00:00.56 |
``Erik |
that'd probably be a good "jr hacker"
task |
00:10.22 |
``Erik |
holy crap, that thing is pigging the corners
bad |
00:10.28 |
``Erik |
c55 amg on top gear |
00:10.56 |
``Erik |
heh |
00:11.04 |
``Erik |
it lost a cornering drive to a
'vette |
00:12.49 |
``Erik |
way behind bmw, porsche, lotus, even
mitsubishi :D |
00:22.16 |
Ralith |
is it possible to get antialiasing out of the
brlcad renderers? |
00:23.01 |
brlcad |
it's performed at a ray-cast level, jittering,
so probably not what you'd expect for antialiasing |
00:23.19 |
brlcad |
even though it is an antialiasing approach and
will eliminate aliasing artifaces |
00:23.44 |
brlcad |
usually you'll want to render at 2x-4x and
scale down, though, for clean image-space anti-aliasing |
00:24.10 |
Ralith |
I guess that's one way to do it. |
00:27.57 |
brlcad |
the results will usually be better in a
super-sampled image space than what you can do in a sub-sampled
ray-space |
00:29.01 |
brlcad |
Ralith: if you find a way to reproduce the
vertical rect, lemme know .. never seen that |
00:29.19 |
Ralith |
I'll see what I can do |
00:29.24 |
Ralith |
it's pretty unpredictable, though |
00:34.00 |
``Erik |
much more info would be needed for
that |
00:34.37 |
``Erik |
rt's antialiasing involves the -h
(hypersample) and -J (jitter) flags being used in conjunction,
basically shoot a bunch of rays per pixel with random minor
mutations and the results averaged |
00:35.25 |
``Erik |
-J3 is both cell and frame jitter, and -h
takes the # of rays to fire, I haven't noticed any appreciable
difference between ~7 and "more" |
00:35.39 |
``Erik |
though sometimes I do a lot more to do
profiling :) |
00:36.07 |
``Erik |
hasn't really messed with
shooting a big one and downscaling |
00:36.38 |
Ralith |
``Erik: -h 5 -J3 gets me a white
silhouette |
00:37.02 |
``Erik |
woops |
00:37.03 |
``Erik |
-H |
00:37.33 |
``Erik |
-h is distance attenuation shtuff |
00:37.41 |
``Erik |
like, uh, opengl style 'fog' |
00:37.47 |
pacman87 |
i think i forgot something: |
00:37.47 |
pacman87 |
warning: incompatible implicit declaration of
built-in function 'fmin' |
00:37.50 |
Ralith |
hm. slows down things a lot and mostly just
fuzzes the edges |
00:38.06 |
Ralith |
are standard antialiasing techniques
inapplicable? |
00:38.12 |
``Erik |
pacman: math.h ? |
00:38.23 |
pacman87 |
it's there |
00:38.27 |
``Erik |
which "standard" antialiasing
techniques? |
00:39.07 |
``Erik |
opengl and d3d use a "magic set" approach
published in a paper I believe out of nvidia for edge
hits |
00:41.22 |
Ralith |
that works. |
00:41.31 |
Ralith |
is it inapplicable? |
00:41.49 |
``Erik |
I imagine not, but it's highly recent compared
to the existing approach |
00:41.53 |
``Erik |
feel free to implement it :D |
00:42.00 |
Ralith |
hehe |
00:42.05 |
Ralith |
if I were a graphics programmer :P |
00:42.29 |
``Erik |
I imagine being a graphics programmer is
irrelevant, it'd be a hard coded pattern opposed to a random set of
tweaks |
00:43.14 |
Ralith |
yeah, but I don't have enough background to
even know where to begin. |
00:43.18 |
``Erik |
whoever did the paper basically went through a
series of possibly layouts until they came across the one that
seemed the "best" for the least number of rasterizations |
00:43.23 |
Ralith |
let alone how to adapt something from opengl
to brl-cad. |
00:43.59 |
``Erik |
well, the paper, iirc, basically boils down to
7 points in a square |
00:44.16 |
``Erik |
so instead of doing N random pertubations to
rays, just assume those 7... |
00:44.19 |
``Erik |
or 5 or whatever |
00:45.13 |
``Erik |
finding the paper with the magic #'s would be
the harder aspect, I'd imagine |
00:45.30 |
``Erik |
but don't listen to me, I've been looking at
lisp code, so I've been getting liquored up ;) |
00:45.35 |
Ralith |
heh |
00:45.47 |
pacman87 |
testing the balmer peak? |
00:45.49 |
Ralith |
raytracing isn't how opengl/d3d do things at
all, though |
00:45.52 |
Ralith |
it's that directly mappable? |
00:46.08 |
``Erik |
no, ogl and d3d are rasterized
approaches |
00:46.13 |
``Erik |
but I think the notion is mappable |
00:46.33 |
Ralith |
isn't even sure how a
rasterized renderer differes from a raytracer |
00:46.40 |
``Erik |
I haven't jumped around screaming "developers"
over and over, nor have I launched chairs or sworn to "fucking
kill" anyone |
00:46.41 |
Ralith |
other than that the latter seems to be very
slow. |
00:46.46 |
``Erik |
so, no, not on the ballmer track |
00:46.49 |
Ralith |
``Erik: it's an xkcd reference |
00:46.58 |
``Erik |
ohhhh |
00:47.02 |
``Erik |
balmer, not ballmer |
00:47.02 |
``Erik |
heh |
00:47.05 |
pacman87 |
http://xkcd.com/323/ |
00:47.09 |
``Erik |
I think I'm beyond the productivity
spike |
00:47.21 |
``Erik |
sorry, I'm disadvantaged. :) |
00:47.41 |
``Erik |
once ralith said xkcd, it clicked...
