| 00:00.54 | *** join/#brlcad R0b0t1 (n=Enigma@unaffiliated/r0b0t1) | |
| 00:51.02 | CIA-34 | BRL-CAD: 03brlcad * r37451 10/brlcad/trunk/src/other/tcl/generic/regex.h: |
| 00:51.02 | CIA-34 | BRL-CAD: define __REG_NOCHAR so that we don't declare the old char regex functions. |
| 00:51.02 | CIA-34 | BRL-CAD: we're getting conflicting types on re_comp() and re_exec() on bsd systems. we |
| 00:51.02 | CIA-34 | BRL-CAD: don't use those functions though (nobody should really), so it should be safe to |
| 00:51.02 | CIA-34 | BRL-CAD: leave undeclared. really just needed the 'FRONT' regex function declarations. |
| 01:15.08 | CIA-34 | BRL-CAD: 03r_weiss * r37452 10/brlcad/trunk/sh/tracker.sh: Updated to correctly export DATE LAST UPDATED |
| 01:31.20 | ``Erik | heh, whoa, he committed something |
| 01:31.32 | starseeker | don't faint ;-) |
| 01:31.51 | ``Erik | but if I do, then I can hit my head and have a reason for not showing up tomorrie :D |
| 01:32.15 | starseeker | aw, but then you won't get to see my annoying marching cubes email |
| 01:32.30 | ``Erik | O.o |
| 01:32.44 | ``Erik | dare I ask? |
| 01:33.21 | starseeker | probably asking stuff you've already though about - octrees |
| 01:33.54 | ``Erik | for marching cubes? you're probably talking about an approach to the subdivision stuff I was talking about... |
| 01:34.45 | starseeker | I think gqa could benefit from the application of similar ideas, just using volumes rather than the marching cube face logic |
| 01:35.03 | ``Erik | but knowing when to subdivide would be a trick, there's the risk of geometry passing through a 'cube' without hitting a vertex of the cube, so the algorithm will assume there's no geometry in it |
| 01:35.12 | starseeker | we do quad subdivision on nurbs, and octree subdivision of volumes is the 3d version of that |
| 01:35.26 | ``Erik | yes, I'm well familiar with quadtrees and octrees |
| 01:35.34 | starseeker | I was talking with Ed about that earlier |
| 01:35.39 | starseeker | have a couple ideas |
| 01:36.37 | ``Erik | isn't sure it actually is a benefit to g_qa, the locality thrashing may offset any meager benefit |
| 01:36.50 | starseeker | depends on how dense a grid you fire |
| 01:37.26 | ``Erik | you're basically guaranteeing a cache miss every time with the current approach, I think... |
| 01:37.28 | starseeker | or rather, need to fire |
| 01:37.54 | starseeker | gqa's current approach? |
| 01:38.01 | ``Erik | yeh, it hops all over the place |
| 01:38.07 | starseeker | mm |
| 01:38.30 | ``Erik | and I'd imagine that most of the cost is cache related anyways... *shrug* |
| 01:38.38 | ``Erik | hit it with shark :D |
| 01:38.52 | ``Erik | then redo it to just shoot a regular grid and compare that |
| 01:39.04 | starseeker | well, if you're in tomorrow and have a few minutes I'd like to outline what I'm thinking octree wise |
| 01:39.26 | starseeker | if nothing else, you get a chance to shoot down one of my ideas and you know how much fun you have doing that |
| 01:39.32 | starseeker | :P |
| 01:39.44 | starseeker | almost as good as making fun of me being stuck in the mud |
| 01:39.51 | Nohla | holas |
| 01:40.16 | starseeker | hola :-) |
| 01:40.17 | ``Erik | octrees even lost ground to kd-trees back when cpu's were much slower *shrug* |
| 01:40.35 | ``Erik | they were the rage for outdoor game crap way back when, though |
| 01:40.43 | starseeker | nods |
| 01:40.43 | ``Erik | um, along with ROAM for big terrains heh |
| 01:41.10 | ``Erik | then hoppe did his shtuff |
