41 pacman87 the textbook that covers cyclical loads is currently being used as my monitor stand, and i didnt' really feel like pulling it out
17:24.20 ``Erik I have documentation about it, but it's in a special niche, where there's a rapid thermal issue as well :/
17:25.18 louipc work hardening is very commonly referred to in the machine shop
17:26.14 ``Erik hasn't done anything in a machineshop since an intro class 15 years ago
17:26.32 louipc it can happen if you're cutting with a dull tool which instead of cutting actually hardens the material and dulls the tool even more
17:28.31 louipc the principle can also be used to harden the material surface when you don't really need/want to heat treat
17:29.30 archivist it means a minimum cut depth on a lathe to get under the previous passes work hardening
17:32.08 brlcad wonders who costa is
17:33.02 hippieindamakin8 hates to talk about machining..
17:33.13 hippieindamakin8 had a machining exam today :(
17:34.14 yukonbob re: perfect applications -- /me was being a bit facetious, but thx for the clarification
17:34.48 brlcad knows, wasn't commenting on your comments :)
17:34.58 brlcad two new ones in
17:35.22 yukonbob nice
17:37.19 pacman87 what topics?
17:37.55 brlcad OO API and global illumination
17:40.54 prasad_ brlcad in gsoc eh
17:40.56 prasad_ nice
17:45.46 brlcad prasad_: howdy prasad_
17:46.47 mafm bye
17:47.13 *** join/#brlcad Stephen (n=Stephen@resnet-236-6.resnet.UMBC.EDU)
17:48.05 prasad_ hey hey
17:48.15 prasad_ what's the news from apg
17:48.16 prasad_ :)
17:51.30 brlcad oh, more of the same
17:51.34 brlcad less of the same
17:52.02 brlcad doesn't care -- it's all about the BRL-CAD, which is going great :)
17:57.22 *** part/#brlcad louipc (n=louipc@bas8-toronto63-1096669639.dsl.bell.ca)
18:00.53 *** join/#brlcad clock_ (n=clock@77-56-76-72.dclient.hispeed.ch)
18:37.20 prasad_ heh cool
18:37.41 prasad_ hmm GL UI
18:37.42 prasad_ ;)
18:38.10 prasad_ too bad we don't support oss
18:40.50 prasad_ who's heading to siggraph btw
18:41.15 brlcad yeah, that's a damn shame -- you should :)
18:41.21 brlcad that's not known yet
18:42.16 prasad_ hopefully i get to go
18:42.32 prasad_ think one of my coworkers is presenting
18:59.29 brlcad can't see himself not going
18:59.54 ``Erik bastage
19:00.34 prasad_ ``Erik: level 70?
19:01.00 brlcad have always seen it as a job requirement (to let me go)
19:01.11 brlcad i'd pay my own way or consider a different job otherwise
19:01.17 ``Erik huh?
19:01.31 prasad_ ``Erik: no more wow?
19:01.32 ``Erik oh, wow? uh, twice over :(
19:01.40 prasad_ damn
19:01.48 ``Erik pheer my nerdiness.
19:01.55 prasad_ indeed
19:02.06 prasad_ got a wii
19:02.13 prasad_ stopped caring for pc games
19:02.14 prasad_ :\
19:02.16 ``Erik heh
19:02.21 brlcad heh
19:02.41 brlcad so still playing with your wii then eh?
19:02.57 prasad_ ever since i got it
19:02.59 prasad_ ;)
19:03.03 ``Erik better than sucking bawls ;>
19:03.18 prasad_ the wife plays with a lot too
19:03.20 prasad_ so it's fun
19:03.22 brlcad you hands must get tired
19:03.49 prasad_ quite a workout
19:04.30 ``Erik goes about upgrading the new bz again
19:05.30 prasad_ is mike t still with arl?
19:05.35 prasad_ s/with/at
19:05.36 ``Erik yup
19:05.49 prasad_ is he active in boost devel?
