Stream: brlcad

Topic: vol tutorial


view this post on Zulip Thusal Ranawaka (Aug 01 2020 at 06:20):

@Sean I added you to my Google Doc.

view this post on Zulip Thusal Ranawaka (Aug 01 2020 at 13:32):

@Sean https://docs.google.com/document/d/1Ss9vjJW7heW5LFN9Rxq5JhqQkT0U-2R6LZrDBayYFJ8/edit

view this post on Zulip Sean (Aug 02 2020 at 02:43):

that's looking good. I like that you colored the vol layer. Might be nice to have a page on that pixel editor since that really did make things simple, and just mention that any image-editing application will work.

view this post on Zulip Thusal Ranawaka (Aug 02 2020 at 02:43):

Okay.

view this post on Zulip Thusal Ranawaka (Aug 02 2020 at 03:02):

Thusal Ranawaka said:

Sean Need to come up with a suitable topic, Setting up a cup using VOL data?

Is this topic good?

view this post on Zulip Thusal Ranawaka (Aug 02 2020 at 03:05):

My laptop is super slow, it took about 5 seconds to appear what I type on the screen. :thinking:

view this post on Zulip Sean (Aug 03 2020 at 06:39):

Title doesn't matter at this point, but that' a good start

view this post on Zulip Thusal Ranawaka (Aug 03 2020 at 13:23):

Alright. Thanks.

view this post on Zulip Thusal Ranawaka (Aug 03 2020 at 17:02):

@Sean Saw your comment.

view this post on Zulip Thusal Ranawaka (Aug 04 2020 at 13:52):

Sorry @Sean, Will make some progress on the tutorial at night. Lots of homework. :sad:

view this post on Zulip Sean (Aug 04 2020 at 18:47):

Sounds good @Thusal Ranawaka As I noted, it's a good start but appears to just be the start. I helped clean up the introduction a fair bit and rewrote a couple sentences so they're easier to read, but on the whole it's looking good.

view this post on Zulip Sean (Aug 04 2020 at 18:48):

You probably will want to put more language into explaining what you think a VOL is, maybe explain before talking about the first "slice" why we're evening looking at the volume in terms of slics.

view this post on Zulip Thusal Ranawaka (Aug 31 2020 at 13:58):

I made some progress in the tutorial.

view this post on Zulip Sean (Aug 31 2020 at 19:52):

Excellent @Thusal Ranawaka ! How long until it's functional?

view this post on Zulip Thusal Ranawaka (Sep 01 2020 at 02:40):

Just couple of steps like conversion of .bw .dsp. Then make the VOL in mged and that's all.

view this post on Zulip Thusal Ranawaka (Sep 02 2020 at 15:24):

@Sean I created the tutorial until the steps of converting pngs into bw. I will complete the rest in a day or too. My dad changes the password of our wifi router so things are little bit harder now

view this post on Zulip Sean (Sep 02 2020 at 15:35):

great! well except for the wifi access part. how does that make things harder? I'd think you either have access or you don't, no? is he trying to limit your internet use or just coincidental?

view this post on Zulip Thusal Ranawaka (Sep 02 2020 at 15:40):

Yea. My parents dont trust internet, they always say 'Internet is bad' so they always set limitations to internet, now today schools started regularly no social distancing, 5 days a week. Very stressy actually I hate goin school

I meant the tutorial is on Google Docs how could I access it without internet dont worry I ll complete it somehow

view this post on Zulip Thusal Ranawaka (Sep 05 2020 at 14:09):

Hi @Sean Good News! Tutorial is over.

view this post on Zulip Thusal Ranawaka (Sep 05 2020 at 14:09):

Just check errors when you got time.

view this post on Zulip Thusal Ranawaka (Sep 05 2020 at 14:09):

https://docs.google.com/document/d/1Ss9vjJW7heW5LFN9Rxq5JhqQkT0U-2R6LZrDBayYFJ8/edit?usp=sharing

view this post on Zulip Sumagna Das (Sep 05 2020 at 14:14):

nice

view this post on Zulip Thusal Ranawaka (Sep 09 2020 at 13:26):

@Sean Just a quick reminder, did you make any changes in the VOL tutorial?

