#include <ray.h>
Definition at line 206 of file ray.h.
◆ hit_magic
◆ hit_dist
dist from r_pt to hit_point
Definition at line 208 of file ray.h.
◆ hit_point
DEPRECATED: Intersection point, use VJOIN1 hit_dist.
Definition at line 209 of file ray.h.
◆ hit_normal
DEPRECATED: Surface Normal at hit_point, use RT_HIT_NORMAL.
Definition at line 210 of file ray.h.
◆ hit_vpriv
PRIVATE vector for xxx_*()
Definition at line 211 of file ray.h.
◆ hit_private
PRIVATE handle for xxx_shot()
Definition at line 212 of file ray.h.
◆ hit_surfno
solid-specific surface indicator
Definition at line 213 of file ray.h.
◆ hit_rayp
pointer to defining ray
Definition at line 214 of file ray.h.
The documentation for this struct was generated from the following file: