00:06.29 |
Ralith |
? |
00:25.07 |
starseeker |
is slightly unnerved that he
couldn't put humpty-dumpty newton iterator back together
again... |
00:37.43 |
``Erik |
heh |
00:55.07 |
brlcad |
Ralith: server was k-lined, took a couple
hours to get unblocked |
00:55.12 |
brlcad |
cgi:irc abuse |
00:55.38 |
Ralith |
ah. |
00:55.46 |
Ralith |
doesn't cgi:irc have an option to forward the
user's ip to the ircd? |
00:55.53 |
Ralith |
allowing specific bans? |
01:02.54 |
``Erik |
I thought the cgi portal only allowed messages
to/from the channel it was configured for, how do ya abuse it?
O.o |
01:03.52 |
Ralith |
it can be set up like that, but it's also
possible to use it as a generalized IRC client (even to arbitrary
networks) |
01:05.24 |
``Erik |
was it actual abuse, not an overzealous
ircop/script? |
02:09.26 |
*** join/#brlcad BigAToo
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*** join/#brlcad jdoliner
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05:37.48 |
CIA-32 |
BRL-CAD: 03Jdoliner 07http://brlcad.org * r1507
10/wiki/User:Jdoliner: |
07:17.35 |
*** part/#brlcad jdoliner
(n=jdoliner@c-68-51-75-169.hsd1.il.comcast.net) |
07:18.46 |
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*** join/#brlcad archivist
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09:08.56 |
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10:39.23 |
d-lo |
mernin all |
10:51.18 |
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12:05.55 |
louipc |
mernin |
12:06.03 |
louipc |
check this out:
http://labs.trolltech.com/blogs/2008/12/02/widgets-enter-the-third-dimension-wolfenqt/ |
12:59.56 |
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13:00.14 |
brlcad |
that's pretty cool |
13:07.22 |
``Erik |
o.O |
13:18.47 |
d-lo |
wolfen-qt. heh. nice |
13:27.10 |
``Erik |
hm, ms labs had something like that 10 yrs ago
:/ |
13:27.26 |
``Erik |
I think the called it gallery or
something |
13:28.09 |
``Erik |
not using wolf3d to demo, but same
tech |
14:00.00 |
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15:31.39 |
starseeker |
``Erik: the cool part, as I understand it, is
specifically getting Qt in it |
15:32.11 |
starseeker |
unfortunately, that's still not what we need
:-/ |
16:03.49 |
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17:18.48 |
*** join/#brlcad cosurgi
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17:40.23 |
``Erik |
dangit |
17:57.50 |
CIA-32 |
BRL-CAD: 03starseeker * r34887
10/brlcad/trunk/src/librt/primitives/brep/brep.cpp: Ah ha. DID need
to pass in the count of previous intersects to ensure correct
assignments to t, N and ouv. Results should be identical
now. |
17:59.14 |
starseeker |
wishes he could erase that
particular section of the commit history... <turns
red> |
18:00.08 |
brlcad |
heh, still some things not matching
up? |
18:00.46 |
starseeker |
no, it looks OK now |
18:00.54 |
brlcad |
I mean before that commit |
18:01.00 |
starseeker |
oh, yeah |
18:01.03 |
brlcad |
the pic looked good |
18:01.10 |
brlcad |
something else was fluxxored? |
18:01.15 |
starseeker |
yeah, shape1.s didn't trigger it |
18:01.20 |
brlcad |
ah |
18:01.56 |
starseeker |
basically the original setup was counting on
intersects always being the total hit count for the ray, but we
were using it locally |
18:02.18 |
brlcad |
well you did at least narrow it down to just
initial state value problems, that certainly should have
helped |
18:02.28 |
starseeker |
nods |
18:03.10 |
starseeker |
basically, the intersects variable was doing
two different jobs, which worked when everything was in one big
happy function but showed up when the intersection count went
local |
18:04.44 |
starseeker |
since we're planning to rework that whole
section anyhow I probably shouldn't have bothered, but it was
getting on my nerves |
18:13.17 |
brlcad |
its good refactoring practice
regardless |
18:46.47 |
starseeker |
brlcad: we're getting a problem on OSX 10.5 -
mged's getting a bus error when it tries to start up. gdb is
complaining about not finding .o files for information, but does
flag the crash in dm-X.c somewhere |
18:47.06 |
starseeker |
are you seeing anything similar on your
mac? |
18:47.47 |
brlcad |
yeah, I've seen that |
18:48.30 |
starseeker |
any magic incantations I can give it to make
it go away? |
18:48.37 |
brlcad |
was investigating a little through the week
but didn't get a lot of time to work it, one of a few things on my
list today |