view this post on Zulip Sean (Sep 09 2020 at 13:33):

@Thusal Ranawaka I didn't make changes but this looks really awesome!

view this post on Zulip Sean (Sep 09 2020 at 13:33):

you seriously made a jump and filled in details from where it was a couple weeks ago

view this post on Zulip Thusal Ranawaka (Sep 09 2020 at 13:34):

Do I have to add or remove anything?

view this post on Zulip Sean (Sep 09 2020 at 13:36):

I don't think you need to add anything. The length and detail is perfect.

view this post on Zulip Thusal Ranawaka (Sep 09 2020 at 13:38):

:+1:

view this post on Zulip Thusal Ranawaka (Sep 09 2020 at 13:49):

I can see the changes that you making like a live video. ;)

view this post on Zulip Thusal Ranawaka (Sep 09 2020 at 13:49):

Feels like someone is controlling/hacked my laptop.

view this post on Zulip Thusal Ranawaka (Sep 09 2020 at 13:49):

:rolling_on_the_floor_laughing:

view this post on Zulip Sean (Sep 09 2020 at 13:49):

haha

view this post on Zulip Sean (Sep 09 2020 at 13:58):

I love interactive multiuser online editing of docs. It's a powerful construct.

view this post on Zulip Thusal Ranawaka (Sep 09 2020 at 13:58):

:grinning_face_with_smiling_eyes:

view this post on Zulip Sean (Sep 09 2020 at 19:04):

@Thusal Ranawaka I finished editing the tutorial, made lots of suggestions, several comments too on things that should be changed. A couple images need to be updated.

view this post on Zulip Sean (Sep 09 2020 at 19:04):

looks great

view this post on Zulip Thusal Ranawaka (Sep 10 2020 at 13:08):

@Sean WoW! You made a lot of changes, now what?

view this post on Zulip Sean (Sep 10 2020 at 13:12):

@Thusal Ranawaka well, there were several comments/questions in there for you to take care of next...

view this post on Zulip Sean (Sep 10 2020 at 13:13):

aaand, I see you just closed them all without doing any of them...

view this post on Zulip Thusal Ranawaka (Sep 10 2020 at 13:15):

:face_palm:

view this post on Zulip Sean (Sep 10 2020 at 13:17):

I suggest going back through the changes more carefully, accept the edits, but pay closer attention to the comments

view this post on Zulip Sean (Sep 10 2020 at 13:17):

there were about a half dozen comments

view this post on Zulip Thusal Ranawaka (Sep 10 2020 at 13:17):

I saw the comments, butttt...

view this post on Zulip Sean (Sep 10 2020 at 13:18):

but what?

view this post on Zulip Thusal Ranawaka (Sep 10 2020 at 13:19):

I didn't pay close attention to it, I just read it.

view this post on Zulip Sean (Sep 10 2020 at 13:19):

I know -- that's the entire point :)

view this post on Zulip Sean (Sep 10 2020 at 13:19):

each of those comments was basically the next steps for you,

view this post on Zulip Thusal Ranawaka (Sep 10 2020 at 13:20):

I am reading it now

view this post on Zulip Sean (Sep 10 2020 at 13:20):

you know how to restore them?

view this post on Zulip Thusal Ranawaka (Sep 10 2020 at 13:21):

Click 'Re-open'

view this post on Zulip Sean (Sep 10 2020 at 13:25):

there's at least on more near the beginning about the section titles

view this post on Zulip Sean (Sep 18 2020 at 17:40):

@Thusal Ranawaka any progress on the tutorial. the first comment should be pretty easy to resolve...

view this post on Zulip Thusal Ranawaka (Sep 19 2020 at 01:29):

Um... If there isn't any sources for the Blocky Cup image, I have to model it using mged. That's not much easy, but I'll try.

view this post on Zulip Sean (Sep 19 2020 at 12:05):

@Thusal Ranawaka I found the source, but it's a commercial product, so we'd have to get permission to use and redistribute it

view this post on Zulip Sean (Sep 19 2020 at 12:05):

it's not open source licensed

view this post on Zulip Sean (Sep 19 2020 at 12:05):

you already modeled it though

view this post on Zulip Sean (Sep 19 2020 at 12:08):

the vol is a model, we'll just need to reconfigure it to color each layer differently. still I would focus on all the other comments first -- they're easier.

