@Jeff Sieu fyi, I added another task to tie all the pieces together into a scene, once there's a knight ;)
I see, will do ASAP!
so you know, submodels haven't been used much and are rarely used but the general idea is an object that refers to an object in another .g file
if you run into problems, please let me know -- we might be able to fix some issues quickly
Oh, is that done by importing a binary database? Or is there a better/more correct way to do it?
no no, you simply reference the file
so you'd create objects like: in chessboard submodel ...
Oh that's cool
where is the db/chess repository?
Turns out modelling a knight is pretty hard..
where is the db/chess repository?
If you have a source checkout from Subversion (see http://brlcad.org/wiki/Building_from_SVN ), it'll be in the db/chess subdirectory.
Last updated: Jan 10 2025 at 00:48 UTC