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| 16:50.30 | Notify | 03BRL-CAD:carlmoore * 65919 brlcad/trunk/src/librt/primitives/table.cl: I have found #ifdef paired with #endif, and I have corrected a misspelled 'endif' |
| 16:58.14 | bhollister | starseek1r: i'm here for our 10AM Pacific time mtg. i have a few items to update you with. decided to *not* impl kill S and kill R (for shells / regions). |
| 16:58.37 | bhollister | starseek1r: will impl a 'move V' instead. |
| 16:59.11 | bhollister | starseek1r: also, plan to update 'nmg cmface' to 'nmg make F' |
| 16:59.44 | bhollister | starseek1r: and add 'nmg make V'. these items should be reasonable for the next week of gsoc. |
| 17:00.08 | bhollister | starseek1r: will also write up a mailing list post with this info. |
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| 17:51.57 | Notify | 03BRL-CAD:carlmoore * 65921 (brlcad/trunk/doc/docbook/articles/en/mged.xml brlcad/trunk/doc/docbook/system/mann/en/ev.xml and 2 others): for sake of uniformity (and to remove 1 entry from list of possible misspellings), remove 'tNURBs' in favor of 'tNURBS' |
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| 20:10.09 | vasc | pfhew |
| 20:10.32 | vasc | managed to shoehorn the pbrtv3 lbvh tree builder into BRL-CAD |
| 20:10.47 | vasc | had to manually convert a lot of c++ isms to c |
| 20:11.17 | vasc | so i sent the bvh nodes to the gpu and traverse the bvh on the cpu |
| 20:12.01 | vasc | some scenes like havoc or golliath are like 40x faster. the more primitives the more speedup of course. |
| 20:12.15 | vasc | so i can actually render golliath faster than the cpu now for a change |
| 20:12.31 | vasc | of course it's only doing first hit stuff |
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| 20:14.56 | vasc | but its actually computing all the intersections i think |
| 20:15.27 | vasc | along the ray. it just discards the results of those behind the front |
| 20:18.00 | vasc | opencl branch only because i still need to refactor the lbvh builder to fit BRL-CAD coding style and make the code more robust. |
| 20:18.24 | vasc | but i should put the traversal code on trunk next week |
| 20:18.31 | vasc | early next week |
| 20:19.51 | vasc | the actually hlbvh builder should be cleanup some time after that. |
| 20:20.09 | vasc | s/actually/actual/g |
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| 20:31.16 | vasc | btw |
| 20:31.27 | vasc | do you guys have any automated tool to check for trailing white space? |
| 20:32.09 | vasc | before the commits? i'm using the Netbeans IDE editor instead of VIM right now and it adds trailing white space to autoindent after a line quite often. |
| 20:32.35 | vasc | it's more convenient to do many-file edits. |
| 20:32.51 | vasc | i stopped using sublime text because it threw the whitespace all out of whack |
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| 20:54.13 | Ch3ck_ | vasc, there is a script i think it should be indent.sh |
| 20:54.37 | Ch3ck_ | it should work. Or just wait on carlmoore. He will obviously tell you when there's whitespaces in the code vasc |
| 20:54.52 | vasc | yeah. it's happened a bit too often for my taste |
| 20:55.12 | vasc | i don't like causing work for other people with things like this |
| 20:55.21 | Ch3ck_ | it's a bot |
| 20:55.22 | vasc | so i want to pre-empt that |
| 20:55.25 | vasc | oh |
| 20:55.54 | vasc | well it still is an issue because i'm maintaining two code trees in parallel. the opencl branch and the trunk. |
| 20:56.07 | vasc | carlmoore only applies those changes to trunk |
| 20:56.14 | vasc | so i end up getting the trees out of sync |
| 20:56.30 | Ch3ck_ | ah, i see |
| 20:56.47 | Ch3ck_ | well the best thing to do with whitespaces is manually check them. |
| 20:56.56 | Ch3ck_ | those shell scripts never really worked for me anyways |
| 20:57.01 | vasc | it wasn't a problem when i used VIM |
| 20:57.09 | vasc | but it isn't convenient for the stuff i'm coding now |
| 20:57.41 | vasc | the IDE automatically inserts whitespace all over the place. sometimes i manually delete it. only for it to add it again. |
| 20:57.50 | vasc | i'll check the manuals. |
| 20:58.36 | vasc | i also need some tool to convert from Java naming style to BRL-CAD style... |
| 20:58.38 | vasc | feh |
| 21:04.37 | ejno | there is also sh/ws.sh |
| 21:04.57 | vasc | thx |
| 21:05.03 | vasc | guys |
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