00:04.05 |
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00:35.04 |
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02:53.36 |
yukonbob |
hello, cadheads |
03:34.16 |
pacman87 |
howdy, yukonbob |
03:37.41 |
*** join/#brlcad madant
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03:55.18 |
starseeker |
is surprised by how much info
the gsoc mentor form requires |
03:58.26 |
yukonbob |
hey pacman87 |
04:09.48 |
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04:31.57 |
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04:33.44 |
starseeker |
ah, there's pixie's rib parser:
http://pixie.svn.sourceforge.net/viewvc/pixie/trunk/src/rndr/rndr.cpp?revision=1193&view=markup |
04:37.51 |
brlcad |
notes that task is listed:
http://brlcad.org/~sean/ideas.html |
04:39.05 |
brlcad |
another integration idea was to test out pixie
itself as a "shader" or as an rt lighting model |
04:41.55 |
pacman87 |
brlcad: is the "cylindrical wedge" on that
list (under primitives) just a cylinder with base/top at an
arbitrary angle? |
04:43.57 |
brlcad |
pacman87: http://mathworld.wolfram.com/CylindricalWedge.html |
04:44.15 |
brlcad |
pretty simple primitive |
04:44.32 |
pacman87 |
looks like it |
04:45.25 |
brlcad |
basically a tgc/rcc but sliced through the
side and one base at an arbitrary orientation |
04:47.35 |
brlcad |
input params are somewhat different |
04:47.55 |
pacman87 |
yeah, that's what i was thinking
about |
04:48.12 |
pacman87 |
same thing with the hyp |
04:48.27 |
pacman87 |
a few different ways to specify
dimensions |
04:48.41 |
brlcad |
not sure if it could be easily generalized to
a generalized conical wedge instead of right circular |
04:49.26 |
pacman87 |
radius, height vector, and two normal vectors
for the surfaces? |
04:50.38 |
brlcad |
cylindrical wedge starts getting down into the
weeds of being an interesting starter primitive for someone to
learn with |
04:51.07 |
brlcad |
somewhat limited uses though |
04:51.23 |
pacman87 |
yeah, but it being on the TODO list struck me
as a "why hasn't it happened yet?" |
04:52.32 |
brlcad |
nah, I'm thinking actually something like tgc
where top ij vectors are maybe 2:1 and bottom vectors are 1:2
(looks sorta twisted), then slice through side and base |
04:52.58 |
brlcad |
that's the ideas page, not quite the same as
the TODO file |
04:53.17 |
brlcad |
though both contain items that are just "would
be nice to have" regardless of priority |
04:53.25 |
pacman87 |
it'd be nice if each primitive had all of its
dimensions editable, and the user selects which set are driving,
and leaving the rest driven |
04:54.25 |
brlcad |
not necessarily things that we are actively
pursuing |
04:54.25 |
pacman87 |
ah, i should read the url and/or the page
title |
04:54.27 |
brlcad |
heh, or the big paragraph at the beginning
;) |
04:54.29 |
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04:55.02 |
yukonbob |
that cylindrical wedge is perdy |
04:55.03 |
pacman87 |
one of my big questions with the sweep is how
to manage the 'orientation along the path' |
05:04.48 |
brlcad |
you could limit the orientation to make it
piecewise -- make the sweep only have a starting
orientation/azimuth and an ending azimuth |
05:05.03 |
brlcad |
then linearly interpolate |
05:05.48 |
brlcad |
or would take the spline input curve and allow
the specification of N orientations along that path ranged from 0.0
to 1.0 distance along the sweep curve (and then linearly
interpolate) |
05:10.45 |
brlcad |
autocad allows the sketch to be perpendicular
or at an angle, along a spline path, with twisting angles
(azimuths), and scaling factors |
05:11.08 |
brlcad |
