IRC log for #brlcad on 20160314

00:29.25 *** join/#brlcad adahp (~adahp@c-24-20-214-39.hsd1.or.comcast.net)
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01:34.01 qbz In regards to the gsoc idea posted here: http://brlcad.org/wiki/Celestial_mechanics_particle_system, What physics would this entail? Would this involve modifying the rendering pipeline or do I just need to generate the proper data to send to the existing pipeline? Would a more general 3d particle system that could be used to simulate orbits make a good project or should I only focus on tackling
01:34.01 qbz the problem of particle orbits? These are some of the questions I'm thinking about, I'm mostly just looking for someone to point me in the right direction as to what an imnplementation would roughly entail and what files I should be looking to in order to start thinking about how I would implement the project.
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03:40.13 brlcad qbz: if you are eligible to participate in SOCIS, that may be a better fit
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05:55.25 qbz My interest is more in particle systems then celestial bodies.
05:55.55 qbz I just saw that project on the gsoc ideas page
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09:32.27 tandoorichick should degeneracies in BoTs be handled or is it okay to let them stay? Eg:
09:33.01 tandoorichick 1. vertices that are listed but are not a part of any triangle
09:33.28 tandoorichick 2. single vertex forming a a triangle of area 0
09:34.13 tandoorichick 3. dangling edges- triangle made up of 2 vertices (makes a triangle of area 0 again). like va vb vb
09:34.52 tandoorichick should these also be healed as a part of mesh healing?
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10:39.11 *** join/#brlcad gaganjyot (~gagan@122.173.79.18)
10:39.24 gaganjyot brlcad, hi
10:40.59 gaganjyot brlcad, I was recently placed in unisys global services and from their wiki, I came to know unisys works with US military :D
10:42.01 gaganjyot so I thought you might know more about unisys. Was wondering if I get a chance to meet you via work ;)
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14:09.33 Notify 03BRL-CAD:starseeker * 67340 brlcad/trunk/src/other/CMakeLists.txt: More target folders
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14:31.06 Notify 03BRL-CAD:starseeker * 67341 (brlcad/trunk/CMakeLists.txt brlcad/trunk/src/other/CMakeLists.txt): couple aqua tweaks - not sure if they're needed...
14:31.42 Notify 03BRL-CAD:starseeker * 67342 brlcad/trunk/CMakeLists.txt: int, not string...
14:40.21 starseeker brlcad: OK, OSG is definitely busted on Windows
14:40.44 starseeker guess that'll have to be post 7.26.0
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15:18.09 brlcad qbz: sure, particle systems ideas works for SOCIS too -- any simulation/animation/visualization component makes for a good socis project
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15:48.05 starseeker and bundled Tk doesn't like Aqua build either, looks like (not surprised...)
15:48.36 starseeker probably just as well - don't want to hold up the release any longer trying for the moon...
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16:08.46 Notify 03BRL-CAD:starseeker * 67343 brlcad/trunk/src/libdm/dm-osgl.cpp: Gah. Not just a Tk dependency, but an X11 dependency...
16:11.32 Notify 03BRL-CAD:starseeker * 67344 brlcad/trunk/src/libdm/dm-osgl.cpp: typo, copy-paste fix
16:16.25 starseeker growl... necessary, but not sufficient...
16:18.13 *** join/#brlcad gaganjyot (~gaganjyot@122.173.79.18)
16:33.33 brlcad starseeker: yeah, I didn't attempt bundled aqua Tk -- I used apple's
16:33.44 brlcad in fact, had to force it in a few places
16:33.58 brlcad our opengl header inclusions were also wrong in a few places
16:34.16 brlcad OpenGL/gl.h vs GL/gl.h when building against -framework OpenGL
16:34.26 brlcad in three or so files
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16:44.02 starseeker nods - IIRC that's what I did before too - I'll want to upgrade to 8.6 before I do a lot of fiddling to get Tk Aqua building working
16:44.30 starseeker the windows failure is more distrubing... that *did* work at one point...
16:44.54 starseeker will find it eventually, but it'll mean lots of Windows Debugging... blegh
16:45.20 starseeker still, worth doing (along with Aqua) for 7.28.0
16:45.28 starseeker just now now ;-)
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19:15.02 tandoorichick can somebody tell me if it is necessary to integrate some existing software's codefor mesh healing or is it fine if i write it on my own?
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19:56.00 gaganjyot tandoorichick, AFAIU, if you can integrate some software
19:56.23 gaganjyot considering it meets the licensing terms, It would be easier for you as well as the community
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21:00.24 tandoorichick gaganjyot: thanks for the advice. :)
21:02.55 gaganjyot sure welcomed :)
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21:48.20 Gabriel_ Hi, can anyone tell me what does "live at a lower level" reffers to in the "add exec option to search" GSoC project?
21:52.19 Gabriel_ Could it possibly mean to add the table which maps commands to functions into another source file and then include this source file in both the search source and MGED?
21:53.32 ``Erik Gabriel_: I'd have to see the page to be sure, but it might mean migrate the functionality from the mged/ user interface into the libged/ library
22:02.58 Gabriel_ So why commands passed to "exec" (lets say they are already stored as individual commands) could not be executed such as other commands are currently executed?
22:06.16 Gabriel_ I have seen in the source code of the search files that none includes files in mged...
22:08.29 Gabriel_ Perhaps linking the MGED interface with the search files through a new table mapping the commands with functions in a new file would bring a plus to code modularity and flexibility?
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