:D |
00:47.57 |
``Erik |
I do like how foxtrot included xkcd in their
latest quip |
00:48.11 |
pacman87 |
yeah, i saw that |
00:48.28 |
``Erik |
http://euler.missouristate.edu/~erik/comics/comic.php
<-- web app he wrote to deal with those damn
webcomics |
00:48.59 |
``Erik |
and since I like high resolutions and big
fonts, clicking an image zooms it, pheer javascript O.o |
01:07.38 |
starseeker |
brlcad: difference is that volume three was
generated from docbook sources - like the earlier volume II
example |
01:08.11 |
starseeker |
brlcad: As for the images, I had originally
captured them at the highest resolution I could, simply to ensure I
preserved the detail present in the originals |
01:08.30 |
starseeker |
If you're referring to the second tank image,
I believe the pixelation there is present in the original |
01:09.43 |
starseeker |
I need to downsize the images anyway for pdf,
so thinks will look better - I was simply ensuring that at least
the svn history had the full image data |
01:12.09 |
brlcad |
if -j + -H simply averaged the cell results,
it would look a hell of a lot better |
01:12.44 |
brlcad |
that's a viewend() post-processing hook that
wouldn't be too hard to code up |
01:13.40 |
brlcad |
starseeker: the big ones aren't nearly as much
of a concern as the under-res ones :) |
01:13.51 |
brlcad |
you can down-sample, upsampling
sucks |
01:28.04 |
pacman87 |
primitives/revolve/revolve.c:176: warning:
incompatible implicit declaration of built-in function
'fmax' |
01:28.29 |
pacman87 |
what am i missing? |
01:34.39 |
``Erik |
perhaps a -lm ? |
01:34.58 |
``Erik |
well, that error says it's not seeing the
prototype in the header, though |
01:35.10 |
``Erik |
"man fmax" and include the correct header
O.o |
01:35.49 |
pacman87 |
says math.h |
01:36.10 |
pacman87 |
is fastf_t considered a float? |
01:36.28 |
brlcad |
not usually, but could be |
01:36.33 |
``Erik |
um, I think it's usually a double |
01:36.47 |
pacman87 |
<PROTECTED> |
01:36.47 |
pacman87 |
<PROTECTED> |
01:36.47 |
pacman87 |
<PROTECTED> |
01:37.09 |
brlcad |
is that from the manpage or the
header? |
01:37.15 |
pacman87 |
manpage |
01:37.23 |
brlcad |
see what your header has |
01:37.36 |
brlcad |
maybe it's in some #ifdef'd block |
01:40.33 |
pacman87 |
my /usr/include/math.h doesnt' have any of
them |
01:41.18 |
brlcad |
eh, you didn't just grep I hope? :) |
01:41.28 |
brlcad |
usually it's just a front-end to
/usr/include/somethingelse |
01:42.03 |
brlcad |
also, I presume you're using <math.h>
and not "math.h", yes? |
01:42.23 |
pacman87 |
when grep failed, i opened it |
01:42.30 |
pacman87 |
and it's not linked anywhere |
01:42.41 |
pacman87 |
and yes to <math.h> |
01:43.15 |
brlcad |
can you upload your math.h
somewhere? |
01:43.20 |
pacman87 |
sure |
01:43.49 |
brlcad |
not the first time i've seen them missing, but
it's certainly been a while.. |
01:45.18 |
pacman87 |
https://webspace.utexas.edu/trv82/www/math.h |
01:47.30 |
brlcad |
what did you mean by "it's not linked
anywhere"? |
01:48.12 |
brlcad |
that header includes about four or five others
that might have fmax, try: grep -r -i fmax /usr/include |
01:48.16 |
pacman87 |
(08:42:17 PM) brlcad: usually it's just a
front-end to /usr/include/somethingelse |
01:48.47 |
brlcad |
yeah, your math.h is a front end to
/usr/include/bits |
01:48.53 |
pacman87 |
ah, ok |
01:48.56 |
brlcad |
for at least many decls |
01:50.32 |
brlcad |
I vaguely recall fighting fmax declarations on
other platforms a while back |
01:50.51 |
brlcad |
gave up on nirt apparently, #define FMAX(a,b)
((((double)(a))>((double)(b)))?((double)(a)):((double)(b))) |
01:51.00 |
pacman87 |
yeah, i saw that one |
01:52.13 |
brlcad |
if it comes to it, go ahead and add an FMAX
and FMIN to vmath.h |
01:52.17 |
pacman87 |
/usr/include/bits/mathcalls.h:__MATHCALL
(fmax,, (_Mdouble_ __x, _Mdouble_ __y)); |
01:52.25 |
brlcad |
that's it |
01:53.40 |
pacman87 |
/usr/include/tgmath.h:#define fmax(Val1, Val2)
__TGMATH_BINARY_REAL_ONLY (Val1, Val2, fmax) |
01:54.34 |
brlcad |
so either that __MATHCALL macro requires
math.h coming after some other header, or mathcalls.h isn't getting
included due to some #if inclusion logic, or similar
situation |
01:56.14 |
pacman87 |
mathcalls.h is included |
01:56.20 |
pacman87 |
no #if wrapper |
01:57.34 |
pacman87 |
except #ifndef_MATH_H |
01:58.37 |
brlcad |
hmm.. but it is included before __MATHCALL is
defined |
01:59.16 |
pacman87 |
__MATHCALL is defined on line 54 |
01:59.26 |
pacman87 |
#include <bits/mathcalls.h> is line
71 |
02:00.34 |
brlcad |
oh, I was looking at mathdef.h |
02:01.22 |
brlcad |
ah, it is wrapped |
02:01.51 |
brlcad |
add this before #include <math.h> ..