19:06.11 prasad_ had to use it for a hashmap, but it didn't have an implementation
19:06.14 prasad_ just proposed spec
19:06.25 ``Erik http://www.wowarmory.com/character-sheet.xml?r=Misha&n=Hurk
19:06.29 ``Erik http://www.wowarmory.com/character-sheet.xml?r=Misha&n=Slugeater
19:06.32 ``Erik hangs his head in shame
19:06.55 prasad_ heh
19:07.05 prasad_ blizz is using us
19:07.19 prasad_ hope to get some alpha/beta access
19:07.31 ``Erik cool, can you say for what?
19:07.59 prasad_ dont think it's public knowledge so not yet
19:08.10 ``Erik aight :)
19:08.12 prasad_ 2 AAA titles
19:08.21 ``Erik meh, console shit, who cares
19:08.23 ``Erik O:-)
19:08.32 prasad_ hehe
19:08.58 prasad_ when they ever make d3, i'll be the first to break nda
19:09.11 ``Erik every since the paddles were traded in for D pads, consoles suck :)
19:09.37 ``Erik I never like diablo... was a big starcraft fan, still play it once in a rare while
19:09.49 prasad_ well then ;)
19:09.51 ``Erik wc2 was fun as a goofy distraction
19:09.58 prasad_ ex blizz made hellgate london
19:10.14 prasad_ supposedly spiritual successor of d2
19:10.18 prasad_ sucked bad
19:10.23 prasad_ tech issues mostly
19:10.27 ``Erik but, naturally, the best game ever is bzflag... O.o
19:10.35 prasad_ didn't look as fun
19:10.58 prasad_ we made a 'game' for gdc
19:11.02 prasad_ in 3 weeks
19:11.14 prasad_ came out nicely
19:11.16 ``Erik I bet it was a lot cooler than my 1 day pong
19:12.11 prasad_ http://www.gametrailers.com/player/31159.html?type=
19:12.17 prasad_ flash reqd
19:12.25 prasad_ doesn't really show our stuff
19:12.30 prasad_ so meh
19:12.35 prasad_ only footage loose on the interwebs
19:12.52 prasad_ well the hud is ours :o
19:13.57 *** join/#brlcad CIA-33 (n=CIA@208.69.182.149)
19:17.54 prasad_ hah crit happens
19:17.57 prasad_ cute
19:18.01 prasad_ :p
19:18.47 ``Erik heh, a parody guild came up on the evil side, "crit doesn't happen"... have also seen "I'd crit that" running around O.o
19:18.47 prasad_ horde ftw
19:18.49 prasad_ all of my chars were horde
19:18.51 prasad_ moooO
19:18.55 ``Erik heh
19:19.02 ``Erik FRRR DE HRRRD
19:19.42 ``Erik don't milk the tauren, they enjoy it too much O.o :D
20:01.08 *** join/#brlcad pacman87 (i=127@resnet-45-192.dorm.utexas.edu)
20:29.08 *** join/#brlcad Axman6 (n=Axman6@pdpc/supporter/student/Axman6)
20:29.27 *** join/#brlcad Axman6 (n=Axman6@pdpc/supporter/student/Axman6)
20:57.31 CIA-33 BRL-CAD: 03starseeker * r30621 10/brlcad/trunk/src/proc-db/tire.c: Still some edge effects when testing parameters, but much closer.
21:32.20 *** join/#brlcad Harriss (n=Harriss@201-42-114-240.dsl.telesp.net.br)
21:40.30 CIA-33 BRL-CAD: 03bob1961 * r30622 10/brlcad/trunk/src/ (archer/archer.bat mged/mged.bat): Update version.
21:41.18 CIA-33 BRL-CAD: 03bob1961 * r30623 10/brlcad/trunk/misc/nsis/brlcad.nsi: Added desktop icons for mged and archer. Minor cleanup.
21:43.53 CIA-33 BRL-CAD: 03bob1961 * r30624 10/brlcad/trunk/misc/win32-msvc8/tclsh/library/installTree.tcl: Added variables for keeping track of versions.

Generated by irclog2html.pl Modified by Tim Riker to work with infobot.