| 01:41.46 | ``Erik | (yeah, I know... wtf, something good from microsoft? obviously their research facility is on a different planet hten their product development, corporate, legal, etc stuff) |
| 01:41.56 | starseeker | has notice that before |
| 01:42.07 | ``Erik | VIPM was nifty at the time, though |
| 01:42.29 | ``Erik | s/hten/than/ |
| 01:42.39 | ``Erik | evening, nohla |
| 01:42.55 | starseeker | well, don't want to waste time if it's a useless idea |
| 01:43.03 | ``Erik | trapped like carrots, heh |
| 01:43.07 | starseeker | hopes he hasn't forced ``Erik to explain it to Ed... |
| 01:43.22 | Nohla | ``Erik good day, for the hole day :) |
| 01:43.53 | ``Erik | well, it'll probably go something like... <ed> so what's this cliff was saying about octrees? <erik> that's the adaptive refinement we talked about. <ed> ah |
| 01:44.10 | starseeker | heh |
| 01:45.16 | ``Erik | unless this demo thingy puts me in a mood, then I might say "heh, yeah, cliff found an ancient technique we all ditched and is pretending to be a coder" :D *duck* |
| 01:45.58 | starseeker | sigh - I do feel like that on some days |
| 01:46.13 | ``Erik | hehehe, naw, just different background :D |
| 01:46.26 | ``Erik | you were doing... math... for fun... when I was studying all the video game fu |
| 01:46.32 | starseeker | heh |
| 01:46.44 | starseeker | I just didn't have access to video games or computers |
| 01:46.54 | starseeker | shudders to think how messed up he would be if he had |
| 01:47.10 | ``Erik | I mean, proofs instead of quaternions? srsy? |
| 01:47.44 | starseeker | ``Erik: so kd-trees were the successer to octrees? |
| 01:48.06 | ``Erik | they were the successor to b-trees |
| 01:48.27 | starseeker | ah |
| 01:48.46 | ``Erik | but 3 kd-tree stages tended to be quicker than a single octree stage for most video game crud |
| 01:49.09 | ``Erik | and what's his name wrote articles about portal/sector at about the same time, which was teh awesomez |
| 01:49.20 | ``Erik | h-something on, uh, gamedev.net? |
| 01:49.25 | ``Erik | havok? |
| 01:49.32 | starseeker | oh, the Id guy? |
| 01:49.48 | ``Erik | dunno |
| 01:50.04 | ``Erik | shoot, what was the name of that site... black background and orangish text |
| 01:50.14 | starseeker | are you using kd-trees for the marching cubes stuff then? |
| 01:50.35 | ``Erik | no |
| 01:50.52 | ``Erik | first version is going to be regular grid walked linearly |
| 01:51.05 | ``Erik | I'm not sure subdivision approaches would be acceptable :/ |
| 01:51.31 | ``Erik | for the same reason the metaball ray "tracing" is flakey |
| 01:51.55 | starseeker | missing small features? |
| 01:52.02 | ``Erik | yeah |
| 01:52.21 | starseeker | my suggestion to Ed was to use the bounding box hierarchy of the CSG primitives |
| 01:52.24 | ``Erik | the 'small'ness of the feature is the size of the first sample subdivision |
| 01:52.38 | starseeker | unlike metaballs, we have some extra information we can use |
| 01:52.47 | ``Erik | possibly |
| 01:53.05 | ``Erik | but it's all irrelevant until I figure out how to shove triangles into an nmg :D |
| 01:53.12 | starseeker | octree seemed to lend itself to that... |
| 01:53.13 | starseeker | heh yeah |
| 01:53.22 | starseeker | that's wacky |
| 01:53.31 | ``Erik | the schedule has a wad of time at the end for exploring optimizations |
| 01:53.46 | starseeker | remembers being scared of that early on - looks like I was right to fear ;-) |
| 01:53.50 | ``Erik | no need for premature optimizations :) |
| 01:57.00 | ``Erik | heh /* implement me */ ... that helps |
