00:27.33 |
*** join/#brlcad Ralith
(~ralith@d142-058-094-158.wireless.sfu.ca) |
00:49.52 |
*** join/#brlcad stevegt_
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00:58.15 |
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01:30.00 |
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01:39.30 |
starseeker |
awesome - the TkCAD dev opted for the Revised
BSD license |
01:42.23 |
*** join/#brlcad stevegt_1
(~stevegt@cislunar.TerraLuna.Org) |
01:44.05 |
louipc |
sweet |
01:55.18 |
*** join/#brlcad Ralith
(~ralith@S010600221561996a.vc.shawcable.net) |
03:02.01 |
starseeker |
Wow - an Apple I sold for over $200k |
03:02.27 |
starseeker |
laments that he apparently
has no instinct for which junk to buy and hang on
to |
03:16.16 |
starseeker |
hmm, new byacc is out |
03:59.11 |
*** join/#brlcad packrat
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12:30.55 |
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13:19.58 |
CIA-55 |
BRL-CAD: 03indianlarry * r41456
10/brlcad/trunk/src/other/openNURBS/opennurbs_nurbscurve.cpp: |
13:19.58 |
CIA-55 |
BRL-CAD: Removed the IsValid() check in the
curve Split() function. This was causing |
13:19.58 |
CIA-55 |
BRL-CAD: problems upstream in the surface
splitting routines when trying to split surface |
13:19.58 |
CIA-55 |
BRL-CAD: containing singularities. This
problem was reported to the opennurbs folks who |
13:19.58 |
CIA-55 |
BRL-CAD: have identified this as a bug and
should be fix that should be in the next |
13:19.59 |
CIA-55 |
BRL-CAD: release of the open tool
kit. |
13:34.43 |
*** join/#brlcad Yoshi47
(~jan@64.235.102.210) |
14:37.08 |
starseeker |
woot - if I did that right, latest byacc can
compile libobj out of the box |
15:07.33 |
CIA-55 |
BRL-CAD: 03indianlarry * r41457
10/brlcad/trunk/src/librt/cut.c: When building cut tree step to
next axis(+1) for subdivision not (axis+index). |
15:24.37 |
*** join/#brlcad cosurgi
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17:22.05 |
starseeker |
whoops, may have spoken too soon |
17:59.27 |
CIA-55 |
BRL-CAD: 03brlcad * r41458
10/brlcad/trunk/src/util/bombardier.h: the bits array needs to be
unsigned |
18:00.30 |
CIA-55 |
BRL-CAD: 03brlcad * r41459
10/brlcad/trunk/src/util/bombardier.c: break up the massive tcl
script into smaller portioned trunks with dynamic memory in order
to comply with portability warnings about string literals longer
than 509 characters. |
18:01.03 |
starseeker |
yeah, spoke too soon - other errors still in
there |
18:06.01 |
CIA-55 |
BRL-CAD: 03brlcad * r41460
10/brlcad/trunk/NEWS: |
18:06.01 |
CIA-55 |
BRL-CAD: keith ups the anty and fixes a bug in
opennurbs processing surfaces with |
18:06.01 |
CIA-55 |
BRL-CAD: singularities. he removed the
IsValid() check in the curve Split() function. |
18:06.01 |
CIA-55 |
BRL-CAD: this was causing problems upstream in
the surface splitting routines when trying |
18:06.01 |
CIA-55 |
BRL-CAD: to split surface containing
singularities. This problem was reported to the |
18:06.01 |
CIA-55 |
BRL-CAD: opennurbs folks who have identified
this as a bug and should be fix that should |
18:06.02 |
CIA-55 |
BRL-CAD: be in the next release of the open
tool kit |
18:06.32 |
starseeker |
fires off another email to
the byacc maintainer |
18:08.33 |
CIA-55 |
BRL-CAD: 03brlcad * r41461
10/brlcad/trunk/NEWS: cliff expanded the rtarea documentation with
diagrams and additional clarifying information. |
19:04.23 |
*** join/#brlcad cosurgi
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19:05.06 |
starseeker |
``Erik: quick question - do you know how to do
transparent lines in OpenGL? (I guess "translucent" would be a
better word) |
19:36.09 |
Ralith |
starseeker: just coloring them to have alpha
doesn't work? |
20:17.58 |
*** join/#brlcad Zaebos
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20:38.02 |
CIA-55 |
BRL-CAD: 03bob1961 * r41462
10/brlcad/trunk/src/tclscripts/archer/CombEditFrame.tcl: Added the
ability to select one or more members of a combination such that
setting the edit parameters for one member will set them for all
selected members. |
21:08.20 |
starseeker |
makes a note of this for
later... http://www.mail-archive.com/cmake@cmake.org/msg22615.html |
21:09.05 |
starseeker |
Ralith: dunno |
21:29.09 |
starseeker |
hmm... well, we have linux on a fridge... time
to get netbsd on a toaster |
22:17.53 |
``Erik |
been there, done that |
22:17.58 |
``Erik |
doesn't yours run nbsd? |
22:18.40 |
``Erik |
translucent lines would just be giving it an
alpha value and turn on blending, same as a translucent
triangle |
22:19.13 |
``Erik |
glColor4f() instead of glColor3f() (or i, if
you prefer) |
22:19.42 |
``Erik |
be careful with translucent, draw order is
very important, back to front or you'll create funky
artifacts |
22:23.10 |
*** join/#brlcad stevegt_1
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23:02.32 |
starseeker |
``Erik: the idea would be to enhance editing
in Archer (the example that came up today was comb editing, but
there are other cases) |
23:02.59 |
starseeker |
by making the wireframes of non-"active"
objects almost but not quite transparent, and the one(s) in focus
solid |
23:03.16 |
starseeker |
sort of a jazzed up version of the
illumination we do in wireframe with sed/oed in mged |
23:03.45 |
starseeker |
ordering isn't that critical when things are
almost entirely transparent, and the solid ones will behave
better |
23:04.07 |
starseeker |
it's worked for BoTs, just wasn't sure if it
would map cleanly to wireframes in OpenGL |
23:13.12 |
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23:28.47 |
``Erik |
it actually is very important, you'll get
translucent things fully occluding solid things, etc |
23:30.00 |
``Erik |
but that's something where ogre would be
really useful |
23:31.10 |
``Erik |
the vehicle bob likes showing off is probably
ok because it's so darn noisy :D (and he might be splitting solid
and translucent into two steps, which is necessary) |
23:33.20 |
``Erik |
*shrug* :) |