| 00:31.27 | brlcad | bhinesley: rough going? :) |
| 00:37.13 | bhinesley | brlcad: yeah... |
| 00:37.30 | bhinesley | reading through code and trying to figure things out |
| 02:39.23 | brlcad | bhinesley: have you read through the oed tutorial? if not, I would recommend it as it explains a lot of 'why' oed behaves the way it does, which mostly relates to implementation detail |
| 02:40.05 | brlcad | like how a keypoint is specified (it's the right-hand side, first natural coordinate) |
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| 03:36.43 | CIA-62 | BRL-CAD: 03brlcad * r45153 10/brlcad/trunk/bench/run.sh: |
| 03:36.43 | CIA-62 | BRL-CAD: fix off-by-one bug where TIMEFRAME=0 was causing all testing to get skipped. it |
| 03:36.43 | CIA-62 | BRL-CAD: should at least run all tests once. also fixed a bug where it was reporting |
| 03:36.43 | CIA-62 | BRL-CAD: success if previous pix files were still in the run directory, even if rt |
| 03:36.43 | CIA-62 | BRL-CAD: failed. now handles negative time values too (by clamping to min). |
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| 03:53.01 | CIA-62 | BRL-CAD: 03brlcad * r45154 10/brlcad/trunk/ (38 files in 3 dirs): (log message trimmed) |
| 03:53.01 | CIA-62 | BRL-CAD: major refactoring of the liboptical callback api to expand the function |
| 03:53.01 | CIA-62 | BRL-CAD: callbacks with their respective parameters. in doing so, the headp mfuncs list |
| 03:53.01 | CIA-62 | BRL-CAD: parameter was removed (only used by stack and text shaders) in favor of just |
| 03:53.01 | CIA-62 | BRL-CAD: generating a new headp via optical_shader_init(). also ended up propagating a |
| 03:53.02 | CIA-62 | BRL-CAD: slew of genptr_t's instead of char* and some basic constness. the stronger ansi |
| 03:53.03 | CIA-62 | BRL-CAD: type checking revealed several inconsistencies that got caught up in the cleanup |
| 04:12.56 | CIA-62 | BRL-CAD: 03brlcad * r45155 10/brlcad/trunk/src/ (16 files in 8 dirs): remove the antiquated msvc build files from long ago. no longer relevant with the new cmake build. |
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| 04:30.32 | CIA-62 | BRL-CAD: 03brlcad * r45156 10/brlcad/trunk/src/liboptical/ (material.c sh_stack.c shade.c): add some sanity checks. make sure the callbacks aren't null before we call them. make sure other related struct dereferences aren't null as well otherwise do something else to avoid crashing. |
| 04:30.54 | *** part/#brlcad IriX64 (~kvirc@bas2-sudbury98-1128565141.dsl.bell.ca) | |
| 04:36.26 | CIA-62 | BRL-CAD: 03brlcad * r45157 10/brlcad/trunk/src/liboptical/sh_wood.c: remove the unnecessary wood_init() routine and respective eRT dead code sections. can init to null on decl and avoid the book-keeping and function call altogether. |
| 04:41.13 | bhinesley | brlcad: yes, I've read the oed tutorial. |
| 04:43.11 | bhinesley | I haven't really done anything that involves directly manipulating graphics objects, until now. It's taking a lot to understand how that works. |
| 04:44.39 | bhinesley | (for me) :) |
| 04:45.47 | CIA-62 | BRL-CAD: 03brlcad * r45158 10/brlcad/trunk/src/burst/Hm.h: comment cleanup and s/<control>/CONTROL/ |
| 04:48.09 | CIA-62 | BRL-CAD: 03bhinesley * r45159 10/brlcad/trunk/src/libged/translate.c: use struct db_full_path, not char[] |
| 04:55.09 | CIA-62 | BRL-CAD: 03brlcad * r45160 10/brlcad/trunk/src/conv/ (g-xxx.c walk_example.c): don't declare UNUSED params to doxygen, just bitches about them. if you list some params, though, you should list all of them (except UNUSED ones). |