twists and scales are both linearly interp'd,
though twists can be more than 360 |
05:11.44 |
brlcad |
http://www.dailyautocad.com/autocad/3d-modeling-8-using-sweep-command/ |
05:12.11 |
pacman87 |
most of my experience is from
solidworks |
05:13.45 |
brlcad |
similar flexibility |
05:13.49 |
brlcad |
http://www.solidsmack.com/how-the-heck-is-this-made-creating-solidworks-spirals-sweeps-and-helixes/2008-10-01/ |
05:16.17 |
brlcad |
not sure how they did the hourglass other than
by tying multiples together or if solidworks has
keypoints |
05:18.43 |
brlcad |
aha, guide curves |
05:18.48 |
brlcad |
http://www.youtube.com/watch?v=3OUCd8Fp0cE |
07:54.27 |
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MinuteEl1ctron (n=MinuteEl@bz.bzflag.bz) |
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08:41.01 |
madant_ |
to anybody interested :) theoretical
foundations of geometric constraint solving.. the references are
the good part ;) http://www.cs.purdue.edu/homes/cmh/electrobook/theory.html |
08:49.17 |
CIA-40 |
BRL-CAD: 03Homovulgaris 07http://brlcad.org * r1291 10/wiki/Libpc:
Basic Structure |
08:49.39 |
CIA-40 |
BRL-CAD: 03Homovulgaris 07http://brlcad.org * r1292
10/wiki/Developer_Documents: /* Development Projects */ |
08:50.38 |
*** join/#brlcad _sushi_
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09:53.42 |
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hippieindamakin8 (n=hippiein@202.3.77.38) |
12:36.00 |
mafm |
brlcad: any candidate for the GUI
framework? |
12:37.02 |
d-lo |
Why are *YOU* so interested, eh? =D |
12:37.16 |
mafm |
because I might have to do some
mentoring |
12:37.56 |
mafm |
or hide behind the armchair in the case that
s/he embarrases me with his/her skills :) |
12:43.03 |
mafm |
d-lo: are you going to be a mentor this year?
does it depend on the projects elected, I guess |
12:43.27 |
d-lo |
mafm: could be one! |
12:47.26 |
mafm |
d-lo: I don't if I should say congrats, or I
feel for you :) |
12:50.12 |
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hippieindamakin8 (n=hippiein@202.3.77.38) |
14:06.13 |
``Erik_ |
"csg ray trace optimisations" sounds insanely
vague O.o |
14:25.00 |
*** join/#brlcad pacman87
(i=500@resnet-46-40.dorm.utexas.edu) |
14:53.23 |
starseeker |
sees the article on the Texas
school board and winces |
15:07.24 |
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MinuteElectron
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16:07.32 |
CIA-40 |
BRL-CAD: 03d_rossberg * r34073
10/brlcad/trunk/src/conv/CMakeLists.txt: included g5-g4 downgrade
tool |
16:11.35 |
CIA-40 |
BRL-CAD: 03d_rossberg * r34074 10/rt^3/trunk/
(include/brlcad/Object.h src/coreInterface/Object.cpp): the return
value of Copy() is always ignored |
16:13.43 |
CIA-40 |
BRL-CAD: 03d_rossberg * r34075 10/rt^3/trunk/
(8 files in 2 dirs): revised error handling |
16:52.14 |
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17:25.05 |
CIA-40 |
BRL-CAD: 03Adminssmith 07http://brlcad.org * r1293
10/wiki/Main_Page: |
17:46.39 |
starseeker |
brlcad: hmm, the db5.h header has a
DB5_MINORTYPE_BRLCAD_COMBINATION entry, but the spec lists
combinations as a non-geometry type |
18:06.39 |
d-lo |
www.nbos.com |
18:17.31 |
``Erik |
nifty, I'm back online |
18:17.36 |
``Erik |
yay, comcast! |
18:17.45 |
d-lo |
They finally fix your connection? |
18:17.50 |
``Erik |
no |
18:17.53 |
``Erik |
yay, they suck. :D |
18:22.13 |
CIA-40 |
BRL-CAD: 03Sean 07http://brlcad.org * r0
10/wiki/Special:Log/block: blocked [[User:Adminssmith]] with an
expiry time of infinite (account creation disabled): Spamming links
to external sites |
18:22.42 |
CIA-40 |
