IRC log for #brlcad on 20110912

04:59.57 brlcad autotools had no fink/macports-specific logic -- it was attempted very early on but was quickly completely removed because of all the problems it caused
05:04.08 brlcad kunigami1: a real scene would make the best demo .. the complexity of the model shouldn't matter
05:04.39 brlcad it's pretty easy to change the shader on all objects in a hierarchy
05:04.52 brlcad or apply a new shader to a top-level and have it override everything below
07:37.49 *** join/#brlcad jordisayol (~jordisayo@unaffiliated/jordisayol)
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10:14.08 *** join/#brlcad kunigami (~kunigami@201.82.92.180)
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13:39.27 *** join/#brlcad abhi2011 (~chatzilla@ip170-79-211-87.adsl2.static.versatel.nl)
14:24.05 *** join/#brlcad n_reed (~molto_cre@BZ.BZFLAG.BZ)
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15:16.58 CIA-133 BRL-CAD: 03r_weiss * r46661 10/brlcad/trunk/src/librt/primitives/nmg/nmg_tri.c: Updated file nmg_tri.c to quiet compiler warnings.
16:36.51 *** join/#brlcad merzo (~merzo@72-107-132-95.pool.ukrtel.net)
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18:19.26 CIA-133 BRL-CAD: 03starseeker * r46662 10/brlcad/trunk/ (10 files in 8 dirs): Still experimental, but make a stab at being able to enable/disable fink and macports on Macs.
18:29.14 CIA-133 BRL-CAD: 03starseeker * r46663 10/brlcad/trunk/misc/CMake/Fink_MacPorts.cmake: remove debugging print statements
19:24.56 *** join/#brlcad alex_joni (~alex_joni@81.196.65.201)
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19:36.01 abhi2011 hmm, I have been trying to provide the proper paramters to ged_mater() to get an object autmatically shaded
19:36.15 abhi2011 but it seems ged_mater() is no longer used for the mater commands
19:36.26 abhi2011 it seems to be going to ged_glob() now
19:37.22 brlcad ged_glob does glob name expansion, so *.tgc will expand to "asdf.tgc foo.tgc"
19:38.39 abhi2011 ok
19:39.52 abhi2011 hmm but after that, in cmd_ged_plain_wrapper(), it should call get_mater()
19:40.26 abhi2011 hmm no its probably called from a different place
19:40.59 abhi2011 i was trying to set a break point in the ged_mater() function to see what paramters gets passed
19:41.14 abhi2011 but control never seems to land there
19:43.50 abhi2011 thought I could shade objects to any color by simply calling ged_mater() with the proper parameters
20:01.49 abhi2011 yup best to use avs and librt directly
20:09.43 *** join/#brlcad Stattrav (~Stattrav@203.196.190.162)
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20:11.19 brlcad abhi2011: not all commands in mged are hooked into libged yet -- archer uses libged exclusively
20:14.34 brlcad you have to look at the command binding table in mged (setup.c) to see what actually gets called
20:15.45 brlcad that said, setup.c does list ged_mater() for 'mater', so you inability to set a breakpoint is probably a different problem
21:10.16 *** join/#brlcad merzo (~merzo@60-98-133-95.pool.ukrtel.net)
21:22.38 abhi2011 ok got the color in now for showing the object state with respect to physics
21:23.08 abhi2011 colors are different now for idle, active and sleeping states...purely for debugging later on
21:23.31 abhi2011 now looking to draw the bounding box for each object as reported by bullet
21:24.21 abhi2011 so looking for a single command that lets me make a nearly transparent arb8 , with some light color and with the vertices i specifiy
22:08.04 *** part/#brlcad n_reed (~molto_cre@BZ.BZFLAG.BZ)
22:25.23 *** join/#brlcad jordisayol (~jordisayo@unaffiliated/jordisayol)
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23:07.59 brlcad abhi2011: mk_arb8() or mk_rpp() will make a box, mk_comb() to make a combination -- there you can specify a mater string and color
23:09.41 *** join/#brlcad kunigami1 (~kunigami@loco-gw.ic.unicamp.br)

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