| 04:56.07 | CIA-62 | BRL-CAD: 03brlcad * r45161 10/brlcad/trunk/src/libbn/axis.c: add param docs missing from a couple funcs |
| 04:59.08 | CIA-62 | BRL-CAD: 03bhinesley * r45162 10/brlcad/trunk/src/libged/translate.c: fix whitespace (ws.sh) |
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| 10:32.18 | CIA-62 | BRL-CAD: 03brlcad * r45163 10/brlcad/trunk/src/librt/primitives/nmg/nmg_misc.c: wrap diagrams in @code/@endcode |
| 10:38.43 | CIA-62 | BRL-CAD: 03brlcad * r45164 10/brlcad/trunk/src/rt/do.c: remove appearance of tags for parsing |
| 10:41.58 | CIA-62 | BRL-CAD: 03brlcad * r45165 10/brlcad/trunk/src/shapes/fence.h: doxygenify comments |
| 10:45.37 | CIA-62 | BRL-CAD: 03brlcad * r45166 10/brlcad/trunk/src/util/pixfade.c: remove tag appearance |
| 10:45.54 | CIA-62 | BRL-CAD: 03brlcad * r45167 10/brlcad/trunk/src/vdeck/vdeck.c: wrap table in @code/@endcode |
| 10:59.02 | CIA-62 | BRL-CAD: 03kunigami * r45168 10/brlcad/trunk/src/liboptical/ (6 files): moving sh_osl.c to sh_osl.cpp |
| 11:00.16 | CIA-62 | BRL-CAD: 03brlcad * r45169 10/brlcad/trunk/include/bu.h: match @param variable names with the function so it knows which is which. clean up formatting on the @code/@endcode sections |
| 11:00.38 | CIA-62 | BRL-CAD: 03brlcad * r45170 10/brlcad/trunk/include/wdb.h: if you're going to annotate one of the parameters, they all have to be annotated. |
| 11:01.05 | CIA-62 | BRL-CAD: 03brlcad * r45171 10/brlcad/trunk/src/librt/vlist.c: document the other param |
| 11:03.04 | CIA-62 | BRL-CAD: 03brlcad * r45172 10/brlcad/trunk/src/libwdb/reg.c: if you document one of them, document all of them |
| 11:07.46 | CIA-62 | BRL-CAD: 03brlcad * r45173 10/brlcad/trunk/src/proc-db/surfaceintersect.cpp: function sig consistency |
| 11:14.21 | CIA-62 | BRL-CAD: 03brlcad * r45174 10/brlcad/trunk/include/rtgeom.h: comment cleanup. put latex equation into a code block. |
| 12:25.22 | CIA-62 | BRL-CAD: 03kunigami * r45175 10/brlcad/trunk/src/liboptical/ (CMakeLists.txt init.c osl_rt.cpp): implemented a simple mirror shader on osl_rt to make sure we can combine osl shaders with other shaders. it worked\! |
| 12:26.59 | kunigami | brlcad: any news on the "struct mfuncs" support to C++? |
| 12:30.42 | CIA-62 | BRL-CAD: 03starseeker * r45176 10/brlcad/trunk/src/other/CMakeLists.txt: Reorder things a bit. |
| 12:31.09 | CIA-62 | BRL-CAD: 03starseeker * r45177 10/brlcad/trunk/src/ (8 files in 8 dirs): dsp files are no more, so we don't need to ignore them. |
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| 14:42.18 | brlcad | kunigami: I just checked in all of the changes this morning |
| 14:42.52 | brlcad | er, last night even .. r45154 |
| 14:43.50 | brlcad | so now they're properly expanded global function callbacks |
| 14:44.54 | brlcad | you'll still want extern "C" linkage, but should be able to hook in your callbacks from the C++ side warning-free |
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| 15:46.34 | brlcad | kunigami: you may have noticed, but larry just added a slew of comments to the testshader example, explaining everything in more detail |
| 15:46.38 | brlcad | https://github.com/lgritz/OpenShadingLanguage/blob/e7673afe1c1c9467eba48e7a836904999f80a1cf/src/testshade/testshade.cpp |
| 15:46.46 | kunigami | besides declaring each _setup, _render, _print and _free surrounded with extern "C", should I take any other care? The compiling goes fine, but when I try to run ./rt, it gives me undefined symbol for osl_setup |
| 15:47.24 | brlcad | you declare the bu_structparse table, then add that table to init.c |
