| 00:27.41 | starseeker | sighs as he realizes all the hyp.c math will need a rework |
| 00:28.30 | brlcad | sighs as he realizes the g-vrml exporter will need a rework |
| 00:29.29 | ``Erik_ | sighs as he realizes that computers are hard and his brain will need a rework |
| 00:31.07 | starseeker | ``Erik_: I thought you were rewriting your brain in Lisp? |
| 00:36.38 | Ralith | brlcad, g-vrml? Neat! |
| 00:40.54 | brlcad | Ralith: hm? we've had that converter for ages |
| 00:40.55 | starseeker | brlcad: Cool, market below 8000 |
| 00:41.00 | brlcad | yep |
| 00:41.31 | Ralith | brlcad, I'm sure we've had lots of things I don't know about for ages :P |
| 00:41.36 | Ralith | doesn't make it less neat. |
| 00:41.56 | brlcad | :) |
| 00:42.13 | brlcad | finds new things I either didn't know about or had long since forgotten all the time ;) |
| 00:42.52 | brlcad | it seems to be very unhappy with dxf-imported bots for some reason, though .. very annoying |
| 00:43.47 | starseeker | falls over laughing at the big 3 automaker CEOs flying to D.C. in private jets to ask for money |
| 00:44.08 | starseeker | not that it makes any practical difference, but the symbolism is great |
| 01:03.28 | Ralith | yeah |
| 03:30.53 | CIA-62 | BRL-CAD: 03brlcad * r33224 10/brlcad/trunk/ (Makefile.am bench/Makefile.am): |
| 03:30.53 | CIA-62 | BRL-CAD: hook in make check to make test and make benchmark so that distcheck will also |
| 03:30.53 | CIA-62 | BRL-CAD: have to pass those two in order to succeed. still don't want distclean wiping |
| 03:30.53 | CIA-62 | BRL-CAD: out the benchmark 'summary' file, so have to add a manual exemption to the |
| 03:30.53 | CIA-62 | BRL-CAD: top-level, but we do need to clean up after the various log and pix files. |
| 04:00.20 | CIA-62 | BRL-CAD: 03brlcad * r33225 10/brlcad/trunk/TODO: per a forum discussion thread about g-vrml that has come up before, it'd be useful if g-vrml had an option to output v1 or v2 format. this would make a great easy little project for someone looking to get involved. |
| 04:02.12 | CIA-62 | BRL-CAD: 03brlcad * r33226 10/brlcad/trunk/BUGS: |
| 04:02.12 | CIA-62 | BRL-CAD: g-vrml seems to ignore bots that are created with dxf-g. a simple workaround |
| 04:02.12 | CIA-62 | BRL-CAD: seems to be to pass the imported bot through the stl exporter/importer then |
| 04:02.12 | CIA-62 | BRL-CAD: it'll export as vrml (but also ends up doubling the number of faces). |
| 07:50.38 | *** join/#brlcad Axman6_ (n=Axman6@pdpc/supporter/student/Axman6) | |
| 08:02.09 | CIA-62 | BRL-CAD: 03starseeker * r33227 10/brlcad/trunk/ (7 files in 5 dirs): |
| 08:02.09 | CIA-62 | BRL-CAD: Rework the hyp primitive to use input parameters provied by user as primary |
| 08:02.09 | CIA-62 | BRL-CAD: storage of dimensions. Compiles and make seems to throw up a hyp - next up is |
| 08:02.09 | CIA-62 | BRL-CAD: more extensive testing of the change and continuing with the editing support. |
| 08:02.29 | starseeker | woo-hoo! |
| 08:02.39 | starseeker | <crash> zzzzzz..... |
| 09:22.21 | *** join/#brlcad clock_ (n=clock@84-72-91-240.dclient.hispeed.ch) | |
| 11:12.47 | *** join/#brlcad Ralith_ (n=ralith@216.162.199.202) | |
| 11:47.49 | claymore | Morning all. |
| 12:06.48 | CIA-62 | BRL-CAD: 03davidloman * r33228 10/rt^3/trunk/src/geometryService/cpp/docs/BME.eap: Continuing Architecture Work: Segregated projects into appropriate namespaces. Begun coding work load divisions. |
| 12:21.54 | CIA-62 | BRL-CAD: 03davidloman * r33229 10/rt^3/trunk/src/iBME/ (. superceded_GS/): Organizational Changes. Creating directories and moving code snippets and libraries into their appropriate directories. |
| 12:22.02 | CIA-62 | BRL-CAD: 03davidloman * r33230 10/rt^3/trunk/src/ (geometryService/cpp/docs/ iBME/docs/): Organizational Changes. Creating directories and moving code snippets and libraries into their appropriate directories. |