view this post on Zulip Thusal Ranawaka (Sep 22 2020 at 14:09):

@Sean image.png

view this post on Zulip Sean (Sep 22 2020 at 20:48):

that looks really great @Thusal Ranawaka! I see you remembered the AO options :)

view this post on Zulip Sean (Sep 22 2020 at 20:50):

so that could replace the main image for now. maybe sometime later we could show how to do it in color like the original image, or how to fill that cup with coffee :)

view this post on Zulip Sean (Sep 24 2020 at 04:16):

@Thusal Ranawaka you're SO CLOSE to being done with the tutorial... any chance you are going to be able to work on the 5 comment items remaining?

view this post on Zulip Thusal Ranawaka (Sep 24 2020 at 13:32):

Back

view this post on Zulip Thusal Ranawaka (Sep 24 2020 at 13:40):

@Sean The first 2 comments and the last comment, I couldn't understand what it says. Others are okay I guess.

view this post on Zulip Thusal Ranawaka (Sep 24 2020 at 13:41):

I think you made the changes for the first 2 comments by yourself already

view this post on Zulip Thusal Ranawaka (Oct 01 2020 at 14:06):

@Sean Sorry, got super busy this week. Got some time to check on VOL Tute now.

view this post on Zulip Sean (Oct 02 2020 at 20:28):

I didn't make any changes for the 5 comments... The first comment is that you have a bold section header ... and no other sections. It either shouldn't be a section header or there should be at least a couple more section headers.

view this post on Zulip Thusal Ranawaka (Dec 11 2020 at 14:14):

@Sean I am back on work with last steps of the tutorial, I created the VOL cup image.png to be replaced instead of the Cup you used from App Store.

view this post on Zulip Thusal Ranawaka (Dec 11 2020 at 14:15):

So, any suggestions and ideas?

view this post on Zulip Sean (Dec 11 2020 at 15:37):

Didn't get it from the app store directly - got it from a search - but yeah I found later that it apparently came from an app in the app store.

view this post on Zulip Sean (Dec 11 2020 at 15:43):

@Thusal Ranawaka yeah, I suggest trying to get an image that's closer to the app icon's, maybe just all the same color. What I mean by that is that icon has perspective enabled (run 'set perspective 70') and has super smooth shading. To get the smooth shading, you're going to have to really crank up the number of ambient light samples. I believe you used something like 16 samples, but will need to increase that to like 1000 or something similar.

view this post on Zulip Sean (Dec 11 2020 at 15:43):

ah, it's right there in the tutorial, you used 64 samples

view this post on Zulip Sean (Dec 11 2020 at 15:44):

let the final be ambSamples=64, but let the first image be something a lot better like ambSamples=1000

view this post on Zulip Sean (Dec 11 2020 at 15:44):

with perspective

view this post on Zulip Sean (Dec 11 2020 at 15:45):

and try to get that center blue color -- set the object's color to 44/88/120

view this post on Zulip Thusal Ranawaka (Dec 11 2020 at 15:51):

Sean said:

and try to get that center blue color -- set the object's color to 44/88/120

You mean by creating a region and assign colors and materials? or is there other way?

view this post on Zulip Thusal Ranawaka (Dec 11 2020 at 15:52):

Because I think we can give only one color to the whole cup because we can't assign colors for every single block like in the actual cup. Can you do it in MGED?

view this post on Zulip Sean (Dec 11 2020 at 15:52):

that'll work -- it's just for the picture, not for instructions

view this post on Zulip Sean (Dec 11 2020 at 15:52):

right, just one color is fine.

view this post on Zulip Sean (Dec 11 2020 at 15:53):

it'd be really awesome to improve vol so that it uses the colors in the input images... :)

view this post on Zulip Sean (Dec 11 2020 at 15:53):

so you'd just color the pixels how you want them, create the vol, and ta-da

view this post on Zulip Sean (Dec 11 2020 at 15:53):

but that's not today :)

view this post on Zulip Sean (Dec 11 2020 at 15:54):

r cup.r u cup.vol (or whatever it's called)

view this post on Zulip Sean (Dec 11 2020 at 15:54):

mater cup.r plastic 44 88 120 .