| 15:47.43 | brlcad | I think I saw a recent previous commit where you removed it from init |
| 15:48.08 | kunigami | I added it back already |
| 15:48.54 | brlcad | there's nothing more to it other than those two steps that come to mind |
| 15:48.58 | brlcad | what's the actual error? |
| 15:49.20 | kunigami | ./rt: symbol lookup error: /home/kunigami/workspace/dev/bin/brlcad-bin/lib/liboptical.so.19: undefined symbol: osl_setup |
| 15:49.41 | kunigami | I'll try a clean compiling here (I've been updating only from src/liboptical) |
| 15:50.16 | brlcad | the function is implemented in an extern "C" block too? |
| 15:50.40 | kunigami | no, but it's hidden from the C code |
| 15:52.42 | kunigami | about the testrender update: great! I'll read it later! Maybe it helps me improving the current system I've been using almost like copy & paste |
| 15:52.53 | brlcad | what do you mean hidden? |
| 15:53.02 | brlcad | the callback functions aren't "hidden" |
| 15:53.32 | brlcad | they can be HIDDEN (i.e., static), but have to be globally addressable otherwise you'll get ... a runtime error ;) |
| 15:53.59 | brlcad | I'm betting it's extern "C" linkage |
| 15:54.05 | brlcad | add that to the function decl |
| 15:54.17 | brlcad | extern "C" int osl_setup(...) { ... |
| 16:00.10 | kunigami | hmm ok! I don't know why I though that each shader was compiled as a separated unit and then dynamically linked to liboptical :P Fixing that |
| 16:10.16 | kunigami | worked. thanks! |
| 16:10.17 | brlcad | there is code in there that will dynamically load new shaders |
| 16:10.38 | brlcad | but they'd still need to be extern "C" so the symbol names are mangled |
| 16:16.54 | CIA-62 | BRL-CAD: 03178.73.220.94 07http://brlcad.org * r2932 10/wiki/MGED_CMD_saveview: |
| 16:19.02 | CIA-62 | BRL-CAD: 03Sean 07http://brlcad.org * r2933 10/wiki/MGED_CMD_saveview: Reverted edits by [[Special:Contributions/178.73.220.94|178.73.220.94]] ([[User talk:178.73.220.94|Talk]]); changed back to last version by [[User:Sean|Sean]] |
| 16:19.14 | CIA-62 | BRL-CAD: 03Sean 07http://brlcad.org * r0 10/wiki/Special:Log/block: blocked [[User:178.73.220.94]] with an expiry time of infinite (anonymous users only, account creation disabled): Spamming links to external sites |
| 16:39.25 | CIA-62 | BRL-CAD: 03brlcad * r45178 10/brlcad/trunk/TODO: notes on benchmark suite |
| 16:39.49 | CIA-62 | BRL-CAD: 03brlcad * r45179 10/brlcad/trunk/TODO: erase/erase_all merged |
| 16:44.12 | CIA-62 | BRL-CAD: 03brlcad * r45180 10/brlcad/trunk/TODO: the rename will ideally have to wait until the next minor update now |
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| 17:41.09 | kunigami | hmm I think I'm doing something wrong :P the sphere was supposed to be the osl shader http://imageshack.us/photo/my-images/16/weirdje.png/ |
| 17:47.13 | kunigami | I'll try adding supersampling |
| 18:04.50 | CIA-62 | BRL-CAD: 03kunigami * r45181 10/brlcad/trunk/src/liboptical/ (CMakeLists.txt init.c osl-renderer.cpp sh_osl.cpp): finished porting sh_osl.c to sh_osl.cpp and added some code to integrate osl (but is not working properly) |
| 18:49.49 | brlcad | kunigami: your #ifdef __cplusplus sections in sh_osl.cpp ... |
| 18:49.57 | brlcad | when will they ever be false? :) |
| 18:52.12 | kunigami | hmm probably not :) |
| 18:53.49 | CIA-62 | BRL-CAD: 03kunigami * r45182 10/brlcad/trunk/src/liboptical/sh_osl.cpp: removed useless cplusplus macros |
| 18:53.53 | brlcad | the only conditional you might consider would be a toggle on whether OSL is available or not, OSL_ENABLED or WITH_OSL or somesuch |
