IRC log for #brlcad on 20160208

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17:20.20 brlcad this is awesome... http://publicdomain.nypl.org/pd-visualization/
17:21.09 brlcad new york public library released http://www.nypl.org/research/collections/digital-collections/public-domain
17:40.27 brlcad 673k digitized items
17:48.03 *** join/#brlcad ickby (~stefan@x5d8443f2.dyn.telefonica.de)
17:54.27 ickby brlcad: Hello!
17:54.36 brlcad hello
17:54.55 ickby GSoC appication period starts today, any progress made on the desicion on your side?
17:55.54 brlcad yes, received several responses over the weekend and tallying up mentor support today
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17:57.24 ickby oh nice. I've seen the mailing list entry and was a bit nervous because nobody answered on the list.
17:57.24 brlcad wow, irssi actually crashed... that's new
17:57.29 ickby :)
17:58.06 brlcad several contacted me back privately
17:59.09 ickby so we made up a project list on our wiki. I've scanned through yours and it seems like a central place for all application in the umbrella. I think it is best to integrate at least some links in your wiki I suppose
18:00.40 brlcad the public sentiment isn't too far offset, though, that we will likely keep things really light for our mentors (i.e., few slots if any for us)
18:01.25 brlcad I have a few replies and inquiries to make today, and will follow-up on the gsocax list
18:02.49 brlcad how many projects are you up to?
18:03.28 brlcad you'll want at least 10 project ideas with some detail
18:03.55 ickby 4 ideas, 2 we can actually handle. One for me one for yorik. We have some guys which will stay in the background and provide support
18:04.04 ickby 10? ok thats alot. any reason for this number?
18:04.18 brlcad the titles on our wiki ideas page links to pages with more info on each, the level of detail expected
18:04.47 ickby yes we modeled our ideas after what we found on this pages
18:04.54 brlcad because you will not likely get applications for all your ideas, variety is needed to match up skills and interest
18:04.55 ickby they are pretty solid
18:05.03 brlcad if you were applying solo, you'd want 20-30 ideas
18:06.19 ickby ok, if this is the experience we will catch up. Shout not be hard, ideas are basically endless :)
18:07.23 brlcad if you can't, that's fine -- just as a group, we will need 30+ -- but to attract viable students, you will want some interesting variety
18:08.08 brlcad to set expectations consistently, I've found it best if mentors scope a project that would take the mentor 1-2 months of time AT MOST, closer to 1-month of full-time effort estimated
18:08.49 brlcad because invariable and with high disparity, gsoc students will exceptionally under-estimate their time and their progress will be slow, especially getting up to speed with existing code bases
18:09.23 brlcad this is a perspective shared across most orgs and communities
18:09.34 brlcad scope it for 1.5 and the student has a chance of completing it in 3 :)
18:09.41 ickby hehe
18:10.37 brlcad it's easy to add more work and scope if they actually get done faster, but it's dangerous and demotivating if they're behind schedule
18:10.49 ickby I mentor studends in my company, they are even slow when physically available. could imagine what happens on distance
18:11.23 brlcad one of the proposal review guidelines is to figure out if the student's skill matches the timeline they include in their proposal
18:11.43 brlcad that's great, you have some mentoring experience
18:12.29 brlcad I've found it to not be a whole lot different other than being very wary of students that require extra attention, for whatever reason
18:13.36 brlcad every year, there's usually 1 or 2 "rock star" applications where it's a student that is adept at navigating code, communicating well but great at learning and exploring independently
18:14.57 brlcad we had a phd student in china helping with our NURBS boolean evaluation infrastructure (surface-surface intersection, etc) working with us for a couple years, for example
18:15.50 brlcad not the norm, though -- it's very much a bell curve with the average requiring consistent attention, review, and discussion to feel like it's productive
18:15.54 ickby I've read his application partially
18:16.40 brlcad there have been a few others as well, just last year was an outstanding student converting our ray trace pipeline over to opencl
18:17.10 ickby Yeah in the end I hope we get more work out than we put in, that would be the goal.
18:18.04 brlcad our goal is usually to get someone that continues to contribute after gsoc is over
18:18.14 brlcad code comes and goes, quality is all over the map
18:18.40 brlcad if we can get good code, great, but I'd rather get a new dev :)
18:19.29 ickby so back to some try stuff: should I start update your wiki with our information (contacts, projects etc.)? Or will there be annother resource you guys use?
18:19.41 ickby *dry
18:21.23 brlcad go ahead and add your details there
18:21.41 ickby how do I get edit permissions?
18:21.51 brlcad that may not be the final destination, but it's closest to getting everything in one place
18:22.02 brlcad just create an account and go to town
18:22.13 ickby ok sounds good
18:22.14 brlcad our wiki is traditional style, open
18:22.41 brlcad you might be asked to do some math :)
18:22.56 ickby we tried this too, but never managed to hold the spam back. now personal permission is needed
18:25.34 brlcad we don't keep it back, but with that and about 6 other measures, it reduces spam to actual humans about 10-20 instances per year
18:25.37 brlcad manageable
18:26.13 brlcad once a month seems to be about the norm
18:37.15 Notify 03BRL-CAD Wiki:Ickby freecad * 0 /wiki/User:Ickby_freecad:
19:00.28 Notify 03BRL-CAD Wiki:Ickby freecad * 9527 /wiki/Summer_of_Code/Checklis:
19:01.13 Notify 03BRL-CAD Wiki:Ickby freecad * 9528 /wiki/Summer_of_Code/Checklis:
19:11.34 teepee ahh, freecad, yay \o/
19:11.38 Notify 03BRL-CAD Wiki:Ickby freecad * 9529 /wiki/Summer_of_Code/Checklis:
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22:26.16 starseeker brlcad: that is awesome - I hadn't tried the visualization of the whole collection, very cool idea
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23:45.13 Notify 03BRL-CAD:brlcad * 67066 brlcad/trunk/src/librt/CMakeLists.txt: remove the old unpublished rt_shoot_many_rays() multiple-ray dispatching interface. while an interesting approach, relying on a per-ray callback to set each ray for dispatch, the approach is inherently contentious with the need to semaphore block the book-keeping called per ray. plus, it doesn't let the caller precompute all rays in advance coherently.

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