#include "common.h"
#include "vmath.h"
#include "bu/color.h"
#include "bv/defines.h"
#include "bg/polygon.h"
#include "bg/polygon_types.h"
Go to the source code of this file.
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struct bv_scene_obj * | bv_create_polygon_obj (struct bview *v, int flags, struct bv_polygon *p) |
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struct bv_scene_obj * | bv_create_polygon (struct bview *v, int flags, int type, point_t *fp) |
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int | bv_update_polygon (struct bv_scene_obj *s, struct bview *v, int utype) |
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void | bv_polygon_vlist (struct bv_scene_obj *s) |
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struct bv_scene_obj * | bv_select_polygon (struct bu_ptbl *objs, point_t *cp) |
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int | bv_move_polygon (struct bv_scene_obj *s, point_t *cp, point_t *pp) |
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struct bv_scene_obj * | bv_dup_view_polygon (const char *nname, struct bv_scene_obj *s) |
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void | bv_polygon_cpy (struct bv_polygon *dest, struct bv_polygon *src) |
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int | bv_polygon_calc_fdelta (struct bv_polygon *p) |
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struct bg_polygon * | bv_polygon_fill_segments (struct bg_polygon *poly, plane_t *vp, vect2d_t line_slope, fastf_t line_spacing) |
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int | bv_polygon_csg (struct bv_scene_obj *target, struct bv_scene_obj *stencil, bg_clip_t op) |
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