| 18:54.10 | brlcad | but that'd only be so you could print "oops, osl not available" |
| 18:55.32 | brlcad | so educate me a little bit -- how does osl shade a pixel given a hit point and normal? |
| 18:55.44 | brlcad | what do you provide to osl? |
| 18:59.42 | kunigami | From the testrender example, I think for each pixel we need to provide osl with object normal, incident ray and hit point -- for the most basic case |
| 19:02.45 | brlcad | so then how does it shade given that info? |
| 19:03.46 | kunigami | actually we also need to provide a shaderstate, which seems to contain information about which osl shader is being used |
| 19:04.01 | brlcad | how might I take light source visibility into an account, for example, if I'm trying to write an osl shader |
| 19:05.01 | kunigami | I think that it's done through recursion. When a ray hit a non-emitter surface, it is propagated |
| 19:05.28 | kunigami | when it finally hits a emitter, it just return its color |
| 19:05.33 | brlcad | how does that happen? osl didn't shoot the primary ray |
| 19:06.59 | kunigami | it calculates the output direction from the incident ray and the normal, I think |
| 19:07.33 | brlcad | that would imply to me that there has to be some way either to register with osl how rays are fired (e.g. register a callbackup that ends up calling rt_shootray()), or call into osl for info to know when a new ray needs to be fired to compute some shader info |
| 19:07.57 | brlcad | sure, it'll know the direction, but it doesn't exactly have any logic to shoot a ray |
| 19:09.00 | brlcad | otherwise, osl would also require the geometry in some format and it wouldn't be a shading library, it'd be a raytracer :) |
| 19:09.15 | kunigami | In testrender this logic was implemented along the radiance function. In sh_osl I'm explict calling rt_shootray |
| 19:10.29 | CIA-62 | BRL-CAD: 03brlcad * r45183 10/brlcad/trunk/src/libged/translate.c: c99-style // comments can't be used in C files, must be c89 compliant |
| 19:11.28 | brlcad | i'm not familiar with testrender .. is the radiance function something written in C/C++ and provided to OSL? |
| 19:12.28 | kunigami | no, radiance was a function written by the author of testrender. It's a simple intersection system to find which of the spheres of the scene was hit by the given ray |
| 19:13.37 | brlcad | so in your weirdje image, which shader is on that sphere? |
| 19:14.25 | brlcad | the reason I'm asking, trying to understand how we'll put this integration to use down the road |
| 19:14.44 | kunigami | that's an osl shader, which should be a perfect diffuse yellow |
| 19:15.06 | brlcad | I know from a high-high level what OSL is capable of, it's how it gets integrated that seems still to be a mystery |
| 19:16.04 | brlcad | so perfect diffuse, it should be a shader that just needs the ray, object hit point, and surface normal |
| 19:16.14 | kunigami | yes |
| 19:16.19 | brlcad | so it shades based on the cosine angle, basically light coming from the camera |
| 19:16.42 | brlcad | so why is the bottom of the sphere bright and the top dark then? :) |
| 19:17.40 | brlcad | that also implies an another open question: how might one implement a phong shader with OSL |
| 19:18.15 | kunigami | It seems it's acting like a mirror (the top of the scene is dark and the floor is bright) |
| 19:18.43 | brlcad | hm, true |
| 19:19.33 | brlcad | ah, your firing a ray for each hit point, aren't you -- a ray down the normal or something |