#define __USE_MISC 1 |
02:02.05 |
brlcad |
might be SoL |
02:02.23 |
brlcad |
as it's a c99 macro, and it's not providing it
unless in c99 mode |
02:04.09 |
brlcad |
so you can either cheat and just declare them
yourself, extern double fmax(double, double); or do the FMAX/FMIN
thing for now |
02:04.39 |
pacman87 |
<PROTECTED> |
02:04.47 |
brlcad |
since it's c99, configure would need to test
for it and conditionally use it or provide it (which would still
warrant a FMIN/FMAX) |
02:04.57 |
brlcad |
yeah, it probably unsets it |
02:05.34 |
pacman87 |
so add FMAX/FMIN to vmath.h, or somewhere
else? |
02:05.49 |
brlcad |
didn't follow through all the logic, it's
going to be one of the extension defines |
02:06.03 |
brlcad |
or adding -std=c99 as a cflag, etc |
02:06.09 |
brlcad |
which we can't do just yet |
02:06.34 |
pacman87 |
well, running the code doesn't blow up
anything |
02:06.40 |
brlcad |
well, we could and it should work, but c89
strict hasn't been 100% tested (we're almost done) |
02:07.38 |
brlcad |
it's still resolved by the -lm symbol or the
built-in |
02:08.04 |
brlcad |
no different than not including stdlib for
exit(), just calls to exit will still work |
02:09.18 |
brlcad |
actually, add it to common.h -- it's not
specific to vector or matrix math |
02:09.28 |
brlcad |
nor specific to libbn |
02:11.56 |
pacman87 |
#define FMAX(a,
b)(((a)>(b))?(a):(b)); |
02:11.56 |
pacman87 |
#define FMIN(a,
b)(((a)<(b))?(a):(b)); |
02:12.13 |
pacman87 |
or without the ; |
02:12.34 |
pacman87 |
s/or/err, |
02:16.39 |
pacman87 |
i'm looking at moving my open sketch detection
to sketch from revolve's prep |
02:16.52 |
pacman87 |
since i'll need it for revolve's plot()
too |
02:17.10 |
pacman87 |
so plot() shows the lines needed to close the
sketch |
02:22.32 |
brlcad |
without the ; |
02:22.52 |
pacman87 |
brlcad: yeah, i fixed it |
02:24.00 |
brlcad |
consider adding a file to
src/librt/primitives/here.c since it's shared so there isn't
cross-primitive referencing |
02:24.35 |
brlcad |
not a huge deal, but part of the refactoring
cleanup that would be good to work towards for some of the "combo"
primitives |
02:26.04 |
pacman87 |
was wondering why it should
be called 'here.c' |
02:26.22 |
pacman87 |
then i realized it was the location |
02:28.31 |
brlcad |
heh |
02:37.11 |
``Erik |
y'know, uh, ... listening to some of the
originals that metallica covered in their early years... metallica
waren't nothin' special... they kinda sucked, really |
02:37.48 |
CIA-22 |
BRL-CAD: 03pacman87 * r31829
10/brlcad/trunk/src/librt/primitives/ (revolve/revolve.c
sketch/sketch.c): add rt_sketch_bounds() to sketch.c; fix
rt_revolve_prep() to use rt_sketch_bounds() in calculating bounding
volume |
02:38.28 |
CIA-22 |
BRL-CAD: 03pacman87 * r31830
10/brlcad/trunk/include/common.h: add FMAX() and FMIN() |
02:48.09 |
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02:55.20 |
starseeker |
brlcad: Agreed about the low res image(s),
but I'm not sure what we can do about it at this late date
:-/ |
03:07.39 |
brlcad |
where'd they come from? |
03:09.20 |
brlcad |
``Erik: you see the note about the
summit? |
03:10.05 |
brlcad |
leslie shared the date, 25th/26th |
03:10.15 |
brlcad |
pretty cool that it's two days this
year |
03:11.05 |
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03:12.20 |
brlcad |
awesome! .. new handbrake works much much
better now |
03:20.03 |
starseeker |
brlcad: dunno where they came from |
03:20.28 |
brlcad |
er, you mean the images in the .doc are that
small? |
03:20.37 |
starseeker |
yep |
03:20.38 |
brlcad |
they wouldn't have printed well at that
resolution |
03:20.51 |
brlcad |
hunts for vol
III |
03:20.54 |
starseeker |
well, maybe my extraction routine made a hash
of them... |
03:25.11 |
Ralith |
starseeker: at least a few of them can be
regenerated from scratch, can't they? |
03:25.44 |
starseeker |
The simple ones like diagrams, sure. The tank
raytraces are something else again |
03:31.03 |
brlcad |
yeah, it's dropping it from 300dpi to 100dpi
or something on extraction from the looks of it |
03:31.10 |
starseeker |
grr |
03:31.24 |
brlcad |
not that it'd look any better, just minor
aliasing artifacts |
03:31.42 |
brlcad |
just not suitable for print |
03:32.14 |
starseeker |
hmm. can they be regenerated at higher
res? |
03:32.29 |
starseeker |
thought maybe they were
deliberately low res for release |
03:33.08 |
brlcad |
those probably could or manually extracted
from the doc or scripted capture |
03:33.58 |
brlcad |
the doc compilation would probably run an
image 'compile' to generate the right resolution depending on the
target |
03:36.05 |
starseeker |
only if the models are to hand during the doc
build... |
03:39.10 |
brlcad |
yeah, most of those could be generated with a
simple script |
03:39.28 |
brlcad |
would make for a nice testing suite
too |
03:39.37 |
starseeker |
what about the text overlays? |
03:39.40 |
brlcad |
something for later maybe |
03:39.45 |
brlcad |
sure, that's doable |
03:39.49 |
brlcad |
that's just mged plotting |
03:39.59 |
brlcad |
you can extract the mged overlay now |
03:40.50 |
brlcad |
they just entered edit mode so it displays the
label, then captured a screenshot |
03:41.16 |
starseeker |
are we both looking at the tank raytracings at
the beginning of Volume III? |
03:41.30 |
brlcad |
could just as easily extract that data as
ps/plot data and run pl-fb to get the image |
03:41.40 |
brlcad |
no, i'm talking about the wireframes |
03:42.08 |
brlcad |
the tank images can't be regenerated of
course, we don't have the models |
03:42.28 |
brlcad |
would just keep a high-res copy of the image
and it'd downsample as needed |
03:42.59 |
brlcad |
er, "could" regenerate it, just not on the
fly |
03:44.17 |
starseeker |
Ah, ok wireframes |
04:16.44 |
poolio |
I think I thought of the fix to the NMG brep
code while watching Hancock :D |
04:18.28 |
poolio |
Time to see if it'll work :) |
04:23.09 |
CIA-22 |
BRL-CAD: 03brlcad * r31831 10/brlcad/trunk/
(Makefile.am include/conf/Makefile.am): make the reported
compilation time reset every time 'make' is invoked so that the
numbers are a little more meaningful for users pulling a dist and
for partial recompiles. |
04:24.09 |
CIA-22 |
BRL-CAD: 03pacman87 * r31832
10/brlcad/trunk/src/librt/primitives/revolve/revolve.c: minor
cleanup in rt_revolve_prep(); remember to save your final changes
before comitting |
04:55.03 |
CIA-22 |
BRL-CAD: 03brlcad * r31833 10/brlcad/trunk/
(include/db5.h src/librt/db_match.c): |
04:55.03 |
CIA-22 |
BRL-CAD: add reference counting support for
revolve primitives since they reference other |
04:55.03 |
CIA-22 |
BRL-CAD: objects (sketches), used by tops,
xpush, and possibly a couple other mged |
04:55.03 |
CIA-22 |
BRL-CAD: commands. requires providing
DB5_MINORTYPEs for revolve and a slew of other new |
04:55.03 |
CIA-22 |
BRL-CAD: objects that have since been added.