BRL-CAD: 03Sean 07http://brlcad.org * r1294
10/wiki/Main_Page: Undo revision 1293 by
[[Special:Contributions/Adminssmith|Adminssmith]] ([[User
talk:Adminssmith|Talk]]) |
18:23.23 |
``Erik |
huh, nutty, one of their distributors is in
bellevue, wa |
18:23.36 |
``Erik |
drove there to buy cd's and
blue hair dye back in the day |
18:26.34 |
d-lo |
blue? heh. heheh.. ....ROFL |
18:26.51 |
``Erik |
O.o what? :D |
18:27.01 |
``Erik |
it was the mid 90's in the seattle
area |
18:27.06 |
``Erik |
I was COOL, yo! (or somethin') |
18:27.38 |
hippieindamakin8 |
``Erik, mid 90s and Seattle woah wat a place
to be :) |
18:28.17 |
hippieindamakin8 |
but i would prefer going back to the times of
woodstock and me a hippie ;) |
18:28.29 |
hippieindamakin8 |
68 i meant |
18:34.23 |
starseeker |
mutter mutter... grip and joint have geometry
minor types too, despite having minor types in major type
1 |
18:36.09 |
starseeker |
not clean |
18:43.50 |
starseeker |
wishes these geometry minor
types could have been assigned in an order based on mathematical
grouping... oh, well |
18:46.01 |
CIA-40 |
BRL-CAD: 03starseeker * r34076
10/brlcad/trunk/doc/docbook/BRL-CAD_db_format.xml: Add in content
up to geometry minor types table. |
18:55.08 |
CIA-40 |
BRL-CAD: 03starseeker * r34077
10/brlcad/trunk/doc/docbook/BRL-CAD_db_format.xml: Add geometry
attributes minor type section. |
18:55.36 |
starseeker |
whoops, that was a major type
session |
19:42.49 |
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21:45.18 |
CIA-40 |
BRL-CAD: 03starseeker * r34078
10/brlcad/trunk/doc/docbook/BRL-CAD_db_format.xml: Add spec
contents up to Object Length. |
21:51.02 |
starseeker |
<snort> I like the part were it says
"detailed specifications of each of these are
necessary..." |
22:06.19 |
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22:07.13 |
CIA-40 |
BRL-CAD: 03Paulcs 07http://brlcad.org * r1295
10/wiki/Animation: /* Compositing an animation */ |
22:11.54 |
CIA-40 |
BRL-CAD: 03Paulcs 07http://brlcad.org * r1296
10/wiki/Animation: /* With Mencoder */ |
22:12.20 |
*** join/#brlcad csanyipal
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22:12.28 |
csanyipal |
howdy! |
22:13.47 |
csanyipal |
I want just to say that that I wrote down a
small addon to http://brlcad.org/wiki/Animation. |
22:14.16 |
csanyipal |
One can use Mencoder to create an animation
from png files. |
22:14.33 |
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hippieindamakin8 (n=hippiein@202.3.77.38) |
22:53.23 |
Ralith |
wonders if there are any
version control systems that don't suffer horrible lag when dealing
with codebases this large |
22:55.21 |
Ralith |
huh, this is weird |
22:55.45 |
Ralith |
'svn diff' is showing lots of changes that I
didn't make; it's like instead of applying some revisions it just
skipped them and assumed I'd deleted them. |
22:56.43 |
Ralith |
is tempted to revert his
changes, but that'd mean starting over from
scratch. |
22:56.50 |
Ralith |
that's what I get for going idle for a long
period, I guess |
23:07.45 |
Ralith |
looks like something to do with
lineendings. |
23:09.03 |
Ralith |
someone wiped out all the ^Ms and for some
reason svn thinks I put them back? |
23:17.15 |
Ralith |
begins making extensive use
of revert --recursive |
23:20.32 |
Ralith |
looks like it's mostly in .dsp
files. |
23:21.39 |
Ralith |
okay, that halved the diff size. |
23:23.56 |
Ralith |
.dsp files are huge. |
23:26.27 |
Ralith |
hey, I wonder how hard it would be to write a
tool to evaluate a single line of cpp syntax in context. |
23:27.39 |
``Erik |
"cpp syntax in context"? |
23:27.39 |
Ralith |
okay, I'm back down to my actual changes! yay!
