IRC log for #brlcad on 20081221

00:30.57 *** join/#brlcad Axman6 (n=Axman6@pdpc/supporter/student/Axman6)
01:37.02 starseeker Hmm, this is interesting: http://www.discover.uottawa.ca/~qchen/my_papers/master_thesis.pdf
03:21.42 brlcad starseeker: did you see the sharpen comparison? (can you read psd's?)
04:06.57 starseeker brlcad: I saw the comparison image you put up on bz
04:08.03 starseeker er brlcad.org rather
04:09.32 starseeker Does Gimp have anything like Photoshop's intelligent sharpen?
06:32.58 *** join/#brlcad CIA-6 (n=CIA@208.69.182.149) [NETSPLIT VICTIM]
08:37.57 starseeker brlcad: Or there's the good old brute force manual solution: http://bzflag.bz/~starseeker/MarkVIII/Rock_Island_transcript.pdf
09:25.44 *** join/#brlcad elite01 (n=omg@unaffiliated/elite01)
10:18.53 *** join/#brlcad clock_ (n=clock@77-58-232-92.dclient.hispeed.ch)
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13:15.18 *** join/#brlcad Axman6 (n=Axman6@pdpc/supporter/student/Axman6)
17:11.27 brlcad starseeker: I think manual is the way to go if hardbound is the end goal ;)
17:11.29 brlcad looks great
17:20.39 brlcad otherwise, this looks like it's doing a similar algorithm via manual steps: http://www.gimp.org/tutorials/Smart_Sharpening/
17:25.03 jonored Seems like it should only be a bit of scheme work to make that into automatic...
17:32.41 brlcad ah, and looks like he redid it with a little fewer steps: http://www.gimpguru.org/Tutorials/SmartSharpening2/
17:36.25 brlcad yeah, script-fu or python-fu should do the trick to tie it together into an automation
18:10.44 DanielFalck brlcad: fyi- I am happily making coils of pipe in brlcad this morning. It's the little things in life ....
18:47.21 *** join/#brlcad Elrohir (n=kvirc@p5B14C4D1.dip.t-dialin.net)
20:26.51 brlcad DanielFalck: hehe, totally understand ;)
20:27.48 DanielFalck brlcad: here's another question for you: is it possible to extrude a different closed shape along a path, similar to 'pipe'
20:28.11 DanielFalck like a triangle to make a thread form?
20:28.33 *** join/#brlcad jonored (n=jonored@pool-71-184-9-156.bstnma.east.verizon.net)
20:31.21 brlcad ahh, alas, no -- there was a summer of code project to implement exactly that but it wasn't completed
20:31.42 brlcad the project involved implementing revolve and sweep, they only got through most of revolve
20:31.43 DanielFalck ok, no problem
20:32.07 DanielFalck so we can't revolve a profile yet either?
20:32.38 brlcad no, revolves are mostly complete -- there are a few loose ends still but most of it is done
20:33.16 DanielFalck that's good news. I'll be using a lot of 'revolve' commands- I do a lot of turning on cnc lathes
20:33.48 brlcad the biggest part of revolve that wasn't completed was support for bezier curves -- right now it's limited to line segments and arcs iirc
20:34.10 DanielFalck well that's perfect for me- I only need lines and arcs for what I do
20:34.21 DanielFalck can you give me a little lesson on trying it out?
20:34.31 DanielFalck I compiled svn this week
20:35.25 brlcad have you made an extrude yet?
20:35.32 brlcad making a revolve isn't much diferent
20:35.44 DanielFalck oh yes, got that working
20:35.57 DanielFalck thanks for all the help , by the way
20:44.49 brlcad so with revolve, you make a sketch -- ideally one that is a right-contour of your shape with positive values -- then create a revolve that positions and uses that sketch with an angle of revolution (see the 'in' command)
20:50.22 DanielFalck so is the command 'in rev1 revolve' etc... ?
20:57.29 DanielFalck brlcad: what is the 'start plane' in revolve? thanks
21:04.48 DanielFalck ok, got it to work
21:24.10 *** join/#brlcad ``Erik (i=erik@c-68-54-174-162.hsd1.md.comcast.net)
22:54.17 *** join/#brlcad WhiteCalf (i=WhiteCal@whitecalf.net)
23:34.50 *** join/#brlcad |Elrohir| (n=kvirc@p5B14F1A8.dip.t-dialin.net)

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