stupid to maintain two listings like this. |
05:03.29 |
*** join/#brlcad pacman87
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05:41.59 |
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06:22.55 |
CIA-22 |
BRL-CAD: 03brlcad * r31834
10/brlcad/trunk/src/librt/primitives/dsp/dsp.c: |
06:22.55 |
CIA-22 |
BRL-CAD: fixed a bug detected by the solids
regression test where dsp primitives were |
06:22.55 |
CIA-22 |
BRL-CAD: failing due to the change made in
r31629 that made the converted the dsp's |
06:22.55 |
CIA-22 |
BRL-CAD: former rt_parsetab_tclget() (now
rt_dsp_get()) routine from |
06:22.55 |
CIA-22 |
BRL-CAD: Tcl_DStringAppendElement to
bu_vls_printf calls which are not equivalent. The |
06:22.58 |
CIA-22 |
BRL-CAD: Tcl_DStringAppendElement() calls
automatically pad spaces, so have to manually |
06:23.00 |
CIA-22 |
BRL-CAD: pad the bu_vls_printf()
call. |
06:46.59 |
CIA-22 |
BRL-CAD: 03brlcad * r31835
10/brlcad/trunk/src/libbu/parse.c: |
06:46.59 |
CIA-22 |
BRL-CAD: and we come full circle. perform a
strcat instead of a strcpy so it doesn't |
06:46.59 |
CIA-22 |
BRL-CAD: clobber what's already written to
log. that said, it's still BUSTED bad. not |
06:46.59 |
CIA-22 |
BRL-CAD: only does it only log instead of
setting the var, it also still ends up smashed |
06:46.59 |
CIA-22 |
BRL-CAD: against the next logged item (see
solids.sh regression test for db put dsp.s, |
06:47.02 |
CIA-22 |
BRL-CAD: broken) |
06:48.33 |
*** join/#brlcad d_rossberg
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06:56.56 |
CIA-22 |
BRL-CAD: 03brlcad * r31836
10/brlcad/trunk/TODO: d_rossberg's suspicion was spot on, need to
unbreak mged get/put commands and structparsing with %S formatters.
it's been busted since r31629 and r31609 in particular from a
couple weeks ago. |
07:20.26 |
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08:09.01 |
*** join/#brlcad esben__
(n=esben@0x573ff382.boanqu1.static.dsl.tele.dk) |
08:09.41 |
*** join/#brlcad esben
(n=esben@0x573ff382.boanqu1.static.dsl.tele.dk) |
08:34.00 |
CIA-22 |
BRL-CAD: 03d_rossberg * r31837
10/brlcad/trunk/src/libbu/parse.c: reactivated the %S format
(string copy to struct bu_vls) in bu_structparse_argv |
08:38.24 |
CIA-22 |
BRL-CAD: 03d_rossberg * r31838
10/brlcad/trunk/ (4 files in 3 dirs): changed the sketch_name in
rt_revolve_internal to struct bu_vls to handle strings
correctly |
08:50.56 |
CIA-22 |
BRL-CAD: 03d_rossberg * r31839
10/brlcad/trunk/src/mged/typein.c: changed the sketch_name type in
rt_revolve_internal |
09:59.39 |
*** join/#brlcad esben
(n=esben@0x573ff382.boanqu1.static.dsl.tele.dk) |
10:10.02 |
*** join/#brlcad esben__
(n=esben@0x573ff382.boanqu1.static.dsl.tele.dk) |
10:27.50 |
*** join/#brlcad mafm
(n=mafm@elnet-111.lip.pt) |
10:33.27 |
mafm |
hiya |
10:40.43 |
*** join/#brlcad elite01
(n=elite01@unaffiliated/elite01) |
10:44.25 |
*** join/#brlcad clock__
(n=clock@zux221-122-143.adsl.green.ch) |
10:54.51 |
*** join/#brlcad
archivist_emc
(n=archivis@host81-149-119-172.in-addr.btopenworld.com) |
11:27.55 |
*** join/#brlcad clock_
(n=clock@84-72-91-240.dclient.hispeed.ch) |
11:32.54 |
mafm |
brlcad: trackball and shift-grips should be
active at the same time? (be the same "camera mode") |
11:39.14 |
*** join/#brlcad dtidrow
(n=dtidrow@c-69-255-182-248.hsd1.va.comcast.net) |
12:36.22 |
*** join/#brlcad thing0
(n=ric@203-206-48-50.dyn.iinet.net.au) |
13:27.01 |
*** join/#brlcad dtidrow
(n=dtidrow@c-69-255-182-248.hsd1.va.comcast.net) |
13:44.33 |
*** join/#brlcad dtidrow
(n=dtidrow@c-69-255-182-248.hsd1.va.comcast.net) |
13:46.56 |
brlcad |
mafm: no, those are two separate manners of
interaction |
13:48.29 |
*** join/#brlcad pacman87
(n=timothy@71.170.63.120) |
13:48.49 |
pacman87 |
morning, all |
13:50.03 |
``Erik |
salut |
13:53.14 |
brlcad |
hola |
14:00.06 |
poolio |
mornin' |
14:07.06 |
d_rossberg |
moin moin pacman87 |
14:07.07 |
mafm |
goody, so two different camera modes
:D |
14:07.31 |
mafm |
inventing a new way of
development... refartoring before even commiting
:P |
14:07.36 |
*** join/#brlcad cad00
(n=cec31333@bz.bzflag.bz) |
14:07.41 |
mafm |
hi pacman87 |
14:09.21 |
mafm |
refart lol... refact*oring |
14:12.08 |
brlcad |
haha |
14:15.15 |
mafm |
now I can't complain if somebody tells me that
my code is shit :| |
14:17.04 |
``Erik |
because you re-farted it? |
14:23.58 |
mafm |
yep |
14:24.06 |
mafm |
is like when something talks by burping
:) |
14:24.28 |
``Erik |
lifts a cheek and lets some
code out :D |
14:27.06 |
mafm |
lol |
14:27.18 |
mafm |
would avoid to go to any
brl-cad hackaton |
14:27.53 |
``Erik |
yeah, people would be confused at all the
candles in the room O.o |
14:31.22 |
CIA-22 |
BRL-CAD: 03pacman87 * r31840
10/brlcad/trunk/src/librt/primitives/sketch/sketch.c: implemented
rt_sketch_degree() |
14:35.21 |
mafm |
candles? |
14:35.44 |
``Erik |
sure, some code might be flammable :D and
that'd be cool |
14:36.27 |
mafm |
lol |
14:37.07 |
