IRC log for #brlcad on 20171216

00:35.45 *** join/#brlcad ``Erik (~erik@pool-100-16-20-94.bltmmd.fios.verizon.net)
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01:20.21 *** topic/#brlcad is This channel is for BRL-CAD and open source CAx discussion! Logs @ http://infobot.rikers.org/%23brlcad/
07:30.26 *** join/#brlcad Siddharth (6ade6d51@gateway/web/freenode/ip.106.222.109.81)
07:31.06 Siddharth Hey Guys, Could anyone please help me out with compiling brlcad
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11:00.19 Siddharth Hey Mentor, Could you please respond to my task
11:00.29 Siddharth I've compiled the code
11:00.45 Siddharth but with xcode instead of svn cmake
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21:01.40 *** join/#brlcad caen23 (~caen23@79.112.39.132)
21:05.01 nmz787 so I really want to make a nice GUI to control some aspects of my parametric Python scripting for BRL-CAD... but I am not sure how to approach it
21:05.59 nmz787 basically I want the GUI controls to create new segments of Python code (i.e. for a sphere or other primitives), then my parser will convert this Python to TCL, then this converted to a .db, then that .db rendered on-screen
21:06.29 nmz787 currently my hack is to use mged to produce a png... then display that png file in a GUI image widget in Python/tkinter
21:07.13 nmz787 but obviously I could probably /somehow/ use the actual C++ GUI stuff BRL-CAD already has
21:08.38 nmz787 just not sure where the path of least resistance is... I can code in C/C++ (and do so for work) but I really am much much more productive in Python.... so I'd like to keep as much of the GUI view stuff in Python as possible, since it's obviously less important than the actual critical rendering code, and people will want to customize the GUI much much more than the backend
21:09.49 nmz787 but yeah, my PNG file hack is pretty slow to i.e. rotate a part on-screen... not intolerable, but it reminds me of scenes from movies from the 1980s where they are doing CAD on some ancient PC
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