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yukonbob |
hello #brlcad |
01:37.52 |
yukonbob |
...and goodbye ! |
03:39.38 |
elf__ |
brlcad, are you around? :) |
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CIA-68 |
BRL-CAD: 03Elf11 07http://brlcad.org * r4445
10/wiki/User:Elf11: /* Log */ |
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CIA-68 |
BRL-CAD: 03starseeker * r52520
10/brlcad/trunk/src/libnurbs/opennurbs_fit.cpp: Remove some
debugging output. |
14:21.52 |
abhi2011 |
hey starseeker, is there anyway to disable the
multiconfig_path thing |
14:22.10 |
abhi2011 |
it seems to be throwing up some errors in the
windows compile |
14:27.08 |
elf11__ |
It is "normal" for the VS brlcad build to have
a few GB on the HDD? |
14:33.03 |
abhi2011 |
so about the raytracing algorithm |
14:33.22 |
elf11__ |
yeah? |
14:33.26 |
abhi2011 |
right now we are using the bullet default
cube-cube collision algo |
14:33.45 |
abhi2011 |
in fact bullet has specific algos for specific
shape pairs |
14:33.54 |
abhi2011 |
(details in the manual) |
14:34.46 |
abhi2011 |
so we need to uncomment the lines 525 to
552 |
14:34.52 |
abhi2011 |
in simphysics |
14:35.10 |
abhi2011 |
thats for registering a custom algorithm for
box-box collisions |
14:35.34 |
abhi2011 |
the algo in its current state will probably
need fixing |
14:36.01 |
abhi2011 |
so we can pick up a simple case to use for
fixing it first |
14:36.02 |
elf11__ |
hmm okay |
14:36.17 |
abhi2011 |
a box on te ground plane |
14:36.36 |
abhi2011 |
the box should stay in its position |
14:36.42 |
abhi2011 |
for al iterations |
14:37.50 |
elf11__ |
right |
14:38.00 |
elf11__ |
a static object so to speak |
14:38.13 |
abhi2011 |
only the ground plane is static |
14:38.21 |
abhi2011 |
the box is dynamic |
14:38.27 |
CIA-68 |
BRL-CAD: 03Abhi2011 * r52521
10/brlcad/trunk/src/libged/simulate/ (simphysics.cpp simulate.c):
Removed all the logging lines. |
14:38.45 |
abhi2011 |
in bullet a dynamic object at rest is still
dynamic |
14:38.56 |
abhi2011 |
with all velocities 0 |
14:40.09 |
abhi2011 |
there are 2 phases in bullet's collision
detection pipeline |
14:40.16 |
abhi2011 |
broadphase and narrowphase |
14:40.40 |
abhi2011 |
in broadphase AABBs are used to generate pairs
of objects which are colliding |
14:41.11 |
abhi2011 |
then the narrowphase is used to generate the
exact contact points, penetration distance, normals |
14:41.26 |
abhi2011 |
bullet will calculate the reaction force from
this data |
14:42.05 |
elf11__ |
okay |
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DarkCalf |
waves to
#brlcad |
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abhi2011 |
elf11_ ? |
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20:49.46 |
elf11_ |
hey, tried to compile BRL-CAD for VS and got a
bunch of errors |
20:49.48 |
elf11_ |
http://paste.ubuntu.com/1225364/ |
20:50.11 |
elf11_ |
if anyone has any idea what the problem is
please do tell... |
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