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tpovplimypawwatf
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02:23.56 |
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03BRL-CAD:n_reed * 69399
brlcad/trunk/src/tclscripts/checker/check.tcl: add draw mode
combobox |
03:50.50 |
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Apra |
metabrainz |
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03BRL-CAD:starseeker * 69400
(brlcad/trunk/src/external/CREO/assembly.cpp
===================================================================
and 481 others): Start decomposing the creo-brl.cpp file into topic
specific files. The idea will be to enable functionality gradually
in stages. |
17:27.02 |
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03BRL-CAD:n_reed * 69401
brlcad/trunk/src/tclscripts/checker/check.tcl: list overlap pairs
with smaller bbox volume on the left |
18:22.08 |
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03BRL-CAD:starseeker * 69402
(brlcad/trunk/src/external/CREO/assembly.cpp
brlcad/trunk/src/external/CREO/creo-brl.h and 4 others): based on
who calls what, move things around. |
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03BRL-CAD:starseeker * 69403
(brlcad/trunk/src/external/CREO/assembly.cpp
brlcad/trunk/src/external/CREO/creo-brl.h and 2 others):
tweaks |
21:50.03 |
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*** join/#brlcad Sound
(~Sound@unaffiliated/sound) |
22:10.31 |
Sound |
brlcad: ping |
22:17.01 |
teepee |
hey Sound |
22:17.09 |
Sound |
hi teepee |
22:17.55 |
teepee |
saw the mails, are you going to join
gsoc? |
22:19.00 |
Sound |
teepee: yeah! |
22:19.23 |
Sound |
and the deadline for applying as organization
is very close |
22:19.59 |
teepee |
yep, it is, less than 2 days |
22:20.09 |
teepee |
from our time zone pretty much tomorrow
evening |
22:20.24 |
teepee |
you have some projects to list? |
22:21.32 |
Sound |
teepee: not yet, but I have plenty of ideas so
I can prepare a list tomorrow morning (no later than 12 hours from
now) |
22:21.57 |
teepee |
cool |
22:22.25 |
teepee |
it's important to have those structured with
some rating for difficulty and such |
22:22.59 |
Sound |
I'll take inspiration from the other CAx
lists |
22:23.25 |
teepee |
yeah, that's the simplest way :) |
22:23.34 |
teepee |
main page is probably still http://brlcad.org/wiki/Google_Summer_of_Code/Project_Ideas |
22:23.36 |
gcibot |
[ Google Summer of Code/Project Ideas -
BRL-CAD ] |
22:23.58 |
Sound |
I'd like to list both CG and non-CG
tasks |
22:24.00 |
teepee |
for us we reference our github wiki, e.g.
https://github.com/openscad/openscad/wiki/Project%3A-Improve-OpenGL-rendering |
22:24.00 |
gcibot |
[ Project: Improve OpenGL rendering ·
openscad/openscad Wiki · GitHub ] |
22:24.47 |
Sound |
do I need to prepare the single task pages as
well or the list is enough at this stage |
22:24.47 |
teepee |
as far as I know the specific topic is pretty
much free as long as it relates to the project and is actual
coding |
22:24.49 |
Sound |
? |
22:25.39 |
teepee |
not sure, I guess a slightly longer
description might be useful |
22:25.59 |
Sound |
okay |
22:26.26 |
teepee |
we have that for a couple of the bigge
tasks |
22:26.45 |
teepee |
some smaller tasks just point to a simpler
list |
22:27.35 |
teepee |
should be fine as long as it has 1)
description 2) skills 3) difficulty |
22:27.43 |
teepee |
well, at least it was :) |
22:27.51 |
teepee |
new gsoc, new rules |
22:28.04 |
Sound |
good hint - and yes, I'll double check the
rules :) |
22:28.21 |
teepee |
yeah, need to do that myself |
22:28.50 |
teepee |
they did also change things like the stipend
for the students and such stuff which is not yet
important |
22:29.09 |
teepee |
so I suspect the rating rules have changed
too |
22:29.57 |
Sound |
hm I see |
22:30.06 |
teepee |
but all that will come into play if we are
actually accepted |
22:30.29 |
teepee |
probably again lots of projects trying to
join |
22:31.50 |
teepee |
will LoH help too, I've seen he's helping
quite a bit lately? |
22:32.34 |
teepee |
having 2 mentor names listed would be a good
thing too :) |
22:33.55 |
Sound |
yeah sure, he confirmed he's willing to mentor
:) |
22:34.00 |
teepee |
nice |
22:38.40 |
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22:38.48 |
LoH|Work |
Sound: <-- Lordofhyphens |
22:39.04 |
Sound |
â¦speak of the devil |
22:39.21 |
LoH|Work |
Will be slightly distracted as I'm
investigating some test failures (for work) |
22:39.22 |
Sound |
hi LoH|Work, teepee and I were just talking
about GSoC and you |
22:39.30 |
LoH|Work |
D: |
22:39.53 |
teepee |
indeed :) |
22:40.10 |
Sound |
also waiting until Sean (brlcad) jumps into
the conversation |
22:40.14 |
LoH|Work |
Np |
22:41.36 |
teepee |
is probably same timezone as
Sound so not around for very long anymore ;) |
22:41.55 |
LoH|Work |
Yeah, I'm US-CST timezone |
22:41.57 |
Sound |
LoH|Work: teepee suggested we list 1)
description 2) skills 3) difficulty for each task. I can work on a
list tomorrow morning |
22:42.02 |
LoH|Work |
GMT -6:30 |
22:42.07 |
Sound |
teepee: aha, I didn't know :) |
22:45.45 |
LoH|Work |
Sound: btw you mind if I merge a couple simple
fixes into master? |
22:46.04 |
Sound |
LoH|Work: of course I don't |
22:46.27 |