view this post on Zulip Thusal Ranawaka (Dec 11 2020 at 16:05):

image.png

view this post on Zulip Thusal Ranawaka (Dec 11 2020 at 16:05):

I think it need some lightning.

view this post on Zulip Thusal Ranawaka (Dec 11 2020 at 16:07):

image.png With Perspective

view this post on Zulip Thusal Ranawaka (Dec 11 2020 at 16:08):

image.png Set ambSamples to 1000.

view this post on Zulip Sean (Dec 11 2020 at 17:23):

I agree, needs a bit more light. Did you add the -A flag? what value did you use?

view this post on Zulip Sean (Dec 11 2020 at 17:26):

A few more samples might help in the corner too. Still a little bit of noise in the darkest corner. I suggest something like rt -c "set ambSamples=1000 ambSlow=1" -A1.5 -C255/255/255 -s1024

view this post on Zulip Sean (Dec 11 2020 at 17:27):

You could also edit the shader using the combination editor under Edit menu, Combination Editor, type name of object, click the "Shader" button, and then increase the specularity value a little bit.

view this post on Zulip Sean (Dec 11 2020 at 17:27):

that'll make it a bit more shiny

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 03:05):

@Sean Looks nice, image.png

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 03:09):

What do you think?

view this post on Zulip Sean (Dec 12 2020 at 03:09):

I think that looks good, but you forgot to turn perspective back on

view this post on Zulip Sean (Dec 12 2020 at 03:10):

also, doesn't look like you increased specular, did you?

view this post on Zulip Sean (Dec 12 2020 at 03:11):

the azimuth also looks better in the original (the same rotation as the app store image)

view this post on Zulip Sean (Dec 12 2020 at 03:12):

the ambient settings look great. could maybe increase that to -A1.7

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 03:31):

Sean said:

I think that looks good, but you forgot to turn perspective back on

I turned it on, but I got this output.

view this post on Zulip Sean (Dec 12 2020 at 03:32):

you need to be specific with your camera and eye placement with perspective.

view this post on Zulip Sean (Dec 12 2020 at 03:33):

it's easy to put an object too close to the camera if you're just spinning it around. it'll look distorted.

view this post on Zulip Sean (Dec 12 2020 at 03:33):

try running "autoview" or Z and draw again, then use ae command to spin it (e.g, ae 35 25)

view this post on Zulip Sean (Dec 12 2020 at 03:34):

don't use your mouse

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 03:35):

Sean said:

You could also edit the shader using the combination editor under Edit menu, Combination Editor, type name of object, click the "Shader" button, and then increase the specularity value a little bit.

So, I'll increase Speculartiy to 0.7 to 1.0

view this post on Zulip Sean (Dec 12 2020 at 03:38):

sure

view this post on Zulip Sean (Dec 12 2020 at 03:39):

if that's a bit much, .9 might be better

view this post on Zulip Sean (Dec 12 2020 at 03:39):

you should see a difference (try without ambSamples to see quickly how it affects the appearance)

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 03:41):

My computer freezed.

view this post on Zulip Sean (Dec 12 2020 at 03:41):

are you running multiple rt?

view this post on Zulip Sean (Dec 12 2020 at 03:42):

run "rtabort" to stop them

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 03:45):

image.png

view this post on Zulip Sean (Dec 12 2020 at 03:45):

that's an autoview? way too close to the camera

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 03:45):

Looks bit large.

view this post on Zulip Sean (Dec 12 2020 at 03:46):

too big, i.e., too small a view, and too low

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 03:46):

image.png

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 03:47):

Sean said:

that's an autoview? way too close to the camera

Yeah,

view this post on Zulip Sean (Dec 12 2020 at 03:47):

that's not bad, what's the ae on that one?