18:48.42 |
brlcad |
yeah, run classic ;) |
18:48.50 |
starseeker |
heh |
18:49.39 |
*** join/#brlcad BigAToo
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19:03.10 |
louipc |
classic rules |
19:12.43 |
brlcad |
starseeker: curious, can you try running
DISPLAY=hostname:0 instead of just :0 |
19:15.13 |
``Erik |
might need to xhost first |
19:15.27 |
starseeker |
brlcad: on the 10.5 mac? |
19:15.30 |
brlcad |
yes |
19:15.31 |
starseeker |
one sec... |
19:17.15 |
``Erik |
can try when he gets
home |
19:17.16 |
starseeker |
even with xhost, just says "can't connect to
display hostname:0" |
19:17.39 |
``Erik |
just did an up and install on my home lappy,
just have to get there to try running it |
19:18.26 |
brlcad |
starseeker: defaults write org.x.X11
nolisten_tcp 0 |
19:18.35 |
brlcad |
quit X11, restart it |
19:21.46 |
brlcad |
the latest 10.5 disables remote connections,
that should re-enable them -- which is the point of the hostname:0
test |
19:22.01 |
brlcad |
as I'm pretty sure the problem is a
32-bit-compiled X11 application trying to talk to a 64-bit
X11 |
19:22.13 |
``Erik |
I thought 10.4 needed that, too |
19:24.29 |
starseeker |
brlcad: is that first line a
command? |
19:24.38 |
starseeker |
or a setting somewhere? |
19:24.59 |
brlcad |
it's a command to be run in a
terminal |
19:25.23 |
brlcad |
sets a setting for the x11 application
:) |
19:28.07 |
starseeker |
cool. OK, tried that - obviously makes an
attempt in that focus changes from the mac terminal to X11, but
still gives bus error |
19:29.00 |
brlcad |
you ran defaults, then tried
DISPLAY=hostname:0 ? |
19:34.13 |
starseeker |
yes |
19:38.56 |
starseeker |
after restarting X11 |
20:00.44 |
*** join/#brlcad User386
(n=User@212.183.134.67) |
20:30.54 |
starseeker |
glares at the spam on the
brlcad-commits list |
20:40.27 |
*** join/#brlcad ibot
(i=ibot@rikers.org) |
20:40.27 |
*** topic/#brlcad is BRL-CAD
Open Source Solid Modeling || http://brlcad.org || http://sf.net/projects/brlcad
|| Release 7.14.8 posted (20090511) || GSoC2009 Next Step: code
code, type type, commit frequently while you work! update wiki/blog
on daily progress. |
20:55.07 |
CIA-32 |
BRL-CAD: 03irpguardian * r34888
10/brlcad/trunk/src/proc-db/human.c: |
20:55.09 |
CIA-32 |
BRL-CAD: Added vectoring equations that will
lead to the limbs to be positioned and repositioned |
20:55.11 |
CIA-32 |
BRL-CAD: by using rotation matrices. Also
includes a demo of the process on an rcc primitive. |
20:55.31 |
brlcad |
woot |
20:56.16 |
brlcad |
yeah, really rare drive-by spamming .. have to
see how that made it through |
21:53.08 |
*** join/#brlcad cosurgi
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21:56.12 |
brlcad |
jdoliner: how's it going? |
21:56.26 |
jdoliner |
not bad |
21:56.33 |
jdoliner |
I hunted down a bunch of bugs |
21:56.47 |
jdoliner |
and I've been puzzling since last night over
how to reconstruct the geometry |
21:57.10 |
jdoliner |
it's a bit tricky it seems |
21:57.23 |
jdoliner |
I'm looking at nmg right now to see what they
did |
21:58.43 |
jdoliner |
oh also, the problem I was having with
segfaults was a really annoying one. |
21:58.51 |
brlcad |
are you familiar with euler
operations? |
21:59.11 |
jdoliner |
perhaps, say more |
22:23.00 |
``Erik |
first, ya oil everything up, then ya start
operating |
22:23.43 |
``Erik |
3 rotations to get the direction/twist you
want |
22:24.18 |
``Erik |
er, wait, that's euler angles |
22:24.18 |
``Erik |
sorry |
22:24.53 |
``Erik |
http://en.wikipedia.org/wiki/Solid_modeling
and search euler |
22:57.02 |
brlcad |
jdoliner: basically, (summarized in the link
erik posted) it's a way to perform topological transformations on
geometry in such a way that solidity preservation is
guaranteed |
23:01.47 |
brlcad |
by looking at the various components of a
boundary representation (e.g., vertices, edges, faces, shells) and
ways they can interact |
23:02.12 |
brlcad |
making a new edge, extruding a face,
intersecting faces, splitting surfaces, .. |
23:02.36 |
brlcad |
lots of info in this paper of relevance:
http://www.nakl.t.u-tokyo.ac.jp/~masuda/papers/cad93.pdf |
23:04.38 |
brlcad |
should help in figuring out how to perform a
given restructuring |
23:38.54 |
CIA-32 |
BRL-CAD: 03brlcad * r34889
10/brlcad/trunk/misc/win32-msvc8/Makefile.am: bob removed g-adrt
from the windows build so remove the dist inclusion |
23:47.01 |
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