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19:11.56 |
Notify |
03BRL-CAD:starseeker * 70176
(brlcad/trunk/src/other/bullet/CMakeLists.txt
brlcad/trunk/src/other/bullet/src/BulletCollision/CollisionShapes/btCollisionShape.h
and 6 others): Back out the thrashing with Bullet Windows
building. |
19:13.11 |
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19:23.16 |
Notify |
03BRL-CAD:starseeker * 70177
(brlcad/trunk/src/other/CMakeLists.txt
brlcad/trunk/src/other/bullet/src/CMakeLists.txt): update lib list
for original Bullet conventions |
19:34.48 |
starseeker |
brlcad: looking at
src/librt/cmake_install.cmake I'm not seeing anything that would
strip out debugging information - we don't tell CMake to
strip... |
19:43.38 |
Notify |
03BRL-CAD:starseeker * 70178
(brlcad/trunk/src/other/bullet/src/BulletCollision/CMakeLists.txt
brlcad/trunk/src/other/bullet/src/BulletDynamics/CMakeLists.txt and
2 others): per
http://www.bulletphysics.org/Bullet/phpBB3/viewtopic.php?p=10106&f=9&t=2532#p10106
bullet is supposed to be build static... |
20:03.37 |
Notify |
03BRL-CAD:starseeker * 70179
(brlcad/trunk/src/other/bullet/src/BulletCollision/CMakeLists.txt
brlcad/trunk/src/other/bullet/src/BulletDynamics/CMakeLists.txt and
2 others): Ah, right, this triggers runtime library issues on
Windows |
21:07.45 |
Notify |
03BRL-CAD:starseeker * 70180
(brlcad/trunk/INSTALL brlcad/trunk/configure and 2 others): Grr.
Forgot how difficult it is to get bullet to play nice with our
build. Let's try something a little more drastic and build the
necessary pieces straight into libged when simulate is
enabled. |
21:30.41 |
starseeker |
well, going that route at least compiled on
MSVC. Now to see if simulate actually works... (or, for that
matter, if it's still working generally...) |
21:52.38 |
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