TRANSLATE(nged)
NAME
translate - Used to precisely control the translation of an object in both primitive edit and matrix edit modes.
DESCRIPTION
Used to precisely control the translation of an object in both primitive edit and matrix edit modes. The keypoint of the edited object or shape is translated to the specified coordinates.
EXAMPLES
The example shows the use of the translate command to move a currently edited object to specified model coordinates.
Example 1. Move a currently edited object to specified coordinates.
mged> translate 10 20 30
Moves a currently edited object to the model coordinates (10 20 30).
COPYRIGHT
This software is Copyright (c) 1989-2021 by the United States Government as represented by U.S. Army Research Laboratory.
BUG REPORTS
Reports of bugs or problems should be submitted via electronic mail to devs@brlcad.org