| 12:24.43 | CIA-62 | BRL-CAD: 03davidloman * r33231 10/rt^3/trunk/src/geometryService/ (cpp/ java/): Organizational Changes. Creating directories and moving code snippets and libraries into their appropriate directories. |
| 12:26.36 | CIA-62 | BRL-CAD: 03davidloman * r33232 10/rt^3/trunk/src/iBME/superceded_GS/ (cpp/ cpp/docs/ java/): Organizational Changes. Moved first attempt at the Geometry Service into a superceded_ directory under iBME. |
| 12:27.47 | CIA-62 | BRL-CAD: 03davidloman * r33233 10/rt^3/trunk/src/geometryService/: Organizational Changes. Deleted empty src/geometryService directory. |
| 12:38.47 | brlcad | mornin' |
| 12:39.46 | claymore | howdy. Just waking or getting ready to crash? |
| 12:40.12 | brlcad | neither, I've been up for a while |
| 12:40.47 | claymore | fun stuff! How you been? Read through the emails at work... looks like someone's memory stick was naughty lol. |
| 12:47.26 | claymore | brlcad: So I am working on getting a 'Roast of the GeometryService' meeting lined up. When are you available? |
| 13:15.16 | brlcad | okay, cool -- but if this is an arl thing, then can discuss it there |
| 13:18.43 | claymore | no discussion needed. Just need to know what days you will be available. ;) |
| 13:29.14 | CIA-62 | BRL-CAD: 03davidloman * r33234 10/rt^3/trunk/src/iBME/docs/BME.eap: Continuing Architecture Work: Added ResourceManifest class to enhance robustness of Resource transfers. |
| 13:31.01 | *** join/#brlcad d_rossberg (n=rossberg@bz.bzflag.bz) | |
| 13:32.41 | brlcad | d_rossberg: moin! |
| 13:39.20 | d_rossberg | hallo brlcad |
| 13:39.50 | claymore | d_rossberg: heya. how goes things? |
| 13:43.00 | d_rossberg | hi claymore, which of the many things on my desktop do you mean? |
| 13:43.23 | claymore | d_rossberg: things in general. |
| 13:45.25 | CIA-62 | BRL-CAD: 03davidloman * r33235 10/rt^3/trunk/src/iBME/ (86 files in 7 dirs): Continuing Architecture Work: Initial import of class skeleton code. |
| 13:45.52 | d_rossberg | well, the end of the year is near and there are some things which have to be finished ... but i shouldn't complain |
| 13:46.09 | starseeker | boots brain... |
| 13:46.57 | *** join/#brlcad elite01 (n=omg@unaffiliated/elite01) | |
| 13:47.17 | d_rossberg | btw, i had a look at the iBME section in the wiki |
| 13:48.07 | claymore | d_rossberg: Yeah, I got about 5% into my work when I had to take a few days off. But I am back at it. More to come on the documentation. |
| 13:48.16 | clock_ | I got an idea |
| 13:48.22 | claymore | d_rossberg: input always welcome! Questions too. |
| 13:48.28 | clock_ | Since BRL-CAD uses an efficient short format to store 3D databases |
| 13:48.41 | clock_ | I have developed a very dense 2D barcode with error correction |
| 13:48.53 | clock_ | One could make a sticker that would contain a 3D model of an object and stick it on an object |
| 13:49.10 | clock_ | If someone needed to interface that object mechanically he would scan the sticker and would have a model available |
| 13:49.23 | claymore | clock_: neat idea :) |
| 13:49.51 | claymore | clock_: what physical dimensions? what storage capacity? |
| 13:49.52 | clock_ | It fits 200kB per page A4 with a laser printer |
| 13:50.06 | clock_ | A6 then 50kB etc. |
| 13:50.25 | clock_ | But now I see a usual .g file is like 19kB or so maybe it would be too big |
| 13:50.35 | clock_ | maybe compressed |
| 13:51.04 | claymore | heh, um, most of the .g's I have worked with are 50-400MB ;) |
| 13:51.08 | clock_ | lol |
| 13:51.10 | clock_ | no way then :) |
| 13:51.34 | claymore | I got excited when you tossed out the words 'High density' |
| 13:51.36 | clock_ | Or it could be a tiny stamp containing only the URLs with the information |