:D |
23:28.08 |
Ralith |
``Erik: as in, considering other cpp
expressions in the file, such as includes and defines, as would be
necessary for useful behavior in most cases. |
23:28.21 |
Ralith |
basically, run cpp on the file and extract the
corresponding line. |
23:28.47 |
Ralith |
does cpp offer any way to determine the
corresponding line, or would that have to be hacked on? |
23:28.52 |
``Erik |
ah, I usually just do gcc -E | less and search
for something close |
23:29.03 |
Ralith |
yeah, but wouldn't it be awesome to have it
bound in emacs? |
23:29.30 |
Ralith |
perhaps a minibuffer message showing the
expansion, and a keybind to perform the replacement. |
23:30.12 |
``Erik |
I'm sure a little elithp could handle that
fairly easily, provided you can pull the actual command to compile
the object |
23:30.54 |
Ralith |
wouldn't it just be a matter of running cpp on
it? |
23:31.04 |
Ralith |
still not sure how to extract the relevant
line(s) though. |
23:31.16 |
``Erik |
post-cpp code has #1234 springled through it
to help the compiler get line numbers correct, be a matter of
finding the greatest line indicator before your line of interest,
then counting (mebbe doing 5 or so lines to help with
context) |
23:31.29 |
Ralith |
oo |
23:31.31 |
Ralith |
that's helpful |
23:31.44 |
``Erik |
gcc -E myprog.c > myprog.cpp ; grep
'^#[0-9]' myprog.cpp |
23:31.57 |
Ralith |
is gcc -E perferable to cpp? |
23:31.58 |
``Erik |
(or .e if you don't want to confuse the more
retarded c++ developers) |
23:32.07 |
Ralith |
lol |
23:32.09 |
``Erik |
um, they should execute the same
code |
23:32.17 |
Ralith |
hm, I suppose one problem would be getting the
include paths right |
23:32.33 |
``Erik |
yup, thus my comment about getting the actual
command to compile the object :) |
23:32.38 |
Ralith |
ahh, that's what you meant. |
23:32.41 |
``Erik |
then you could s/-c -o blah.o/-E/ |
23:32.47 |
Ralith |
yeah. |
23:32.58 |
Ralith |
perhaps have it parse Makefiles? |
23:33.03 |
Ralith |
that's getting kind of specialized
though |
23:33.39 |
Ralith |
...weird, I appear to have finished these
changes. |
23:33.56 |
``Erik |
iirc, emacs has the ability to execute make
with some combination of 18 keys held down simultaniously |
23:34.24 |
``Erik |
finding how it does that, and changing it to
do "rm thisfile.o && make thisfile.o" to crib it |
23:34.31 |
Ralith |
only three, actually. I used to know it, but
I've been using enough arcane toolchains lately that I've just been
running a terminal instance in the same desktop and switching to
that. |
23:34.43 |
``Erik |
or, if you use bsd make instead of gnu make,
make -V might be able to do it |
23:34.55 |
Ralith |
well, that's unportable |
23:35.10 |
``Erik |
yeah, but expecting to use gcc is unportable,
as well |
23:35.46 |
``Erik |
would imagine a couple big
honkin' (cond) statements |
23:35.48 |
Ralith |
point. |
23:35.56 |
Ralith |
yeah that's just inelegant |
23:36.11 |
Ralith |
at least assuming gcc works across probably
95% of installations |
23:36.31 |
Ralith |
certainly in our case. |
23:36.35 |
``Erik |
hrm |
23:36.45 |
``Erik |
'cept we test compile on like 5 different
compilers, dude |
23:36.53 |
Ralith |
but what do we all *use*? |
23:36.58 |
``Erik |
mipspro, sunw, ... |
23:37.04 |
``Erik |
a couple msvc's |
23:37.28 |
``Erik |
mebbe we should use tendra :D |
23:37.32 |
Ralith |
besides, we'd have to assume makefiles to get
anywhere |
23:37.47 |
Ralith |
and that's probably less common than gcc in
the world at large |
23:37.54 |
Ralith |
well, who knows |
23:38.06 |
``Erik |
aaanyways, it's all shades of grey, where to
draw the line is an engineering decision :) |
23:38.10 |
Ralith |
ultimately I think gcc's a reasonable
assumption for the purposes of a convenience tools. |
23:38.13 |
Ralith |
tool* |
23:38.21 |
``Erik |
primarily developes on FBSD,
which has been itching to dump gcc for quite a
while |
23:38.33 |
``Erik |
some argued tendra, now there's another one
that's getting attention |
23:38.34 |
Ralith |
pcc does look shiny., |
23:38.41 |
bjorkintosh |
in favor of what? |
23:38.44 |
Ralith |
see above |
23:38.49 |
``Erik |
izzit pcc? |
23:38.52 |
Ralith |
pretty sure. |
23:39.03 |
Ralith |
that's the one that, iirc, OpenBSD has been
giving lots of attention to |
23:39.09 |
``Erik |
sounds about right *shrug* I d'no, I got tired
