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| 04:31.05 | kanzure | brlcad: well, pick out a reprap model |
| 04:52.59 | brlcad | kanzure: I have |
| 04:53.15 | brlcad | but I want a cnc too, and will likely start there |
| 04:53.46 | brlcad | beefed up version of diylilcnc would suit me nicely |
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| 16:25.09 | harmanpreet | hi there... :) |
| 16:40.41 | harmanpreet | I asked question about my problem in executing mged command from browser on developers mailing list. You can chec kit here: http://sourceforge.net/mailarchive/message.php?msg_id=29969895 Please help me out!! |
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| 23:20.08 | elf_ | okay, here it is what has been done in the last 2 weeks for the simulate command, it can be found on my git repository https://github.com/elf11/brlcad, the explanation is in the Work.txt file or can be read here http://paste.ubuntu.com/1284104/, the patch with the actual functionality can be found here, can be tested out, didn't want to commit it yet since it is work in progress, but the raytracing and the collision detection it is working at this point accor |
| 23:20.08 | elf_ | ding to the way I described in the work.txt document https://github.com/elf11/brlcad/blob/master/simulate.patch |
| 23:21.06 | elf_ | I have to say that in the last 2 weeks I was able to work on the project only for like 7 days or so, hence the lack of update... uni is been back for the last 3 weeks and my workload is X3 too.... |
| 23:23.12 | elf_ | for this 2 weeks the collision detection and the rt will get to work properly and I will introduce friction for objects so that ball will get to roll on the ground plane, I actually tested the friction part in a bullet simulation and it works the way I want it, now I have to replicate it in brlcad, then adding other forces will be more easily done |
| 23:24.25 | elf_ | you guys check it out, feedback would be great... will be back in 3 and a half hours before I have to go to classes |