| 13:52.06 | clock_ | It has higher density than the patented PARC Dataglyph which has allegedly only 50kB per A4 |
| 13:52.09 | claymore | those ginormous files consisted of mostly bots though... |
| 13:53.19 | claymore | well, back to work. |
| 13:53.24 | claymore | :/ |
| 14:03.47 | brlcad | claymore: btw, if it's not been said.. the commit messages are much better :) been able to follow much better |
| 14:04.44 | claymore | brlcad: I have been SOOOO tempted to run them through a Ebonics translator just for fun. But thanks, I'm learning still :) |
| 14:04.44 | brlcad | especially the ones today, that's the 'it tells a story' aspect that is great to have in the revision history |
| 14:05.29 | brlcad | hey, you're talking to other devs, so jokes are sometimes appreciated :) |
| 14:05.30 | claymore | d_rossberg: do you have any immediate feedback from the docs on the wiki? |
| 14:05.49 | starseeker | <snort> particularly insults to Windows |
| 14:06.15 | brlcad | now just wishes there was a better text-diffable format for diagrams |
| 14:06.37 | claymore | starseeker: I got a brother-in-law that works for MS and kicks back nearly ALL the perks to his family... so I need to be somewhat careful :) |
| 14:06.46 | starseeker | ah :-) |
| 14:07.12 | starseeker | is only likely to get a poison dart arrow from MS, considering my history with open source |
| 14:07.24 | claymore | starseeker: Nothing like legit copies of XP Pro for $10 :) |
| 14:07.25 | clock_ | I wonder what an output from Ebonics translator looks like. |
| 14:07.57 | brlcad | claymore: sure there is, copies of BSD or Linux for $0 :) |
| 14:09.21 | claymore | brlcad: Not when you run your own whitebox bidness out of your house and the customer wants Windows. :) |
| 14:09.32 | starseeker | brlcad: there's matplotlib: http://matplotlib.sourceforge.net/gallery.html |
| 14:10.40 | starseeker | probably a bit too function/dat plotting specific though |
| 14:10.49 | brlcad | starseeker: someone should build an architexture/project diagram tool on top of that then :) |
| 14:10.57 | brlcad | by itself, though, it's too low-level |
| 14:11.18 | starseeker | nods |
| 14:11.33 | starseeker | plus, introduces python as a requirement |
| 14:11.37 | brlcad | hm, what was the tool that one of the gsoc students used.. |
| 14:11.47 | starseeker | what specific application did you have in mind? |
| 14:12.41 | starseeker | claymore's docs? |
| 14:12.50 | brlcad | something like visio |
| 14:13.04 | starseeker | Ah, yes... |
| 14:13.31 | starseeker | was thinking we could make claymore re-implement his diagrams in graphviz ;-) |
| 14:13.44 | brlcad | not even something code-specific, omnigraffle is probably an even better example |
| 14:14.34 | starseeker | googles omnigraffle |
| 14:15.27 | starseeker | oh, it is graphviz based |
| 14:15.33 | claymore | starseeker: You and what army pal! *protects his diagrams* |
| 14:15.48 | starseeker | uh - the one outside the window? :-P |
| 14:16.02 | claymore | starseeker: Thats your verizon network silly. |
| 14:16.51 | starseeker | brlcad: pity that's commercial |
| 14:16.59 | brlcad | yeah, it is |
| 14:17.16 | brlcad | omni's tools are all outstanding, but mostly non-free |
| 14:17.43 | starseeker | hmm... tcldot + tk widgets + lots of ugly hackery... |
| 14:18.22 | starseeker | + graphviz as a requirement... |
| 14:18.34 | starseeker | ~= trouble probably |
| 14:25.51 | starseeker | humph - looks like the only Tk+graphviz work was done in Perl |
| 14:26.21 | starseeker | must investigate tcldot... potential for evil here :-) |
| 14:27.43 | *** join/#brlcad mafm (n=mafm@193.136.2.121) | |
| 14:27.58 | claymore | |
| 14:29.00 | mafm | hi pplz |
| 14:29.46 | claymore | hai mafm! |
| 14:30.17 | starseeker | alrightie, as the song says "back on the road again" |