mafm |
BRL CAD's Flaming Circus |
14:38.01 |
``Erik |
the trick is getting everyone to code in sync
to cut off 'liberty bell' |
14:41.59 |
mafm |
:D |
14:48.23 |
d_rossberg |
pacman87: you should compute the hit_point
member of struct hit in rt_revolve_norm as your comment on this
function says (maybe other members are missing too) |
14:51.36 |
pacman87 |
d_rossberg: VJOIN1( hitp->hit_point,
rp->r_pt, hitp->hit_dist, rp->r_dir ); |
14:52.04 |
pacman87 |
does adding that line to norm() fix
it? |
14:52.44 |
clock_ |
And then get all the primitives sing "This is
the CAD we live in!" |
14:52.57 |
pacman87 |
...? |
14:53.05 |
*** join/#brlcad SWPadnos_
(n=Me@dsl107.esjtvtli.sover.net) |
14:53.27 |
d_rossberg |
pacman87: something like this, yes |
14:54.51 |
d_rossberg |
it looks like the rt command doesn't need
this, but my application does |
14:55.41 |
pacman87 |
i'm allocating memory using bu_calloc in
prep(), and storing it in revolve_specific - when should it be
free'd? |
14:56.13 |
*** join/#brlcad dtidrow
(n=dtidrow@c-69-255-182-248.hsd1.va.comcast.net) |
14:56.46 |
pacman87 |
just free the revolve_specific pointer before
assigning the new data? |
14:59.58 |
brlcad |
burst, g_lint, lgt, nirt, and a few others
need the hit_point too |
15:02.15 |
d_rossberg |
rt_revolve_free ? |
15:02.37 |
pacman87 |
does that always get called after
prep? |
15:05.51 |
d_rossberg |
as far as i can see: yes |
15:34.09 |
CIA-22 |
BRL-CAD: 03mafm * r31841
10/rt^3/trunk/src/g3d/ (Commands.h GeometryConversion.cxx
GeometryConversion.h): Fixing typo in name -- missing 'h' |
15:46.49 |
mafm |
does anybody know if there is a document like
this for trackball mode? |
15:47.08 |
mafm |
http://brlcad.org/w/images/8/8c/Shift_Grips_Quick_Reference_Guide.pdf |
15:53.08 |
brlcad |
mafm: download AoI or Blender, their defaults
are trackball-style |
15:55.55 |
brlcad |
trackball is merely a "rotate viewpoint"
default |
15:57.38 |
brlcad |
AoI -> http://www.artofillusion.org/downloads |
15:59.02 |
brlcad |
similar to control-click with
shift-grips |
15:59.31 |
mafm |
but I mean also with keys |
16:00.13 |
mafm |
would be arrow keys only? |
16:00.27 |
brlcad |
*confused* |
16:01.08 |
brlcad |
your question doesn't make any sense to
me |
16:01.16 |
brlcad |
i also mean with keys too |
16:01.53 |
brlcad |
shift-grips .. is centered around
key-bindings, and even without mouse arrow-keys still modify the
view (they rotate iirc) |
16:03.31 |
brlcad |
in the end, all we're talking about is 1) key
bindings and 2) view modifications ... sets of 1+2 => an
interaction style |
16:04.12 |
brlcad |
shift-grips is one interaction style, the one
used by mged with all the binding-to-view modifications spelled out
in that guide (the key-only bindings are listed, but they're
trivial) |
16:06.06 |
brlcad |
think of the view modifications as a 'tool'
you might select (ala photoshop/gimp): e.g., zoom in/out, rotate
freely, translate freely, rotate vertical, rotate horizontal,
translate left/right, translate up/down, etc |
16:06.21 |
brlcad |
those map to input events |
16:10.50 |
mafm |
bleh |
16:10.57 |
mafm |
I'm dragging into all this :S |
16:55.05 |
mafm |
yay! |
16:55.10 |
mafm |
got something working at last :) |
17:10.33 |
*** join/#brlcad clock_
(n=clock@77-56-86-73.dclient.hispeed.ch) |
17:12.27 |
esben__ |
Hi, I'm using version 7.12.5 and when I try
to raytrace something and try to underlay the framebuffer the
wireframe version still gets hidden behind the frame buffer. Is
this the intended behaviour or should I post a bug report
? |
17:15.11 |
esben__ |
I also posted this question on the user
mailing list as I am living in Denmark and therefore is not
available because of the time difference when you guys from the
U.S. are on this channel |
17:29.44 |
starseeker |
stokes his courage with
caffine and takes a look at firebirds title page
xsl... |
17:35.34 |
brlcad |
esben__: I've seen the mailing list question,
just haven't had a chance to look into it or reply |
17:36.26 |
``Erik |
some people here are in non-us timezones, some
people keep odd hours, and some of us read backlog and reply
(eventually) |
17:37.41 |
CIA-22 |
BRL-CAD: 03mafm * r31842
10/rt^3/trunk/src/g3d/ (4 files): Commiting more flexible Camera
system, having camera with different camera modes. Still WIP, but
it's already working better than my previous attemps to control the
view. |
17:43.55 |
esben__ |
Thanks Sean. I'll just wait for the reply
then. About reading backlog I do that too, when I have
time... |
17:45.17 |
poolio |
errr wut: cannot convert âface_g_plane*â
to âfage_g_plane*â in assignment |
17:45.29 |
poolio |
Those two look the same to me. |
17:49.32 |
``Erik |
face fage? |
17:49.51 |
poolio |
D'OH. |
17:50.00 |
poolio |
I should get my eyes checked |
17:50.24 |
``Erik |
pop 'em out and mail 'em to a service
center |
18:04.07 |
brlcad |
esben__: basically 7.12.5 implies you're using
