00:24.17 |
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00:31.22 |
IriX64 |
http://pastebin.com/u/IriX64 |
00:31.34 |
IriX64 |
trying to install 7.18.5 |
00:48.56 |
kunigami_ |
Well, I have no idea on how to resolve this
error: http://pastebin.mozilla.org/1234805 |
00:49.19 |
kunigami_ |
It's difficult to tell what I'm trying to
compile tough |
00:50.00 |
kunigami_ |
Here's the cmake file I'm using: http://pastebin.mozilla.org/1234806 |
00:52.22 |
kunigami_ |
A weird thing is that the raytracer depends on
a file named oslexec_pvt.h, which is only available in the osl
source, not in the generated lib (that is, on
dist/include) |
00:53.39 |
starseeker |
kunigami_: have you tried sticking that file
in the include dir? |
00:54.46 |
kunigami_ |
I added its directory with:
include_directories(/Users/kunigami/dev/osl/src/liboslexec/) |
00:55.32 |
starseeker |
kunigami_: grep in your build directory for
osl and see which binary files match RendererServices |
00:56.32 |
starseeker |
my first guess is that you need to link in
some other OSL library |
00:59.40 |
kunigami_ |
grep says that simplerend.o and testrender.o
matches |
01:00.42 |
starseeker |
nothing else? |
01:00.58 |
starseeker |
where is RendererServices defined? |
01:01.58 |
kunigami_ |
hmm this is the testrender build. In the osl
build there are a bunch of files that maches. The only library is
liboslexec |
01:02.11 |
kunigami_ |
ls |
01:02.14 |
kunigami_ |
oops |
01:02.48 |
starseeker |
try make VERBOSE=1 - does it definitely show
the oslexec library being linked in? |
01:04.18 |
starseeker |
must head out - kunigami_,
how did you build the original test program? I'd look at what you
did there vs. what's going on here, if that
succeeded... |
01:04.46 |
kunigami_ |
I think so. The last executed command is?
/usr/bin/c++ -Wl,-search_paths_first
-Wl,-headerpad_max_install_names
CMakeFiles/testrender.dir/testrender.o
CMakeFiles/testrender.dir/simplerend.o
CMakeFiles/testrender.dir/sphere.o -o testrender
/Users/kunigami/dev/osl/dist/macosx/lib/liboslexec.dylib
/Users/kunigami/dev/osl/dist/macosx/lib/liboslcomp.dylib
/Users/kunigami/dev/oiio/dist/macosx/lib/libOpenImageIO.dylib
/opt/local/lib/libboost_filesystem-mt |
01:04.47 |
kunigami_ |
/opt/local/lib/libboost_regex-mt.dylib
/opt/local/lib/libboost_system-mt.dylib
/opt/local/lib/libboost_thread-mt.dylib |
01:05.12 |
kunigami_ |
There's a
/Users/member:kunigami/dev/osl/dist/macosx/lib/liboslexec.dylib
there |
01:07.29 |
kunigami_ |
I built the original system with almost the
same configuration of cmake. The difference was that testrender was
under osl sources: /osl/src/testrender |
01:10.36 |
kunigami_ |
also, when linking libraries: oslexec, oslcomp
and oslquery, CMakeLists does: TARGET_LINK_LIBRARIES ( testrender
oslexec oslcomp oslquery) because these libraries are being
generated too (I'm not sure if I was clear) |
01:25.28 |
kunigami_ |
Well, I'll take a break now. Tomorrow I'm
back! |
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11:39.40 |
CIA-61 |
BRL-CAD: 03erikgreenwald * r44696
10/brlcad/trunk/src/proc-db/ (CMakeLists.txt Makefile.am
ringworld.c): Stub Niven's "ringworld" structure as a proc-db. It'd
be an awesome stress test. |
11:43.37 |
dloman |
hahahahahaha awesome :) |
11:44.29 |
``Erik |
:D a few details at http://en.wikipedia.org/wiki/Ringworld |
11:44.58 |
``Erik |
1.6m km wide, 1au radius |
11:45.33 |
``Erik |
woops, oh, yeah, 1.6m km wide, 1.6k km
tal |
11:46.08 |
``Erik |
could whack it with rtweight and come up with
a rough density, too |
11:46.15 |
dloman |
so, whats the Material Code for scrith ?
=D |
11:46.40 |
``Erik |
42. :D |
11:48.36 |
``Erik |
huh, took him 10 years to write the sequel
(ringworld engineers) to address the complaints about
gaps |
11:48.50 |
``Erik |
http://en.wikipedia.org/wiki/The_Ringworld_Engineers |
11:49.08 |
``Erik |
Secondly, many fans had identified numerous
engineering problems in the Ringworld as described in the
novel. |
11:49.36 |
``Erik |
Niven says that one reason he wrote The
Ringworld Engineers was to address these engineering
problems. |
11:49.55 |
``Erik |
aaanyways, fun set of books :) I haven't
picked up the latest one yet (2004) |
11:51.14 |
``Erik |
was thinking of coming up
with the set of parms for the proc-db first, so'z it could do
everything from a halo to a ringworld, with enough data to generate
a newtonian model |
11:52.50 |
``Erik |
then an anchored fractal to generate the
'tiles' |
11:55.07 |
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12:06.01 |
dloman |
that would be a fun project :) |
12:08.05 |
dloman |
and, to be honest... the hardest part would be
the terrain generation |
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12:42.01 |
``Erik |
terrain generation how? it's a pretty basic
fractal exercise... done it before, will do it again |
12:42.50 |
``Erik |
often, it's just taking a square, finding the
center point, putting a random value there based on the neighbors,
recurse... quadtree fractal pattern |
12:54.53 |
dloman |
right on. |
12:54.58 |
dloman |
i ment relative difficulty |
12:55.30 |
dloman |
the ring structure (aka a circular 'trench')
is all of about 3 cyls :) |
12:56.01 |
dloman |
ring.r = u s1.s - s2.s - s3.s |
12:56.03 |
dloman |
done |
12:56.22 |
dloman |
so the fractal terrain gen is much more
'difficult' than that :) |
13:00.55 |
``Erik |
for a really basic one, yes... but we might
need to go with DSPs to get the surface |
14:33.57 |
dloman |
so it turns out that a sphere with a radius of
699500 km doesn't raytrace correctly :) (at least on my
box) |
15:13.40 |
CIA-61 |
BRL-CAD: 03erikgreenwald * r44697
10/brlcad/trunk/src/proc-db/ringworld.c: remove 'count' check,
since that doesn't exist. |
15:13.55 |
dloman |
lol, i just oened that file to fix that :)
nice |
15:21.26 |
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18:04.44 |
CIA-61 |
BRL-CAD: 03erikgreenwald * r44698
10/brlcad/trunk/include/config_win_cmake.h: remove duplicate
WITH_TK definition |
18:05.32 |
CIA-61 |
BRL-CAD: 03starseeker * r44699
10/brlcad/trunk/src/librt/CMakeLists.txt: Use the same trick for
librt as librt-static - Wno-error due to Mac OSX warning |
18:07.01 |
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20:38.12 |
CIA-61 |
BRL-CAD: 03bob1961 * r44700
10/brlcad/trunk/src/other/iwidgets/generic/ (4 files): Temporarily
deleted a few troublesome options that currently break things like
iwidgets::fileselectionbox and rtwizard. Need to find out what's
really going on here. |
21:14.20 |
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