| 14:36.35 | CIA-62 | BRL-CAD: 03brlcad * r33236 10/brlcad/trunk/src/librt/primitives/hyp/hyp.c: style/consistency cleanup. format up comments, remove embedded tabbage. |
| 14:38.57 | claymore | imagines what Starseeker Nelson would look like..... *shiver* |
| 14:39.02 | claymore | :D |
| 14:41.11 | d_rossberg | claymore: now i had a closer look to your docs ... |
| 14:42.16 | d_rossberg | e.g.: BrlcadDbResource::getGeometryByObjectName() can never return a GeoRegion |
| 14:43.53 | claymore | Firstly, the BrlcadDbResource class is under my spotlight right now... there is something not right about how I implemented it. |
| 14:44.37 | claymore | but as for not being able to return a GeoRegion... why not? GeoRegion isa GeoCollection isa AbstractResource.... |
| 14:45.46 | d_rossberg | that's true, but getGeometryByObjectName always returns an AbstractResource (i.e. the base class) |
| 14:48.28 | claymore | what you said is also true. Since a GeoRegion isa AbstractResource, getGeometryByObjectName can return ANY AbstractResource or subclass... |
| 14:48.40 | claymore | .... so I don't see how it can't. |
| 14:53.23 | claymore | not that I couldn't be wrong, but that's how I though OO inheritance worked. |
| 14:53.48 | claymore | though = thought |
| 14:53.58 | d_rossberg | at the end of the execution of getGeometryByObjectName the copy constructor of AbstactResource will be called which can create an AbstractResource only |
| 14:54.42 | claymore | no copies, just references/pointers. |
| 14:55.21 | d_rossberg | there is no & or * |
| 14:56.09 | d_rossberg | returning the value means using the copy constructor |
| 14:56.26 | claymore | righto. Design docs are still a work in progress. Assume ALL object passing is either reference or pointer. Never by value. |
| 14:56.59 | d_rossberg | but then: who owns these objects? how long do they live? |
| 14:58.00 | d_rossberg | will be back in some minutes |
| 14:58.09 | claymore | Many different things can have a handle on AbstractResource objects. Primarily, they will reside in the ResourceCache. |
| 15:00.10 | claymore | As various commands are recieved, the GE will perform UUID lookups first in the ResourceCache, then secondly in the ResourceSvnLink, then in anyother AbstractResourceSources registered with the ResourceManager. |
| 15:01.25 | claymore | Once (if) the AbstractResoruce is located by the ResourceManager, a handle can be passed into the appropriate Function in the GED object and the recieved 'command' is then executed. |
| 15:02.53 | claymore | Their Lifespan is determined by the Caching Methodology that is employed in the ResourceCache. That methodolgy is TDB. |
| 15:02.59 | claymore | lol, TBD even. |
| 15:17.28 | d_rossberg | aha, i didn't recognized the cache object |
| 15:19.01 | claymore | it makes perfect sense in my head... now the REAL project is making it make sense on paper :) |
| 15:55.06 | *** join/#brlcad Elrohir (n=kvirc@p5B14D5A9.dip.t-dialin.net) | |
| 16:21.16 | ``Erik_ | takes a moment to self detonate |
| 16:21.52 | Kool[a]id | ``Erik_: LOL |
| 16:21.54 | claymore | ``Erik_: How ya feeling? |
| 16:22.01 | ``Erik_ | aplosive |
| 16:22.20 | ``Erik_ | much better, still a deep cough, but I think it's residual |
| 16:22.26 | ``Erik_ | hungry |
| 16:22.27 | ``Erik_ | :D |
| 16:22.32 | claymore | lol car just for ``Erik_ : http://icanhascheezburger.com/2007/10/31/leeeeeeeeeroy1/ |
| 16:22.36 | claymore | car = cat |
| 16:22.50 | ``Erik_ | LEEEERRROOOOYYYY jenkins! |
| 16:23.09 | ``Erik_ | that was an effin' hilarious video |
| 16:23.27 | claymore | still nearly pees himself laughing at that vid. |
| 16:26.05 | claymore | brings back some very norrid EverCrack memories...... |
| 16:26.06 | ``Erik_ | I was up at 4 this morning (fell asleep on the couch early last night), logged into that stupid game, but just wasn't feeling it :/ even after spending $70 on the 'collectors edition' update |