trunk sources .. which is somewhat unstable right now -- I just
tried 7.12.2 and can't reproduce what you're saying |
18:04.22 |
brlcad |
maybe someone else can try trunk (don't have a
compile handy atm) |
18:04.54 |
brlcad |
esben__: otherwise, no that's not expected
behavior -- underlay should show the wireframe (unless the
wireframe is the same color as the framebuffer of course) |
18:05.25 |
brlcad |
hehe, nice one poolio |
18:06.01 |
brlcad |
mafm: the site with your screenshots seems
down, is it just from here or really down down? |
18:08.00 |
poolio |
brlcad: =( |
18:08.43 |
brlcad |
:) |
18:18.43 |
mafm |
brlcad: it's apache2 that sometimes dies...
restarted |
18:19.01 |
poolio |
brlcad: so I'm trying to compute a rectangular
bounding box for a given set of points on a plane. To do this, I'm
letting the first point we look at be the "origin," the second
point defines the direction of the x-axis/u, and then I project
onto the x/y axis to find the min/max points |
18:19.09 |
poolio |
Does that seem reasonable or am I making this
way too complicated? |
18:26.58 |
starseeker |
brlcad: I take it clone is also going to need
some libged lov'in at some point? |
18:29.41 |
mafm |
brlcad: one of the things that I wanted to ask
before is if there's a set of keys predetermined for trackball mode
-- if it's the arrows keys, or other... |
18:33.43 |
mafm |
(demand overflow :P) |
18:38.46 |
``Erik |
heh, "teach yourself programming in 10
years" |
18:40.33 |
mafm |
me with old voice: say 10 years, you punk?
Ain't learn Cobol in less than 50, all those verbose
sentences... |
18:41.10 |
mafm |
:P |
18:41.10 |
mafm |
missing / :) |
18:41.10 |
``Erik |
http://www.norvig.com/21-days.html |
18:43.27 |
brlcad |
mafm: you're welcome to have an account on
brlcad.org, if you're interested |
18:43.41 |
mafm |
yup, I read it like 10 days ago ``Erik
:) |
18:43.51 |
brlcad |
would give you a brlcad.org/~mafm as well as
the ability to put stuff under brlcad.org itself |
18:44.00 |
``Erik |
heh, really? nutty :) |
18:44.12 |
``Erik |
only $50/mo ? :D *duck* |
18:45.11 |
mafm |
well, if you think that it's worth having
it... I would only use it for the screenies atm (I don't know even
if I can upload them to the wiki) |
18:46.32 |
brlcad |
you can upload them into the wiki too, that's
open -- but yeah I think it's worth having myself ;) |
18:46.36 |
``Erik |
the dep chain for darcs is brutal
O.o |
18:46.59 |
mafm |
ok then |
18:47.47 |
mafm |
I hope that I don't have to send my police
file to us army or anything :PPP |
18:47.57 |
brlcad |
mafm: for the account, go to http://bzflag.bz/ hit the link in the
bottom right, and go from there (has you do something) |
18:48.07 |
brlcad |
it's not a govt server |
18:48.38 |
brlcad |
it's just one I provide for cad, bz, and a
couple dozen other purposes |
18:49.50 |
mafm |
lol, a hidden pixel in the website! |
18:50.00 |
mafm |
I don't hear from that since 1997 or
so |
18:50.27 |
brlcad |
it's not hidden, but yeah a lil historic fun
;) |
18:51.01 |
``Erik |
such a lame movie, though :) |
18:51.12 |
``Erik |
had several tiny pi's on
pages back in the day O.o |
18:51.30 |
brlcad |
yeah, it was very cheesy |
18:51.36 |
brlcad |
but memorable :) |
18:52.01 |
``Erik |
um, I just remember the pi symbol and that
sandra bullock is lame |
18:52.02 |
``Erik |
:D |
18:52.14 |
brlcad |
if I could get voice authentication working
over javascript, you'd have to say "my voice is my passport, verify
me .. please" |
18:52.50 |
``Erik |
scoots his office away from
brlcad's |
18:53.55 |
brlcad |
hacks the gibson to send
``Erik streaming porn backed with disney music |
18:54.27 |
mafm |
have to rush to the supermarket for bread
before they close, bbiab :D |
18:54.50 |
``Erik |
heh |
18:54.52 |
brlcad |
poolio: x-axis/u ? |
18:54.59 |
``Erik |
don't get dizzy from flying around all those
cubes |
18:55.11 |
``Erik |
excuse me while I go make out with angelina's
jolies |
18:55.13 |
``Erik |
O:-) |
18:55.19 |
starseeker |
starts pondering very basic
naming functions as a way to think about an increment providing
library |
18:55.26 |
``Erik |
would you like to play a game? |
18:55.32 |
brlcad |
poolio: if you just want a projected 2d
bounding box, just look at their x,y values and min/max them
all |
18:56.23 |
brlcad |
global thermonuclear war |
18:56.42 |
pacman87 |
i finally saw that last year |
18:56.56 |
pacman87 |
didn't realize how many quotes from there i'd
already heard |
18:57.00 |
``Erik |
heh |
18:57.22 |
``Erik |
or jurassic park, "I recognize this.. it's
UNIX!" |
18:57.26 |
``Erik |
with an old indy |
18:57.48 |
brlcad |
"ah ah ah ... [wags finger] ... ah ah
ah" |
18:58.07 |
``Erik |
after I saw sphere, I ran and wrote a little
random print/sleep loop in C to emulate what was going on their
terminals heh |
18:58.36 |
``Erik |
and, uh, brlcad, YOU have to blow the
computer. |
18:58.46 |
poolio |
brlcad: that only works if the plane lies in