| 01:57.14 | starseeker | don't you love those? |
| 01:57.23 | starseeker | the tk libdm stuff has a few of thos |
| 01:57.28 | starseeker | those even |
| 02:14.47 | *** join/#brlcad akafubu (n=akafubu@unaffiliated/akafubu) | |
| 02:44.27 | Nohla | starseeker yesterday I couldnot commit |
| 02:44.54 | Nohla | Is it work anyway? |
| 02:52.39 | Nohla | does it work :P |
| 02:58.29 | *** join/#brlcad branco_ (n=branco@79.114.79.230) | |
| 03:00.07 | branco_ | hello sean |
| 03:05.21 | branco_ | this irc thing is very unreliable ; i'll make a sourceforge forum message about ubuntu 8.04 and brlcad 7.16.4 - there I can write everything at once and no disconecting or posting one on top of the other and clear history and not having to wait for the answer |
| 03:13.08 | louipc | agreed |
| 03:14.08 | louipc | I prefer mailing lists though. I can operate from the comfort of mutt. |
| 03:32.19 | *** join/#brlcad Nohla (n=jesica@168.226.179.147) | |
| 03:35.45 | CIA-34 | BRL-CAD: 03starseeker * r37453 10/brlcad/trunk/NEWS: |
| 03:35.45 | CIA-34 | BRL-CAD: Fixed behavior of commands that invoke an external editor - libged migration of |
| 03:35.45 | CIA-34 | BRL-CAD: logic resulted in some of the special case logic for editors needing a |
| 03:35.45 | CIA-34 | BRL-CAD: controlling terminal being lost. Now MGED generates the required information |
| 03:35.46 | CIA-34 | BRL-CAD: and sends it to the libged routine that invokes the editor - in essence, MGED |
| 03:35.48 | CIA-34 | BRL-CAD: now tells libged how it wants the editor invoked. |
| 03:41.24 | branco_ | ok so now it's posted on the forum - no more irc for me |
| 03:41.29 | Stattrav | louipc: if the comfort of mutt == comfort of using it from a command line. there exists irssi which is a non-gui tool to access irc |
| 03:41.48 | *** part/#brlcad branco_ (n=branco@79.114.79.230) | |
| 03:45.46 | ``Erik | heh, yet another one who's in both #brlcad and #lisp, odd |
| 03:56.06 | Stattrav | ``Erik: i am not good at lisp, i am a novice :) |
| 03:56.20 | Stattrav | lisp n00b |
| 03:58.22 | ``Erik | <-- is under the impression that you quit being a lisp noob after ~20 years of coding in lisp... maybe... |
| 03:58.44 | Stattrav | lol true :) |
| 03:59.40 | Stattrav | in december 2009 i met a person at a scipy conference who has been a lisp user for around 30 years now. |
| 04:00.06 | Stattrav | :s/user/programmer/ |
| 04:00.29 | CIA-34 | BRL-CAD: 03erikgreenwald * r37454 10/brlcad/trunk/src/conv/g-egg.c: note location of file format |
| 04:04.37 | ``Erik | if scheme counts, I only have ten years :( |
| 04:12.56 | Stattrav | it does i guess :) its a dialect |
| 04:45.42 | starseeker | kinda like - "Apple - successfully going out of business for 20 years" it's "$Programmer - Lisp newbie for 10 years and counting." |
| 04:52.36 | ``Erik | or bsd, dying since '73? |
| 04:53.03 | ``Erik | 77? |
| 05:02.17 | ``Erik | heh, nifty, (apply #'lcm (loop for i from 1 to 10 collect i)) |
| 05:02.28 | ``Erik | 2520 ftw |
| 05:02.40 | ``Erik | DAMN colbert report for making me code |
| 05:44.30 | *** join/#brlcad PrezKennedy (i=Matthew@whitecalf.net) | |
| 09:31.46 | *** join/#brlcad Stattrav (n=Stattrav@202.3.77.161) | |
| 10:41.58 | *** join/#brlcad ibot (i=ibot@rikers.org) | |
| 10:41.58 | *** topic/#brlcad is BRL-CAD Open Source Solid Modeling || http://brlcad.org || http://sf.net/projects/brlcad || #brlcad logs at http://ibot.rikers.org/%23brlcad/ || Happy Open Source Anniversary! (December 21st) || Release 7.16.4 in prep, should be posted 20100114 | |