| 16:26.33 | claymore | that Frozen Lich King exp pack thingy? |
| 16:26.43 | ``Erik_ | I think I spent more time arguing with strangers than playing... I'm very internet special olympics like that |
| 16:26.44 | ``Erik_ | yes |
| 16:27.30 | ``Erik_ | http://www.ifilmdb.com/Crunchyroll/Pictures/ArguingOnTheInternet-Special%20Olympics.jpg |
| 17:18.30 | CIA-62 | BRL-CAD: 03davidloman * r33237 10/jbrlcad/trunk/ (.classpath .project): Deleted .classpath and .project since they are IDE/Computer specific files and shouldn't really be in the Repository. |
| 17:28.53 | CIA-62 | BRL-CAD: 03davidloman * r33238 10/jbrlcad/trunk/: Added .classpath and .project files to the svn:ignore property of the root directory. |
| 17:45.16 | CIA-62 | BRL-CAD: 03davidloman * r33239 10/rt^3/trunk/src/iBME/ (87 files in 8 dirs): Updated Architecture to reflect object References and Pointers instead of 'pass by value' where applicable. Generated new UML images. |
| 19:01.20 | *** join/#brlcad marko1 (n=mark@cpe-74-72-195-92.nyc.res.rr.com) | |
| 19:01.43 | marko1 | there IS an IRC for BRL CAD! |
| 19:02.51 | marko1 | is anyone there? |
| 19:04.03 | marko1 | is it possible to apply transforms and rotations of a region as a whole? |
| 19:04.28 | marko1 | looks like arced is the command to use |
| 19:04.44 | marko1 | can't get it working |
| 19:11.40 | mafm | there is, but sometimes everybody is... erm... sleeping? :) |
| 19:12.01 | marko1 | it's the oed command |
| 19:12.10 | marko1 | reading the oed tutorial |
| 19:12.11 | marko1 | now |
| 19:22.43 | marko1 | do you HAVE to B before you enter oed? |
| 19:44.50 | *** join/#brlcad mafm (n=mafm@193.136.2.121) | |
| 19:59.50 | marko1 | mafm: so I got the basic oed moves down |
| 19:59.59 | marko1 | now I'm trying to use them from command line |
| 20:00.04 | marko1 | mged -c style |
| 20:00.59 | marko1 | I keep getting |
| 20:00.59 | marko1 | no solids in view |
| 20:00.59 | marko1 | Unable to do <Object Translation> from VIEWING state. |
| 20:01.00 | marko1 | Expecting OBJ EDIT state. |
| 20:01.00 | marko1 | no solids in view |
| 20:01.00 | marko1 | Unable to do <Object Translation> from VIEWING state. |
| 20:01.01 | marko1 | Expecting OBJ EDIT state. |
| 20:04.16 | marko1 | NM |
| 20:04.20 | marko1 | got it |
| 20:14.21 | *** join/#brlcad elite01 (n=omg@unaffiliated/elite01) | |
| 20:33.12 | claymore | Sorry! Many of us have been off inmeeting land. |
| 20:33.29 | marko1 | I sorta got it |
| 20:33.52 | marko1 | but now it seems like it's only moving the right hand solid |
| 20:33.57 | claymore | problems with the OED command? |
| 20:33.59 | marko1 | not the whole regoion |
| 20:34.11 | marko1 | yeah |
| 20:34.44 | claymore | check this and see if it helps: http://brlcad.org/w/images/3/36/Object_Editing_-_the_oed_Command.pdf |
| 20:34.49 | marko1 | ha |
| 20:34.54 | marko1 | reading that now |
| 20:35.20 | marko1 | does oed behave differently for combinations vs regions |
| 20:35.43 | claymore | A simple way to think about oed is that there is a path from root to solid for every solid |
| 20:35.51 | claymore | marko1: No it shouldn't... |
| 20:35.56 | marko1 | k |
| 20:36.38 | claymore | if you take that full path and split it in two halves, that split will represent the editing point and everything from that split on down to the solid will be affected (all branches of the tree) |
| 20:36.52 | marko1 | whoa |
| 20:37.03 | marko1 | let me read that 3 more times |
| 20:37.14 | marko1 | ah |
| 20:37.18 | marko1 | I think I see |
| 20:37.21 | marko1 | let me try |
| 20:37.41 | claymore | think of it like your arm: shoulder/upperarm/elbow/lowerarm/wrist/hand.s |
| 20:37.52 | claymore | (pardon the horrid spelling) |
| 20:38.18 | claymore | if you: mged>oed /shoulder/upperarm/ elbow/lowerarm/wrist/hand.s |
