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23:03.50 |
starseeker |
note for later work - point generation with
the m35's "component" object produces a fair bit of garbage, which
appears to boil down to the regions r479, r477, r266, r482, r301,
r53 and r52 |
23:06.08 |
starseeker |
frustratingly, neither nirt nor rtshot can
reproduce the problems even with the same shotlines |
23:06.58 |
starseeker |
it looks, based on a visual inspection of one
of the shots, like the hit callback is getting called even in cases
where there isn't actually a solid partition to report |
23:09.02 |
starseeker |
grid raytracing doesn't trigger it, but "pnts
gen --rand --max-pnts 10000 component component.pnts" does, which
is making me wonder if the randmt subsystem is involved
somehow |
23:16.31 |
starseeker |
also seeing: ==33478== Conditional jump or
move depends on uninitialised value(s) |
23:16.34 |
starseeker |
==33478== at 0x67FD338: rt_rec_norm
(rec.c:805) |
23:16.38 |
starseeker |
from valgrind |
23:28.07 |
starseeker |
ah HAH! |
23:28.17 |
starseeker |
forgot to unitize the calculated
vectors |
23:46.40 |
Stragus |
cheers for
Valgrind |