the z-axis though |
18:59.02 |
poolio |
I want to look at their "x,y" values on the
plane and min/max them all |
18:59.23 |
pacman87 |
poolio: so you're projecting 3d points onto an
arbitrary plane? |
18:59.40 |
poolio |
well, those 3d points are all on the
plane |
18:59.56 |
``Erik |
grar, still getting errors on my mac |
19:00.30 |
brlcad |
poolio: what is it that you're actually trying
to do from a higher level? |
19:01.50 |
poolio |
Create a planar surface for the brep |
19:02.30 |
poolio |
So have the rectangular plane, then cut out
the surface inside of that plane |
19:02.43 |
poolio |
well, rectangular surface, and cut out the
proper shape of the surface inside of it |
19:03.12 |
poolio |
So for example, if I have a triangle, I want
to first create a rectangle that surrounds the triangle, and then
cut the triangle out of that rectangle (using trimming
curves) |
19:04.22 |
pacman87 |
so the triangle verticies are your 3d points,
and you need to know what size rectangle you need to contain
them? |
19:05.43 |
poolio |
yes |
19:06.51 |
pacman87 |
could you use the 3d bounding box for the 3d
points, and transfer that to the 2d plane? |
19:09.29 |
poolio |
hmm, that's probably a much easier way to do
it, but I'd have to intersect the plane with the bounding
box |
19:10.01 |
pacman87 |
it depends on how many 3d points you
have |
19:10.52 |
pacman87 |
if it's only a few, it might be faster to
project them all to the plane first |
19:11.55 |
poolio |
It's highly variable |
19:12.06 |
poolio |
I'm thinking that intersecting with the BB is
probalby a better way to do it though |
19:12.06 |
pacman87 |
what's the average case? |
19:12.33 |
poolio |
not really sure...it's used to convert any NMG
to brep |
19:13.13 |
poolio |
A fairly typical case may be 8 points when
used for an arb8, but I'm guessing that there are models with a
very large number of points |
19:15.39 |
poolio |
So intersecting with the BB works, but it's
not the prettiest in terms of the geometry of the brep. If you have
say, a rectangular surface, that is not axis-aligned, then you have
to trim the surface at odd angles |
19:15.46 |
pacman87 |
if you know the plane's normal vector, dot it
with each of the three axes (x,y,z), and see which is closest to
zero. then you can project into that plane by ignoring that
coordinate, get your 2d box, and transform it back to the real 2d
plane |
19:16.35 |
pacman87 |
poolio: you could try getting a rect bounding
box for the intersection... |
19:16.53 |
poolio |
well, it'd be rectangular but the issue is
that it's not aligned with the face geometry |
19:17.40 |
pacman87 |
if alignment is worth starting with a larger
box, you can just make an aligned box around the first bo |
19:17.41 |
pacman87 |
x |
19:18.10 |
poolio |
ah hmm |
19:18.30 |
poolio |
I'm going to see if my hacked up method works,
if not, then yours sounds ... better :) |
19:19.03 |
``Erik |
laughs evilly as he
commits |
19:19.06 |
CIA-22 |
BRL-CAD: 03erikgreenwald * r31843
10/brlcad/trunk/src/rt/viewmlt.c: change to output using bu_image
routines instead of straight pix |
19:19.08 |
pacman87 |
is your hacked up the "first point is origin,
second is direction of x?" |
19:20.15 |
*** join/#brlcad Ralith
(n=ralith@216.162.199.202) |
19:20.18 |
pacman87 |
poolio: and if your worried about aligning
your bounding box, wouldnt that determine your x/y
directions? |
19:20.41 |
poolio |
Wouldn't what? |
19:20.52 |
poolio |
pacman87: yes |
19:21.11 |
pacman87 |
poolio: yes to which: hacked up, or
directions? |
19:21.23 |
poolio |
hacked up |
19:22.13 |
pacman87 |
if you need your bounding box to be aligned,
you should use those axes you want to be aligned to, instead of an
arbitrary set |
19:22.15 |
poolio |
That determines x/y directions. So I could
just take the bounding box, create a new bounding box that's
properly aligned and encloses the previous box. Then intersect the
aligned box |
19:22.55 |
poolio |
pacman87: When I say aligned, I mean aligned
with the geometry, not aligned with the x/y/z axis |
19:23.08 |
poolio |
I think I'm confusing both you and myself
:( |
19:25.33 |
pacman87 |
so the aligned box has its own axes
(u,v)? |
19:26.01 |
poolio |
yes |
19:26.23 |
pacman87 |
do you know what those axes are before you
create the first bounding box? |
19:28.16 |
poolio |
well, the first bounding box is automatically
created and axis aligned |
19:28.25 |
poolio |
(the standard min_pt, max_pt) |
19:28.46 |
poolio |
So, no. |
19:31.47 |
esben__ |
brlcad: Thanks. Do you need more info ? I go
to bed now so lets continue over mail if you need more info. I the
mean time I discovered another strange thing which I will report on
the user list tomorrow Good night when you get that far. |
19:32.03 |
mafm |
back |
19:34.45 |
CIA-22 |
BRL-CAD: 03mafm * r31844
10/rt^3/trunk/src/g3d/ (5 files): Removing previous (and now
unneeded) hacks related with camera positioning |
19:36.37 |
pacman87 |