| 20:38.58 | claymore | then you are editing the 'elbow' and lowerarm, wrist, and hand.s will all be affected (as will all the fingers, but i didnt want to go to THAT level of complexity) |
| 20:39.04 | marko1 | what if you wanted to move the shoulder |
| 20:39.35 | claymore | try mged>oed / shoulder/upperarm/elbow/lowerarm/wrist/hand.s |
| 20:39.48 | claymore | note the single slash that indicates 'root' or 'toplevel' |
| 20:39.57 | marko1 | bingo! |
| 20:39.59 | marko1 | got it |
| 20:40.09 | claymore | excellent! |
| 20:40.15 | marko1 | claymore: very helpful |
| 20:40.24 | marko1 | subtle thing |
| 20:40.30 | marko1 | hard to get from docs |
| 20:40.47 | claymore | brlcad is wickedly powerful... and wickedly hard to learn :) |
| 20:41.08 | marko1 | I'm using ruby to emit mged commands |
| 20:41.10 | marko1 | it's great |
| 20:41.42 | CIA-62 | BRL-CAD: 03davidloman * r33240 10/rt^3/trunk/src/iBME/docs/ (BME.eap GeometryEngine_UML.png): Updated Architecture to reflect a new more object References and Pointers instead of 'pass by value' where applicable. Generated new UML images. |
| 20:42.22 | claymore | using mged classic mode? |
| 20:45.55 | CIA-62 | BRL-CAD: 03davidloman * r33241 10/rt^3/trunk/: IDE specific svn:ignore .project and .cproject |
| 20:46.41 | claymore | great. snow on the way home :/ |
| 20:46.48 | claymore | welp, see yall later. |
| 21:11.25 | marko1 | is there a way to force order of operations? |
| 21:11.30 | marko1 | seems parens don't work |
| 21:11.54 | marko1 | r bobbin_solid u (support_plate u bobbin_torus + bobbin_half) - bobbin_negativ |
| 21:12.53 | *** join/#brlcad cad64 (n=52a9e334@bz.bzflag.bz) | |
| 21:32.25 | brlcad | marko1: yes there is, but it'll take a sec to explain and I gotta run :) |
| 21:33.39 | marko1 | ok |
| 21:34.04 | marko1 | one word clue? |
| 21:34.10 | marko1 | maybe I can look itup |
| 21:59.43 | *** join/#brlcad louipc (n=louipc@archlinux/trusteduser/louipc) | |
| 22:22.04 | brlcad | marko1: the order of operations is that of a stack of operations so you can apply the operations in iteration |
| 22:22.47 | brlcad | to do what you're implying above, the easiest thing you could do is either put the paren'd section into a comb or distribute the subtraction |
| 22:23.34 | brlcad | c bobbin_pos u support_plate u bobbin_torus + bobbin_half ; r bobbin_solid u bobbin_pos - bobbin_negativ |
| 22:23.57 | marko1 | ok |
| 22:24.04 | marko1 | that's basically what I'm doing |
| 22:24.19 | brlcad | otherwise: r bobbin_solid u support_plate - bobbin_negativ u bobbin_torus - bobbin_negativ + bobbin_half |
| 22:24.25 | marko1 | just want to use parens like a normal boolean |
| 22:25.04 | brlcad | there is a tool that lets you construct the boolean using parens, but it's not been tested/used in a while so I would recommend using it |
| 22:25.05 | marko1 | constantly bumping into order of op issues |
| 22:25.56 | brlcad | they're preorder operators, not infix |
| 22:26.18 | brlcad | your example is a mix of pre and infix |
| 22:27.27 | brlcad | that is to say that the operator applies to the word in following and the previous result to the left |
| 22:28.22 | brlcad | that's why you start with a "u something" .. you union that object with the previous (null) result .. giving you "something" |
| 22:30.15 | marko1 | ok |
| 22:33.23 | brlcad | not the best explanation, but sticking stuff in combinations usually makes things simpler to understand regardless, even if you have to make a few extra combinations :) |
| 22:35.38 | brlcad | marko1: also to answer your earlier question -- no you don't have to B before running oed -- B means "Blast" which means 'erase everything and draw this' |
| 22:40.32 | marko1 | thanks! |
| 22:40.44 | marko1 | I'm getting it bit by bit |
| 22:42.13 | marko1 | I really like how I can scrip it into larger workflows |
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