| 19:19.53 | brlcad | the color it gets will be a mirror-like color |
| 19:21.29 | kunigami | yes, but it's exactly the same thing I do on osl_rt and there the color is as expected |
| 19:21.55 | brlcad | apparently not "exactly" the same :) |
| 19:25.05 | kunigami | the difference is that in osl_rt all shaders (except the mirror) are osl ones. Probably some information is being stored in the system when a ray jumps from an object to another. |
| 19:25.15 | brlcad | once you get diffuse working, I'd suggest trying to get a simplistic phong shader implemented, since that really begs questions on how the OSL API is supposed to handle secondary queries |
| 19:28.58 | brlcad | you could use the cornell box example and make all objects have an osl shader |
| 19:29.06 | brlcad | no sense making it more complicated than it needs to be |
| 19:44.37 | *** join/#brlcad brlcad (~sean@BZ.BZFLAG.BZ) | |
| 19:50.52 | CIA-62 | BRL-CAD: 03r_weiss * r45184 10/brlcad/trunk/src/libbu/list.c: Fixed a bug in function 'bu_list_reverse' within file 'list.c' of the 'libbu' library. A 'struct bu_list' was not initialized correctly causing a segmentation fault. |
| 19:58.07 | CIA-62 | BRL-CAD: 03r_weiss * r45185 10/brlcad/trunk/src/librt/primitives/nmg/nmg_bool.c: |
| 19:58.07 | CIA-62 | BRL-CAD: Updated function 'nmg_booltree_evaluate' within file 'nmg_bool.c'. Removed the |
| 19:58.07 | CIA-62 | BRL-CAD: call to 'nmg_model_fuse' since it is not necessary here. This is called later |
| 19:58.08 | CIA-62 | BRL-CAD: within function 'nmg_bool'. This change will increase the speed in which nmg |
| 19:58.08 | CIA-62 | BRL-CAD: boolean operations are performed. For example, the mged command 'facetize' will |
| 19:58.08 | CIA-62 | BRL-CAD: run faster. |
| 20:13.48 | CIA-62 | BRL-CAD: 03r_weiss * r45186 10/brlcad/trunk/src/librt/primitives/nmg/nmg_class.c: |
| 20:13.48 | CIA-62 | BRL-CAD: Updated functions 'nmg_class_pt_s', 'class_eu_vs_s' and 'class_fu_vs_s' within |
| 20:13.48 | CIA-62 | BRL-CAD: file 'nmg_class.c'. The changes will increase the speed in which nmg boolean |
| 20:13.48 | CIA-62 | BRL-CAD: operations are performed. For example, the mged command 'facetize' will run |
| 20:13.48 | CIA-62 | BRL-CAD: faster. The change adds a compare to the shell bounding box to exclude nmg |
| 20:13.49 | CIA-62 | BRL-CAD: objects (shell,face,loop,edge,vertex) as early as possible in the classification |
| 20:13.50 | CIA-62 | BRL-CAD: to prevent extra processing. |
| 20:17.12 | CIA-62 | BRL-CAD: 03brlcad * r45187 10/brlcad/trunk/db/ (CMakeLists.txt Makefile.am cornell.rt): add a view script for the cornell box that can be used to restore a prototypical view inside the box. |
| 20:18.29 | brlcad | kunigami: that view script may be of interest -- if you run it (sh cornell.rt), it should render a typical view of the existing cornell.g model |
| 20:18.47 | CIA-62 | BRL-CAD: 03r_weiss * r45188 10/brlcad/trunk/include/vmath.h: |
| 20:18.47 | CIA-62 | BRL-CAD: Added macro 'V3PT_OUT_RPP_TOL' to file 'vmath.h' which tests if a vertex is |
| 20:18.47 | CIA-62 | BRL-CAD: outside a bounding box by at least the distance tolerance. This macro supports |
| 20:18.47 | CIA-62 | BRL-CAD: changes to functions 'nmg_class_pt_s' and 'class_eu_vs_s' within file |
| 20:18.47 | CIA-62 | BRL-CAD: 'nmg_class.c'. |
| 20:18.48 | brlcad | may be useful for tweaking the cornell.g model to be all osl shaders |
| 20:18.55 | brlcad | for testing |
| 20:25.17 | CIA-62 | BRL-CAD: 03r_weiss * r45189 10/brlcad/trunk/src/librt/primitives/nmg/nmg_pt_fu.c: |