poolio: ah, i was thinking if you already knew
the u,v axes you wanted for the aligned bounding box, you could use
those axes directly in determining max/min bounds for your points,
and skip the "aligned bounding box around the x/y/z bounding
box" |
19:37.57 |
*** join/#brlcad docelic
(n=docelic@78.134.196.59) |
19:38.18 |
pacman87 |
though i'm not quite sure what you mean by
'automatically created'; i though you were the one making the
bounding box |
19:39.57 |
poolio |
Well, the NMG primitive has a min_pt and
max_pt for a face |
19:46.48 |
CIA-22 |
BRL-CAD: 03pacman87 * r31845
10/brlcad/trunk/src/librt/primitives/revolve/revolve.c: fix
revolve's norm(), broken by trying to be too clever; incremental
improvements to plot() for handling partial revolves of open
sketches - draw lines to close sketches |
19:50.32 |
starseeker |
Anybody know the "right" way in C to ask for
the number of characters in an integer? |
19:50.52 |
``Erik |
erm, snprintf and strlen it? |
19:51.05 |
``Erik |
or do a reduction loop? |
19:51.07 |
starseeker |
right - that's the right way? |
19:51.18 |
starseeker |
was hoping for
charlength(number) or something cute |
19:51.28 |
``Erik |
not that I know of |
19:51.32 |
starseeker |
phooey |
19:51.34 |
starseeker |
ok |
19:51.35 |
starseeker |
thanks |
19:52.22 |
``Erik |
{ int i = 1, x = val; while( x>10 ) { ++i;
x /= 10; } printf("%d\n", i); } |
19:52.44 |
pacman87 |
don't forget about the negative |
19:53.17 |
``Erik |
ok, abs(x)>10, ptbtbbt |
19:53.30 |
pacman87 |
and add a char for the ' |
19:53.32 |
pacman87 |
-' |
19:53.35 |
``Erik |
(plus, I suppose, the -) |
19:54.22 |
starseeker |
bu_log("%d\n",snprintf(NULL, 0, "%d",i));
seems to do what I need |
19:54.24 |
starseeker |
thanks :-) |
19:55.26 |
``Erik |
heh, string length of a number, silly lithper
:D |
19:55.30 |
``Erik |
"Mom? Whats 6 x 8?" "Oh sweetie, those are two
completely different numbers!" |
19:57.49 |
``Erik |
doesn't know that he'd trust
writing 0 bytes to a NULL ptr to return the real length instead of
0 or -1 |
20:01.03 |
starseeker |
OK, now question two. How to make printf use
a number in a variable, e.g.
printf("%numofspacesd",integer); |
20:01.13 |
mafm |
I go now, take care folks :) |
20:01.19 |
``Erik |
"% 4d" |
20:01.28 |
``Erik |
? |
20:01.30 |
starseeker |
yes, but 4 is in a variable |
20:01.35 |
``Erik |
oh |
20:02.10 |
``Erik |
char fmt[BUFSIZ]; snprintf(fmt, "%%%dd", x);
printf(fmt, i); |
20:02.38 |
``Erik |
minus the bugs/typos |
20:02.56 |
starseeker |
Does vls have anything? |
20:03.22 |
``Erik |
Iuhho |
20:04.02 |
Ralith |
%%%dd looks more like your repeat rate is set
too high than a valid format string |
20:05.17 |
starseeker |
hunts |
20:05.18 |
``Erik |
printf("%%%dd\n", 4); will print
"%4d" |
20:05.30 |
Ralith |
I know |
20:05.37 |
Ralith |
it's just kinda funny :P |
20:05.43 |
``Erik |
:D could be worse |
20:05.46 |
Ralith |
true |
20:05.50 |
``Erik |
take a look at lisps format
notation |
20:05.52 |
Ralith |
this is C, after all |
20:06.07 |
``Erik |
so many weird ~ commands that you'll get
seasick from the waves :D |
20:06.12 |
Ralith |
hehe |
20:06.40 |
pacman87 |
http://xkcd.com/234/ |
20:07.54 |
``Erik |
http://xkcd.com/224 :) |
20:08.04 |
``Erik |
is in a very lisp state of
mind at the moment |
20:08.19 |
``Erik |
time to swap brains with cliff for a bit
O.o |
20:08.49 |
starseeker |
I wouldn't do that if I were you :-) |
20:09.44 |
``Erik |
doesn't grok how to address a
thread in sbcl |
20:10.46 |
``Erik |
like, I see one from
(sb-thread:list-all-threads) I want defined as #<SB-THREAD "some
name" {432135}> and I want to (sb-thread:terminate-thread
'it) |
20:11.29 |
``Erik |
do (car (sb-thread:list-all-threads)) to get
the legit pointer to the object? |
20:11.40 |
``Erik |
tries |
20:12.51 |
``Erik |
yuh oh, now sbcl isn't seeing the packages I
installed with asdf |
20:13.03 |
starseeker |
has actually never delt with
sbcl threads |
20:13.34 |
``Erik |
bah, fat lot of good you are :D
*duck* |
20:15.33 |
``Erik |
ah, the car approach works |
20:31.02 |
starseeker |
``Erik: Thanks - it looks strange but it does
work |
20:31.48 |
``Erik |
huh? what looks strange? O.o |
20:32.07 |
``Erik |
oh, generating the format string at
runtime? |
20:32.16 |
starseeker |
The format string for sprintf -
%%s%%s%%0%dd%%s%%s... |
20:32.28 |
starseeker |
it's getting close to Perl
readibility |
20:32.41 |
``Erik |
heh |
20:32.58 |
``Erik |
that's why C programmers comment ugly things
like that O:-) |
21:37.26 |
*** join/#brlcad PrezKennedy
(n=Matthew@whitecalf.net) |
22:26.01 |
pacman87 |
poolio: how'd your bounding work
out? |
22:35.24 |
poolio |
pacman87: welllllll. I think it's working
right...but there's still a bug somewhere |
22:35.33 |
poolio |
pacman87: Ask me again in about an hour
:) |
22:37.36 |
pacman87 |
good luck |
22:42.58 |
poolio |
Make that ... a few more hours...going to see
hellboy ii :) |
22:53.36 |
``Erik |
heh |