| 00:52.55 | starseeker | groans |
| 00:53.19 | starseeker | Togl only supports fonts in 8.4 - apparently X11 and Aqua technology changed for 8.5 |
| 00:54.00 | starseeker | and the aglUseFont command itself is deprecated in 10.5 |
| 00:54.39 | starseeker | brlcad: you said we need to have a compelling feature to justify inclusion of ftgl/freetype, correct? |
| 00:56.20 | starseeker | is uncertain what to do when aglUseFont is gone... don't see an immediate replacement offhand... |
| 00:57.23 | starseeker | even if I do a straight-up AGL display manager, it's going to have a problem with text |
| 00:57.34 | starseeker | (at least, in the near future) |
| 01:00.01 | starseeker | perhaps I can merge in changes from the tcl3d version... |
| 01:03.26 | starseeker | hurh? Windows only... |
| 01:05.17 | starseeker | gah |
| 01:06.42 | starseeker | sighs. Well, this is where dm-togl stands right now - not embeddable, no text, and no key bindings: http://bzflag.bz/~starseeker/dmtogl_aqua.png |
| 01:08.39 | starseeker | personally thinks it might be time to investigate ftgl... |
| 01:24.47 | brlcad | starseeker: it doesn't mean avoid using the dep |
| 01:25.01 | brlcad | it means take a feature to completion so it's compelling |
| 01:25.14 | brlcad | before merging the dependency overhead to main trunk |
| 01:26.26 | brlcad | huh.. you have it drawing faceplate there.. couldn't get libbn fonts to work? |
| 02:24.56 | starseeker | brlcad: apparently the font code wasn't optional after all (chatted with Bob about it briefly) |
| 02:38.01 | starseeker | will try to iron out the other bugs, then take a look at FTGL |
| 02:38.50 | starseeker | also needs to dig into the faceplate code to make sure he understands what it is doing and how |
| 02:57.25 | ``Erik | o.O |
| 03:01.08 | starseeker | ``Erik: hmm? |
| 03:01.49 | starseeker | oh, bty, src/adrt still doesn't seem to handle a parallel make |
| 03:03.23 | ``Erik | eh? I make -j8 in it a lot O.o |
| 03:04.13 | starseeker | hmm |
| 03:06.05 | ``Erik | meh, I dinged tankign occulus, then got a naxx invite, it's a good night |
| 03:06.22 | ``Erik | screw compiling :D |
| 03:06.25 | starseeker | parse error |
| 03:06.34 | starseeker | diunged who and got what? |
| 03:06.50 | ``Erik | world of dorkcraft stuff |
| 03:06.59 | ``Erik | ding == gaining a level |
| 03:07.24 | ``Erik | occulus is a dungeon, naxx is a raid dungeon, I gave up the game about half way through naxx |
| 03:07.30 | ``Erik | but, uh, ungave it up |
| 03:07.31 | ``Erik | O.o |
| 03:09.39 | ``Erik | (and tanking is a role, means ya soak damage, keep every enemy fighting you so'z the dps and healer can go about their jobs) |
| 03:10.36 | ``Erik | I'm such a nerd *sigh* |
| 03:13.14 | starseeker | heh - cool |
| 03:14.20 | CIA-40 | BRL-CAD: 03starseeker * r39472 10/brlcad/trunk/src/adrt/Makefile.am: Try making the issttcltk dependencies explicit - seems to work here, needs more testing. |
| 03:19.02 | ``Erik | heh, commits to src/adrt always make me twitch O.o |
| 03:19.16 | starseeker | hey, you stuck it in there :-P |
| 03:19.28 | ``Erik | well, it seems appropriate |
| 03:19.54 | ``Erik | not sayin' it's a bad thing, just that I'm used to having it as my own playing field, y'know? |
| 03:20.07 | starseeker | nods |
| 03:20.22 | ``Erik | I'm sure if I committed stuff in the docbook stuff, you'd have a bit of a reaction |
| 03:21.18 | starseeker | uh... hooray? |
| 03:21.30 | ``Erik | heh |
| 03:21.43 | ``Erik | -m 'what the flying fuck was this retard thinking, if at all???' |
| 03:21.44 | ``Erik | ;D |