| 20:25.17 | CIA-62 | BRL-CAD: Updated function 'nmg_class_pt_lu_except' within file 'nmg_pt_fu.c'. Improved |
| 20:25.17 | CIA-62 | BRL-CAD: the test against the loop bounding box by added the distance tolerance and |
| 20:25.17 | CIA-62 | BRL-CAD: changed the macro so that the point must be at least the distance tolerance |
| 20:25.17 | CIA-62 | BRL-CAD: outside the loop bounding box to be excluded. |
| 20:31.03 | CIA-62 | BRL-CAD: 03brlcad * r45190 10/brlcad/trunk/include/bu.h: don't let BU_LIST_INIT_ZERO set the magic number to BU_LIST_HEAD_MAGIC since the pointers are still NULL. the macro is only useful as a zero-initializer. |
| 20:31.37 | kunigami | brlcad: thanks! I was trying to setup that scene here without much sucess |
| 20:33.23 | CIA-62 | BRL-CAD: 03brlcad * r45191 10/brlcad/trunk/NEWS: |
| 20:33.24 | CIA-62 | BRL-CAD: through a variety of enhancements, richard has been making headway on improving |
| 20:33.24 | CIA-62 | BRL-CAD: the performance and reliability of the nmg/bot processing code. in particular, |
| 20:33.24 | CIA-62 | BRL-CAD: he has eliminated duplicative model fusing and improve topology connectivity |
| 20:33.24 | CIA-62 | BRL-CAD: evaluations so objects that previously wouldn't convert can. |
| 20:33.53 | brlcad | kunigami: it's a little screwy because that model uses the original cornell specification |
| 20:34.06 | brlcad | with exact positioning and orientation, which doesn't match our coordinate system |
| 20:34.39 | brlcad | plus you want perspective for that model since you're in such a small confined space, which isn't the default |
| 20:36.15 | brlcad | someone needs to remodel the box to fix our render expectations a little bit better, and if only to toss in a sphere :) |
| 20:39.50 | ``Erik | ferrofluid http://www.youtube.com/watch?v=OsW8zctD7CM |
| 20:44.21 | CIA-62 | BRL-CAD: 03r_weiss * r45192 10/brlcad/trunk/src/librt/primitives/ars/ars.c: |
| 20:44.21 | CIA-62 | BRL-CAD: Updated the 'rt_ars_tess' function within file 'ars.c'. This change simplifies |
| 20:44.21 | CIA-62 | BRL-CAD: the 'ars' primitive geometry to improve the success of performing nmg boolean |
| 20:44.21 | CIA-62 | BRL-CAD: operations with 'ars' primitives. Commands such as mged 'facetize' will have |
| 20:44.22 | CIA-62 | BRL-CAD: greater success when the geometry to facetize contains 'ars' primitives. |
| 21:05.33 | CIA-62 | BRL-CAD: 03128.63.32.62 07http://brlcad.org * r2934 10/wiki/Lexer_Parser: /* Parsers */ - add note pointing to lemon example |
| 21:40.57 | CIA-62 | BRL-CAD: 03r_weiss * r45193 10/brlcad/trunk/src/librt/primitives/nmg/nmg_tri.c: (log message trimmed) |
| 21:40.57 | CIA-62 | BRL-CAD: Fixed a bug in function 'nmg_triangulate_rm_degen_loopuse' which caused an |
| 21:40.57 | CIA-62 | BRL-CAD: infinite loop when a loopuse contains a single vertexuse instead of a list of |
| 21:40.57 | CIA-62 | BRL-CAD: edgeuse. The function now also kills all loopuse which contain only a single |
| 21:40.57 | CIA-62 | BRL-CAD: vertexuse. The associated single vertexuse is also killed. This function |
| 21:40.57 | CIA-62 | BRL-CAD: supports the new prototype function 'nmg_triangulate_fu' (nmg triangulate |
| 21:40.58 | CIA-62 | BRL-CAD: faceuse). Preprocessor commands are added so these updates/additions are |
| 21:57.34 | *** join/#brlcad crazy_imp (~mj@a89-182-130-99.net-htp.de) | |
| 22:00.00 | *** join/#brlcad dloman (~claymore@BZ.BZFLAG.BZ) | |
| 22:00.01 | *** join/#brlcad poolio (~poolio@BZ.BZFLAG.BZ) | |
| 22:00.35 | *** join/#brlcad starseeker (~starseeke@BZ.BZFLAG.BZ) | |