of all the bikeshedding around that topic |
23:39.17 |
Ralith |
and OpenBSD seems to have a habit of starting
trends. |
23:39.33 |
Ralith |
pcc is interesting to me because last I heard
of it it was much faster than gcc. |
23:39.52 |
Ralith |
not that that's *too* valuable in the long
run, but handy in a dev environment, and on source-based
systems. |
23:40.05 |
``Erik |
fast compiling, or faster generated
code? |
23:40.08 |
Ralith |
the former |
23:40.22 |
Ralith |
I'd be surprised if they could match gcc's
slew of optimization options. |
23:41.04 |
``Erik |
the bsd's feed off of eachother a lot, they're
all radically different than eachother (far more different than
linux distros), but have a lot of community overlap and listen to
eachother well, it's neat |
23:41.22 |
``Erik |
uhm, until recently, gcc was pretty shitty at
optimizing, even microsoft was wiping the floor with gcc3 |
23:41.22 |
Ralith |
yeah, BSD's awesome. |
23:41.29 |
Ralith |
right, until recently. |
23:41.33 |
Ralith |
not so anymore. |
23:41.36 |
Ralith |
(or so I hear.) |
23:41.42 |
``Erik |
the new, uh, TSA code in 4 made gcc40 far
slower, but it sped up a lot pretty fast |
23:42.01 |
Ralith |
I have to confess I've installed linux on my
desktop, though |
23:42.13 |
``Erik |
used to have linux machines,
now only has them at work :) |
23:42.13 |
Ralith |
sometimes you just gotta run some flash
:P |
23:42.22 |
``Erik |
<-- pets his hackintops |
23:42.43 |
Ralith |
and I've also been toying with graphics stuff
lately, and nvidia hasn't released a Cg compiler for FreeBSD
yet. |
23:43.16 |
Ralith |
I really wish the hardware industry was more
open. |
23:43.17 |
``Erik |
the first thing I did when I bought my old g3
ibook was watch strongbad email. all of it. :D |
23:44.02 |
``Erik |
nvidia drags its feet a LOT with the fbsd
stuff, I had to email them to get a release to allow a 3 year old
card to work :( |
23:44.20 |
Ralith |
I'm just thankful they support it at
all. |
23:44.37 |
``Erik |
that was a fight and a half heh |
23:44.47 |
Ralith |
well, less thankful, more amazed. |
23:44.56 |
``Erik |
they didn't move until people were reverse
engineering their hardware out in public |
23:45.09 |
Ralith |
it's even somewhat more stable than the
nvidia/X I have set up on this linux box |
23:45.21 |
``Erik |
I imagine it was just to throw a carrot to
prevent their "vital secrets" from being figured out by angsty fbsd
fools |
23:45.22 |
``Erik |
:) |
23:45.25 |
Ralith |
though that may be more due to FreeBSD than
nvidia. |
23:45.29 |
Ralith |
lol |
23:45.33 |
Ralith |
that reminds me |
23:45.38 |
Ralith |
how's ATI doing with that whole releasing the
docs thing? |
23:45.40 |
``Erik |
quickest way to make a fbsd unstable - nvidia
driver. :D |
23:45.45 |
``Erik |
<-- hasn't been following |
23:46.28 |
Ralith |
'kay |
23:46.35 |
Ralith |
cuz that was really exciting when I first
heard about it |
23:46.41 |
Ralith |
but didn't really seem to go
anywhere. |
23:49.30 |
``Erik |
"marylin manson???" "yeah, it's all his or her
fault! I'm going to give him or her a piece of my mind or penis"
hah |
23:51.41 |
Ralith |
``Erik: on a more topical subject: I'm a bit
unsure what proper procedure is for me with respect to committing
code (in this case, a removal of the redundant vecmath.h from lgt).
I've got write access, or did last I checked, but I'm uncertain if
I should be requesting review (after testing to the best of my
ability, of course) before checking changes in. |
23:53.23 |
Ralith |
(said removal is nontrivial as it required
swapping out macros with different syntax, and I know of no clear
way to verify that it all still works the same once
compiled) |
23:55.12 |
``Erik |
the benchmark suite? :) |
23:55.20 |
Ralith |
covers lgt? |
23:55.28 |
``Erik |
commits can always be undone, but if you want
review, you can always post the patch somewhere |
23:55.34 |
``Erik |
oh, lgt, um |
23:55.37 |
``Erik |
d'no |
23:56.04 |
Ralith |
yeah, I'm just wondering if I should make a
point of requesting review. |
23:57.26 |
``Erik |
depends on how confident you are :) it'll get
reviewed either way |
23:58.13 |
``Erik |
the commit bit is the "we trust you enough to
do what's right, or suffer the horrible reprecussions" |
23:58.28 |
Ralith |
kk, thanks for clearing that up |
23:58.42 |
``Erik |
w00t, clear as mud! :D |