| 03:22.06 | starseeker | ``Erik: you're safe for the moment whil I fight with dm-togl, but eventually we'll be working more on the isst tcl/tk interface |
| 03:22.31 | ``Erik | it's all good, I think a tk isst is a good thing |
| 03:22.37 | starseeker | or more simply: -m "autotools 1, starseeker 0" |
| 03:23.36 | ``Erik | I hope I've changed the game enough that skinny frontends are trivial and really do no serious duplication, I want to have moved all the heavy lifting to the back end |
| 03:24.07 | ``Erik | so different approachs can be explored trivially |
| 03:25.06 | ``Erik | kinda what drew my ire at your using my C motion code instead of writing it in C, makes me think mebbe I shoulda moved that stuff to bn or something |
| 03:25.18 | ``Erik | er, writing it in tcl |
| 03:26.01 | starseeker | <snort> I was after the fasted way to Something Working |
| 03:26.07 | starseeker | fastest even |
| 03:26.23 | starseeker | stopping to figure out vector math in tcl land didn't seem like the way |
| 03:26.46 | ``Erik | what I wrote in C was dirty quick hack :/ |
| 03:27.10 | starseeker | bingo! |
| 03:27.20 | starseeker | just what did you think isst.tcl is? :-P |
| 03:27.50 | ``Erik | wrapping a dirty quick hack just validates it :/ |
| 03:30.44 | ``Erik | I'd hope that a sane tcl implementation of what I did would be faster than the C I did O.o |
| 03:31.37 | starseeker | the "right way" is probably to call the quaternion stuff that MGED uses |
| 03:32.03 | ``Erik | or unroll and do the trig |
| 03:32.04 | CIA-40 | BRL-CAD: 03starseeker * r39473 10/brlcad/trunk/ (58 files in 12 dirs): Add tktable 2.10 for Bob in support of Archer work. |
| 03:34.04 | starseeker | would actually like to not hit the trig based limits when rotating around center, but I don't know how well contained the logic is - the idea API would take some degree of change in +- x, y and z or az,el and figure out the quaternion stuff "on the fly" - we probably have it in there somewhere |
| 03:34.39 | starseeker | said he'd get tktable in there for Bob for tomorrow, and has now done so. zzzzzzzz |
| 04:27.28 | starseeker | grins - "Clif Yapp"? |
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| 10:07.30 | d-lo | Mernin! |
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| 18:34.55 | brlcad | doesn't see why sketch objects don't crash every time on import |
| 19:17.52 | brlcad | mmm |
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| 20:14.28 | CIA-40 | BRL-CAD: 03brlcad * r39475 10/brlcad/trunk/doc/ (Makefile.am STARTERS): |
| 20:14.29 | CIA-40 | BRL-CAD: add an initial 'STARTERS' file for being a one-stop place to describe simple |
| 20:14.29 | CIA-40 | BRL-CAD: projects that can be completed by someone new to the project with fairly minimal |
| 20:14.30 | CIA-40 | BRL-CAD: fuss. These are ideally projects that would only take a core developer more |
| 20:14.30 | CIA-40 | BRL-CAD: than an hour but less than one (focused) day to complete properly. |
| 20:22.26 | brlcad | http://en.wikipedia.org/wiki/Mathematical_Applications_Group,_Inc. there they be |
| 20:25.56 | brlcad | hah, fantastic: http://deutsche-drache.deviantart.com/art/Torid-Sphere-135600837 |
| 20:27.05 | brlcad | wonders if that's Bill |
| 20:27.24 | brlcad | (Laut) |
| 20:33.04 | brlcad | yeah, looks like it.. those are his coasters |
| 21:04.21 | starseeker | hah, cool: http://www.dtic.mil/srch/doc?collection=t3&id=AD0643313 |
| 21:25.04 | starseeker | bah, 33 bucks to order through NTIS |
| 22:05.55 | CIA-40 | BRL-CAD: 03r_weiss * r39476 10/brlcad/trunk/src/conv/obj-g_new.c: adding ability to process command line options |
| 23:30.13 | ``Erik | oh neat, ice pirates was rereleased on dvd O.o |