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 03:48):

I got that view from rot command

view this post on Zulip Sean (Dec 12 2020 at 03:49):

okay, but what's the ae?

view this post on Zulip Sean (Dec 12 2020 at 03:49):

type "ae"

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 03:50):

215 -25 180

view this post on Zulip Sean (Dec 12 2020 at 03:52):

ae stands for azimuth-elevation -- it's how high up and how much rotated the view currently is. so I can see you've spun it all the way around 180 plus 35 degrees, so maybe try "ae 220 -20 180"

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 03:54):

image.png

view this post on Zulip Sean (Dec 12 2020 at 03:56):

that's looks like nearly the right azimuth, but the wrong elevation dir -- try ae 225 -35 180

view this post on Zulip Sean (Dec 12 2020 at 03:56):

play with the values until it's close to this:
Screen-Shot-2020-12-11-at-10.54.22-PM.png

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 03:57):

image.png

view this post on Zulip Sean (Dec 12 2020 at 03:58):

getting closer!

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 03:58):

I think perspective a little bit too much.

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 03:58):

I think 60 or 5o will be good, What do you think?

view this post on Zulip Sean (Dec 12 2020 at 03:59):

it depends how close it's going to be to the camera

view this post on Zulip Sean (Dec 12 2020 at 03:59):

human vision is around 70 for your central field of view, it's around 90 if you include the fuzzy periphery

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 03:59):

oh

view this post on Zulip Sean (Dec 12 2020 at 04:00):

it's around 120 if you include maximal extents, but won't look right on the kind of camera we simulate

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 04:01):

Okay

view this post on Zulip Sean (Dec 12 2020 at 04:01):

certainly can try 50 if you want

view this post on Zulip Sean (Dec 12 2020 at 04:01):

see how it looks to you

view this post on Zulip Sean (Dec 12 2020 at 04:02):

a 90 degree perspective may be more what you're expecting

view this post on Zulip Sean (Dec 12 2020 at 04:02):

ae 230 -40 180

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 04:03):

Perspective 50, image.png

view this post on Zulip Sean (Dec 12 2020 at 04:04):

I'm convinced, that looks pretty good

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 04:04):

Perspective 90, image.png

view this post on Zulip Sean (Dec 12 2020 at 04:04):

just needs a bit more azimuth and elevation still

view this post on Zulip Sean (Dec 12 2020 at 04:05):

yep, 90 looks good too, you'd just have to resize the view or crop the image

view this post on Zulip Sean (Dec 12 2020 at 04:06):

what ae are you at now?

view this post on Zulip Sean (Dec 12 2020 at 04:06):

ae 230 -45 180

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 04:07):

Perspective 50 with updated ae image.png

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 04:09):

Thusal Ranawaka said:

Perspective 50 with updated ae image.png

This one looks familiar with the Cup.

view this post on Zulip Sean (Dec 12 2020 at 04:09):

too close to the camera

view this post on Zulip Sean (Dec 12 2020 at 04:09):

it's getting close, but notice how much the tops of the cup flair out vs the other cup

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 04:10):

image.png

view this post on Zulip Sean (Dec 12 2020 at 04:10):

YES... so close

view this post on Zulip Sean (Dec 12 2020 at 04:10):

what's your ae now?

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 04:11):

230 -40 180

view this post on Zulip Sean (Dec 12 2020 at 04:11):

ae 235 -45 180

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 04:12):

image.png

view this post on Zulip Sean (Dec 12 2020 at 04:13):

okay, too much elevation, but azimuth looks like it might be spot-on
ae 235 -40 180

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 04:16):

image.png

view this post on Zulip Sean (Dec 12 2020 at 04:17):

YESSS...

view this post on Zulip Sean (Dec 12 2020 at 04:17):

I think that'll do!
so next run "saveview mycup.rt"

view this post on Zulip Sean (Dec 12 2020 at 04:17):

that'll save that view to a file in case you need to load it up again later

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 04:19):

Did it.

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 04:19):

SO, now I have to get the output know?

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 04:19):

.png format?

view this post on Zulip Sean (Dec 12 2020 at 04:20):

well it's too dark

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 04:20):

Then?

view this post on Zulip Sean (Dec 12 2020 at 04:20):

did you set ambient to -A1.5?

view this post on Zulip Sean (Dec 12 2020 at 04:20):

or 1.7 or ?

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 04:21):

You told me to set it to -A1.7 earlier.

view this post on Zulip Sean (Dec 12 2020 at 04:21):

what was the rt settings on that last image?