LoH|Work |
Sound: You'd indicated before you'd prefer to
review everything is all :) |
22:47.30 |
Sound |
LoH|Work: you're totally right, but 'simple
fixes' sounds fine :) |
22:47.34 |
LoH|Work |
I do think we need a better flow heuristic for
smaller layer heights, btw |
22:48.09 |
LoH|Work |
For UI patches I'll commit merge patches. If
something goes awry, makes it easier to revert. |
22:48.22 |
teepee |
shh :P |
22:48.28 |
Sound |
teepee: sorry :P |
22:48.42 |
teepee |
just reminds on the actual
channel here ;) |
22:49.26 |
LoH|Work |
someone tag me when brlcad gets in |
22:50.43 |
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22:50.49 |
LoH|Work |
also, brlcad.org is slammed |
22:50.51 |
LoH|Work |
or dead. |
22:50.54 |
LoH|Work |
either/or |
22:51.05 |
teepee |
if there's something coming up about gsoc,
I'll be around tomorrow, maybe I even remember to join #slic3r when
not being home |
22:51.17 |
teepee |
hmm, did work a couple of minutes
ago |
22:52.06 |
Sound |
try to refresh several times, it worked for me
after that |
22:52.25 |
teepee |
news seems to hang for me but that redirects
to facebook |
22:53.05 |
LoH|Work |
ah, there it went the soc page |
22:54.42 |
LoH|Work |
For Slic3r, we could certainly add a format
parser to the list of project ideas |
22:55.09 |
LoH|Work |
I've been meaning to look more closely into
3mf (since it has a GPL reference implementation) |
22:55.23 |
teepee |
MIT |
22:56.08 |
teepee |
yeah, having a nice list of projects is
certainly a good thing, like brlcad mentioned about 10 looks
good |
22:56.09 |
LoH|Work |
teepee: for our purposes, close enough
;) |
22:56.23 |
teepee |
probably not all need to be totally fleshed
out in extreme detail |
22:56.43 |
LoH|Work |
yeah, I can probably search the most-commented
items out of our own tracker and sort a few out |
22:57.18 |
teepee |
it should be work for like 10 weeks or
so |
22:58.33 |
LoH|Work |
teepee: yeah, some of them are relatively
involved. Although some of them I'd never want in the codebase
;) |
22:59.04 |
Sound |
LoH|Work: the GUI port from Perl to C++ is
also a good candidate, students can learn C++ and wxWidgets without
dealing with geometric algorithms |
22:59.09 |
teepee |
haha, don't propose those I guess :) |
22:59.29 |
LoH|Work |
Sound: Yeah, it's also been something I've
been looking at taking for myself with some design docs. |
22:59.49 |
teepee |
yep, that's probably a good candidate,
although from our list of projects this type of task is not very
likely to be chosen |
23:00.14 |
LoH|Work |
Been trying to work out the design patterns to
apply to the menu creation to keep it close to how the perl thing
is |
23:00.29 |
Sound |
In an ideal world, it would be very nice to
share some code among those CAx projects. We all reinvented the
wheel on many things :) |
23:00.43 |
LoH|Work |
teepee: Rewriting our 3d system to use VBOs
and more "modern" OpenGL would also probably suffice |
23:01.28 |
Sound |
teepee: you mean students might not be
interested? (Google doesn't approve the single proposals,
right?) |
23:01.38 |
teepee |
yeah, we have a similar task and even had one
gsoc student interrested last year, but it did not happen in the
end |
23:01.54 |
teepee |
no, google is not much involved in the
specifics of the project |
23:02.21 |
teepee |
they do check the project listings but the
details are totally up to you judgement |
23:02.53 |
teepee |
your* |
23:03.48 |
teepee |
in addition it's also ok if students propose
their own projects - but that probably does not happen too often -
and if so, it's like 2nd time students |
23:05.47 |
Sound |
I see |
23:06.17 |
LoH|Work |
Makes some sense, the GSoC is basically a
giant RFP |
23:06.43 |
LoH|Work |
Except that the people doing the work will be
"funding" the grant |
23:07.15 |
teepee |
yeah, and google is basically running the
project and provide the stipends, the actual coding is totally up
to the orgs |
23:09.54 |
teepee |
I guess that works out relatively well as the
org selection is strict and the mentors need to put in quite a lot
of time, so it would be stupid from org perspective to really do a
bad job |
23:10.34 |
teepee |
so the biggest fear is that new orgs try to
cut a piece of cake which is much too big - so there are some rules
for that in place |
23:11.31 |
teepee |
obviously it depends a lot on the student, but
the rule of thumb is about 1 hour each day for mentoring |
23:14.06 |
LoH|Work |
has a relatively low opinion
on the productivity of students. |
23:14.18 |
LoH|Work |
Probably from working with interns/co-ops here
at work |
23:15.29 |
Stragus |
It also seems to be quite a time drain for the
mentor programmers |
23:15.41 |
teepee |
one big part of gsoc is also to provide
insight how open source projects work |
23:16.19 |
LoH|Work |
teepee: Or don't ^^; |
23:16.29 |
teepee |
so it's not like a payed intern - so far
(which is 3 years with one student each) the motivation was always
there |
23:16.55 |
LoH|Work |
teepee: there's motivation and then there's
capability. |
23:17.29 |
teepee |
true, but that's also one of the hard jobs,
selecting a student when participating as org/mentor |
23:27.51 |
LoH|Work |
teepee: yeah very easy to believe
there |
23:46.34 |
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