| 12:18.36 | CIA-34 | BRL-CAD: 03indianlarry * r37455 10/brlcad/trunk/src/conv/step/ (4 files): Just update to copyright dates, somehow got skipped. |
| 12:33.31 | CIA-34 | BRL-CAD: 03d_rossberg * r37456 10/brlcad/trunk/src/libged/editit.c: added the missing buffer for the MS Windows version |
| 12:58.20 | ``Erik | indianlarry: copyright update is a search/replace script, the conv/step files might not be in the 'right' format for the script to see? |
| 13:00.18 | brlcad | yep |
| 13:00.29 | brlcad | DimensionalExponented States Government |
| 13:00.34 | brlcad | DimensionalExponentsed States Government |
| 13:00.46 | brlcad | someone had fun with a search n replace |
| 13:00.55 | brlcad | the script doesn't think they're ours to mess with |
| 13:01.07 | brlcad | DerivedUnitElemented States Government |
| 13:07.36 | *** join/#brlcad cosurgi (n=cosurgi@atak.bl.pg.gda.pl) | |
| 13:12.06 | Stattrav | hey brlcad |
| 13:12.43 | Stattrav | hey Sean |
| 13:16.48 | CIA-34 | BRL-CAD: 03brlcad * r37457 10/brlcad/trunk/doc/deprecation.txt: names not set in stone, still need to think about them some more but the rt timers need to become bu timers |
| 14:31.37 | brlcad | hello Stattrav |
| 14:32.01 | brlcad | i'm on and off today, so there will be reply lag ;) |
| 14:55.53 | *** join/#brlcad akafubu (n=akafubu@unaffiliated/akafubu) | |
| 20:41.12 | ``Erik | swank, full build on fbsd now, that regex fix did it, it'd seem |
| 20:58.40 | brlcad | cool |
| 20:58.42 | brlcad | even 9? |
| 20:59.02 | CIA-34 | BRL-CAD: 03brlcad * r37458 10/brlcad/trunk/src/conv/nastran-g.c: ws indent style cleanup |
| 21:03.10 | CIA-34 | BRL-CAD: 03brlcad * r37459 10/brlcad/trunk/src/conv/viewpoint-g.c: ws indent style cleanup |
| 21:05.13 | ``Erik | my 9 box isn't responding |
| 21:05.36 | ``Erik | it may be at a bios 'push f1 to continue' screen, I'd been dorking with it remotely, forgot to look on my way out the door this morning, had other crap on my mind |
| 21:26.59 | *** join/#brlcad R0b0t1 (n=Enigma@unaffiliated/r0b0t1) | |
| 22:01.03 | *** join/#brlcad branco (n=branco@79.114.81.192) | |
| 22:09.59 | branco | hello - again with the ubuntu problem - noone answered on the forum so mabe you have more time now ? - brl-cad is not high priority for me so I don't mind if I get no answer but I kinda got mad about not being able to compile so I still didn't give up completely on posting messages about my problem |
| 22:10.37 | brlcad | branco: I read your message, but just have have been busy yesterday and today |
| 22:11.25 | branco | ok so if you will post a message in the forum sometimes it's alright |
| 22:12.34 | branco | won't stay longer , bye |
| 22:13.23 | brlcad | bah |
| 22:15.11 | ``Erik | should make all responses on the forum to him a single word :> *duck* |
| 22:15.50 | alex_joni | hit&run |
| 22:16.57 | CIA-34 | BRL-CAD: 03starseeker * r37460 10/brlcad/branches/dmtogl/ (12 files in 11 dirs): |
| 22:16.59 | CIA-34 | BRL-CAD: Ugh. Quick and dirty stab at getting tcl/tk and itcl/itk cvs versions building |
| 22:17.01 | CIA-34 | BRL-CAD: in BRL-CAD tree. Something not right - tkhtml3 isn't happy - but build at least |
| 22:17.03 | CIA-34 | BRL-CAD: gets past those directories. Right now it wants zlib subdir in tcl/compat - |
| 22:17.05 | CIA-34 | BRL-CAD: need to figure out how to remove the requirement. |
| 22:50.35 | brlcad | he's a her |
| 22:51.26 | ``Erik | it. |
| 22:52.29 | ``Erik | :D |
| 23:28.46 | CIA-34 | BRL-CAD: 03starseeker * r37461 10/brlcad/branches/dmtogl/src/other/tkhtml3/src/Makefile.am: Tweaks to new tkhtml3 Makefile.am. |