| 00:44.03 | CIA-69 | BRL-CAD: 03Elf11 07http://brlcad.org * r4401 10/wiki/Mged_simulation: |
| 00:44.48 | elf_ | you are right, those numbers where put there kinda out of nowhere, I hope now that is fixed and explained how they were obtained and what they are |
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| 02:40.57 | CIA-69 | BRL-CAD: 03Elf11 07http://brlcad.org * r0 10/wiki/Special:Log/upload: uploaded "[[Image:Simulation 1.png]]" |
| 02:46.31 | CIA-69 | BRL-CAD: 03Elf11 07http://brlcad.org * r4403 10/wiki/Mged_simulation: |
| 02:49.04 | CIA-69 | BRL-CAD: 03Elf11 07http://brlcad.org * r4404 10/wiki/User:Elf11: /* Log */ |
| 02:50.04 | CIA-69 | BRL-CAD: 03Elf11 07http://brlcad.org * r4405 10/wiki/Mged_simulation: |
| 02:52.22 | elf_ | added an explanation on how one should go about making a movie out of the png images with ImageMagick |
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| 11:47.37 | *** topic/#brlcad is BRL-CAD Open Source Solid Modeling || http://brlcad.org || logs: http://ibot.rikers.org/%23brlcad/ || Congratulations to our 11 accepted GSoC students!! | |
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| 12:45.16 | CIA-83 | BRL-CAD: 03starseeker * r52437 10/brlcad/trunk/src/librt/test_botpatches.cpp: Identify outer patches |
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| 13:20.18 | elf_ | brlcad, does that tutorial look good to you? |
| 13:22.03 | elf_ | I've also been talking with abhi about what he got done last year and what's next to be done and I think I should start see if collisions are being detected in mged, also in parallel with checking things in mged I can create a simple program in bullet |
| 13:23.00 | elf_ | in this program I can have a cube lying over another static cube/ground plane and check the contact points that bullet is generating and the normals |
| 13:23.11 | elf_ | then I can try and replicate those inside mged |
| 13:23.16 | elf_ | so? |
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| 14:13.00 | brlcad | elf_: er, where's the animation? |
| 14:13.42 | brlcad | you can't take someone through that whole tutorial on making a simulation and not actually show them the final product! :) |
| 14:13.48 | brlcad | should show both animations really |
| 14:14.17 | brlcad | I |
| 14:15.42 | brlcad | I'd suggest a couple changes to the image you uploaded too, zoom 1.4 and interlay a raytrace so it's easier to see |
| 14:16.17 | elf_ | Yeah, you are right, will upload the mpg video on uhmm youtube maybe, and by both you mean from both scripts, right? :) |
| 14:16.29 | elf_ | how do I go about interlaying that raytrace? nirt? |
| 14:18.05 | brlcad | no, open up the raytrace control panel (on file or tools menu) |
| 14:18.40 | brlcad | click the button, then select whichever interlay/overlay/underlay option looks best to you |
| 14:19.10 | brlcad | you should be able to upload the mpg to the wiki -- if not, let me know |
| 14:19.43 | brlcad | alternatively, you could use imagemagik to convert it to an animated gif since it's so simple, then just embed that like the other image |
| 14:20.45 | brlcad | elf_: there's also no "matter" command... :) |
| 14:22.04 | brlcad | also, rename your az35 example script to az35.rt just so we're consistent with other docs |
| 14:22.14 | elf_ | you are right there's just one t in mater |
| 14:23.19 | elf_ | okay, hmmm so I could make a gif out of the images with ImageMagick, I think that's more appropriate than a movie |
| 14:32.30 | brlcad | elf_: something small like 256x256 or 128x128 will probably be fine if it's zoomed in enough |
| 14:32.40 | brlcad | we'll just have to watch the file size |
| 14:33.10 | brlcad | we can directly link to hosted files too, so we can link to an mgp |
| 14:35.14 | brlcad | post the mpg somewhere regardless, I want to see it :) |
| 14:35.22 | elf_ | okay :) |
| 15:04.30 | brlcad | anyone on a mac care to try this new app bundle? http://brlcad.org/~sean/tmp/BRL-CAD_7.22.0_app3.zip |
| 15:08.48 | CIA-83 | BRL-CAD: 03Elf11 07http://brlcad.org * r0 10/wiki/Special:Log/upload: uploaded a new version of "[[Image:Simulation 1.png]]" |
| 15:10.47 | elf_ | it's there a command that I can integrate in a script so that I can do raytrace overlaying for the images that go into the gif/mpeg? |
| 15:10.53 | elf_ | They would look better that way |
| 15:41.04 | brlcad | elf_: I'm not sure I understand what you mean |
| 15:41.19 | brlcad | you mean seeing the object edges highlighted? |
| 15:41.34 | brlcad | you can use the rtedge command to do that (man rtedge, see the -c "set ov=1" option) |
| 15:42.30 | brlcad | I think you'll have to use an fbserv to merge multiple renderings, don't think it'll overlay into an existing pix/png -- only into a framebuffer |
| 16:45.38 | elf_ | brlcad, this is what I mean http://youtu.be/KhE0HO8Uloc the lighting on the dark background it's not good, I want it too look like this one ihttp://brlcad.org/wiki/Image:Simulation_1.png |
| 16:45.49 | elf_ | http://brlcad.org/wiki/Image:Simulation_1.png * |
| 16:46.39 | elf_ | That's why I asked if there was a command to put in the script so it raytraces the geometry the same way it does in the mged window |
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| 17:11.57 | CIA-83 | BRL-CAD: 03n_reed * r52438 10/brlcad/trunk/ (3 files in 3 dirs): add rt_functab entry for a view-dependent plot routine and set the ell+sph entries |
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| 17:57.46 | CIA-83 | BRL-CAD: 03carlmoore * r52439 10/brlcad/trunk/src/librt/test_botpatches.cpp: remove trailing blanks/tabs |
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| 18:02.02 | CIA-83 | BRL-CAD: 03carlmoore * r52440 10/brlcad/trunk/src/librt/primitives/ell/ell.c: remove trailing blanks/tabs; fix spelling |
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| 20:24.49 | CIA-83 | BRL-CAD: 03n_reed * r52441 10/brlcad/trunk/src/librt/primitives/ (table.c tgc/tgc.c): add view-dependent plot routine for tgc+rec |
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