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 04:21):

rt -c "set ambSamples=1000 ambSlow=1" -A1.7 -C255/255/255 -s1024

view this post on Zulip Sean (Dec 12 2020 at 04:22):

geez, you didn't need to do all those two view runs with ambSamples! :)

view this post on Zulip Sean (Dec 12 2020 at 04:22):

you do that after you get the view oriented...

view this post on Zulip Sean (Dec 12 2020 at 04:23):

try -A2.2

view this post on Zulip Sean (Dec 12 2020 at 04:23):

can do ambSamples=32 until we find the right -A setting

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 04:25):

image.pngWith ambSamples=32 and -A2.2

view this post on Zulip Sean (Dec 12 2020 at 04:25):

ugh

view this post on Zulip Sean (Dec 12 2020 at 04:26):

ambient's not going to be enough, that's washing out

view this post on Zulip Sean (Dec 12 2020 at 04:27):

can you post the .g here? I can check the shader settings

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 04:29):

VOL.g

view this post on Zulip Sean (Dec 12 2020 at 04:29):

need your all_layers.bw file too

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 04:30):

This one? all_layers.bw

view this post on Zulip Sean (Dec 12 2020 at 04:46):

almost done, had to recompile -- apparently there was bug reading old vol's

view this post on Zulip Thusal Ranawaka (Dec 12 2020 at 04:47):

Okay. Take your time;

view this post on Zulip Thusal Ranawaka (Dec 13 2020 at 01:15):

Done?

view this post on Zulip Thusal Ranawaka (Dec 13 2020 at 12:47):

@Sean So, what's next?

view this post on Zulip Thusal Ranawaka (Dec 18 2020 at 13:15):

@Sean Are you done with the re-compiling of cup? I got some exams till 22nd then I'll be available from then.

view this post on Zulip Sean (Dec 18 2020 at 18:19):

@Thusal Ranawaka Heck no not "done" but I was trying to set up that specific view wasn't I. I think we need a custom light source to avoid the upper left edge of the cup from blending into the side wall of the cup. The angles make them blend together and that doesn't look good. I tried different specularity options, but that didn't help.

view this post on Zulip Thusal Ranawaka (Dec 31 2020 at 12:44):

Sean said:

Thusal Ranawaka Heck no not "done" but I was trying to set up that specific view wasn't I. I think we need a custom light source to avoid the upper left edge of the cup from blending into the side wall of the cup. The angles make them blend together and that doesn't look good. I tried different specularity options, but that didn't help.

So, what do we do?

view this post on Zulip Thusal Ranawaka (Jun 11 2021 at 01:22):

Hello @Sean :wave: ,

I had a look at the VOL Tutorial (almost forget it for 3 months) and then I tried to rebuild VOL from the data imported from the old laptop, but looks like the data .bw files were corrupted during the process. So, since I had the .png files of the layers, I tried rebuilding VOL Cup, the first was successful I converted all .png to .bw and combined them to all_layers.bw.

Then I tried the final step which is making VOL in MGED, but when I tried there were fewer changes in the parameters.

view this post on Zulip Thusal Ranawaka (Jun 11 2021 at 01:29):

You see, when I built VOL Cup successfully on my old laptop using MGED 7.26.0 (then I was using this version) and the parameters needed to VOL looks like this,
image.png

And after I moved to my new laptop I built MGED from source, I used 7.32.3 which looks like this,
image.png

view this post on Zulip Thusal Ranawaka (Jun 11 2021 at 01:31):

There are two new parameters called,

Take data from file or database binary object [f | 0]:
Enter name of file/object:

in the MGED 7.32.3.

view this post on Zulip Thusal Ranawaka (Jun 11 2021 at 01:32):

Can you explain what those 2 new parameters are? A bit confusing to me...

view this post on Zulip starseeker (Jun 11 2021 at 01:34):

Support was added for in-memory vol data - you need to tell the command if you're referencing a file on the filesystem or a binary object in the .g file

view this post on Zulip Thusal Ranawaka (Jun 11 2021 at 01:38):

Righto!

view this post on Zulip Thusal Ranawaka (Jun 11 2021 at 02:58):

image.png

view this post on Zulip Thusal Ranawaka (Jun 11 2021 at 03:36):

There's a some sort of an error.


Last updated: Oct 09 2024 at 00:44 UTC