IRC log for #brlcad on 20180803

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23:02.24 *** join/#brlcad starseeker (~starseeke@104.225.5.10)
23:03.50 starseeker note for later work - point generation with the m35's "component" object produces a fair bit of garbage, which appears to boil down to the regions r479, r477, r266, r482, r301, r53 and r52
23:06.08 starseeker frustratingly, neither nirt nor rtshot can reproduce the problems even with the same shotlines
23:06.58 starseeker it looks, based on a visual inspection of one of the shots, like the hit callback is getting called even in cases where there isn't actually a solid partition to report
23:09.02 starseeker grid raytracing doesn't trigger it, but "pnts gen --rand --max-pnts 10000 component component.pnts" does, which is making me wonder if the randmt subsystem is involved somehow
23:16.31 starseeker also seeing: ==33478== Conditional jump or move depends on uninitialised value(s)
23:16.34 starseeker ==33478== at 0x67FD338: rt_rec_norm (rec.c:805)
23:16.38 starseeker from valgrind
23:28.07 starseeker ah HAH!
23:28.17 starseeker forgot to unitize the calculated vectors
23:46.40 Stragus cheers for Valgrind

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